Tranquil

(#36447636)
Level 1 Wildclaw
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Familiar

Gusting Goblin
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Energy: 0/50
This dragon’s natural inborn element is Wind.
Male Wildclaw
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Personal Style

Apparel

Starlight Guise
Preserving Mandible Helmet
Creeping Wing Segments
Creeping Tail Segments

Skin

Scene

Measurements

Length
4.78 m
Wingspan
8.18 m
Weight
584.68 kg

Genetics

Primary Gene
Obsidian
Skink
Obsidian
Skink
Secondary Gene
Obsidian
Spinner
Obsidian
Spinner
Tertiary Gene
Cyan
Runes
Cyan
Runes

Hatchday

Hatchday
Oct 07, 2017
(6 years)

Breed

Breed
Adult
Wildclaw

Eye Type

Eye Type
Wind
Common
Level 1 Wildclaw
EXP: 0 / 245
Scratch
Shred
STR
8
AGI
9
DEF
6
QCK
5
INT
5
VIT
6
MND
6

Lineage

Parents

Offspring

  • none

Biography

“If I felt pain, it is meaningless to me now. Once I knew only fear, but now I know only service. Whatever pain there was, I believe it an acceptable trade.” ―A Tranquil

“I find it ironic the Rite of Tranquility cuts one off from the land of dreams, because a dream is exactly what it feels like. Everything in a dream is as it should be, nothing is out of place... yet part of you knows something is not right. This isn’t your home, this isn’t your life.. it isn’t you. Yet one cannot act other than the dream allows. It follows its course, and you follow it believing nothing is real. You will turn the corner and awaken, safe and sound. Yet you never do. Instead you are slowly smothered in a crystal-clear silence that has no meaning.” ―Pharamond
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The Tranquil are a group of mages who went through the Rite of Tranquility. The Rite cuts off the connection to the Fade, and the Tranquil can no longer dream nor draw on the Fade to perform magic. As a side effect, their emotional center is utterly removed, which makes them undesirable to be possessed by demons in the first place. It should be noted that until 9:40 Dragon, the tranquil were thought to be immune to demonic possession.

It is the judgment of the Knight-Commander whether a mage needs to be made Tranquil. Chantry law forbids performing the Rite of Tranquility without significant provocation and the agreement of the relevant Circle's First Enchanter. "Provocation," in this case, means that the mage either cannot control their magic or is not willing to do so (A mage who has passed the Harrowing is deemed to be strong enough to resist demonic possession, forcibly making them Tranquil is theoretically against Chantry law). Practically, the situation varies from tower to tower: The system will fall out of balance anywhere where the First Enchanter is either weak or ignored, resulting in the Rite being used to punish or control unruly mages. Though the Rite of Tranquility was intended as a tool of last resort to stop uncontrolled mages from hurting themselves or others, it has sometimes been used by the Chantry and Templars for punitive and political purposes to silence dissent and inhibit civilized discourse among discontent mages. Likewise in the Tevinter Imperium, it is a sentence handed down by the Magisterium for "abuse of magic."
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The Rite of Tranquility is claimed to be an act of mercy, if not kindness. Many of those who willingly go through the Rite have never even shown the desire to be mages in the first place.

The Tranquil resemble sleepwalkers, never entirely awake nor asleep. In the mind of the Tranquil, there is no passion. They are stripped of their capacity to form anything other than a logical opinion. However, they neither lose their memory nor become automatons: they possess free will. They do not wish to die (unless it's for a cause they believe in) and are no more susceptible to suggestion than they were previously. They are more agreeable and would not normally oppose an authority figure, but if the Tranquil see a logical reason not to follow an order, they do so. Tranquil can't take offense and know no modesty. They pursue a means to an end, and are capable of coming up with alternate solutions to problems. They are, however, methodical to a fault. They are not taken by inspiration, and some might say what they lack is intuition.

Proximity to a mage bonded with a Fade spirit can temporarily restore a Tranquil to their former self. In contrast to the content and peaceful outlook of the Tranquil, the restored individual described it as a horrific experience in comparison. The elven Tranquil Pharamond was then sent to the Adamant Fortress to conduct a research on the Rite. He discovered a way to reverse the effects of the Rite of Tranquility, with the side effect of the mage becoming very emotional. According to Pharamond, if a spirit or demon were to reach across the Veil and touch a Tranquil's mind, it would be cured.
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Exalting Tranquil to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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