LesPaul

(#23455346)
Level 25 Guardian
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Familiar

Crumbling Goblin
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Energy: 0/50
This dragon’s natural inborn element is Arcane.
Male Guardian
This dragon is on a Coliseum team.
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Personal Style

Apparel

Scavenger's Tatters
Tarnished Steel Tail Cuffs
Tarnished Steel Belt
Tarnished Steel Pauldrons
Tarnished Steel Gorget
Inkwell Feathered Wings
Brown Birdskull Headdress

Skin

Skin: Forge Walker

Scene

Measurements

Length
12.46 m
Wingspan
18.98 m
Weight
12958.2 kg

Genetics

Primary Gene
Coral
Crystal
Coral
Crystal
Secondary Gene
Coral
Facet
Coral
Facet
Tertiary Gene
Blood
Smoke
Blood
Smoke

Hatchday

Hatchday
May 07, 2016
(8 years)

Breed

Breed
Adult
Guardian

Eye Type

Eye Type
Arcane
Common
Level 25 Guardian
Max Level
Scratch
Haste
Eliminate
Rally
Sap
Berserker
Berserker
Berserker
Ambush
Ambush
STR
120
AGI
9
DEF
5
QCK
62
INT
5
VIT
30
MND
5

Lineage

Parents

Offspring

  • none

Biography

Rubbing alcohol, dove liquid soap and water 1:1:2 to clean everything and kill them[mites] off.

Gernader Jake's primary is The Palindrome [400]
[Kinetic Damage, SureShot IS, Icarus, Rifled Barrel, Hidden Hand].

Gernader Jake's secondary is Matador 64 [400]
[Solar Damage, Aggressive Ballistics, Cascade, Rifled Barrel, Rangefinder].



Ignore this dragons bio lmao



dragon?age=1&body=152&bodygene=5&breed=7&element=10&gender=1&tert=32&tertgene=8&winggene=1&wings=149&auth=9be757a1c833665f6798a09d4868dc8bd2886219&dummyext=prev.png

BIRBS I WANT TO COLLECT

Zephyr Sparrow
Note: Hunt in Lightning, Nature, Wind // Coliseum drop - Bamboo Falls
Wood Duck
Note: Hunt in Arcane, Fire, Nature, Plague

tumblr_static_dr7yblges7k8os04sw4kgwcso.png



SvmCVMv.png
JJupiqe.png This is for a single dragon, training up two unleveled dragons in the Mire only! It has just enough STR to defeat any non-boss enemy in the Mire in 4 Scratches, or a Scratch+Eliminate, or a Rallied Eliminate, with plenty of QCK to get as many turns as possible. The stones are Rally, Eliminate, Sap, and Haste. How this build works is given in-depth later in the guide!

(117 STR, 8 AGI, 25 VIT, 70 QCK, 5 INT, 5 DEF, 5 MND, Scratch, Rally, Eliminate, Berserker x3, Ambush x2, optional Haste and Sap)

The ultimate method is the 117 STR double-fodder Mire build. You only need one level 25 dragon for this, which is at least a boon. It's a little complicated, but works out to be the fastest. If you have an Arcane dragon, it's even easier, as they can take hits better than other elements in the Mire.


With 117 STR, your dragon can defeat any enemy, minus the Wartoads, in 4 Scratches. It takes 6 Scratches to have enough breath to use Eliminate, so in the first spawn you will be capable of using Eliminate. Just make sure that your first spawn is not comprised of a Wartoad, or of 3 physical attackers (Toridae, Shellions, Scythe and Sickle Kamaitachi). You should be able to get to speed without being defeated.

Once your breath is up, for the next batches of enemies, have your trainer use Rally on itself on the first turn, then Eliminate the enemies. Only Mossy Cerdae and Brilliant Psywurms require a Scratch+Eliminate combo; therefore, if a spawn is entirely these, you don't need to use Rally.

You'll want to target Scythe Kamaitachi and Venomous Toridae first, followed by Salve Kamaitachi and Wetland Unicorns due to their Contuse. After that, just go by physical attackers followed by magical attackers. If your dragon is not Arcane-element, you'll want to be aware of your elemental weaknesses, and target those specific magic users before others.

Keep in mind that you will not be gaining an XP chain bonus, so there's no harm in refreshing the coliseum to get a better spawn, or to restart, especially since it only takes one spawn of enemies to regain your breath. Wartoads are a big reason to restart, in fact. Unless you are leveling up dragons far higher than mere exalt fodder, so they can take more hits from the Wartoad, you'll not be able to handle them. If a fodder has, and lives long enough to use, Contuse, then use it as much as you can. This is where having Haste and Sap on your trainer can come in handy. Sap restores a small amount of HP on use, using up your practically infinite stores of breath, and Haste makes you quicker for a few turns. A combination of all of these can help you defeat Wartoads with, really, just a single dragon.


As a final note, if you are training up dragons in the Mire, but at least one is going to be a keeper (or will be sold), put an Ambush on and put that dragon in the first, left-most slot on your team. Then that dragon will eat the first-turn bug, and let your trainer get even more turns in.
Copied for a personal reminder from here : http://www1.flightrising.com/forums/gde/1040710

~~~~

Rules of nuzlocke:
1. Dragons cannot be bought, only hatched.
2. Eggs can only be scavenged, bred, or found in the coliseum.
3. I won't be using scatter scrolls.
4. A dragon cannot be given a primary gene until level 10, secondary until level 15, and tertiary gene until level 20.
5. Not using breed changes, either.
6. Food cannot be gained through gathering, only the coliseum.
7. Exalt for coliseum death.
8. Nest Hatching: For every hatchling, flip a coin. If tails, the hatchling has died, exalt.
9. Coliseum cannot be reloaded to avoid death, you have to use the flee option and take the hit to energy.
10. If someone wants to give me a dragon, I will flip a coin. If heads, I will take it. If tails, I will give it back, or, if the person doesn't want it, I will exalt it.
11. For each day a hatchling is a hatchling, I will roll a die. If the number is the same number as the day of the hatchling's life, the hatchling will die.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
lol maybe one day i can do a nuzlocke
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



SHUT UP I'M SO ASSIGNING THESE TO EACH OF MY LEVEL 25'S


"BUT YOU. THERE IS SOMETHING ABOUT YOU...

YOU WILL RETURN TO YOUR CLAN. YOU WILL SELECT NO MORE THAN FIVE FROM YOUR LAIR.

IF YOU WISH TO SURVIVE, YOU WILL NEED ONE WHO CAN HIDE IN THE SHADOWS OR SCOUT AHEAD.

ONE WHO CAN WITHSTAND DAMAGE.

TWO WHO CAN QUICKLY BRING DOWN YOUR ENEMIES."


She pauses.


"YOU WILL BRING ONE WHO YOU WILL HONOR ABOVE ALL. ONE WHO CAN HEAL YOU. DO NOT ANGER THIS DRAGON AND MAKE SURE THEY ARE WELL SUPPLIED."
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Exalting LesPaul to the service of the Flamecaller will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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