Seidhr

(#22268229)
Level 16 Wildclaw
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Familiar

Ruched Sojourner
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Energy: 0/50
This dragon’s natural inborn element is Arcane.
Male Wildclaw
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Personal Style

Apparel

Mystic Bark Mask
Summer Swelter
Teardrop Citrine Bracelet
Green Birdskull Necklace
Celebration Sage Shawl
Red Mantle
Supercharged Alchemist Tools
Furious Kilt
Celebration Sage Sleeves
Celebration Sage Lantern
Furious Leather Arm Guards

Skin

Accent: Sableye

Scene

Scene: Rocky Refuge

Measurements

Length
5.09 m
Wingspan
5.77 m
Weight
650.45 kg

Genetics

Primary Gene
Sunshine
Poison
Sunshine
Poison
Secondary Gene
Aqua
Current
Aqua
Current
Tertiary Gene
Blood
Glimmer
Blood
Glimmer

Hatchday

Hatchday
Mar 24, 2016
(8 years)

Breed

Breed
Adult
Wildclaw

Eye Type

Eye Type
Arcane
Common
Level 16 Wildclaw
EXP: 17103 / 71966
Prismatic Meditate
Mana Bolt
Aid
Rally
Ambush
Ambush
STR
7
AGI
35
DEF
15
QCK
35
INT
45
VIT
20
MND
15

Lineage

Parents

Offspring

  • none

Biography



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Seidhr
Culture is the widening of the mind and of the spirit.
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Thy soul shall find itself alone
'Mid dark thoughts of the grey tomb-stone --
Not one, of all the crowd, to pry
Into thine hour of secrecy:
Be silent in that solitude
Which is not loneliness -- for then
The spirits of the dead who stood
In life before thee are again
In death around thee -- and their will
Shall then overshadow thee: be still.

For the night -- tho' clear -- shall frown --
And the stars shall look not down,
From their high thrones in the Heaven,
With light like Hope to mortals given --
But their red orbs, without beam,
To thy weariness shall seem
As a burning and a fever
Which would cling to thee for ever :

Now are thoughts thou shalt not banish --
Now are visions ne'er to vanish --
From thy spirit shall they pass
No more -- like dew-drop from the grass:

The breeze -- the breath of God -- is still --
And the mist upon the hill
Shadowy -- shadowy -- yet unbroken,
Is a symbol and a token --
How it hangs upon the trees,
A mystery of mysteries! --



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His skin felt the stingy, cold slab of stone beneath him, glossy pelt draped on the sacrificial throne, chest inflating and deflating as mouthfuls of dry air entered his lungs. He didn’t want to open his eyes, recall the amassing crowd he once called family present to witness his ultimate demise. To think that his very own mother and father had permitted the tribe to offer his life in exchange for long-lasting protection from incorporeal spirits. He tried to swallow down that boulder choking his throat while his limbs trembled in anticipating fashion. Any moment now, he would feel pain, he would be overcome with agony and desperate pleas. He just wanted it all to be over with, for the Deities’ sake…

And a heartbeat later, a cry of war split the silence of the night, followed by a frenzy of claws scraping the ground and slashing flesh. Seidhr was invaded by a nauseatingly sharp hurt, feeling himself fade away. However, his eyes soon blinked open, though not the ones of his own. He glanced below him; there was not the body of a Tundra, but one of a Wildclaw’s. His head snapped back up, shock sparking his adrenaline and nerves. A rivaling tribe had interrupted the ritual, having schemed an attack that very fortunate moment. The broken process had his spirit navigate to a new vessel that had recently fallen rather than accompany those above and lost. He staggered back up, and sprinted away for his life in the middle of this disturbed peace.

Seidhr walked forward through the years, never looking back to what had happened that evening. In spite of such a traumatic experience, his body and soul matured, though his trust has been locked away in the deep corners of his beating heart. That is the reason why he plants a notable distance between him and the outside world; getting fond of anyone is a warning for him to get as far as possible. He believed it best to acquire a sense of extravagant impudence and devious manners - don’t take him wrong, he means no harm lest be it to allow him to survive. To other dragons, he could appear indifferent, perhaps even uninterested and lax, due to not being bothered to take his time to learn about every social or behavioural interactions.
Though do take him wrong as soon as the blue-winged Wildclaw sprouts his shrewd Machiavellian tactics, quick to cover it under a layer of ingenuous interest so as to avoid trouble. What else is there not to doubt, considering how he hides away any sort of fact regarding his past from prying maws? There is none to blame after the incident that plagued his existence.

Now an adult, he has taken his duty as a nomadic Shaman, including a dedicated lifestyle, loyal rituals and prayers, holding a deep-rooted connection with wandering spirits and the paranormal world. For some reason he seems keen on keeping close to entities stuck on the mortal realm, so that he may concede them a path to eternal rest in exchange for aid and temporary powers in his journey. A contract of sorts, if you may. It’s common to acknowledge he is always within presence of some sort of spiritual being, never free from his work, yet he never lets his guard down and is cautious of those he arranges deals with. That doesn’t impede Seidhr on having his free-spirited snout stuck in any questionable job no matter the potential consequences… Wild rascal always finds a way to save his hide. His services have never gone through without him receiving some sort of compensation for them, be it wisdom, materials, powers, relics or food. Charity work is not his work.

The Whispering Eyes Clan found one use for this mysterious, slippery individual among their own. Long-decayed souls are brought at Seidhr’s command in order to commune with them and retrieve the relics they are partially bound to, and as such pass them forth to Antares. A shelter, charms and food are offered to him, but the real reason behind his stay lies in the Clan Leader. He can very well sense a sort of ‘glow’ in them, which irks his curiosity even more as the days wane by. Now at least he can justify his need to attempt getting nearer to Antares, all the while accomplishing his duty as the Shaman.














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Credits;


Bio edit/reword/fix up;
Leucine


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For Sale: Never
Will Breed Upon Request: No
Set Mate: No
Lore Mate Matches Breeding Pair: No
Pinglist: -

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A R T


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By Godbird

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by Sotku

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By Cryptic

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by lumea

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WTB ACCENT LAYERING

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Exalting Seidhr to the service of the Arcanist will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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