Karsil

(#37864421)
Level 5 Skydancer
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Familiar

Sandshore Snipper
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Energy: 0/50
This dragon’s natural inborn element is Plague.
Male Skydancer
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Personal Style

Apparel

Clever Jester's Wing Cover
Clever Jester's Cape
Grove Sylvan Wings
Clever Jester's Cap
Sanddune Rags
Grove Sylvan Anklets
Clever Jester's Collar
Clever Jester's Stockings
Clever Jester's Gloves
Clever Jester's Tail Bell
Grove Sylvan Twist

Skin

Scene

Measurements

Length
3.58 m
Wingspan
3.54 m
Weight
894.13 kg

Genetics

Primary Gene
Mint
Tapir
Mint
Tapir
Secondary Gene
Mint
Striation
Mint
Striation
Tertiary Gene
Thicket
Capsule
Thicket
Capsule

Hatchday

Hatchday
Dec 08, 2017
(6 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Plague
Common
Level 5 Skydancer
EXP: 68 / 5545
Meditate
Contuse
STR
4
AGI
5
DEF
4
QCK
9
INT
9
VIT
4
MND
9

Biography

Short Length, Small ? Wings, Heavy Weight, Body?

Sweetleaf,
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Karsil
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The Plague dragons of the Scarred Wasteland are survivors. They prefer to be as strong and adaptable as the plague they spread. Of all the dragons, Plague dragons are the most savage, and celebrate the cycle of life and death by constantly pitting themselves against the other elements. The bones and armor of their enemies are their favored treasures.

Overview
Skydancer dragons originate from The Reedcleft Ascent, a region that continues to boast the largest concentrated population of the species.


Physical Attributes
Skydancers are a small-to-mid size dragon breed with a lithe frame, long legs, serpentine neck, and a long tail. These dragons are covered by a silky hide of short fur that becomes longer and denser along the spine and legs. Brilliantly colored feathers adorn their wings and form a crest around their face.

The most unusual feature of this species is the translucent bony sphere located in the center of their forehead. This gem-like orb connects directly to the Skydancer's skull and the delicate antennae surrounding it are sensitive to minute vibrations. This ability allows the species to sense when magical energies are present, and to sense the disposition of other dragons and creatures by the subtle energy given off by their body and state of mind.


Social
Individuals of this species are frequently chosen to mediate clan disputes. Their ability to read energy and emotion makes them excellent at questioning feuding clan members and ferreting out the truth of a situation. This ability is not without its weaknesses; some dragons may have energy and emotions that are difficult to read. Unscrupulous individuals with something to hide and foreknowledge that a Skydancer will be questioning them may imbibe a concoction of herbs intended to alter their own energy and confound a Skydancer's senses.

Like their spiral cousins, Skydancers are an active species. They enjoy channeling their energy into elaborate dances and displays of aerial acrobatics.


Lairs
The gentle nature of Skydancers enables them to work and socialize well with other dragon breeds. They prefer to live in large clans if possible, and will actively encourage growth and expansion in any clan smaller than several hundred members.

Skydancer clutches must be petitioned and discussed among the entire clan. Skydancers are dedicated parents. Their attention is focused on the care and rearing of their young to the exclusion of all else until their hatchlings are fully fledged. A carefully planned hatchery rotation ensures that the clan can still function as its members take time off to care for their families. The nests of Skydancers are festooned with a variety of trinkets and baubles to delight and entertain the hatchlings.


Tactics
Members of this species prefer to act as scouts and collect intelligence for their clan over directly participating in a melee or major casting. A Skydancer's energy awareness allows them to sense other dragons and magical workings from a distance making them the ideal forerunner to any warband. While they can sense a general location or direction of energies, pinpointing the precise location of energy signatures often requires getting closer than is comfortable. An added hurdle for scouting Skydancers is that rival clans may also employ this species as scouts of their own, resulting in extended games of cat and mouse.




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Art

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Exalting Karsil to the service of the Arcanist will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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