Viktoria

(#25453166)
Confused death machine
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Familiar

Ragepuff
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Energy: 47/50
This dragon’s natural inborn element is Arcane.
Male Aberration
This dragon has recently returned from a Hibernal Den. It cannot hibernate again until May 19, 2024 16:56 (13 days).
This dragon is an ancient breed.
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Personal Style

Ancient dragons cannot wear apparel.

Skin

Accent: Luxurious Sweater

Scene

Scene: Mire

Measurements

Length
7.05 m
Wingspan
7.74 m
Weight
587.8 kg

Genetics

Primary Gene
Royal
Diamond (Aberration)
Royal
Diamond (Aberration)
Secondary Gene
Royal
Spade (Aberration)
Royal
Spade (Aberration)
Tertiary Gene
Royal
Polkadot (Aberration)
Royal
Polkadot (Aberration)

Hatchday

Hatchday
Jul 16, 2016
(7 years)

Breed

Breed
Adult
Aberration

Eye Type

Special Eye Type
Arcane
Pastel
Level 25 Aberration
Max Level
Scratch
Eliminate
Sap
Rally
Haste
Berserker
Berserker
Berserker
Ambush
Ambush
STR
120
AGI
8
DEF
5
QCK
68
INT
5
VIT
17
MND
5

Biography


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03/03/2021 - restatted to 119st build x

2.4.1.4 How to do this

So now you have a level 25 Arcane dragon with the right stats and right stones. How do you survive this?

The answer is in several parts.
Choose your starting pack wisely.
It is incredibly important that you pick an easy pack to build breath against. Refresh until you get a 2-pack of any sort or a 3-pack of mages. As you get more used to the build, you can try taking on tougher 3-packs and find your own preferred starting packs.

Use Haste to get a little bit of extra breath.
For your starting fight, if there are no Venomous Toridae, Psywurms, or Scythe or Salve Kamaitachi, use Haste on your very first turn. This will give you one extra turn right away - the same as if you hadn't used Haste. However, you now have 5 extra breath, and an extra turn in your third round - allowing you to Eliminate the second monster before it gets to go a third time. You can use this Haste trick any time you're low on breath or want a little bit more breath to use Sap.

If you had a bad first fight (misses, unlucky crits against you), reload
Your first fight is the most critical, and you'll waste a lot of time trying to recover from it. Just refresh.

If you have a 2-pack, use Scratch + Eliminate on each monster
This allows you to build your breath up, and means you don't have to sit through Rally's long animation.

If you have a 2-pack, low health, and at least 50 breath (or any missing health and 85 breath), use Sap instead of Scratch
Use Sap any time you have either low health and at least 50 breath or you have 85 breath. This will heal you up about 100 points - and still does the same amount of damage as Scratch.

If you're going to use Sap on a 2-pack, Rally first
If you Rally, you can one-shot Eliminate one of the monsters (assuming it's not a Brilliant Psywurm) and then Sap + Eliminate the other, in the same amount of turns it would take to Scratch + Eliminate them both. But with this, you get a Rallied Sap off instead - giving you an extra 30 health (approximately, depending on the monster you use Sap on).

If you have a 3-pack or a 4-pack, Rally your dragon and then Eliminate them all - except Brilliant Psywurms and Mossy Cerdae
For most 3-packs, this will let you take damage at most from two monsters in the very first round. You should have two attacks to start - one to Rally and one to Eliminate, then the monsters go, then you should get two rounds again. Remember that Brilliant Psywurms and Mossy Cerdae take a Scratch + Eliminate instead! If you're Rallied and have to Scratch a Brilliant Psywurm or Mossy Cerdae, consider using Sap instead - you'll gain more health!

Pay attention to the turn order
For some of the packs, one or two of the monsters will go faster than the others. Kill these first, if you can. The only exception to this is the Psywurm - Brilliant Psywurm - Psywurm pack. Psywurms do half damage to Arcane dragons, so kill one Psywurm on the first turn, then kill the Brilliant Psywurm before going after the second Psywurm.

If you're low on health, refresh!
Just what it sounds like - refresh (or go back to the menu) as often as you need to. Yes, it sucks to have to build breath up again - but it sucks more to have to spend food to feed your dragons!

If you go back to the menu while leveling, give your exalt fodder more Vit
Obviously only do this if you're only leveling to exalt, not to keep. But if you're going to just exalt them anyway, and are already at the menu, try putting all their available points into Vit, so they can absorb a few more blows. This step isn't required, it's just a nice thing to do if you have the time. (Actually, I got a few people complaining about this step - they say it just adds time that you could be spending fighting, for very little gain. I say test it for yourself and see which you prefer!)

At about level 10, the difference between the Mire and the Kelp Beds is pretty small. However, it increases again (in favor of the Mire) shortly after that, saving almost an hour by the time you hit level 25. So it's worthwhile to stay in the Mire unless you only have one dragon to level or unless you really want some of the Kelp Bed drops.

That's it! All my advice. You'll probably wipe a few times at first - I did, several times - but eventually, you know just how far you can push without having to reload, and only unlucky crits or misses will actually make you wipe.

[ source ]
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Exalting Viktoria to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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