Valyrie » Hibernal Den » Abyssia
Abyssia
(#41586929)
Level 1 Guardian
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Energy: 50/50
This dragon’s natural inborn element is Light.
Female Guardian
This dragon is hibernating.
Expand the dragon details section.
Collapse the dragon details section.
Personal Style
Apparel
Skin
Scene
Measurements
Length
11.88 m
Wingspan
13.5 m
Weight
7778.66 kg
Genetics
Algae
Jaguar
Jaguar
Algae
Jaguar
Jaguar
Abyss
Freckle
Freckle
Abyss
Freckle
Freckle
Abyss
Glimmer
Glimmer
Abyss
Glimmer
Glimmer
Hatchday
May 11, 2018
(5 years)
(5 years)
Breed
Adult
Guardian
Guardian
Eye Type
Light
Common
Common
Level 1 Guardian
EXP: 0 / 245
STR
7
AGI
6
DEF
8
QCK
5
INT
5
VIT
8
MND
6
Biography
Long Drop Coli Challenge
Training Fields
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Start: October 10, 2020
Finish: October 10, 2020
Goal
99/99
Notable Drops
x25
x35
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Finish: October 10, 2020
Goal
Dark-Tufted Featherduster
Seafood
A snack for the swift, catching these worms before they retreat into their tubes is a talent.
18
2
99/99
Notable Drops
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Vista: Training Fields II
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Mage's Cranberry Overcoat
Apparel
An enveloping coat constructed with a variety of hidden pockets and pouches.
1600
Green Lace Ribbons
Apparel
A fresh rose pinned to a delicate lace netting.
400
Green Lace Collar
Apparel
A fresh rose pinned to a delicate lace netting.
400
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Emerald Webwing
Familiar
Warped by arcane energies, this twisted bird bears little resemblance to its parents. All its eyes are looking in different directions.
1525
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
Bluelight Chipskink
Familiar
The static cling is so strong that dragons wearing apparel may end up with several chipskinks affixed to their clothing after wandering through dense brush.
1500
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
Sweetpuff
Familiar
The softest fren.
1500
Sweetpuff
Familiar
The softest fren.
1500
Sweetpuff
Familiar
The softest fren.
1500
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Woodland Path
Start: October 15, 2020
Finish: October 15, 2020
Goal
99/99
Notable Drops
x50
x21
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Finish: October 15, 2020
Goal
Flycatcher
Plant
While this plant appears humble and unassuming, those who consume it know it to be ambrosia.
20
2
99/99
Notable Drops
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Date Plumed Headdress
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Date Plumed Headdress
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Date Plumed Headdress
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Date Plumed Jabbot
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Date Plumed Jabbot
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Date Plumed Cover
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Blushing Pink Rose
Apparel
A vibrant, pink rose with a sweet fragrance. Pink roses are seen at the onset of spring, but quickly die out.
750
Pretty Pink Arm Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
Forest Green Leg Wraps
Apparel
Two rolls of forest green material designed to adorn a dragon's legs, providing support to their ankles and knees.
800
Playful Windsinger Puppet
Trinkets
A crudely-fashioned stuffed doll that resembles the Windsinger. It is made of fine satin cloth and held together with green ribbons.
1000
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Scorched Forest
Start: October 15, 2020
Finish: October 16, 2020
Goal
99/99
Notable Drops
x13
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Finish: October 16, 2020
Goal
White-Masked Dustbug
Insect
Gathered from the undersides of broad leaves.
20
2
99/99
Notable Drops
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Ruby Ring
Trinkets
A burnished gold ring, complemented by an illustrious ruby. Be careful not to drop it!
125
Banded Owlcat Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Teardrop Citrine Belt
Apparel
A cheerful belt strung with gleaming citrines.
660
Copper Steampunk Goggles
Apparel
Tinted goggles of polished copper. They're perfect for shielding a dragon's eyes from soot, smoke, or water. That is, until they get steamed up. The color is purely cosmetic.
1000
White Wooly Coat
Apparel
No tundras were harmed in the making of this wooly coat.
775
Crimson Rogue Belt
Apparel
A belt to hold all the tools a nighttime wanderer requires.
900
Tigerlily Flowerfall
Apparel
A cascade of tigerlily petals fall around you at all times: inexplicable!
250
Firebreather Cape
Apparel
This voluminous cape reflects heat and repels smoke.
800
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Banded Owlcat
Familiar
The banded owlcat moves silently, both in the air and on the ground.
1900
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
Sandswept Delta
Start: October 16, 2020
Finish: October 16, 2020
Goal
99/99
Notable Drops
x50
x48
x8
x14
x9
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Finish: October 16, 2020
Goal
Barbed Tail
Insect
Dangerous, but delicious! A dragon's stomach acid is more than capable of breaking down the venom in this tricky food.
25
3
99/99
Notable Drops
Powerful Serthis Poison
Organics
This concoction is potent enough to take down a Guardian dragon. Don't drop it!
26
Unstable Serthis Concoction
Organics
This is probably just lime juice. Go on, drink it. Nah, don't worry about it.
26
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Black Tulip
Plant
The comfort food of heart-broken veggie-dragons.
50
5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Shadow Serpent Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Crimson Rogue Wing Guard
Apparel
A pair of close-fitting wing guards for the nighttime wanderer.
1000
Storm Seeker
Familiar
Storm Seekers are the heralds of bleak weather. Entire murders of them flock toward approaching thunderclouds and hurricanes.
2000
Fan Scorpion
Familiar
Arachnids that grow this large ain't right.
1950
Shadow Serpent
Familiar
A rattle heard in the darkness.
