Melusine

(#48161)
Matriarch of Artemisia
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Familiar

Gaboon Viperpillar
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Energy: 49/50
This dragon’s natural inborn element is Fire.
Female Guardian
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Personal Style

Apparel

Will o' the Ember
Conflagrant Halo
Simple Gold Bracelets
Champion's Furs
Gold Filigree Breastplate

Skin

Accent: Golden Lord

Scene

Scene: Remembrance

Measurements

Length
10.04 m
Wingspan
12.96 m
Weight
6876.41 kg

Genetics

Primary Gene
Jade
Basic
Jade
Basic
Secondary Gene
Blood
Basic
Blood
Basic
Tertiary Gene
Stone
Basic
Stone
Basic

Hatchday

Hatchday
Jun 19, 2013
(10 years)

Breed

Breed
Adult
Guardian

Eye Type

Special Eye Type
Fire
Goat
Level 10 Guardian
EXP: 22875 / 27676
Scratch
Eliminate
Haste
Fiery Might Fragment
STR
24
AGI
16
DEF
18
QCK
25
INT
16
VIT
18
MND
13

Biography

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M E L U S I N E

Matriarch

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A dragoness who was descended from a small and young kingdom, Melusine had what many could call a perfect life. While her siblings and she were all vying for the crown, there was peace in the kingdom, resources aplenty, and flourishing trade. However, those days came to an end when their father declared a contest to name his heir. Fighting broke out amongst the 4 sisters of who would be the best to rule. Melusine dreaded the fighting that would break out with her siblings because of the contest. So she left.

Now a poor and unknown dragon in the Ashfall Waste, Melusine traveled and learned of the world. It was during this time period she met her mate, Elthor. He had recently been pushed out of his clan due to overcrowding, and with his sincerity Melusine couldn't turn him away. They became traveling partners and eventually found territory fit for them. Melusine chased off invaders while Elthor taught her the basics of everyday life. Eventually, after a few inquiring questions, Melusine gave Elthor three hatchlings.These three - Vernell, Eir, and Petra - were just the start of the future Melusine was headed for.

Travelers in their part of the Ashfall Waste weren’t uncommon, but they weren’t plentiful either. Some were injured, lost, or looking for a new home; many were from foreign flights. In the end Melusine expanded her clan as more travelers started to congregate in her territory for rest. Eventually this group outgrew their current lair. Elthor noted that they had accumulated more than just fire dragons among their ranks; light, shadow, wind, and water were among those they housed. While they had grown comfortable in their new home, the Ashfall waste wasn’t suited for every dragon. So, deciding to prioritize her clan, Melusine left once more.



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Traveling away from their last home, Melusine went to a place she was familiar with. A kingdom by the sea. Only to see the cliffs that it had so proudly looked out upon had crumbled into the ocean. Seeing nothing but ruin, Melusine turned and followed the coast. Eventually, after weeks of scouting one reported an abandoned island a short distance from the coastline. A scouting party banded together and flew to investigate. After detecting no current life, the CLAN moved their belongings to their newfound home.

Trouble started almost as soon as they arrived. Complaints began to pour in as supplies started to go missing. Fights broke out. Melusine calmed her clanmates and called a clan meeting, reaching a compromise. Once the volcano was set up as the main lair, everyone could expand out. It took months, but finally the scouts were sent. Reports came back, some mysteries were revealed, and others put to rest. Magic users began to craft the most popular locations, making them more convenient for the flight’s wants and needs.

Eventually the clan had settled, slowly growing to fill their new island. Trenches were dug to direct the lava flows, for each festival a land bridge was brought forth, and life was… almost perfect.



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Bio template by @Mibella, find it here.
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Exalting Melusine to the service of the Flamecaller will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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