Vernum

(#22130863)
Level 1 Guardian
Click or tap to view this dragon in Scenic Mode, which will remove interface elements. For dragons with a Scene assigned, the background artwork will display at full opacity.

Familiar

Flower Nymph
Click or tap to share this dragon.
Click or tap to view this dragon in Predict Morphology.
Energy: 0/50
This dragon’s natural inborn element is Nature.
Male Guardian
Expand the dragon details section.
Collapse the dragon details section.

Personal Style

Apparel

Dew Laden White Rose
Druidic Armband
Spring's Breath
Mainecoon
Witch's Herb Pouch

Skin

Scene

Measurements

Length
20.07 m
Wingspan
17.32 m
Weight
8955.04 kg

Genetics

Primary Gene
Seafoam
Poison
Seafoam
Poison
Secondary Gene
Charcoal
Toxin
Charcoal
Toxin
Tertiary Gene
Orange
Glimmer
Orange
Glimmer

Hatchday

Hatchday
Mar 20, 2016
(8 years)

Breed

Breed
Adult
Guardian

Eye Type

Eye Type
Nature
Common
Level 1 Guardian
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
6
DEF
8
QCK
5
INT
5
VIT
8
MND
6

Lineage

Parents

  • none

Offspring

  • none

Biography

The Nature flight was beginning to celebrate spring -- the first crocuses and snowdrops were beginning to bloom after a long winter. Nests had been prepared; clutches were laid in preparation of the warm days to come.

But the Icewarden and his flight had other plans. One night, the frost crept across all of Sornieth as its inhabitants were settling down to sleep. Panicked, Nature and their allies joined forces to combat the encroaching Ice. Many dragons were sacrificed; many more were injured in the battle. All who could fight were called on to do so, leaving the Viridian Labyrinth nearly abandoned.

...except for a tundra named Dandelion. In the panic, nests had been abandoned and were quickly becoming too cold for the eggs to remain viable. So many clutches had already been laid! Hundreds of children would be lost! What was a dragon to do? Dandelion gathered as many eggs as he could find, keeping them warm under his fluffy fur coat and tunic. He cooed and talked to them softly, hoping to keep them safe until the others could return.


126045_350.png


Outside, the battle raged, and ultimately the Icewarden was forced to retreat. Inside, the tundra and his eggchildren slept and stayed warm.

The next morning, Dandelion awoke to find the flowers still in bloom, the rivers still flowing, and the feel of warm sunlight. And beneath him... scratching? Tapping? Movement??

Alarmed, he looked down to see the eggs he'd been guarding full of cracks. Hatching day! Each hatchling was greeted by a big green tundra and dozens of other hatchlings, cuddling or tumbling across him. After the last of them had hatched, the Nature warriors at last began to return.

But where had all the eggs gone?? And when Dandelion and the hatchlings were finally found... whose baby was whose? By then, they all seemed to be "Dandelion's children" and after such a heroic effort, nobody could really say otherwise. It was deemed that these young ones were the Glademother's, having been born on such an eventful and victorious night.

The hatchlings were adopted by those who could care for them and those who had sacrificed much during the battle. These families were blessed by Glademother's spring babies, and the flight was eternally thankful for the tundra who stayed behind.

vernum: spring
If you feel that this content violates our Rules & Policies, or Terms of Use, you can send a report to our Flight Rising support team using this window.

Please keep in mind that for player privacy reasons, we will not personally respond to you for this report, but it will be sent to us for review.

Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.

Feed this dragon Insects.
Feed this dragon Meat.
Feed this dragon Seafood.
Feed this dragon Plants.
You can share this dragon on the forums by either copying the browser URL manually, or using bbcode!
URL:
Widget:
Copy this Widget to the clipboard.

Exalting Vernum to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

Do you wish to continue?

  • Names must be longer than 2 characters.
  • Names must be no longer than 16 characters.
  • Names can only contain letters.
  • Names must be no longer than 16 characters.
  • Names can only contain letters.