1950
Shattered Serpent
Familiar
So many Shattered Serpents live in the Abiding Boneyard that the sand itself looks as though it's rippling like an ocean.
2000
Peacock Scorpion
Familiar
Male peacock scorpions are considerably more colorful than their female counterparts.
1950
Peacock Scorpion
Familiar
Male peacock scorpions are considerably more colorful than their female counterparts.
1950
Peacock Scorpion
Familiar
Male peacock scorpions are considerably more colorful than their female counterparts.
1950
Peacock Scorpion
Familiar
Male peacock scorpions are considerably more colorful than their female counterparts.
1950
Iridescent Scaleback
Familiar
Iridescent Scalebacks are a more lovely version of the disgruntled Scaleback. They're still fueled by malcontent.
2000
Greatshell
Familiar
The reek from an expired greatshell is abominable. Young dragons take great delight in depositing uneaten corpses near the lairs of rival clans.
2100
Greatshell
Familiar
The reek from an expired greatshell is abominable. Young dragons take great delight in depositing uneaten corpses near the lairs of rival clans.
2100
Greatshell
Familiar
The reek from an expired greatshell is abominable. Young dragons take great delight in depositing uneaten corpses near the lairs of rival clans.
2100
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
Fuiran
Familiar
Fuiran are one of the few species in the Shifting Expanse that prey upon Scalebacks. Their powerful jaws are capable of cracking the thick hide.
1950
Blooming Grove
Start: October 16, 2020
Finish: October 17, 2020
Goal
99/99
Notable Drops
x37
x26
x23
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Finish: October 17, 2020
Goal
Edamame
Plant
A plain food that becomes a terribly addicting snack when salted and lightly fried.
25
3
99/99
Notable Drops
Broken Flower Pot
Chests
Someone treasured these plants.
0
Treasured Planter
Chests
The problem with hiding your wealth is that sometimes you forget where it's been buried...
0
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Teardrop Citrine Tail Ring
Apparel
A cheerful tail ring of gleaming citrines.
660
Emerald Aviator Helmet
Apparel
Donning this helmet incites the urge to sit on top of one's lair facing the wind, making 'pew pew' sound effects with your mouth.
800
White Wooly Coat
Apparel
No tundras were harmed in the making of this wooly coat.
775
Travelling Garden
Familiar
Be careful where you plant those rare flowers, or you may find they'll get away from you.
2000
Travelling Garden
Familiar
Be careful where you plant those rare flowers, or you may find they'll get away from you.
2000
Travelling Garden
Familiar
Be careful where you plant those rare flowers, or you may find they'll get away from you.
2000
Fungi Sage
Familiar
Known for its patience and wisdom, its anecdotes are only understood by other fungi.
2000
Fungi Sage
Familiar
Known for its patience and wisdom, its anecdotes are only understood by other fungi.
2000
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
Frostbite Dryad
Familiar
Frostbite dryads are rumored to guide cold-afflicted travelers into deep snowbank traps. Watch your step!
2000
Frostbite Dryad
Familiar
Frostbite dryads are rumored to guide cold-afflicted travelers into deep snowbank traps. Watch your step!
2000
Palefoot Tadhop
Familiar
Most tadhop do not grow beyond the juvenile stage.
2000
Terra Tortoise
Familiar
Knows nothing about nothing.
2000
Terra Tortoise
Familiar
Knows nothing about nothing.
2000
Flora Cerdae
Familiar
As calm and majestic as cerdae look, they must routinely spar to wear down their horns, which grow at an alarmingly fast rate.
2000
Rosaline Strangler
Familiar
Many dragons will attempt to plant their stranglers near others with an eye for desirable color outcomes. However, the stranglers have a mind of their own and will often uproot and move to a place more to their liking.
2000
Rosaline Strangler
Familiar
Many dragons will attempt to plant their stranglers near others with an eye for desirable color outcomes. However, the stranglers have a mind of their own and will often uproot and move to a place more to their liking.
2000
Rosaline Strangler
Familiar
Many dragons will attempt to plant their stranglers near others with an eye for desirable color outcomes. However, the stranglers have a mind of their own and will often uproot and move to a place more to their liking.
2000
Buttercup Strangler
Familiar
A valuable part of the woodland ecosystem, stranglers will break down organic material rapidly.
2000
Buttercup Strangler
Familiar
A valuable part of the woodland ecosystem, stranglers will break down organic material rapidly.
2000
Venomtooth Pilco
Familiar
A friend to this pilco has no need to fear its toothy grin.
2000
Aspen Gall Dryad
Familiar
Dryads will attack dragons that attempt to cut or harvest any piece of their grove.
2000
Forgotten Cave
Start: October 17, 2020
Finish: October 18, 2020
Goal
99/99
Notable Drops
x40
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Finish: October 18, 2020
Goal
Ancient Mushroom
Plant
Eating these mushrooms is rumored to make a dragon grow.
25
3
99/99
Notable Drops
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Pathfinder's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
1300
Skulking Wing Segments
Apparel
Fragments of chitin and wings create additional protection and lift.
500
Skulking Wing Segments
Apparel
Fragments of chitin and wings create additional protection and lift.
500
Skulking Leg Chitin
Apparel
Leg guards made of strong, iridescent chitin.
500
Skulking Arm Chitin
Apparel
Bracers made of a strong, iridescent chitin.
500
Skulking Mandible Helmet
Apparel
An intimidating way to enter the battlefield, or eat a meal.
500
Skulking Mandible Helmet
Apparel
An intimidating way to enter the battlefield, or eat a meal.
