Larimar

(#34361026)
Level 5 Snapper
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Familiar

Shardback Minmi
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Energy: 0/50
This dragon’s natural inborn element is Wind.
Male Snapper
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Personal Style

Apparel

Leather Head Wrap
Jolly Jester's Collar
Jolly Jester's Cape
Leather Arm Wraps
Jolly Jester's Wing Cover
Jolly Jester's Gloves
Bloody Wing Bandages
Bronze Steampunk Spats
Druid's Woodwing
Jolly Jester's Stockings
Bronze Steampunk Vest

Skin

Scene

Measurements

Length
6.09 m
Wingspan
2.8 m
Weight
8533.81 kg

Genetics

Primary Gene
Overcast
Clown
Overcast
Clown
Secondary Gene
Denim
Eye Spots
Denim
Eye Spots
Tertiary Gene
Cerulean
Smoke
Cerulean
Smoke

Hatchday

Hatchday
Jul 11, 2017
(6 years)

Breed

Breed
Adult
Snapper

Eye Type

Special Eye Type
Wind
Swirl
Level 5 Snapper
EXP: 899 / 5545
Anticipate
Shred
STR
20
AGI
9
DEF
12
QCK
10
INT
8
VIT
12
MND
11

Lineage


Biography

Larimar
Rank: Prisoner

Larimar the Performer had always been loyal to the Windsinger, probably the most loyal dragon in the Clan to him, save for his daughter Problem, who he passed it on to. Yet when Chrysoberyl came to power, he had to worship him in secret, which proved rather difficult. She made doing anything that he had done previously rather difficult, as even though they were still in Wind, at least for the time being, she had no use for performers. That didn't stop the Snapper, though, in performing to eek out a living.

It was the day after the Riot of Rot. Larimar, however, was still in the heart of the territory, far away from any other dragons of the Clan except for Problem. They were probably looking frantically for him, and he was breaking the rules, but there was only one goal on his mind. There were rumors that the Windsinger was being held captive by the Plaguebringer, and Larimar and his daughter wanted to bring an end to this. So, the two tredged the Wyrmround to see where the diety may be.

Out of nowhere, a bolt hurled Larimar and Problem. Instinctively, father made sure that child was able to get out safely. After arguing with him, Problem finally left, and Larimar started to see what the danger was. An extremely powerful Plague dragon was descending down on him! Without Problem's fancy wing gears, he was landbound, and now that he thought about it, there was no way that he could combat the ultra-powerful Plague dragon! Not unless...

Larimar looked into the dragon's movements as he dodged them. He noticed that they left their stomach completely unguarded. Feigning left, then charging right, he got the dragon within striking distance, and... WHAM! Right in the stomach he hit them.

But that wasn't the end. The defeated dragon let off a grin, as something in Larimar seemed to go haywire. Problem, who had been watching from the start, had already come for help. But when she had arrived, she saw her father twitching on the ground, some kind of growth on him. When he was back at the Clan of Chrysoberyl, the growth had been removed, but he was spiraling downwards still, speaking in garbled tones. And for going against the Clan orders to stick together, he had been put in prison.

Chrysoberyl told Problem not to go out of the territory without permission, and the last straw for Larimar was when she said, "Yes, Chrysoberyl."
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Exalting Larimar to the service of the Plaguebringer will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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