Purdy

(#43095630)
Level 25 Gaoler
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Familiar

Ember Mouse
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Energy: 0/50
This dragon’s natural inborn element is Wind.
Female Gaoler
This dragon is on a Coliseum team.
This dragon is an ancient breed.
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Personal Style

Ancient dragons cannot wear apparel.

Skin

Scene

Measurements

Length
13.22 m
Wingspan
5.36 m
Weight
10109.3 kg

Genetics

Primary Gene
Overcast
Wasp (Gaoler)
Overcast
Wasp (Gaoler)
Secondary Gene
Denim
Bee (Gaoler)
Denim
Bee (Gaoler)
Tertiary Gene
Cobalt
Gnarlhorns (Gaoler)
Cobalt
Gnarlhorns (Gaoler)

Hatchday

Hatchday
Jul 02, 2018
(5 years)

Breed

Breed
Adult
Gaoler

Eye Type

Eye Type
Wind
Unusual
Level 25 Gaoler
Max Level
Anticipate
Haste
Rally
Eliminate
Shred
Berserker
Berserker
Berserker
Ambush
Ambush
STR
119
AGI
8
DEF
5
QCK
62
INT
6
VIT
33
MND
5

Lineage

Parents

Offspring

  • none

Biography

So when you are first entering the battlefield cast haste and rally upon thy exalted self, cast anticipate until I have enough breath to use Eliminate, make sure I still have Rally on thy self (a little orange pumped up arm on my status bar) and cast eliminate upon the enemy! it will kill every enemy in on go except for the giant toads.
EXPLANATIONS

I have anticipate as my main "attack" I am statted so that if you put me in the Mire with two level 1 Dragons I can usually level them both successfully without dying, I do best when the battle starts with enemies that attack right away VS the ones that Meditate and take several turns to attack.
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Eliminate is a biiig attack that tries to finish off the enemy, it's approx your main attack X 3, it cost 35 breath to use, BUT if you finish off your enemy, your breath gets refunded.
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I have Rally and Haste
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Haste allows me to take an extra turn per cycle of turns which is very handy when first starting out the battles

Rally makes me extra STRONG so that I can Eliminate the enemies in one go
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The three options are anticipate, scratch, meditate
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Anticipate gives you 4 breath when used, BUT it does help you defend, when attacked you only get 50% damage AND you get 15 additional breath per attack, so if you use, you get 4 breath, then 3 enemies attack you for a total of 45 breath and much less damage and no sickness. The best stone by far, and so underrated.

Meditate gives you 30-60 breath when you use it, it does not help you defend, so when a monster hits you, you get 100% damage dealt AND it gives you meditation sickness for 2 turns, which means if you attack physically you will do 75% LESS damage. it doesn't effect you if you do magical attacks, but since I am not statted (INT stats) for magical attacks you will do puny damage.

Scratch gives you 6 breath per attack and does approx 400 damage, it does not help you defend so you get 100% damage dealt. also takes approx 6 attacks before you can use Eliminate (explained later)
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Exalting Purdy to the service of the Shadowbinder will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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