500
Skulking Tail Segments
Apparel
Segmented chitin is strapped to the length of the tail.
500
Midnight Cape
Apparel
This voluminous cape allows the wearer to see in the dark.
800
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Creeping Cluster
Familiar
Creeping clusters traverse dark expanses, silently looking for warm bodies to infect.
2100
Creeping Cluster
Familiar
Creeping clusters traverse dark expanses, silently looking for warm bodies to infect.
2100
Citrine Cave Jewel
Familiar
Colonies of these tiny lizards live deep within Dragonhome's cave systems. The glowing fungus they consume contributes to the lizards' bioluminescence.
2100
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
Venomblade Assassin
Familiar
It is often far too late when one notices a Venomblade Assassin in their midst. If you're really lucky, a heap of treasure might turn into a mercenary partnership.
2100
Polarized Bell Goat
Familiar
This goat's static accumulating properties are shocking!
2100
Polarized Bell Goat
Familiar
This goat's static accumulating properties are shocking!
2100
Deepmine Aardvark
Familiar
This elusive mammal plunders dragon caves for its insectoid diet. Along the way, it amasses benign colonies of glowing fungus that help provide vision in the darkest passages.
2050
Deepmine Aardvark
Familiar
This elusive mammal plunders dragon caves for its insectoid diet. Along the way, it amasses benign colonies of glowing fungus that help provide vision in the darkest passages.
2050
Blueband Duelist
Familiar
Though Serthis are dangerous enough with their unmatched cunning and lightning fast reflexes, they're even more deadly with the right weaponry.
2100
Blueband Duelist
Familiar
Though Serthis are dangerous enough with their unmatched cunning and lightning fast reflexes, they're even more deadly with the right weaponry.
2100
Parasitic Fungus
Familiar
Parasitic Fungus releases spores into the air that control the creatures they root in. The chances for a spore successfully blooming are small.
2150
Parasitic Fungus
Familiar
Parasitic Fungus releases spores into the air that control the creatures they root in. The chances for a spore successfully blooming are small.
2150
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
Swiftfoot Slayer
Familiar
It is usually uncommon to see Centaur beastclans inhabit caves.
2000
Cave Lantern
Familiar
The light at the end of the tunnel is not quite as appealing when it's a parasitic fungus!
2100
Stonestomp Spearmaiden
Familiar
Spiked horseshoes allow these warriors to traverse rocky terrain with ease.
2100
Dwarf Truffle
Familiar
The most insecure of fungi.
2150
Dire Claw
Familiar
As if normal bears were not troublesome enough!
4500
Ostreatus Bat
Familiar
A symbiotic relationship in action, the bat provides the fungus with travelling access to food and moisture, while the fungus provides the bat with insulation against the elements.
2100
Centaur Berserker
Familiar
With a beard like that, you know he means business.
2000
Bell Goat
Familiar
While the little poofs that dangle from its ears are notable, it's the chiming sound hooves on stone make that give this creature its name.
2100
Peacevine Aardvark
Familiar
This aardvark is known for its strange ritual of hibernating above ground in the middle of spring, only to awaken again during autumn. It then spends a very productive winter below ground.
2060
Ancient Fungus
Familiar
The most crotchety of fungi. As it ages the outer shell becomes crackled and hard as stone.
2100
Bell Goat
Familiar
While the little poofs that dangle from its ears are notable, it's the chiming sound hooves on stone make that give this creature its name.
2100
Polarized Bell Goat
Familiar
This goat's static accumulating properties are shocking!
2100
Bamboo Falls
Start: October 18, 2020
Finish: October 18, 2020
Goal
99/99
Notable Drops
x29
x23
x5
x15
x22
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Finish: October 18, 2020
Goal
Forester Squirrel
Meat
Over time, a family of these squirrels is capable of felling even ancient trees with their constant gnawing.
28
3
99/99
Notable Drops
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
Jasper
Minerals & Ores
The vibrant red has earned this variety the nickname ''Bloodstone''.
120
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Nebula Starsilk Wingdrapes
Apparel
A collection of radiating silk bands, held together on the wearer's wings by star and moon clasps.
1925
Sparkling Emerald Arm Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
Bloodscale Bracers
Apparel
Forged in blood, these bracers are pieced together from the trophies of vanquished foes.
4000
Teardrop Citrine Leg Band
Apparel
A cheerful leg band of gleaming citrines.
660
White Linen Neck Wrap
Apparel
Strips of white material designed to be wrapped around the wearer's neck. There is enough material in this roll to accommodate even the longest spine.
1000
Trick of the Light Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
Dreameater
Familiar
Despite its fearsome appearance, having a dream eater visit you in your sleep can be a boon, as it will consume your nightmares.
2350
Dreameater
Familiar
Despite its fearsome appearance, having a dream eater visit you in your sleep can be a boon, as it will consume your nightmares.
2350
Fungalhoof Qiriq
Familiar
These creatures leave a trail of vibrant fungi in their wake. Tracking a Fungalhoof Qiriq is easy; surviving an encounter with one is less so.
2300
Hainu
Familiar
Is a group of hainu a flock or a pack?
2250
Mantled Foo
Familiar
The ornamental clothes worn by these foo are typically bestowed when they have done a great service to the Talonok beastclans.
2250
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
Hainu
Familiar
Is a group of hainu a flock or a pack?
2250
Fungalhoof Qiriq
Familiar
These creatures leave a trail of vibrant fungi in their wake. Tracking a Fungalhoof Qiriq is easy; surviving an encounter with one is less so.
