Sarissa

(#30936119)
Sssssssssshhh.....
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Energy: 50/50
This dragon’s natural inborn element is Ice.
Female Skydancer
This dragon is hibernating.
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Personal Style

Apparel

Haunted Flame Headpiece
Haunted Flame Collar
Starlight Cloak
Untamed Leather Boots
Untamed Claws
Haunted Flame Wing Ribbon
Feathery Fallout
Spellwrought Halo
Haunted Flame Tail Ribbon

Skin

Accent: Stellar Inspiration

Scene

Measurements

Length
5.15 m
Wingspan
6.41 m
Weight
887.23 kg

Genetics

Primary Gene
Ice
Cherub
Ice
Cherub
Secondary Gene
Mulberry
Butterfly
Mulberry
Butterfly
Tertiary Gene
Nightshade
Thylacine
Nightshade
Thylacine

Hatchday

Hatchday
Feb 18, 2017
(7 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Ice
Common
Level 1 Skydancer
EXP: 0 / 245
Meditate
Contuse
STR
4
AGI
5
DEF
4
QCK
9
INT
9
VIT
4
MND
9

Lineage

Parents

Offspring

  • none

Biography

An artificial dragon, ward of Tonatiah.
dragon?did=30936119&skin=26349&apparel=18793,20841,20842,20839,20838,19710,18817,18801&xt=dressing.png
Quote:
The ungodly pairing of a chaotic-good necromancer and a chaotic-neutral, amoral, Arcane scientist, these two may have created dragons that are not so much alive as they are animated. Calidus studies necromancy in hopes of reversing diseases that he studied in Plague, while Seren creates beasts deep in icey caves in hopes they will serve her clan as an army so dragons may no longer die. They both moved to the Southern Icefields, knowing the deep cold would help slow some of the effects of the magic they were studying. They met, and started talking about the ability to cure dragons of disease and illness. And so their "hatchlings" were ... born.

The dragons they made together are as cold as ice and have a habit of not completely grasping morality or emotions. They are beautiful and ethereal, almost seeming to glide as they walk. They prefer to observe and calculate others rather than interacting.
(this is the only time these two will have hatchlings so these are the only three left of this project)
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Exalting Sarissa to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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