Maeve
(#40930207)
Witch of Cactus Nomads
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Energy: 0/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
11.96 m
Wingspan
14.7 m
Weight
7859.82 kg
Genetics
Carmine
Basic
Basic
Fog
Basic
Basic
Cantaloupe
Basic
Basic
Hatchday
Breed
Eye Type
Level 1 Guardian
EXP: 0 / 245
STR
7
AGI
6
DEF
8
QCK
5
INT
5
VIT
8
MND
6
Lineage
Parents
- none
Offspring
- none
Biography
Cactus Nomads
Maeve - Witch
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She lurks somewhere near the clan and spooks everyone. Maeve is a powerful enchantress and a warrior who happened across the nomads on her search for some questionable magical object - she doesn't really talk about it much. She joined the group for some shadowy reason, but even now mostly stays away from the others and wanders around on her own. Maeve seems like a loner, and often gets too snarky and dismissive towards others, although even she could not resist the charm and friendliness of the clan for long. She actually likes to party with others and has a great - even if a bit grim - sense of humour. While Maeve tries to distance herself from the nomads, she still helps them with anything magical. She loves to hang out around Gregory and watch his tricks, and she begrudgingly respects Zoe's skills. She also often stops to chat about one or other cryptic thing with Argus - to the great despair of his brother. It seems that these two are brewing something behind everyone's backs, as they often disappear into the night to perform shady magical rituals away from the clan.
Maeve usually follows the nomads from afar - she is accustomed to travelling light, only carrying some of her books and witchcraft necessities, and is strong enough to not need a vehicle to keep up with the big and slow caravan even for days straight. Rarely, she does stay with other dragons - usually Argus, and sometimes Gregory, - but still keeps to herself, evading questions and giving cold shoulder to everyone who tries to approach her. Sometimes, she leaves the clan to search for one or the other ingredient, but she returns after - for now. Maeve's motives are murky and her thoughts are often hidden, but she does seem to have some sort of attachment to the clan. On numerous occasions she assisted other nomads, never explaining her reasons for doing that and just silently leaving later. Many of the others don't know what to think of her, and Maeve doesn't mind it. The only one she specifically tries to be nicer to is Gregory: the two sometimes spend time together just to have fun - which for Maeve is a strange concept. Aiming for: Falcon/Spinner/Basic (or maybe Runes/Underbelly, her tetriary is too bright) |
Gregory - Maeve's magical colleague and, possibly, friend. She denies it. Argus - A partner-in-crime of sorts. They certainly summoned enough demons together. |
Nomads:
Percival - Leader of the clan, flighty inventor who can't sit still.
Zoe - General, strategist and fearless warrior. Also, the rare drop of rationality amongst others.
Gregory - Magician, trader and a lazy ball of fluff and love.
Caroline - Eyes that stare at you from inside the dune behind.
Coral - Percival's apprentice and the cutest genius around here.
Malcolm, Nessa and Nora - The inseparable trio of mischief, glitter and fireworks.
Newton - Inventor, alchemist and cook. Brews banana potions.
Roger - The shady character. Wanders around at night. (Has a spy network.)
Sylvester - Calming presence, meditating company and pool parties all in one.
Iris - The sheriff. Loud and intimidating.
Argus - Says he is just a mere meddler in dark magic. Tend to underestimate.
Lucius - Righteous to a fault. Has a dark mage for a brother. Is a paladin.
Will - Stealthy intimidating druid that emits smoke. And likes oranges.
Maeve - She is not from this clan. Not even when she spends all her time here. Nope.
Albus - Dragon with a heart of pure magic. Drinks a lot of different teas.
Raphael - Calm and peaceful architect who likes cold temperatures.
Samantha - Sweet and loving armourer. Has two flying - and living - axes.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
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Exalting Maeve to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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