Cream
(#21881221)
Level 1 Nocturne
Click or tap to view this dragon in Predict Morphology.
Energy: 50/50
Expand the dragon details section.
Collapse the dragon details section.
Personal Style
Apparel
Skin
Scene
Measurements
Length
3.94 m
Wingspan
4.48 m
Weight
639.5 kg
Genetics
Ivory
Poison
Poison
Rose
Toxin
Toxin
Stonewash
Glimmer
Glimmer
Hatchday
Breed
Eye Type
Level 1 Nocturne
EXP: 0 / 245
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7
Lineage
Parents
Offspring
- West
- East
- Surewing
- Tau
- Dyfri
- Unnamed
- Unnamed
- Unnamed
- Unnamed
- Unnamed
- Sherbet
- Unnamed
- Taffy
- Merak
- Europa
- Falion
- Maiele
- Nivenor
- Rainbowkitten
- Rainbowkitten
- Eve
- Rainbowkitten
- Rainbowkitten
- Rainbowkitten
- Rainbowkitten
- Rainbowkitten
- BULLSEYE
- BULLSEYE
- BULLSEYE
- Sacha
- Bramble
- Slaun
- Remington
- Starlite
- Detritus
- Detritus
- Valiant
Biography
You have been trudging for the forest for hours on your quest, and your bones are tired. You catch yourself blinking more and more slowly. If you are to sleep, you must do it in a safe place... Scanning the environment around you, the thick foliage obscures much, but you finally catch sight of a small opening in a rock face nearby.
Sniffing the air at the entrance reveals no sign of any cave inhabitants. Carefully, you squeeze your body inside, and make your way down the tunnel. To your surprise, the cave is bigger than you expected– you end up in a room faintly illuminated by glowing crystals on the walls, pulsing with an odd energy that you can't seem to place your finger on. In front of you, you see...
Door 1: This door is tall, ancient, and wooden. Black paint peels and flakes off before your eyes, revealing sickly red, decaying wood beneath. From where the paint meets the wood seeps something sticky and black. You can feel an ominous energy as you watch the flakes fall to the ground, but you feel oddly compelled...
Door 2: It takes you a moment to notice this door. It's simple, a dark wrought-iron gate hidden beneath brambles. Between the iron bars, a faint blueish glow dances, but the foliage behind the gate obscures any view of what it could be. Looking at the door starts to make your mind feel hazy after a few moments, as you imagine the possibilities hiding beyond....
Door 3: At first, you think this door to be part of the cave wall, but the noises coming from beyond tell you otherwise. Then you are able to notice the faint seams between the craggy rocks, and a path through the dirty floor showing the door's tracks. Minerals sparkle in the door's surface. The cacophony from beyond sounds like metal pummeling metal.
Sniffing the air at the entrance reveals no sign of any cave inhabitants. Carefully, you squeeze your body inside, and make your way down the tunnel. To your surprise, the cave is bigger than you expected– you end up in a room faintly illuminated by glowing crystals on the walls, pulsing with an odd energy that you can't seem to place your finger on. In front of you, you see...
Door 1: This door is tall, ancient, and wooden. Black paint peels and flakes off before your eyes, revealing sickly red, decaying wood beneath. From where the paint meets the wood seeps something sticky and black. You can feel an ominous energy as you watch the flakes fall to the ground, but you feel oddly compelled...
Door 2: It takes you a moment to notice this door. It's simple, a dark wrought-iron gate hidden beneath brambles. Between the iron bars, a faint blueish glow dances, but the foliage behind the gate obscures any view of what it could be. Looking at the door starts to make your mind feel hazy after a few moments, as you imagine the possibilities hiding beyond....
Door 3: At first, you think this door to be part of the cave wall, but the noises coming from beyond tell you otherwise. Then you are able to notice the faint seams between the craggy rocks, and a path through the dirty floor showing the door's tracks. Minerals sparkle in the door's surface. The cacophony from beyond sounds like metal pummeling metal.
Door 1
The door shudders as you touch its handle, and the paint begins to peel more violently, showering you in flakes. From behind the paint, something else peels off and falls to the ground before you...
And finally, the door begins to creak open, leaving a trail of black sludge. From behind, you see glowing red eyes... too many eyes.