2300
Mantled Foo
Familiar
The ornamental clothes worn by these foo are typically bestowed when they have done a great service to the Talonok beastclans.
2250
Dreameater
Familiar
Despite its fearsome appearance, having a dream eater visit you in your sleep can be a boon, as it will consume your nightmares.
2350
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
Mantled Foo
Familiar
The ornamental clothes worn by these foo are typically bestowed when they have done a great service to the Talonok beastclans.
2250
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
Wandering Surgepriest
Familiar
Many have wondered when this tengu will finally wander home.
2250
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
Blacktalon Striker
Familiar
Raptorik warriors make up for their lack of size with an abundance of ferocity.
2250
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
Fungalhoof Qiriq
Familiar
These creatures leave a trail of vibrant fungi in their wake. Tracking a Fungalhoof Qiriq is easy; surviving an encounter with one is less so.
2300
Thunderhead Savanna
Start: October 19, 2020
Finish: October 19, 2020
Goal
99/99
Notable Drops
x33
x19
x15
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Finish: October 19, 2020
Goal
Sparklers
Seafood
Known for their reflective, multi-colored scales, this species of guppy are often saved from the lunch basket by the impressive glittering performance they use to get away.
29
3
99/99
Notable Drops
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
Pelt-Lined Crate
Chests
A small cache of treasures hidden away from the harsh sun.
0
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Tropical Birdskull Armband
Apparel
A feathered armband adorned with small skulls and pink beads. It is held together with braided twine and sinew.
1500
Bubbly Bisque Bustle
Apparel
A decorative bustle and skirt, flowing extravagantly from the waist in waves of rippling fabric.
1700
Bubbly Bisque Bodice
Apparel
A lacefront bodice constructed of highly fashionable fabric. The sleeves are real poofy!
1450
Bubbly Bisque Locket
Apparel
Tiny bits and bobs can be stored within the pop-open casing of this shining locket.
700
Teardrop Citrine Choker
Apparel
A cheerful choker strung with gleaming citrine.
660
Bubbly Bisque Gloves
Apparel
A smart pair of soft gloves help to pull off the whole look!
500
Bubbly Bisque Gloves
Apparel
A smart pair of soft gloves help to pull off the whole look!
500
Simple Darksteel Bracelets
Apparel
The perfect complement to any outfit, these darksteel bracelets seem to absorb the light.
500
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
Nebula Starsilk Shawl
Apparel
A shimmering drape of iridescent material designed to be draped over the shoulders. It is embellished with a clasp of metal stars.
1850
Starry Ampelope
Familiar
The speckled patterns that dot this antelope's flank resemble a cluster of constellations.
2300
Raptorik Herder
Familiar
Although agriculture and animal husbandry are rare on the savanna, some Raptorik beastclans have developed a way to lure herds into traps and enclosures for easy hunting.
2300
Raptorik Herder
Familiar
Although agriculture and animal husbandry are rare on the savanna, some Raptorik beastclans have developed a way to lure herds into traps and enclosures for easy hunting.
2300
Flesh Forager
Familiar
These imposing carrion birds are actually extremely tender if you're--how do we put this--alive.
2300
Flesh Forager
Familiar
These imposing carrion birds are actually extremely tender if you're--how do we put this--alive.
2300
King Quillrunner
Familiar
Although lionsnakes may seem like the leaders of grasslands, these supercharged cheetahs use the atmosphere of the region to aid their sprints, almost never tiring when closing in on their prey.
2300
King Quillrunner
Familiar
Although lionsnakes may seem like the leaders of grasslands, these supercharged cheetahs use the atmosphere of the region to aid their sprints, almost never tiring when closing in on their prey.
2300
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
Heckling Hydrena
Familiar
While they are at home in the water, hydrenas can often be seen skulking among the dust-parched boneyards of dead Greattusks, waiting to ambush overconfident hatchlings.
2300
Heckling Hydrena
Familiar
While they are at home in the water, hydrenas can often be seen skulking among the dust-parched boneyards of dead Greattusks, waiting to ambush overconfident hatchlings.
2300
Condorwing Champion
Familiar
Trained from a very early age, these young harpy warriors are often far more seasoned in the ways of battle than rival beastclan counterparts.
2300
Condorwing Champion
Familiar
Trained from a very early age, these young harpy warriors are often far more seasoned in the ways of battle than rival beastclan counterparts.
2300
Thunderstomp
Familiar
The Thunderstomp uses its great horn as a lightning rod, absorbing minor bolts of electricity from passing storms. This charged energy can then be expelled while the rhino is attacking its adversaries.
4800
Greattusk
Familiar
Even the largest and strongest dragons have a hard time besting a Greattusk; their immense size, weight, and sharp tusks make them formidable adversaries.
2300
Greattusk
Familiar
Even the largest and strongest dragons have a hard time besting a Greattusk; their immense size, weight, and sharp tusks make them formidable adversaries.
2300
Unburdened Billy
Familiar
A domestication effort gone awry, this totally-not-tamed-at-all Rambra is out for vengeance. Steer clear!
2300
Wintermane Minstrel
Familiar
In addition to their trusty instruments, these performative centaurs use their voices and a rhythmic tapping of their hooves to spin songs and tell tales.
2300
Grassland Skira
Familiar
Skira use their long necks and even longer tongues to strip leaves from the highest branches of grassland trees.
2300
Plainstrider Bard
Familiar
The centaur beastclans have long excelled at diplomacy, and much of that can be attributed to their usage of bards and music to ease tensions.
2300
Dire Vulture
Familiar
Often misunderstood due to its name, the presence of Dire Vultures often means there is plenty of food nearby.
