Emil

(#21394468)
Adult Light Skydancer
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Energy: 50/50
This dragon’s natural inborn element is Light.
Male Skydancer
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Personal Style

Apparel

Brown Birdskull Necklace
Brass Steampunk Vest
Simple Gold Bracelets
Leather Aviator Satchel
Leather Leg Wraps
Leather Arm Wraps
Leather Tail Wrap
Canvas Bandana
Brown Birdskull Wingpiece

Skin

Scene

Scene: Autumn

Measurements

Length
5.06 m
Wingspan
5.41 m
Weight
452.84 kg

Genetics

Primary Gene
Sand
Piebald
Sand
Piebald
Secondary Gene
Shadow
Toxin
Shadow
Toxin
Tertiary Gene
Shadow
Thylacine
Shadow
Thylacine

Hatchday

Hatchday
Feb 24, 2016
(8 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Light
Common
Level 1 Skydancer
EXP: 0 / 245
Scratch
Shred
STR
6
AGI
6
DEF
6
QCK
5
INT
8
VIT
8
MND
6

Biography

Emil
Traveler
Quiet/Observant/Oblivious
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"Quote.

251.png575.png5917.png
tumblr_ocyl2nqaan1ue8nnoo1_400.png Born to a clan that lived in the glow of the Lightweaver, Emil stowed away aboard a ship sailing across the Sea of a Thousand Currents at a very young age. His thirst for adventure mixed with his naivety made the perfect concoction of courage that fueled him to run away in the first place. Emil didn't have a specific destination in mind, just a need to get away from the boring life of scholars and aristocratic debates. When the ship landed, Emil stepped out into the domain of the Plaugebringer; The Scarred Wasteland. It may not have been the first place Emil had in mind to start his new life, but it was better than nothing and Emil was determined to make the most of it.

Finishing his adolescent years, Emil learned how to survive via trading and traveling. He became adept at haggling and weilding the only quality weapons he could afford; two razor thin daggers that were crafted from some poor souls carcass found in the Abiding Boneyard. Emil got out of dangerous trades and sticky situations not by using his muscle (he had none- still doesn't.)
but rather by putting his wits and quick thinking to use.

After sometime, Emil found that restlessness begin to stir within him again and so he traveled away from the residence he had made in the Scarred Wasteland and into the Windswept Plateau.There, he bumped into Bilbo who was more than happy to bring him back to the Kingdom of the Guiding Winds so that he could rest and refill his rations. While Emil isn't technically an official resident, the kingdom has become his go-to place to stop and rest before heading out to travel again. Emil will now occasionally accompany Bilbo on his own travels- happy to have a little bit of jovial company as they venture through Sorienth.
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STATS

Light born, Shadow rising

STR: ★ ★ ★ ★ ✰ ✰ ✰ ✰ ✰ ✰
SPD: ★ ★ ★ ★ ★ ★ ✰ ✰ ✰ ✰
DEX: ★ ★ ★ ★ ★ ★ ✰ ✰ ✰ ✰
CHA: ★ ★ ★ ★ ★ ✰ ✰ ✰ ✰ ✰
WIS: ★ ★ ★ ★ ★ ★ ✰ ✰ ✰ ✰
MAG: ★ ★ ★ ✰ ✰ ✰ ✰ ✰ ✰ ✰
LCK: ★ ★ ★ ★ ★ ★ ✰ ✰ ✰ ✰
WIL: ★ ★ ★ ★ ★ ✰ ✰ ✰ ✰ ✰
DEV: ★ ★ ★ ★ ★ ✰ ✰ ✰ ✰ ✰


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Note: 800t = 1g

SWIPP + BALDWIN NESSECITIES AND WHERE TO FIND THEM. also how much to pawn the items off for on the AH

30 sentinel fish + deep water constructor - GOLEM WORKSHOP - 5 gems per stack
25 flametail loach + bluespot weather loach - GOLEM WORKSHOP - 5 gems per stack
45 amphibious wing + translucent fins - REDROCK COVE - 5 gems per stack
30 splintered reeds - BLOOMING GROVE - 3 gems per stack
45 amber algae - WATERWAY - 5 gems per stack
60 fanned cockroach - WATERWAY - 15 gems per stack
15 podid claws - MIRE - 3 gems per stack
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Exalting Emil to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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