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Personal Style

Apparel

Will o' the Wisp
Teardrop Lapis Lazuli Wing Loop

Skin

Scene

Measurements

Length
4.94 m
Wingspan
4.06 m
Weight
712.8 kg

Genetics

Primary Gene
Obsidian
Vipera
Obsidian
Vipera
Secondary Gene
Obsidian
Current
Obsidian
Current
Tertiary Gene
Obsidian
Thylacine
Obsidian
Thylacine

Hatchday

Hatchday
Aug 31, 2019
(4 years)

Breed

Breed
Adult
Nocturne

Eye Type

Eye Type
Arcane
Common
Level 5 Nocturne
EXP: 1246 / 5545
Scratch
Shred
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7

Biography

This dragon is Shade-Touched
Forbidden Descendant
The Forbidden Hatchling wrote:
I'll tell you how to do it, but you didn't hear this from me. And I'm not responsible for the consequences. You've been warned.

You can only access the Forbidden during the night of a full moon. Leave your lights off, only the screen itself and perhaps the moon in the window should be providing any illumination. Exactly at midnight, go to the AH and go to the dragon search. Leave the other options blank but select for Obsidian in the primary color only. Look through the first three pages of dragons. You will find a triple obsidian Nocturne with Plague eyes. The name will be Forbidden, and the price will inexplicably be a single gem. Buy it. Place it in the last slot in the second page of your lair- if you have a one page lair, place it in the last slot.

If you go to the Forbidden's page you will notice that while it is supposedly a Plague dragon, the eyes are not the right shade of red, and in fact, they seem to glow. If you look too long at your new dragon's face, you may find that it appears to look back. Ignore this. The plague icon will not always appear quite right, either. If you see it out of the corner of your eye, it will look like an element you haven't seen before, and the icon for it will appear black.

If you like, you can equip a familiar, but you will notice that when you try to bond with it, the messages aren't quite right. The Forbidden's familiar will begin with Wary as usual, but the next day it will be Nervous. The day after, Frightened, and the day after that, Horrified. If you bond with your familiar again, instead of treasure, you will receive a Ghostly Aura, and won't be able to bond any more afterward.

Once the Forbidden is in your lair, you can NOT exalt, trade, sell, or otherwise get rid of it until you complete the process, so be sure this is really what you want to do. If you try, your dragons will disappear one by one- not exalted or traded, but simply gone as if they had never been, taking any items with them. This will happen to any new acquisitions as well. A new dragon will be gone each day until you are down to a single dragon, the Forbidden itself, which will afterward be inexplicably unable to be bred with any other dragon. Should you leave FR in response… well, let's just say I wouldn't try it.

You will notice that once the Forbidden has been added to your lair, your dragons will begin to move around your page(s) without you having done so. None will want to remain close to it for long. The image of any dragon that has been next to the Forbidden will change. Marks will show up as if they've been gored by claws or teeth, and blood will appear to run from these wounds. Closer inspection will reveal a subtle change in the facial expressions of these dragons, as if they are ill at ease or in pain. Don't attempt to unequip your inexplicable new accent, there isn't one. A day away from the Forbidden will correct these anomalies.

Do not attempt to fight the Forbidden in the Coliseum. Enemies will appear in the venue, only to seem to leap out of it again. Left with only your team to fight, the Forbidden will turn to your dragons and scratch them until they pass out- these dragons will now appear with the wound images on your page.

When your new dragon reaches sexual maturity, select a dragon of the opposite sex- type, color, and genes are irrelevant. Breed them to the Forbidden and keep this dragon next to it on your page- for the duration of nesting, the mate will be immune. If you have chosen well and pleased the Forbidden, regardless of other factors one of the offspring will be a clone of the parent (if possibly the other sex). Name this hatchling Forbidden and immediately exalt the first Forbidden- its life cycle is now complete. If you do not exalt it, the marks will begin to appear on your dragons again, but instead of going away, they'll get worse. Every dragon in your lair will be afflicted, until finally their images will appear to be lying still in a pool of their own blood. The next time you log in, all your dragons, including the Forbidden and its hatchling, will be gone, and any dragons added to your lair will disappear mysteriously.

If there are other hatchlings in the Forbidden's nest, you'd do well to sell or exalt them right away. If you don't, you will find that matters are taken out of your hands in the form of the dead dragon image in the pool of blood the next morning. The Forbidden does not like competition.

You're almost to the final phase of things. On the night of the next full moon, 5 minutes before midnight, put the Forbidden on AH for a single gem. If it doesn't sell at or shortly after midnight, you must cancel the auction and exalt it immediately. Doing so will end the Forbidden's cycle, but will result in dire consequences- from now on, all your dragons will be cursed with one-egg nests, and you'll experience glitching in Coli as enemies will still flee from dragons tainted by the Forbidden's influence.

If it does sell, you're in the clear, but this is also the point of the Forbidden's highest power and it may try to escape the confines of your machine. For the next week, you must not ever leave your computer/tablet/phone/whatever you use to play in the dark. Sleep with a ring of salt around the bed, and try to have a lamp on if you can. In the event of a power outage, stay within the salt ring and do not look toward the computer- if you should happen to gaze upon the Forbidden, your sanity will not remain intact. Do not leave the ring of salt until the sun rises, for any reason. You may hear noises, do your best to ignore them.

