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Personal Style
![](/static/layout/profile/emblem-ancient.png)
Ancient dragons cannot wear apparel.
Skin
Scene
![Scene: Golem Workshop](/static/cms/trinket/37028.png)
Measurements
Length
16.76 m
Wingspan
16.2 m
Weight
3500.04 kg
Genetics
Mist
Mochlus (Auraboa)
Mochlus (Auraboa)
Auburn
Saddle (Auraboa)
Saddle (Auraboa)
Mantis
Opal (Auraboa)
Opal (Auraboa)
Hatchday
Breed
Eye Type
Level 17 Auraboa
EXP: 31749 / 81619
![Scratch](/static/cms/battle_items/495.png)
![Shred](/static/cms/battle_items/497.png)
![Freezing Slash](/static/cms/battle_items/513.png)
![Glass Hybrid Fragment](/static/cms/battle_items/1275.png)
![Frozen Might Fragment](/static/cms/battle_items/697.png)
![Glass Hybrid Fragment](/static/cms/battle_items/1275.png)
STR
77
AGI
6
DEF
6
QCK
34
INT
11
VIT
26
MND
7
Lineage
Parents
- none
Offspring
- none
Biography
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The Changeling
Well, that's interesting. Illichaak watches the reports of the Fathoms curiously, but has said nothing openly. |
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Illichaak is driven to fix things. On any given day, he can usually be found lounging over some portion of Cindercone Clanhome's architecture, working mouth, wing, and hand at cleaning, restoring, or repairing some bit or other of the clan's defenses and dwellings. He is constantly at odds with Yskerryth, who believes that these repairs seek to lower or diminish his art. Laid-back and affable, Illichaak generally goes with the flow, whether the clan is in Fire, Lightning, or even the Plague/Shadow border. His plans are few, and he is delighted to assist others in their goals, or putter about with generally useful tasks, relic of the time when he was comissioned to defend the Behemoth with killing frosts. When not repairing things, he is a ready hand or four at any task that requires strength and diligence over precision, and takes a regular turn on the border patrol. There are some who say Illichaak is only half what he might be, an auraboa cut off from the Loop almost entirely—contacting them only at the height of Nature's power and then only in dreams and odd moments—but since his return to his natural form, there is some part of him that seems determined to be more than what he was designed to be. Craft Illichaak's crafts are practical. He twists rope and weaves baskets and twines the branches of Beebalm's garden into serviceable shapes. Since the return to his natural shape, he has been branching out into decorative knotwork, though he has yet to find an art he's strictly good at. Physical description Illichaak is a medium-sized auraboa, with an appearance suggesting sap has burst forth from within him and frozen. He is still growing accustomed to flight, but is adept on the ground and even better at climbing. An able swimmer and diver, he is driven to the surface only by the need to breathe. A few traces remain of the tundra-shape he spent the better part of seven cycles in, mostly lingering in scent. Combat Illichaak is decent at fighting, though he lacks the thirst for it that many in the clan have. He is relatively slow, but powerful and enduring. Currently, he has no set team. |
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Origin Illichaak's egg was found frozen to the icy power core of a Frost Delver, where he was set to gather power and attune to Ice so as to better help the Behemoth. |
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Kin Illichaak's kin are unknown, though his has informally adopted the other tundras in the clan. Hyskerekk has posited that he may have wildclaws in his immediate family, though she hasn't given any good reason why. |
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Familiar
The crocodilian is the size of a guardian and extremely stubborn, but affectionate with Illichaak.First dragon with his colors on the site and the only one active. Third dragon ever with his primary and secondary.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
Feed this dragon Meat.
Feed this dragon Seafood.
This dragon doesn't eat Plants.
Exalting Illichaak to the service of the Flamecaller will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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- Names must be no longer than 16 characters.
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