Kossm

(#44227581)
Level 10 Imperial
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Familiar

Spidered Seat
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Energy: 50/50
This dragon’s natural inborn element is Ice.
Female Imperial
This dragon is hibernating.
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Personal Style

Apparel

Haunted Flame Candles
Raven Woodmask
Raven Woodguard
Raven Woodwing
Raven Woodbrace
Dusk Rogue Mask
Dusk Rogue Gloves
Ferocious Claws

Skin

Scene

Measurements

Length
30.25 m
Wingspan
19.22 m
Weight
6781.71 kg

Genetics

Primary Gene
Shadow
Iridescent
Shadow
Iridescent
Secondary Gene
Shadow
Constellation
Shadow
Constellation
Tertiary Gene
Shadow
Ghost
Shadow
Ghost

Hatchday

Hatchday
Aug 11, 2018
(5 years)

Breed

Breed
Adult
Imperial

Eye Type

Eye Type
Ice
Uncommon
Level 10 Imperial
EXP: 1025 / 27676
Scratch
Shred
STR
6
AGI
6
DEF
6
QCK
5
INT
8
VIT
8
MND
6

Lineage


Biography

THE COURT OF THORNS
━ SUNKEN RUIN ━

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****************
NAME
pronunciation

« role »
« pronouns »


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Writing & Layout
by Mask


━━━━━━━━ «•» ━━━━━━━━







































The Court of Thorns
━ SUNKEN RUINS ━

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KOSS'M
kos-mh
« guardian » « they/them »


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One of the two spirits that the twins wrangled into submission when Tyasathe sent them to reclaim what was left of the Court in the Hewn City and move it to the Tangled Woods. Koss'm has no recollection of what or who they used to be, and serves as a silent guard for the upper levels of the sunken ruins. ...Waiting, watching...

Koss'm trails after any intruders and waits for the perfect moment to spring the trap.

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Those that try to spend the night in the ruins are given a warning: don’t go at all. Something haunts the crumbling stone halls and no one knows if it’s alive or dead. No one who has looked has lived. It comes without warning. Perhaps it senses your doubt. Your bravery.

Rasping breaths from behind you, above you. You don’t move, even though something tells you to run or stand and fight. Muscles quake as you try to hold still. The noise is closer this time - you can hear its voice straining to say something… You can’t make it out. It’s nonsense, static. Something brushes against your back, its touch hardly there at all, but you know. You know it’s here for you and all you can do is close your eyes. It moves away… and you realize that you’ve been holding your breath. A mistake. Your eyes are still closed but something in the back of your mind says it’s right in front of you. Waiting.

There is only silence now, an emptiness that stretches on forever. You listen for any sign of it, unsure if it’s really gone. Nothing… There is nothing in front of you. A shaky sigh of relief escapes you. You’ve made it through the night. But the nothing goes on in all directions, you realize. There is only blackness. Something laughs, and you realize with dread that’s your laughter. You struggle to make out something, anything, in the void.

Finally, you see something - someone else held still by the fear of whatever has been stalking these ruins. You try to speak and find that you can’t. All that comes out is a low rasping sound… so you reach out to tell this other person you’re there, that you both need to leave. And they quake with fear at your touch, feather-light, against their arm. You can see their face now, eyes clenched shut. They won’t listen to you and you begin to feel angry. You need to get out. To leave. Why don’t they understand? But their eyes open and they laugh, and with growing horror you realize that’s your face. Your laughter.

The thing smiles - it knows you’re there now. It asks you something, but you don’t hear it. It reaches out to you, a gentle embrace… and the darkness returns.


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Writing & Layout by Mask
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Exalting Kossm to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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