"You have freed me, child. I am forever indebted to you, name me what you will and I will serve you and your clan as long as I live."
(Congrats, you win! You get to host the next game!)
Door 2
You push the brambles out of the way, careful to avoid the thorns. When you reach for the gate's handle, it unlatches itself and swings open. How odd, you think, for a gate abandoned in a cave to have such silent hinges... the thought is far behind you now, however, as you turn your attention to the blue light dancing beyond. You reach inside and work an opening into the foliage, and you are met with a pair of glowing blue eyes!
"Follow me, I'll lead you to places you never dreamed of", a voice in your head seems to beckon. Whether you listen or not, it would be easy enough to catch this creature and take it home with you...
Door 3
This door has no handle, but your claws are able to find purchase in a divot in the rock. You have to pull hard to get it open, but finally there's a *click* and it does the rest of the work for you. The most horrible grinding noise echoes throughout the room, until finally the door screeches to a halt. Three well-built dragons stop what they're doing to look at you– it appears they've been tunneling into this rock, mining for ore. Looks of confusion briefly pass over their faces, until the biggest one shrugs and tosses you a drill.
"What are you waiting for? Get to work, rookie."
x2
It's up to you now whether you accept his request or just grab what you can and get the hell out of dodge. These guys are big, there's no way they'd be faster than you...
Thanks everyone for playing! CRs are being sent out now ^w^
Door 1:
This door is made up of intricate white and pale pink filigree. It reminds you of a dollhouse, quite feminine and comforting.
Door 2: This door looks like it belongs on some kind of containment facility. It's heavy and white, with a small glass window crossed with wire mesh. Upon peeking through the window, all you can see is some scattered equipment and glass beakers.
Door 3: This door looks like it belongs on a mansion. It's massive and carved with depictions of rather high-class dragons merrymaking in a ballroom. It's painted with a dark blue color that seems to shimmer before your eyes.
dragon
The door shudders as you touch its handle, and the paint begins to peel more violently, showering you in flakes. From behind the paint, something else peels off and falls to the ground before you...
And finally, the door begins to creak open, leaving a trail of black sludge. From behind, you see glowing red eyes... too many eyes.
"You have freed me, child. I am forever indebted to you, name me what you will and I will serve you and your clan as long as I live."
(Congrats, you win! You get to host the next game!)
Door 2
You push the brambles out of the way, careful to avoid the thorns. When you reach for the gate's handle, it unlatches itself and swings open. How odd, you think, for a gate abandoned in a cave to have such silent hinges... the thought is far behind you now, however, as you turn your attention to the blue light dancing beyond. You reach inside and work an opening into the foliage, and you are met with a pair of glowing blue eyes!
"Follow me, I'll lead you to places you never dreamed of", a voice in your head seems to beckon. Whether you listen or not, it would be easy enough to catch this creature and take it home with you...
Door 3
This door has no handle, but your claws are able to find purchase in a divot in the rock. You have to pull hard to get it open, but finally there's a *click* and it does the rest of the work for you. The most horrible grinding noise echoes throughout the room, until finally the door screeches to a halt. Three well-built dragons stop what they're doing to look at you– it appears they've been tunneling into this rock, mining for ore. Looks of confusion briefly pass over their faces, until the biggest one shrugs and tosses you a drill.
"What are you waiting for? Get to work, rookie."
x2
It's up to you now whether you accept his request or just grab what you can and get the hell out of dodge. These guys are big, there's no way they'd be faster than you...
Thanks everyone for playing! CRs are being sent out now ^w^
Door 1:
This door is made up of intricate white and pale pink filigree. It reminds you of a dollhouse, quite feminine and comforting.
Door 2: This door looks like it belongs on some kind of containment facility. It's heavy and white, with a small glass window crossed with wire mesh. Upon peeking through the window, all you can see is some scattered equipment and glass beakers.
Door 3: This door looks like it belongs on a mansion. It's massive and carved with depictions of rather high-class dragons merrymaking in a ballroom. It's painted with a dark blue color that seems to shimmer before your eyes.
dragon
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
Exalting Cream to the service of the Shadowbinder will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
Do you wish to continue?
- Names must be longer than 2 characters.
- Names must be no longer than 16 characters.
- Names can only contain letters.
- Names must be no longer than 16 characters.
- Names can only contain letters.