2300
Dire Vulture
Familiar
Often misunderstood due to its name, the presence of Dire Vultures often means there is plenty of food nearby.
2300
Ampelope
Familiar
The constant electrical charge that permeates the warm air of the arid savanna acts as an energy boost to this already spry creature. Catching one is extremely difficult.
2300
Quillrunner
Familiar
A fight with a Quillrunner is a dangerous task no matter which way one approaches.
2300
Rockback Charger
Familiar
The imposing form of this great beast can look like a pile of boulders... until it's too late.
4800
Redrock Cove
Start: October 20, 2020
Finish: October 22, 2020
Goal
99/99
Notable Drops
x22
x35
x14
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Finish: October 22, 2020
Goal
Scaleskin Marlin
Seafood
Flying this catch back to a lair can be more of a challenge than catching it.
30
3
99/99
Notable Drops
Unhatched Wind Egg
Dragon Eggs
A soft-shelled egg that is patterned with swirls. It bounces at every sound, as if it wishes to dance with the activities surrounding it.
0
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Barnacle-Encrusted Bottle
Chests
This small treasure cache is also home to a variety of tiny guardians.
0
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Crimson Rogue Cape
Apparel
A short cape that helps a dragon look awesome in its nighttime wanderings.
1550
Twilight Rose Thorn Gloves
Apparel
A pair of thick silk gloves that are difficult to pierce.
500
Teardrop Citrine Wing Loop
Apparel
A cheerful wing loop of gleaming citrines.
660
Surf Strider
Familiar
Brilliant flashes of golden scales are a sign for smaller dragons to leave the water.
2350
Surf Strider
Familiar
Brilliant flashes of golden scales are a sign for smaller dragons to leave the water.
2350
Maren Sorceress
Familiar
One who has studied the mysteries of the deep water, and returned to tell the tale!
2350
Maren Sorceress
Familiar
One who has studied the mysteries of the deep water, and returned to tell the tale!
2350
Highfin Sea Serpent
Familiar
Several times the length of most dragons, these sinuous serpents possess dangerous, spined fins.
2350
Highfin Sea Serpent
Familiar
Several times the length of most dragons, these sinuous serpents possess dangerous, spined fins.
2350
Highfin Sea Serpent
Familiar
Several times the length of most dragons, these sinuous serpents possess dangerous, spined fins.
2350
Highfin Sea Serpent
Familiar
Several times the length of most dragons, these sinuous serpents possess dangerous, spined fins.
2350
Noxious Coralclimber
Familiar
The vibrant colors warn off many predators, yet some dragons find themselves fascinated by the hues.
2350
Noxious Coralclimber
Familiar
The vibrant colors warn off many predators, yet some dragons find themselves fascinated by the hues.
2350
Noxious Coralclimber
Familiar
The vibrant colors warn off many predators, yet some dragons find themselves fascinated by the hues.
2350
Murkbottom Gull
Familiar
As at home in the air as it is beneath the waves.
2350
Coast Charger
Familiar
Unlike its semi-aquatic charger cousins, coast chargers live exclusively in shallow waters.
2350
Spiney Whale
Familiar
Only in the past century have these mysterious leviathans begun to surface. Their origin remains unknown.
5000
Oceansurf Magus
Familiar
Decades of study have allowed these scholars to tap into elemental magics previously known only to dragonkind.
2350
Green-Breasted Sawbeak
Familiar
A wise dragon will know that it's called a gular sac. A wise dragon will also know it's a bad idea to poke it.
2350
Sandshore Snipper
Familiar
Known for sharp claws and sharp retorts.
2350
Igueel Matriarch
Familiar
These large, long-lived veterans are provided with dozens of shiny trinkets by would-be suitors.
2350
Waterway
Start: October 23, 2020
Finish: October 24, 2020
Goal
99/99
Notable Drops
x57
x56
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Finish: October 24, 2020
Goal
Everglade Hedgehog
Meat
Green food is full of vitamins!
31
3
99/99
Notable Drops
Unhatched Ice Egg
Dragon Eggs
A razor sharp egg crusted in hoarfrost. It is frigid and heavy, encasing a ferocious creature inside. A single crack is snaking its way along the shell.
0
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Waterway Pipe
Chests
The dubious treasures that others have thrown away have been deposited in this pipeline fragment.
0
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Field Manual
Accessory Stone
The Field Manual gives its wearer insight to the battle readiness of all opponents. (Grants vision of enemy ability/breath bars.)
500
Required Level: 9
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Waverider Cape
Apparel
This voluminous cape repels water and mildew.
800
Waverider Cape
Apparel
This voluminous cape repels water and mildew.
800
Water Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Tidelord. Such a find should be kept as a prized possession.
110
Nature Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Gladekeeper. Such a find should be kept as a prized possession.
110
Nature Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Gladekeeper. Such a find should be kept as a prized possession.
110
Nebula Starsilk Wingdrapes
Apparel
A collection of radiating silk bands, held together on the wearer's wings by star and moon clasps.
1925
Wind Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Windsinger. Such a find should be kept as a prized possession.
110
Thresher Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Teardrop Citrine Earrings
Apparel
A cheerful pair of earrings crafted from gleaming citrine.
650
Dented Iron Helmet
Apparel
A hand-crafted metal helm. It's best not to ask how this piece actually fits on a dragon's head. This one is old and dented.
500
Dented Iron Helmet
Apparel
A hand-crafted metal helm. It's best not to ask how this piece actually fits on a dragon's head. This one is old and dented.
