Mnemosyne

(#44598183)
Level 1 Nocturne
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Familiar

Waveswell Sorcerer
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Energy: 50/50
This dragon’s natural inborn element is Plague.
Female Nocturne
This dragon is hibernating.
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Personal Style

Apparel

Mysterious Mantle

Skin

Scene

Measurements

Length
4.41 m
Wingspan
5.1 m
Weight
540.65 kg

Genetics

Primary Gene
Midnight
Poison
Midnight
Poison
Secondary Gene
Midnight
Toxin
Midnight
Toxin
Tertiary Gene
Teal
Underbelly
Teal
Underbelly

Hatchday

Hatchday
Aug 24, 2018
(5 years)

Breed

Breed
Adult
Nocturne

Eye Type

Eye Type
Plague
Unusual
Level 1 Nocturne
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7

Biography

44598183.png
  
 ♜~ Mnemosyne~♜
Clan Memory

"As long as we remember, as long as we pass on who we are, we are immortal together, carried forever in a chain from the Pillar to the Ice."

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Night Flame
Nocturnal Dust
Charged Tungsten
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ice_large.png
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Biography

Snapshot: Mnemosyne’s personality, like many Nocturne’s, is rather flexible. But despite that she tends to be quiet, and interested in softer things. She’s well known for her perfect memory, and her tendency to withdraw and start fresh. She is often seen observing others in the clan, committing them to the vault of her memory.

Background: Unlike most of her breed, Mnemosyne prefers to rest in solitude and secret, shedding the personality traits she’s incorporated and mirrored from others and relegating them to her perfect memory, to emerge fresh. She slumbered, hidden away, while the clan relocated.

Following a few clues left to her by her friends within the clan, she set out after waking to return to them, journeying alone, excited at the hints that had been left for her regarding the clan’s new direction. As soon as she arrived, a spot was made for her on the upper tier of the clan’s lair, a space hollowed out at the top of the immense column at the center of the main chamber instead of carved into an alcove at the base.

Mnemosyne began to make herself at home once again immediately, quickly resuming her former duties. While Orithyia keeps the clan’s lore, she is it’s memory. She preserves the mannerisms, the soul, as best she can capture it, of her fellow Frostfounders. She conducts funerary rites, and the ceremonies when a dragon is exalted and sent off to serve the Icewarden.

Relationships: Mnemosyne is close with both Vivid and Orithyia, though she avoids spending too much time with them; often writing and leaving them lette tucked away. She finds they’re both more interested in knowledge, than people, and it’s not something she wants to pick up. Since her arrival in the Icefields, she’s taken up a dalliance with Gentle who she thinks is fascinatingly romantic; finding herself intrigued by how quickly he picks up skills.

He meanwhile has found her mannerisms and dedication endlessly enchanting. Coupled with the fact that he’d never met anyone that shared the unique coloring that marked him as so strange amongst his family, he’s grown infatuated. She’s also been renewing her longstanding friendship with Filionel, and trying to encourage him to indulge in courting Gentle as well -- she’s of the opinion that the clan’s mediator doesn’t relax nearly enough.

Daily Life: Mnemosyne’s daily life consists of watching, mimicking, and assisting others in the clan when not actively performing her duties.

Goals: Commit to memory all those who have gone before, to keep the essence of them safe and anchored in their birth clan, using it to help build and strengthen the whole.
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Clan Record


Mnemosyne is the Clan Memory, rememberer of the dead, it falls to her to keep track of the Clan's history and it's march forward through time. Here's a summary of the clan's rough timeline and it's journeys from humble beginnings as a scrappy clan barely held together by necessity within the Plague Flight, to a slowly growing power loyal to Ice.

Origin: A few families living in the Plaguelands scrabbling for what they could, barely loyal to each other and hungry for something more.

Vivid's Sojourn: The young scholar Vivid made his way from Arcane with two children, the subjects of fell transformative experimentation, and raised them as his own. Acat and Fallow.

Oracle's Arrival: Brin joined the clan, and slowly become its spiritual heart, prophesying that someone would arrive to guide them to where they were meant to be.

A Dread Folly: Devise arrived, weakened, angry, and lost. Brin greeted her as if she'd been expected, and the clan readied to move.

To the Floes: The clan journeyed out to the Floes together, seeking out a new home, and organized themselves. Upon their arrival, they decided to rededicate themselves, taking a new name for the clan.

Council of the Wise: The Council of the Wise was formed, with Filionel, Brin, and Devise splitting leadership of the clan, the newborn clan named themselves the Frostfound.

Arrival of the Oineroi: The last scions of a powerful family of imperial dragons called the Oineroi began to join the clan, Phantasos was the first - drawn by his friendship with the artist Gentle- but the family slowly expanded. Carving out a new dynasty here, making up a sizable portion of the clan's membership.

Period of Settling: The Frostfound began to form its own unique culture and religious forms, drawing from it's varied experiences and particular journey from the Plague Flight to the Ice.

The Walking Glacier: As the Clan expanded and grew, Brighthold altered their lair so it could float inland along rivers and creeks or along the coast, keeping the entire lair built within a single large glacier, isolated from others.

Constellation Knights: The Constellation Knights, once a vast order, was utterly decimated while confronting a powerful Emperor. Landing on the clan's glacier, the order's leader, Purpose, negotiated with the Council of the Wise. The Knights would join the clan, securing themselves a base, a place to raise hatchlings and grow their numbers, and Purpose would join the Council. And the clan would gain a powerful defensive force in addition to the defenses they already employed, which mostly included a few dedicated warriors, the clan militia, and densely packed magical defenses.

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Exalting Mnemosyne to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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