Ruby

(#47456025)
Level 1 Mirror
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Familiar

Ignited Imp
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Energy: 50/50
This dragon’s natural inborn element is Nature.
Female Mirror
This dragon is hibernating.
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Personal Style

Apparel

Red Mantle
Crimson Aviator Scarf
Ember Sylvan Headpiece
Simple Gold Bracelets
Simple Gold Wing Cuffs
Furious Claws
Teardrop Lapis Lazuli Tail Ring
Refined Highnoon Brimmer
Crimson Rogue Footpads
Pathfinder's Quiver
Lucky Sage Lantern
Black Linen Chest Wrap

Skin

Scene

Scene: Roadside Tavern

Measurements

Length
7.23 m
Wingspan
5.57 m
Weight
528.62 kg

Genetics

Primary Gene
Cherry
Skink
Cherry
Skink
Secondary Gene
Sanguine
Current
Sanguine
Current
Tertiary Gene
Buttercup
Underbelly
Buttercup
Underbelly

Hatchday

Hatchday
Dec 06, 2018
(5 years)

Breed

Breed
Adult
Mirror

Eye Type

Eye Type
Nature
Common
Level 1 Mirror
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
8
DEF
6
QCK
8
INT
5
VIT
6
MND
5

Biography

Assassin/ Wild beast Tamer
A loyal wandering knight and assassin of enemies to the clan, Ruby is a defender of Solar Cell from hidden enemies near or far. She uses the information obtained from the Dryad Detectives to track down enemies and finish them off or bring them back to face the clan's punishment. Though she is loyal to the clan's Forest Rangers, Ruby takes orders not from Chip but Lavender. Ruby even styles her look after her. The foes that Ruby is tasked to finish off aren’t your typical organic beings, rather the dark magical enemies that are conjured. So far she has been tasked with the destruction of the Wendigo spirits as well as Jackalvine. Though Ruby is loyal to no one other than the clan, she lives as if she was a lone Ruby Rider. She hunts her own food and sleeps in makeshift tents(really getting into the natural Mirror behavior). She even speaks rarely proving herself merely through her actions.

Though she is merely a common dragon, Ruby is not a name to take lightly. It may seem cute, but this dragon can mow her enemies down with ease. She fastened metal claws over her own to make sure her main attack was cutting edge. She is good with bow and arrow, melee attacks, as well as a lasso thanks to her friend Apricot. She wears her hat andheadpiece both to keep her gaze focused and her face out of sight of others. As for that lantern, she uses it to navigate dark places and to trick enemies that she can't fight what she can't see. In fact, Ruby is great in the dark as she has her second pair of eyes that can see heat so she'll blow out her lantern and really show her enemies how scary and dangerous she truly is. Ruby, though a loner, does like to train with her father's parkour team as well as clan's bad girl (even more bad than Ruby- yes a shocker) Iris. Her and Iris have similar personalities, yup even Iris as a Forest Ranger usually ends up having to get enemies to leave on a more physical note, though this also means Iris is more for keeping out enemies then killing them. Yes Iris has had to capture enemies before but never just eliminate. Ruby doesn't always attack and capture, sometimes she is asked to bring in a familiar that has gotten loose from Alai and Hazel and is causing some problems with the locals. Some of these reports were usually Zecora's Billy goat, always so rambunctious.

Ruby is never alone really when she works, for she has a familiar that keeps her company. Her Ignited Imp is like her own henchman with a serious like for mischief that usually ends up with something either burning or ransacked. But under Ruby's guidance, her familiar will run errands like scoring Ruby a "free" (stolen) drink from a nearby pub. Though in actual missions, this imp is the perfect fighter and distraction as it has no other enjoyment so great other than winning with Ruby. On occasion, Ruby will let this imp destroy a target's home to draw them out where Ruby can strike. In vice versa, Ruby attacks a target toward a certain direction, pretends to choke a shot SO THEY BELIEVE THEY ESCAPE), only to have this familiar jump out and attack with its fiery flames and that whip like tail. A true nightmare to let one of these on your face.

Ruby never really has free time as she finds her hobby the pursuit of her targets. Though even Ruby has friends she meets with. Occsionally she'll met with Apricot at the Cat-nippers place or with Jasmine, a fellow Bountiful Hunter (that's what her guild is called), to play cards at the Tavern or discuss the jobs they've worked. Sometimes, Ruby and Jasmine team up to take down larger groups of enemies and bring them in to the authorities. Groups like ones setting fire to other clan's property and have proven tough to allies in other regions that the Traveling Truffles have met. Likewise, Ruby and Jasmine find other Bounty Hunters that roam near their clan bringing in targets to help Solar Cell. So basically, don't be a pirate or a punk eluding capture or you might end up on the other side of Ruby's claws.
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Exalting Ruby to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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