Erik

(#56866989)
Level 1 Wildclaw
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Familiar

Living Sculpture
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Energy: 0/50
This dragon’s natural inborn element is Ice.
Male Wildclaw
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Personal Style

Apparel

Crimson Silk Sash
Sapphire Flourish Necklace
Forest Rogue Hood
Forest Rogue Vest
Barbarian's Kilt
Forest Rogue Tail Binding
Forest Rogue Wing Guard
Leather Aviator Gloves
Genteel Azure Knickers
Gold Aviator Boots
Golden Hoard

Skin

Accent: Hibernal Wanderer

Scene

Measurements

Length
4.19 m
Wingspan
6.95 m
Weight
648.51 kg

Genetics

Primary Gene
Ice
Jaguar
Ice
Jaguar
Secondary Gene
Cerulean
Bee
Cerulean
Bee
Tertiary Gene
Caribbean
Runes
Caribbean
Runes

Hatchday

Hatchday
Nov 18, 2019
(4 years)

Breed

Breed
Adult
Wildclaw

Eye Type

Eye Type
Ice
Uncommon
Level 1 Wildclaw
EXP: 0 / 245
Scratch
Shred
STR
8
AGI
9
DEF
6
QCK
5
INT
5
VIT
6
MND
6

Lineage

Parents

Offspring

  • none

Biography


_________________________________
Erik, the Thief
Dragon Quest XI: Echoes of an Elusive Age
.
Burlap Sack Ruby Ring Desert Diadem Slinky Band
___________
IKTR: 1

Dragon Quest XI is another installment in the ever-popular line of JRPGs by Square Enix. You play as the Luminary, fated hero, except everyone mistakes you as some evil Darkspawn guy. In true fashion, it all culminates into one big final battle with the dark lord… but wait! There's 40 more hours of gameplay in the postgame! I've logged in 130 hours on this bad boy, and loved every second of it.

As the first party member you meet, Erik fills in a lot of common JRPG tropes: rough on the outside, but kind; your best friend, the one who sticks with you through it all; the best choice as roomate in the endgame. You find him in the dungeons underneath the city, and he decides to stay with you after your escape together. As a thief class, he's a reliable source of status effects and other fun stuff, but he has amazing potential for both crowd control and single-target at higher levels.

_________

DQXI_-_Erik.png
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This dragon doesn't eat Plants.
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Exalting Erik to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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