KelThuzad

(#48634242)
Cursed Necromancer
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Familiar

Magic Mirror
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Energy: 50/50
This dragon’s natural inborn element is Ice.
Male Skydancer
This dragon is hibernating.
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Personal Style

Apparel

Verdant Sage Lantern
Fiendish Emerald Grasp
Tawny Antlers
Green Birdskull Headdress
Peridot Roundhorn
Attendant Overcoat
Attendant Waist Wrap
Glowing Green Clawtips
Fiendish Emerald Clawrings
Fiendish Emerald Forejewels
Fiendish Emerald Pendants
Fiendish Emerald Taildecor

Skin

Accent: the right time

Scene

Scene: Strange Chests

Measurements

Length
3.53 m
Wingspan
5.5 m
Weight
808.24 kg

Genetics

Primary Gene
Midnight
Metallic
Midnight
Metallic
Secondary Gene
Eldritch
Alloy
Eldritch
Alloy
Tertiary Gene
White
Ghost
White
Ghost

Hatchday

Hatchday
Jan 17, 2019
(5 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Ice
Rare
Level 25 Skydancer
Max Level
Prismatic Meditate
Contuse
Aid
Frigid Bolt
Scholar
Scholar
Scholar
Discipline
Discipline
STR
5
AGI
12
DEF
5
QCK
70
INT
120
VIT
5
MND
5

Biography

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Kel'Thuzard
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Born during a stormy night, Kel'Thuzard quickly beame rejected by his flock as many believed he was the encantation of evil. Due to the constant pain he felt from being rejected, Kel'Thuzard ended becomig the beast others feared. Once adulthood reached, he quickly started to worship the deads and practiced the black magic of necomancy. This caused him to be bannished from his tribe. As he took off to leave what he once called "familly", he swore to return to take his revenge.
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Years pasted and Kel'Thuzard's magic grew stonger. After long, the necromancer returned to his birth lands to complete his masterwork. A terrific and long battle took place amongst the wide lands where Kel'Thuzard would use all those years of selftaught necromancy to beat and kill his old tribe. Slowly, he started chipping away at their lives until, finally, he controlled them fully. Once controlling enough of his old mates' souls, Kel'Thuzard proceeded to masacre the rest of tribe. With each kill, he grew stronger. However, as he was about to collect the final soul, the one of his father who had banished him, his opponent used it's dying breath to cast a curse onto the dragon; A curse where he would never be able to leave the place he slaughtered his past flock.
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Deep in the dark woods of Kaï-Rah, where spirits are reckless, walks the beast. After centuries, the landscape of the lands has changed but the blacked soul of the dragon hadn't. Chained to the place where he grew, he can now only walk amongst the trees, still trapped as nothing and no one has managed to release him from his curse. Using manipulation, he brings the innocents to him, to then take their souls, trapping them in the many lanterns that glow green with the pain of the spirits locked inside.
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Exalting KelThuzad to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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