Marth

(#59238130)
Level 1 Skydancer
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Familiar

Bluelight Chipskink
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Energy: 0/50
This dragon’s natural inborn element is Fire.
Male Skydancer
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Personal Style

Apparel

Skin

Scene

Measurements

Length
4.73 m
Wingspan
5.98 m
Weight
609.35 kg

Genetics

Primary Gene
Lapis
Starmap
Lapis
Starmap
Secondary Gene
Lapis
Bee
Lapis
Bee
Tertiary Gene
Phthalo
Veined
Phthalo
Veined

Hatchday

Hatchday
Feb 14, 2020
(4 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Fire
Common
Level 1 Skydancer
EXP: 0 / 245
STR
4
AGI
5
DEF
4
QCK
9
INT
9
VIT
4
MND
9

Lineage

Parents

Offspring

  • none

Biography

dragon?age=1&body=148&bodygene=24&breed=13&element=11&eyetype=0&gender=0&tert=151&tertgene=14&winggene=20&wings=148&auth=2e3b3814ee83c628fbef99d878442b0fbc5b9a3c&dummyext=prev.png
Tertiary Gene: Runes
Tertiary Gene: Runes - [ ]

marthoutfit.png
Garnet Flourish Necklace Steel Steampunk Scarf Bright Rogue Cape Crane's Shoulder Pads Ancient Broadsword
Umbral Scale Cuirass Brutal Leather Boots Tanned Rogue Trousers Well-to-do Sable Spats
Sanguine Rose Thorn Gloves Regal Scale Wingplates Golden Fillet
Garnet Flourish Necklace
Steel Steampunk Scarf
Bright Rogue Cape
Crane's Shoulder Pads
Ancient Broadsword
Umbral Scale Cuirass
Brutal Leather Boots
Tanned Rogue Trousers
Well-to-do Sable Spats
Sanguine Rose Thorn Gloves
Regal Scale Wingplates
Golden Fillet

21 Marth

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Marth was among the fighters that were summoned to fight the army of Master Hands.

During the opening cutscene, Marth took notice of the massive number of Master Hands, telling the other fighters that they would "need to take down about ten [Master Hands each]." He was present on the cliffside when Galeem unleashed his beams of light. He was vaporized offscreen and placed under Galeem's imprisonment along with the other fighters (excluding Kirby).

During the mode itself, Marth can be unlocked early on shortly after rescuing Mario, where the player arrives at a crossroads and has the choice to rescue him, Sheik, or Villager. If one of the others is rescued first, Marth's path will be blocked by a force field created by Master Hand, which will disappear upon defeating a boss or can be circumvented by looping back to the other side.

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Hatched at: Brigamia’s Lair in the Emberglow Hearth
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Exalting Marth to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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