Ivory
(#48403757)
Level 1 Wildclaw
Click or tap to view this dragon in Predict Morphology.
Energy: 50/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
7.1 m
Wingspan
7.31 m
Weight
497.98 kg
Genetics
Maize
Poison
Poison
Maize
Toxin
Toxin
Maize
Gembond
Gembond
Hatchday
Breed
Eye Type
Level 1 Wildclaw
EXP: 0 / 245
STR
8
AGI
9
DEF
6
QCK
5
INT
5
VIT
6
MND
6
Biography
Ivory was born in the Southern Icefield, upon a glacier to a sadistic clan. She has never told anyone about her family, and she never will. Although it's common knowledge that her father was an elite member of the clan, her family is a mystery.
Ivory's clan was governed by a cruel leader, with a small council of four other dragons. The clan was exclusive to Wildclaws, and then only to those born upon the glacier. Outsider's were exterminated on site, cleanly and efficiently. Ivory, due to her father's status, was forced to become a soldier directly under the leader. She along with a motley team of five took the lives of hundreds, perhaps thousands, both outsiders and her own clan. Ivory and her team were sick with guilt, and one by one her team fell apart. Her closest friend was killed by another soldier, and Ivory's mate met the same fate, her friend's brother perished soon after, and then another member of the team turned on Ivory and the team's leader, abandoning them when they needed him most. Ivory, torn apart by guilt and grief, threw herself from the glacier into the frigid waters. She should have died, but perhaps the Icewarden took pity on her, or maybe it was pure luck that saved her life. She awoke in the Starfall isles, saved by a Skydancer named Valstand. The Skydancer wasn't the friendliest, or at least she wasn't good at it. But she had a good heart, Valstand told Ivory that she was planning on leaving for Viridian Labyrinth to join a clan, and that Ivory was welcome to join her. Having no where else to go Ivory agreed to accompany her, and off they set. The journey was long and arduous, Valstand was kind enough to spend the majority of it traveling on foot for benefit of Ivory. By the time they came to Clan Field Well they were close friends, perhaps closer than any Ivory had had in her old clan.
Ivory's clan was governed by a cruel leader, with a small council of four other dragons. The clan was exclusive to Wildclaws, and then only to those born upon the glacier. Outsider's were exterminated on site, cleanly and efficiently. Ivory, due to her father's status, was forced to become a soldier directly under the leader. She along with a motley team of five took the lives of hundreds, perhaps thousands, both outsiders and her own clan. Ivory and her team were sick with guilt, and one by one her team fell apart. Her closest friend was killed by another soldier, and Ivory's mate met the same fate, her friend's brother perished soon after, and then another member of the team turned on Ivory and the team's leader, abandoning them when they needed him most. Ivory, torn apart by guilt and grief, threw herself from the glacier into the frigid waters. She should have died, but perhaps the Icewarden took pity on her, or maybe it was pure luck that saved her life. She awoke in the Starfall isles, saved by a Skydancer named Valstand. The Skydancer wasn't the friendliest, or at least she wasn't good at it. But she had a good heart, Valstand told Ivory that she was planning on leaving for Viridian Labyrinth to join a clan, and that Ivory was welcome to join her. Having no where else to go Ivory agreed to accompany her, and off they set. The journey was long and arduous, Valstand was kind enough to spend the majority of it traveling on foot for benefit of Ivory. By the time they came to Clan Field Well they were close friends, perhaps closer than any Ivory had had in her old clan.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
Feed this dragon Meat.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
Exalting Ivory to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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