Damor

(#22457226)
Level 1 Nocturne
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Familiar

Boran Alpha
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Energy: 0/50
This dragon’s natural inborn element is Nature.
Male Nocturne
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Personal Style

Apparel

Twilight Colony
Blue Wooly Tail
Blue Wooly Coat
Blue Wooly Antennae

Skin

Scene

Measurements

Length
3.74 m
Wingspan
6.73 m
Weight
665.01 kg

Genetics

Primary Gene
Stone
Cherub
Stone
Cherub
Secondary Gene
Sand
Butterfly
Sand
Butterfly
Tertiary Gene
Blue
Gembond
Blue
Gembond

Hatchday

Hatchday
Mar 31, 2016
(8 years)

Breed

Breed
Adult
Nocturne

Eye Type

Eye Type
Nature
Common
Level 1 Nocturne
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7

Biography



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Toxicity Type: hallucinogenic

Mushrooms are a fungus that thrive on decay and give a once living object new life. Mushrooms spread their lives in the form of spores, gathering on whatever may suit them. Sometimes it's earth, sometimes another decaying thing, other times a dragon. Some dragons make the perfect habitat for mushrooms to grow.
They'll have skin tough as bedrock but softer than the most fertile soil-a gift from the Gladekeeper she gives out very often. Eventually spores collected on some nearby hatchlings and created the first generation of dragons that later became known as Mushroom Keepers, or another popular name, Mushroom Faeries. The mushrooms grew into the dragons' skin and depending on the composition of the soil-like skin determines the colour of the mushrooms.
Mushroom Keepers have hardened nails and paws for digging into any surface. A keen sense of smell to detect mushrooms by scent. Lastly they can see in different spectrum of light as some mushrooms glow in Ultra-Violet light, sometimes Infrared, the list goes on. Finding mushroom colonies of any size must be easy since these Keepers are the only ones who propagate the mushrooms. More mushroom colonies means that whatever they are breaking down happens faster to return nutrients into the soil. More nutrient rich soil means more plants, more pollinators, more life.
Most Mushroom Keepers tend to be patience and nursing, tending to others' needs and getting lost in their own thoughts. They often have their own gardens and are employed to help others with their own. Most of the time though, Keepers work across Sornieth propagating, pollinating and spreading new plant life along the way. In a way, mushrooms are the only thing the Plaquebringer and Gladeskeeper can agree on. Anything mushrooms grow on tend to break down and decay while also bringing life.


Mushroom Index
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Black-highly toxic
Red-mildly toxic
Pink-lover attractant
Orange-spicy
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Yellow, white-edible
Green-medicinal
Blue, violet-hallucinogenic
Brown-edible, bitter


Individual personalities
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Exalting Damor to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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