Zeskelrack

(#22147435)
Agender Skydancer (they/them)
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Familiar

Ashspine Widow
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Energy: 50/50
This dragon’s natural inborn element is Nature.
Male Skydancer
This dragon is hibernating.
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Personal Style

Apparel

Bookworm Plushie
Riot Hazebeacon
Haunted Flame Candles
Summer Swelter
Bloody Head Bandage
Pale Roundhorn
Simple Copper Necklace
Cleaver
Haunting Amber Nightshroud
Bloody Neck Bandage
Bloody Chest Bandage

Skin

Scene

Measurements

Length
4.06 m
Wingspan
3.77 m
Weight
818.38 kg

Genetics

Primary Gene
Beige
Speckle
Beige
Speckle
Secondary Gene
Brown
Peregrine
Brown
Peregrine
Tertiary Gene
Soil
Underbelly
Soil
Underbelly

Hatchday

Hatchday
Mar 20, 2016
(8 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Nature
Common
Level 1 Skydancer
EXP: 0 / 245
Meditate
Contuse
STR
4
AGI
5
DEF
4
QCK
9
INT
9
VIT
4
MND
9

Lineage

Parents

Offspring


Biography

Bloodstone Bonebound Chest Grouse Basilisk Field Notes Stuffed Alstroemeria Fox Stuffed Mith Bone Fragments Small Legbones Small Ribcage

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everyone knows of zeskelrack, but only a few are really close to them. they're most often seen drifting around during the evening and at night. they tend to enjoy studying critters, taking many nights to observe habits and general activity of any that they may come across and makes sure to record it. hatchlings make up rumors and scary stories about them, due to their nightly lurking habits, but tend to grow out of this, and those who feel particularly guilty will apologize. zeske doesn't mind this at all, however, hatchlings will be hatchlings, they've been one after all.

enjoys anonymity. introverted. they are selectively mute, but they've able to find comfort in their clan enough to speak to a majority of the members should they want or need to. new members will often shock them if they're sudden, and they have a habit of keeping a careful eye on them from afar in an attempt to judge their personality.

grown to admire and respect jirir and gigra. they enjoy hearing about their battles and tales. (they were gifted the cleaver by the two.)

comfortable with tardona. they were wary of her for the longest time due to how she made a point to seek them out often in the night, without any real reason it seemed. eventually, her presence was familiar enough, and they let her close.

settles right at home where their father and siblings reside, for the most part. sleeps during the day, when there's no one really home. (they love them to death, but they're loud.)

their presence is strongest at that home, where thousands upon thousands of intricate notes and drawings of the environment, bones, and plush animals litter their space in the lair. a growing second being tardona's own lair space, and where their things have begun to find a home.

cuddle mate to tardona.
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Exalting Zeskelrack to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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