500
Brown Wizard Hat
Apparel
A wide-brimmed, leather mage's hat. Placing this upon your head fills you with the urge to decide the fates of children.
500
Crimson Rogue Mask
Apparel
A mask to conceal the identity of the nighttime wanderer.
800
Teardrop Citrine Belt
Apparel
A cheerful belt strung with gleaming citrines.
660
Silky Fanrat
Familiar
A fancy fanrat!
2350
Silky Fanrat
Familiar
A fancy fanrat!
2350
Silky Fanrat
Familiar
A fancy fanrat!
2350
Silky Fanrat
Familiar
A fancy fanrat!
2350
Silky Fanrat
Familiar
A fancy fanrat!
2350
Fanrat
Familiar
Sewer sludge has wrought changes upon the locals...
2350
Grey River Flight
Familiar
A playful and mischievous familiar. River Flights will often sneak into dragon lairs and abscond with shiny bits of treasure.
2400
Maren Shark Hunter
Familiar
Specialized members of each tribe specifically keep a look out for larger threatening sharks and whales.
2400
Maren Shark Hunter
Familiar
Specialized members of each tribe specifically keep a look out for larger threatening sharks and whales.
2400
Scaleside Noggle
Familiar
Nature... why?
2350
Scaleside Noggle
Familiar
Nature... why?
2350
Scaleside Noggle
Familiar
Nature... why?
2350
Cumulus Seal
Familiar
It's so fluffy!
2400
Cumulus Seal
Familiar
It's so fluffy!
2400
Sewer Toridae
Familiar
A Toridae of unusual size.
2350
Sewer Toridae
Familiar
A Toridae of unusual size.
2350
Sunset Lasher
Familiar
A lasher rarely leaves its den, preferring to wait for prey to arrive at its doorstep before striking.
2400
Goldfin River Flight
Familiar
River Flights spend nearly twice as much time playing as hunting, but they spend three times as much time sleeping.
2350
Granite Thresher
Familiar
The stony tail of the granite thresher can be used as a weapon to stun prey.
2475
Crested River Flight
Familiar
River Flights prefer to den in water-adjacent caves and tunnels. They've recently begun to infest sewer systems.
2350
Crested River Flight
Familiar
River Flights prefer to den in water-adjacent caves and tunnels. They've recently begun to infest sewer systems.
2350
Radioactive Slime
Familiar
Spawned in The Wyrmwound, this slime has taken on a life of its own. It envelops everything in its path, leaving bones and bare rock in its wake.
2400
Scarlet Flycatcher
Familiar
When this ferocious fish is not busy snapping at insects, it can be seen jumping upstream. Even bears know better than to mess with these.
2450
Scarlet Flycatcher
Familiar
When this ferocious fish is not busy snapping at insects, it can be seen jumping upstream. Even bears know better than to mess with these.
2450
Scarlet Flycatcher
Familiar
When this ferocious fish is not busy snapping at insects, it can be seen jumping upstream. Even bears know better than to mess with these.
2450
Everglade Lasher
Familiar
Everglade lashers swim in colorful, shining schools. They migrate up rivers to the base of The Behemoth every spring.
2400
Rainbow Sprite
Familiar
Be wary of disturbing a hive of Rainbow Sprites. The swarm will protect its home, and retreating to the water will not save you.
2425
Dappled Seal
Familiar
The dappled seal will make short work of the fish that are attracted by its curly mane.
2400
Dappled Seal
Familiar
The dappled seal will make short work of the fish that are attracted by its curly mane.
2400
Giant White Toridae
Familiar
A creature of myth and urban legend! It and its 5,783 cousins are a rare and elusive find.
2350
Noggle
Familiar
Rumored to live in the sewers below the hewn city, noggles are said to grow to astonishing sizes. Dragons beware.
2400
Noggle
Familiar
Rumored to live in the sewers below the hewn city, noggles are said to grow to astonishing sizes. Dragons beware.
2400
Shale Thresher
Familiar
The hide of the shale thresher flakes as it grows, forming many sharp ridges.
2400
Greater Sandstrike
Familiar
A sandstrike will bury itself until only its spines are exposed. It is an ambush predator.
2450
Greater Sandstrike
Familiar
A sandstrike will bury itself until only its spines are exposed. It is an ambush predator.
2450
Arena
Start: October 25, 2020
Finish: November 6, 2020
Goal
99/99
Notable Drops
x32
x27
x27
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Finish: November 6, 2020
Goal
Celestial Horn
Organics
Any otherworldly magic this horn may have possessed faded with the horn's removal.
36
99/99
Notable Drops
Skirmisher Pack
Chests
Surprisingly heavy for its size.
0
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Champion's Purse
Chests
A purse for the winner of an arena duel.
0
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
Nebula Starsilk Sleeves
Apparel
Iridescent cuts of cloth that wrap around the arms, accented by star-shaped jewelry.
1900
Simple Darksteel Necklace
Apparel
The perfect complement to any outfit, this darksteel necklace seems to absorb the light.
500
Nomad's Sandwastes Sash
Apparel
A long linen wrap of red and gold. A simple, dented string of bangles complements it.
700
Nebula Starsilk Circlet
Apparel
A circlet of metal stars, accented by a flowing stretch of celestial fabric.
1800
Spellwall Boran Crate
Chests
After battling through the Arena, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Light Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Lightweaver. Such a find should be kept as a prized possession.
110
Charcoal Sprangyroo
Familiar
Sprangyroo are commonly hired on as mercenaries by the Longneck clan.
2500
Charcoal Sprangyroo
Familiar
Sprangyroo are commonly hired on as mercenaries by the Longneck clan.
