SunDog

(#59439393)
he/him
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Familiar

Glassbound Gustvul
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Energy: 50/50
This dragon’s natural inborn element is Light.
Male Spiral
This dragon is hibernating.
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Personal Style

Apparel

Attendant Waist Wrap
Voltaic Halo

Skin

Accent: Spectroscope

Scene

Measurements

Length
4.09 m
Wingspan
1.95 m
Weight
66.54 kg

Genetics

Primary Gene
Peacock
Fade
Peacock
Fade
Secondary Gene
Aqua
Marbled
Aqua
Marbled
Tertiary Gene
Turquoise
Smoke
Turquoise
Smoke

Hatchday

Hatchday
Feb 22, 2020
(4 years)

Breed

Breed
Adult
Spiral

Eye Type

Special Eye Type
Light
Glowing
Level 10 Spiral
EXP: 733 / 27676
Anticipate
Shred
STR
7
AGI
6
DEF
7
QCK
7
INT
6
VIT
7
MND
6

Lineage

Parents

  • none

Offspring

  • none

Biography

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Gold Lustre Vase Snail Slime Shattered Glass
Glass Shards Diaphanous Wing Cobalt Glazed Vase

SUNDOG
glass artist | alchemist | owner of parhelion glassworks | he/him

ABOUT
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
Sun Dog is an artisan second and a magician first. His medium of choice is molten glass, and he uses its colorful curves and swirls to harness and cast his spells. Stained glass windows that capture sunlight during the day and release it as a soft glow after sunset to light the night. Bottles designed to safely contain volatile potions, or to enchant any liquid poured into them. Trinkets, jewelry, vessels, sculptures... Everything that comes out of Sun Dog's hot shop is touched by magic, whimsy, and wonder.

Sun Dog joined the Galehart clan first as a paid tradesman. The clan's architectural and engineering team learned of his work and commissioned him to help with the restoration efforts of their lair in the Hewn City. The lair was founded in the abandoned ruin of a second-age sun-worshiping cult, and the ages were not kind to the massive stained glass murals, portholes, and skylights that once allowed natural light into the caverns and canals forming the lair proper. His imagination became completely captured by the place: a marvel of engineering that despite being almost completely subterranean, was bright and well ventilated any time of day due to the carefully calculated angles of its windows into the surface world.

Sun Dog set up a temporary shop in the Darkened Sun complex and got to work designing and creating the new windows. He enchanted them to allow fresh air as well as sunlight to permeate their panes, with countermeasures for insulation. He even learned a little earth magic to build each window thick and solid enough to withstand the weight of passing dragons and wildlife overhead. Each oddly-angled window, he imbued with its own unique color and texture so the light would play through them differently in each room. Some, he designed to be completely soundproof, and impossible to see through from the outside. Some were blown with holes and hollows in them to allow birds to nest, or come and go as they pleased.

By the time his commission was completed, Sun Dog had gotten quite comfortable with the Galeharts and made a good number of friends among the community of artists living there. He'd learned that they had two other settlements across Sorineth that would be grateful for a touch of his magical glass. The location was perfect, the company fine, and business was good. So, by degrees, Sun Dog's slipshod mobile hot shop became a permanent fixture in the lair, sharing space with another resident's pottery studio. Cast in bubbly rainbow glass, the last thing to go up was a sign over the door advertising his unique services: Parhelion Glassworks - Enchantment Meets Function.

NOTES & LINKS
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contact if selling: @/Kudu

ART
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾

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Exalting SunDog to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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