Aria

(#28372618)
Level 1 Skydancer
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Familiar

Water Sprite
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Energy: 0/50
This dragon’s natural inborn element is Wind.
Female Skydancer
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Personal Style

Apparel

Daisy Flower Crown
Thresher Flatfins
Teardrop Jade Leg Band
Teardrop Citrine Choker
Koi's Wing Fans
Sky Blue Wing Silks
Silver Seraph Armpiece
Silver Seraph Anklets
Eerie Cyan Taildecor

Skin

Accent: Seafarer

Scene

Measurements

Length
3.35 m
Wingspan
5.67 m
Weight
595.54 kg

Genetics

Primary Gene
Sanddollar
Giraffe
Sanddollar
Giraffe
Secondary Gene
Cyan
Shimmer
Cyan
Shimmer
Tertiary Gene
Grape
Basic
Grape
Basic

Hatchday

Hatchday
Nov 09, 2016
(7 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Wind
Common
Level 1 Skydancer
EXP: 0 / 245
Meditate
Contuse
STR
7
AGI
6
DEF
6
QCK
5
INT
7
VIT
7
MND
7

Lineage

Parents

  • none

Offspring

  • none

Biography

{ah-reea}
No-more-Cancer celebration hatch

Most wind dragons do travel outside of their homeland, and usually for the joy of it. Aria should have been a part of that. Her egg was found on the edge of the cliffs of the Plateau, near the border. A small water sprite by the name of Bubble was the only one nearby when she hatched, and so the sprite became her companion and guardian. To Bubble's horror, however, the hatchling she had named Aria and intended to keep, was laced with such a large amount of Shade it was no surprise her egg was all alone, with nothing to protect it.

Aria herself, however, wouldn't have noticed the shade. Her antennae didn't work quite right and her blood was black, but she was as peppy and energetic as any Wind hatchling, so Bubble, trying to do right by this baby dragon, took her to the road and they travelled together. Bubble sought a cure, and as Aria grew, she learned to fear her condition. Shade was as magical as it was physical, and the other dragons avoided her. No amount of small crafts or hand drawn faces would get them to come near her.

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So when they stayed for the night at a small chapel, deep within Light territory, the priestess there said she knew of a spell that, if cast correctly every day for long enough, might heal the shade that had kept Aria from making friends all her life. So Bubble and Aria learned to cast it, every day in the golden hour of sunset, again, and again, every day for years. They did eventually return to the place of Aria's birth, and it was here that the spell finally cured her. Now free from the sickness and able to join the other dragons without the fear of contagion, the two have returned to travelling.

Currently, they've stopped at a place known as Breezebreak Resort, a place nestled between the fire and wind territories meet, divided by a great channel of the Sea of Thousand Curents. Aria keeps an eye out for any dragons suffering with shade - the spell worked for her, with enough faith. Perhaps they too can be free of their afflictions: but for now, Aria thinks she might just become a travelling healer.

Written by Luteia.
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By GreenZaku
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Exalting Aria to the service of the Tidelord will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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