2500
Greenwing Razorclaw
Familiar
This warrior's uncanny ability to mimic the speech of other species allows it to repeat the battle cries of its foes.
2500
Sprangyroo
Familiar
Sprangyroo begin their combat training from the moment they are able to stand on two feet.
2500
Bengal Chimera
Familiar
A mix of many rare animals. It can interbreed successfully with species that compose its makeup.
2500
Spellwall Boran
Familiar
These beasts of war are outfitted with armor that's nearly as dangerous to its rider as its opponent!
2500
Armored Greatowl
Familiar
It is arguable whether the armor makes the owl more or less deadly. Without the armor their flight is nearly silent.
2500
Bengal Chimera
Familiar
A mix of many rare animals. It can interbreed successfully with species that compose its makeup.
2500
Armored Greatowl
Familiar
It is arguable whether the armor makes the owl more or less deadly. Without the armor their flight is nearly silent.
2500
Celestial Antelope
Familiar
Resembles a creature of draconic legend from a distance. Up close it merely looks delicious.
2500
Charcoal Sprangyroo
Familiar
Sprangyroo are commonly hired on as mercenaries by the Longneck clan.
2500
Goldenplains Poodle Mith
Familiar
This mith wields the elemental energies of the land.
2500
Silver Springbok
Familiar
Graceful, majestic, stoic, and somewhat judgmental.
2500
Warcat Protector
Familiar
This warcat is larger than average, and is capable of bearing the weight of reinforced plate armor with ease.
2500
Spellwall Boran
Familiar
These beasts of war are outfitted with armor that's nearly as dangerous to its rider as its opponent!
2500
Charcoal Sprangyroo
Familiar
Sprangyroo are commonly hired on as mercenaries by the Longneck clan.
2500
Longneck Mender
Familiar
Longneck Menders have set aside the staff of war and taken up the staff of healing. They support their clan brothers, sisters, and beasts, creating a formidable team.
2500
Raptorik Ringmaster
Familiar
Announces their allies and opponents with a flourish. A coveted position in any arena.
2500
Longneck Mender
Familiar
Longneck Menders have set aside the staff of war and taken up the staff of healing. They support their clan brothers, sisters, and beasts, creating a formidable team.
2500
Warcat Protector
Familiar
This warcat is larger than average, and is capable of bearing the weight of reinforced plate armor with ease.
2500
Raptorik Bladedancer
Familiar
It takes a true master of blades to be able to don so many without an accident.
2500
Longneck Gladiator
Familiar
Here for battle and glory! May it find both!
2500
Volcanic Vents
Start: November 6, 2020
Finish: November 10, 2020
Goal
99/99
Notable Drops
x38
x24
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Finish: November 10, 2020
Goal
Inferno Possum
Meat
...is a really good band name.
37
4
99/99
Notable Drops
Molten Crucible
Chests
A red-hot crucible filled with... gold!?
0
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Toxophilite's Hat
Apparel
A hat to keep sun out of your eyes or tip to other dragons.
500
Winterwatcher's Arctic Boots
Apparel
A pair of insulated, fur-lined boots.
1000
Weathered Tail Tatters
Apparel
A dingy run of ripped tailcloth. Once vibrant fabric now bears the scars of many long drags through the battlefield.
500
Teardrop Citrine Earrings
Apparel
A cheerful pair of earrings crafted from gleaming citrine.
650
Toxophilite's Cape
Apparel
This cape billows like a pennant or mimics foliage depending on the movement of the wearer.
500
Forest Green Tail Wrap
Apparel
Strips of forest green material designed to be wrapped around the wearer's tail. There is plenty of material in this roll to accommodate spines of any length.
700
Nebula Starsilk Shawl
Apparel
A shimmering drape of iridescent material designed to be draped over the shoulders. It is embellished with a clasp of metal stars.
1850
Dreadram
Familiar
Dread doesn't even really begin to describe the feeling one should have when this upsetting creature charges.
2525
Dreadram
Familiar
Dread doesn't even really begin to describe the feeling one should have when this upsetting creature charges.
2525
Chillwind Harpy
Familiar
In one of Sornieth's finest shows of migration, this sect of harpies has moved from the Southern Icefield to the Ashfall Waste and never looked back.
2525
Serthis Loremaster
Familiar
As the legend goes: parchment and flame do not mix.
2525
Ghost Manticore
Familiar
This decorated creature uses its barbed tail and powerful wings to fight targets in the air as well as on the ground.
2525
Basalt Vent Hop
Familiar
This springy lizard uses its powerful legs and the reliable burst of hot air from magma vents to quickly traverse lava floes.
2525
Magma Runner
Familiar
It is difficult to discern these quick lizards from their surroundings. When the heat goes up, bioluminescent membranes in their leathery skin begin to glow a deep red.
2525
Flamescale Spearman
Familiar
It's almost impossible to truly incapacitate these grizzled fighters unless you disarm them.
2525
Fiendcat
Familiar
Fiendcats are known as one of Sornieth's only feral predatory mammals to cook their food before they eat it. One pounce works to get a good sear going.
2525
Ophiotaurus
Familiar
A combination of a bone-crushing squeeze and a powerful front kick is likely what comes at the end of an altercation with this monster.
2525
Ghost Manticore
Familiar
This decorated creature uses its barbed tail and powerful wings to fight targets in the air as well as on the ground.
2525
Chillwind Harpy
Familiar
In one of Sornieth's finest shows of migration, this sect of harpies has moved from the Southern Icefield to the Ashfall Waste and never looked back.
