Soar
(#63500301)
Level 10 Imperial
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Energy: 0/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
31.95 m
Wingspan
17.18 m
Weight
7680.41 kg
Genetics
Flint
Jupiter
Jupiter
Chartreuse
Bee
Bee
Oilslick
Underbelly
Underbelly
Hatchday
Breed
Eye Type
Level 10 Imperial
EXP: 3514 / 27676
STR
36
AGI
23
DEF
6
QCK
25
INT
8
VIT
24
MND
6
Lineage
Biography
|
Soar left his home in the Star Wood Strand, Clan Iosis, to discover more of the world. Raised by alchemists but lacking any innate talent kept him separate from his kin. As a student of the Arcane Arts, however, he found his true passion. After leaving Clan Iosis, Soar travelled west towards the Wandering Contagion. During his journey he met Caligula, a fellow wanderer. The two dragons bonded quickly over their shared love of the Arcane, fascination with forbidden magic and their wanderer's hearts. Still drawn west, the two dragons made their way through the Wandering Contagion and then north through the Abiding Boneyard before stopping at the Blight Sanctum. Here they learned of a magic Soar dearly craved: the ability to change his colors. Even without knowing the outcome, Soar cast the spell with Caligula's help. His new colors were wonderful! He could finally gaze in a mirror and feel at home in his own skin. While at the Blight Sanctum, Soar and Caligula met proud and headstrong Afallach. Afallach was also a wanderer and drawn to leave his clan in the Abiding Boneyard to study at the Blight Sanctum. He also longed to journey throughout Sornieth and eagerly agreed to travel with Soar and Caligula. Still drawn west, Soar and his companions left the Plague Flight and crossed into the Foxfire Bramble. Here, they met Pyrope, a Shadow Skydancer, and Tempest, a Nature Imperial. Tempest lead the way through the Shadow Flight and into her homeland. Having heard rumors of a clan that accepted all comers, even Plague dragons, Tempest led them to the Scar Sap Enclave, nestled in the undergrowth between the Pox Consulate and the Everblooming Gardens, just across the water from the Dusk Sanctum. Soar and his companions have finally found their home, for most of them, in the most unlikely of places. |
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Exalting Soar to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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