Prizma

(#31581280)
Level 10 Ridgeback
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Energy: 50/50
This dragon’s natural inborn element is Light.
Female Ridgeback
This dragon is hibernating.
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Personal Style

Apparel

Ash Lace Headpiece
Raven Sylvan Filigree
Haunted Flame Cloak
Conjurer's Cobwebs
Midnight Cape
Glowing Orange Clawtips
Bone Antlers
Teardrop Citrine Bracelet

Skin

Skin: Nightfall

Scene

Scene: Roadside Tavern

Measurements

Length
15.54 m
Wingspan
22.31 m
Weight
8401.68 kg

Genetics

Primary Gene
Midnight
Iridescent
Midnight
Iridescent
Secondary Gene
Midnight
Shimmer
Midnight
Shimmer
Tertiary Gene
Cantaloupe
Glimmer
Cantaloupe
Glimmer

Hatchday

Hatchday
Mar 16, 2017
(7 years)

Breed

Breed
Adult
Ridgeback

Eye Type

Eye Type
Light
Common
Level 10 Ridgeback
EXP: 1395 / 27676
Scratch
Shred
STR
35
AGI
10
DEF
10
QCK
9
INT
5
VIT
15
MND
5

Lineage

Parents

Offspring

  • none

Biography

____
Ash Lace Headpiece Prizma
Barkeep of The Night Life
Our Lady of Not Caring
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▬▬ ABOUT ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Prizma is a child of many different facets- a Light dragon born in the dark, daughter of a water dragon who sought flame. Few know much about her, aside from the little quips and remarks she'll occasionally make. “You’re gonna have to work harder than that to scare me, hun. I was raised in a basement that had a creepy clown. Some nights you woke up and just heard jingling.”

No one’s really quite sure if she’s telling the truth about some things, or if she's just making up little anecdotes. She’s the type of person that makes you believe them. Actually she’s the type of person that someone could tell you was a demigod who decided to start a bar for fun and you’d believe it. The eternally unruffled barkeep who knows everyone’s business, usual order, and can spot those who'll make trouble the second they walk in the door. She seems like someone that has always and will always be here, waiting calmly behind her lacquered wood bar for your drink to reach low enough while she cleans her glowing nails or a glass.

Her tavern is small and well kept, located just on the Stone City side of the Can Town gate. Inside is eternally dark, slightly cold and oddly foggy as though someone was smoking a cigar even if you’re the only person inside the place. Prizma isn’t the friendliest at first, and even after warming up you’ll sort of earn her grumpy allegiance, but she’s loyal. She doesn’t take well to ill being said of some, a fact you’ll only find out after you’ve said some ill.

The Night Life is a sort of holy ground for all factions- everyone goes there on occasion and it’s understood that you don’t make trouble there unless you want it heaped back on you. It's also where most prefer to lay out plans and hash out deals. Prizma can hear it all, of course, but she’s never said a word. Maybe, she thinks, if something truly dangerous is said. Otherwise it isn’t her business.

▬▬ ADDITIONAL ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
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Lume Daffodil
Adeline
Ade’s the boss and Prizma likes it that way. It's not only that the girl has earned her money, it's also that she’s saved people and this stupid town without ever asking for much back. That’s the kinda person you can rely on, but one likely to get herself in trouble.


Vice/Jack
The only two she’ll let fight inside the bar- mostly because for a long while she plain felt sorry for Vice. Prizma was kind of glad that he pulled himself out of that spiral he was goin’ down- she’s seen before where that kind of thing leads.

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STORIES
-x
-x
-x
-x
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-You'd be a fool to challenge any of the Casino heads to a drinking contest, but she's the real blue ribbon winner there. Might have something to do with the amount of times some godfersaken cursed undead comes in and tries to challenge her patrons to a stupid drinking contest so their soul can rest or something
-Priz has gotten to the point where she'll just put a bottle of Fireball on the counter, say 'Drink up, dummy' and start chugging
-Most of the things in her bar are slight nods to her parents. 'Insomnia' and 'The All Nighter' are both drinks and references to her mother.

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Exalting Prizma to the service of the Shadowbinder will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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