2525
Firebelly Weaver
Familiar
The chilled webbing emitted by this nasty arachnid is highly flame-retardant. It is not uncommon for weavers to build massive webs above magma vents to catch careless vent-hopping lizards.
2525
Dreadram
Familiar
Dread doesn't even really begin to describe the feeling one should have when this upsetting creature charges.
2525
Spectral Duskflapper
Familiar
In a peculiar feat of biological engineering, these rough-hide bats are brimming with a blue-hot internal combustion that can cause an explosion if one is not careful around them.
2525
Flamescale Lancer
Familiar
Though already quick as a whip, these skilled fighters can increase their deadliness by hurling their finely-crafted spears to help close range with their enemies.
2525
Tunnel Hydra
Familiar
That groundquake isn't an erupting volcano. Steer clear of the vents if you don't want to play an unpleasant game of whack-a-head.
4725
Ophiotaurus
Familiar
A combination of a bone-crushing squeeze and a powerful front kick is likely what comes at the end of an altercation with this monster.
2525
Serthis Archivist
Familiar
Scrollkeepers for the Flamescale clan, these studious serthis are careful to protect their writings from wayward embers and open flames.
2525
Fiendcat
Familiar
Fiendcats are known as one of Sornieth's only feral predatory mammals to cook their food before they eat it. One pounce works to get a good sear going.
2525
Rainsong Jungle
Start: November 10, 2020
Finish: November 12, 2020
Goal
99/99
Notable Drops
x19
x22
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Finish: November 12, 2020
Goal
Clownfish
Seafood
Not as sad nor as funny as an actual jester.
38
4
99/99
Notable Drops
Terra Cotta Vase
Chests
This vase was nearly reclaimed by the jungle - lucky you to get here first!
0
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Teardrop Chroma Tail Ring
Apparel
A playful tail ring of bright polished stones.
500
Nebula Starsilk Wingdrapes
Apparel
A collection of radiating silk bands, held together on the wearer's wings by star and moon clasps.
1925
Teardrop Chroma Earrings
Apparel
A playful pair of earrings crafted from bright polished stones.
490
Copper Steampunk Scarf
Apparel
A banded scarf adorned with copper gears and shining embroidery. Scarves are almost entirely unnecessary on dragons.
800
Teardrop Chroma Pendant
Apparel
A playful pendant strung with a bright polished stone.
500
Deadwood Boar
Familiar
These animated guardians have been mobile for too long and must rest or their foliage will wither and die.
2550
Deadwood Boar
Familiar
These animated guardians have been mobile for too long and must rest or their foliage will wither and die.
2550
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
Barkback Boar
Familiar
These animated guardians grow from fallen trees.
2550
Hippocampus
Familiar
A hippocampus never forgets.
2550
Hippocampus
Familiar
A hippocampus never forgets.
2550
Petal Jumper
Familiar
These insects are adept at disguising among patches of flowers. They are so adept that other petal jumpers may conceal themselves among their own kind by mistake.
2940
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
Petal Jumper
Familiar
These insects are adept at disguising among patches of flowers. They are so adept that other petal jumpers may conceal themselves among their own kind by mistake.
2940
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
Ultramel Amphithere
Familiar
When a skin is shed this serpent is at its most vulnerable; it loses its feathers as well.
2550
Boreal Wood
Start: November 13, 2020
Finish: November __, 2020
Goal
44/99
Notable Drops
x16
x19
Finish: November __, 2020
Goal
Deadwood Twig
Insect
These stick-like insects will patiently wait for days for smaller bugs to land on them which they can ensnare and consume.
39
4
44/99
Notable Drops
Frozen Knapsack
Chests
If a dragon were to wait for this pack to defrost, they might be able to retrieve the contents within!
0
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Tin Steampunk Goggles
Apparel
Tinted goggles of polished tin. They're perfect for shielding a dragon's eyes from soot, smoke, or water. That is, until they get steamed up. The color is purely cosmetic.
500
Auburn Woolly Walrus
Familiar
Their severe overbite causes them chronic discomfort, sometimes resulting in unprovoked hostility.
2600
Hoarfrost Mauler
Familiar
A terrifying bearbeast with a really sour expression. I bet it's because there's a bunch of ice shards stuck in his back.
2600
Glassbound Solarvul
Familiar
Due to their glass-like bodies, they are often preceded by a rainbow prism on sunny days.
2600
Shalebuck
Familiar
While not very fast, they are extremely difficult to move, displace, or chip. (KS-Sponsored by Tumblebuck.)
2650
Treehorn Wolpertinger
Familiar
This majestic beast can leap great distances, using its wings to glide from the highest arc of its jumps.
2600
Frosttangle Strangler
Familiar
The white growths on this strangler's hide allow it to blend into the snow-covered landscape of Boreal Wood.
2600
Woodland Turkey
Familiar
Once reclusive, this fowl is now staying south year-round.
2500
Chillriver Bucktooth
Familiar
Rather than building dams, these clever beavers construct an elaborate series of nets that span the width of their chosen river or stream.
250
Chillriver Bucktooth
Familiar
Rather than building dams, these clever beavers construct an elaborate series of nets that span the width of their chosen river or stream.
250
Shalebuck
Familiar
While not very fast, they are extremely difficult to move, displace, or chip. (KS-Sponsored by Tumblebuck.)
2650
Teardrop Owlynx
Familiar
Its large paws allow it to walk on top of the snow covered forest floor.
2600
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Jadecarved Decoy
Familiar
There's something off about this bear...
0
Accent: Earth Gem Lace
Guardian Female Only
Itemid #20523
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0/1000
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