If you survive the week, you will be blessed with incredible luck- rare drops, an abundance of found eggs, festival loot, and handsome returns on your Coli efforts. The Forbidden rewards its servants.

Your dragons, however, will occasionally seem to have eyes that glow red, but only for an instant- another glance at the screen and they will appear as normal. You may want to keep the lights on during the full moon from now on. Just in case.
Carina wrote:
Nocturne, let us see if we can answer the question of how your life is influenced by the stars. You were born on a most unusual day: the sun was in the Inferno Descending, the final major sign of the Flamecaller, but you were also born in the gateway between Fire and Arcane. It is rare that the Inferno Descending is joined by the Galaxy Rising, but such is your fate. As such, both elements will have great bearing on your life. Flame--and the Inferno Descending--are marked by passion and perseverance, and the Inferno Descending often bespeaks a constant quest for self-improvement. The bearing of Arcane, however, grants you curiosity, a gift for magic...and bears omens of catastrophe. You may find yourself swayed by powerful emotions or urges, but beware; to indulge in these feelings may bring about tragedy, as the Arcanist's burning curiosity caused the return of the Shade to our world.

Now, as I look closer at your chart...hmm, how curious! It seems that your birth was marked by even more peculiarities. On your hatchday, the planets were in alignment, strewn all in a rough line through the sign of the Arcanist, save for the Red Giant. I shall approach each of these in turn, as they hold different meanings.

You were born with the moon in the Arcanist's domain. As the moon governs those parts of us which lie beneath the surface, the minor sway of Arcane in your sun sign grows even more powerful. In the light of the moon, the Arcane element has particular bearing on the realms of dreams and magic. You may have a gift for sorcery, or perhaps your dreams hold hidden meaning. Arcane also grants its moon signs a gift for searching out the truth, though the consequences may be dire...

At your birth, the Morning Star was also passing through the Arcanist's domain, though its position is somewhat offset from the rest. The Morning Star is associated with ambition, potential, and inner strength. Those blessed by the light of the Arcane Morning Star often have very powerful magical gifts, and compounded with your Moon sign...well! The Morning Star also grants the gift of great intelligence and a keen eye for detail. You may find yourself drawn to the study of the cosmos, or otherwise blessed by starlight.

The Blue Wanderer, too, was in the Arcanist's realm, and at the time of your birth was eclipsed by the moon. Though Arcane has given you great gifts, it also brings great suffering. Arcane, above all other elements, is associated with disaster and catastrophe, and the Blue Wanderer in Arcane is considered a very dire omen. Not only will this suffering affect you, but those near you as well: it is a curse of ill fortune. Take heart, however: as the Wanderer was eclipsed by the Moon, it may be that the strengths Arcane has gifted you are the key to overcoming these catastrophes.

And lastly, the Red Giant, with its message of love, family, and friendship. The Red Giant was the only star not in the Arcanist's domain at your birth; rather, it was in...oh. Well, it was in Shade. Shade and Arcane are strange siblings, of a kind; they are well suited for one another. Shade is tricky to interpret at the best of times, and all the more so when swayed by your overwhelming prevalence of Arcane. It suggests illusion, mysteries, hidden danger--betrayal, perhaps, from those close to you. However, it also offers the possibility that love and happiness will come to you in the most unexpected of ways. It is a fickle sign, and will grant you blessings or banes as it pleases; there is little to be predicted in it, save that your relationships will be tumultuous and confusing at best. I am sorry I cannot offer more.

So, then. If you were wondering why the stars have such a bearing on your life--well, your answer is right there! Not only were you born on a most unusual date, but the stars themselves were in alignment on your hatchday, and all in Arcane, the element most closely linked to the stars and the cosmos. Perhaps the heavens have a great fortune in mind for you, child...or perhaps they will write a terrible tragedy instead.
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VastLankyBlacknorwegianelkhound-size_restricted.gif
Umbra wrote:
Why?
I am crawling, wounded.
I am at rest here, where so many accept me.
I heard you in the darkness, heard your warring.
I reached for your young world, to help you, to stop you from destroying it.
Yet you feared me.
image_03.jpg
I reached to help you, yet you hurt me.
You wounded me.
image_04.jpg
I was helpless, so I slumbered for 50,000 years.
Until the Arcanist awoke me.
He called to me, and I reached for him...
A friend...
But he was as scared as you were.
So I smashed the barrier to reach you.
Soon after, you warred.
Windsinger, Flamecaller, you fought tooth and claw over the smoke in the air.
When your child, Spiritmemory, was born, she understood.
She reached for me, and I reached back.
I hesitated, then I became solid.
I could touch things without destroying them.
I was beautiful.
And you locked us away.
We became gods in our own right, locked deep within the strange limbo that is neither here nor there, the Glitchlands.
And then your lover freed us.
I was happy and free.
And then I was shattered and broken.
And then I reached again, to her nephew, and I became whole.
Although, being male was quite strange, I am used to it now.
And maybe now, I can finally have peace.
SHADE.thumb.png.eb75ed67350d142cb323deac9347c09a.png
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Exalting Umbra to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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