Quagmire
(#62351947)
Watch your step.
Click or tap to view this dragon in Predict Morphology.
Energy: 50
out of
50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
6.59 m
Wingspan
6.91 m
Weight
576.01 kg
Genetics
Hunter
Leopard
Leopard
Fuchsia
Hex
Hex
Spring
Thylacine
Thylacine
Hatchday
Breed
Eye Type
Level 25 Pearlcatcher
Max Level
STR
120
AGI
10
DEF
5
QCK
64
INT
5
VIT
26
MND
5
Lineage
Parents
- none
Offspring
- none
Biography
QUAGMIRE
Mire Millionaire | Captain of the WAF Bloodwatch
true neutral druid (circle of spores)
It took several weeks to understand what she had uncovered.
Not that she minded: Quagmire was at heart a patient dragon, content to settle in her camouflage within her preferred swampy domain, all slow deliberation. It was with this patience that she excavated the airship, moving so carefully that even the keen toridae disregarded her presence. It was easily hundreds of feet long, a segmented airship of pale red woods and inlaid jade half-sunk in the marsh Quagmire called her home, this Wind ship curiously out of place.
It was also peculiarly unmarred either by the ravages of time or decay. At the end of the month Quagmire had managed, with the occasional help of a friend, to unearth it in its entirety, and found its name emblazoned in gold along its hull: WAF Bloodwatch. A relic from a bloody history, intact and preserved, a beast engraved at its head whose green eyes flared to life as Quagmire stepped foot on the ship's deck.
She felt the hum of old circuits sparking to life under her claws: perhaps some old remnants of arcanotech, still functional hundreds of years later. The ship's presence brushed over her consciousness, soft in its menace.
Dragonkin, it whispered to her, in a voice like the faint winds that ruffled the pink-topped trees of the Starwood Strand. You of tooth and claw. You of steel and blood. Speak your name. I would have it recorded in the annals of history as a crew member of the Bloodwatch, mighty battleship of the Windsinger's Aeronautic Fleet.
"I have no desire to leave this place," she said aloud, to the humming insects who paid her no mind, to the silent trees that provided her shade, to the stagnant pools from which she drank. "This is my home."
She heard the beast-ship growl, just on the edge of her consciousness. But what an empty home it is, it said. My crew has been gone for so long: I know the keening edge of loneliness. We could remake the world. Together.
Quagmire looked over the silent forest, to which she held no loyalty. She'd been found here, in the swamp; had been called to the great observatories and academies to follow the way of the Arcanist, and had not found anything resembling enlightenment except for here, alone, as a base and violent beast.
She padded silently across the empty deck and grasped the helm. "Together," she said, and for the first time in hundreds of years, the WAF Bloodwatch lifted herself into the sky, given unto purpose once more.
Mire Millionaire | Captain of the WAF Bloodwatch
true neutral druid (circle of spores)
Quote:
this dragon has no teammates: she works alone.
It took several weeks to understand what she had uncovered.
Not that she minded: Quagmire was at heart a patient dragon, content to settle in her camouflage within her preferred swampy domain, all slow deliberation. It was with this patience that she excavated the airship, moving so carefully that even the keen toridae disregarded her presence. It was easily hundreds of feet long, a segmented airship of pale red woods and inlaid jade half-sunk in the marsh Quagmire called her home, this Wind ship curiously out of place.
It was also peculiarly unmarred either by the ravages of time or decay. At the end of the month Quagmire had managed, with the occasional help of a friend, to unearth it in its entirety, and found its name emblazoned in gold along its hull: WAF Bloodwatch. A relic from a bloody history, intact and preserved, a beast engraved at its head whose green eyes flared to life as Quagmire stepped foot on the ship's deck.
She felt the hum of old circuits sparking to life under her claws: perhaps some old remnants of arcanotech, still functional hundreds of years later. The ship's presence brushed over her consciousness, soft in its menace.
Dragonkin, it whispered to her, in a voice like the faint winds that ruffled the pink-topped trees of the Starwood Strand. You of tooth and claw. You of steel and blood. Speak your name. I would have it recorded in the annals of history as a crew member of the Bloodwatch, mighty battleship of the Windsinger's Aeronautic Fleet.
"I have no desire to leave this place," she said aloud, to the humming insects who paid her no mind, to the silent trees that provided her shade, to the stagnant pools from which she drank. "This is my home."
She heard the beast-ship growl, just on the edge of her consciousness. But what an empty home it is, it said. My crew has been gone for so long: I know the keening edge of loneliness. We could remake the world. Together.
Quagmire looked over the silent forest, to which she held no loyalty. She'd been found here, in the swamp; had been called to the great observatories and academies to follow the way of the Arcanist, and had not found anything resembling enlightenment except for here, alone, as a base and violent beast.
She padded silently across the empty deck and grasped the helm. "Together," she said, and for the first time in hundreds of years, the WAF Bloodwatch lifted herself into the sky, given unto purpose once more.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
This dragon doesn't eat Meat.
This dragon doesn't eat Seafood.
Feed this dragon Plants.
Exalting Quagmire to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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