Inna

(#2051019)
Level 8 Ridgeback
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Morcant

Clearwater Oracle
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Energy: 43/50
This dragon’s natural inborn element is Water.
Female Ridgeback
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Personal Style

Apparel

Blue Birdskull Necklace
Indigo Harvest Robe
Veteran's Eye Scar
Veteran's Shoulder Scars
Veteran's Leg Scars

Skin

Accent: Lightrunes

Scene

Measurements

Length
21.83 m
Wingspan
15.58 m
Weight
9398.89 kg

Genetics

Primary Gene
Teal
Iridescent
Teal
Iridescent
Secondary Gene
Azure
Shimmer
Azure
Shimmer
Tertiary Gene
Caribbean
Basic
Caribbean
Basic

Hatchday

Hatchday
Jan 21, 2014
(10 years)

Breed

Breed
Adult
Ridgeback

Eye Type

Eye Type
Water
Common
Level 8 Ridgeback
EXP: 3632 / 16009
Anticipate
Guard
Shred
Aquatic Might Fragment
Aquatic Might Fragment
STR
31
AGI
9
DEF
20
QCK
11
INT
5
VIT
18
MND
20

Biography

Bloody Arm Bandages
Warbeast Tusk
Bloody Head Bandage
Inna
An Oracle, Less Lonely - The Fury of the Azure Depths
I see earthquakes and lightning;
I see bad times ahead.

Inna was a founding member of the Deepden Citadel, having joined the clan in its early, nomadic days.
She arrived in an unnatural tempest, carried on driving rains that reeked of salt. The tiny hatchling was barely out of her shell, her scales and spines still soft. She was taken in immediately, tended as best as the young clan of dragons could in the dry highlands of the Expanse.
As Inna grew, it became clear that she was different. At first her caretakers assumed she simply wouldn't speak, due to the trauma of her arrival; eventually though, it became clear that her throat had either been malformed or damaged in some way, inhibiting her ability to speak. Meteora, who shared a similar condition, taught Inna some basic gestures and encouraged her to convey her thoughts by drawing words and pictographs in the sand.

As she matured, Inna's gifts for prophecy manifested. Her talents were encouraged by her caretakers, and she began small. Scrying with bowls of seawater, throwing bones, cloudwatching.
The clan's encampment was destroyed as her first vision seized her in an uncontrollable fury. She tore through the camp wailing wordlessly, her scales and spines slashing through tents and gouging into stone.
When the dust settled and the clan returned, Inna lay collapsed in the midst of the destruction-- surrounded by carvings in the ground, the ruins of shelters, all depicting the same theme of dragons consumed by sinister shapes.
Some months later, the clan was overrun by the Shade, remaining in its clutches for several years.

Since then, Inna has regularly and faithfully predicted any disaster to fall upon her clan, each portent heralded with a destructive outburst.
Though she predicted the Fall of Deepden, the vision hit her with such a ferocity that she spent several days unconscious, recovering from the strain. The message was interpreted far too late, just as Cyanosis' warning bellows echoed through the canyon in the dead of night.
Inna, wounded, exhausted, claws and spines blunted, threw herself howling into the fight with the three-headed Emperor when she saw Cyanosis fall.
The monster nearly ripped her to shreds-- Lightning, Plague, and Ice. She doesn't remember how long she lasted. Not long.

Too critically injured to join the rest of the Citadel residents onboard The Dreadcoil, Inna remained in the Expanse for some time under the dutiful care of the allied Dunecharger centaur herd.
Her return was celebrated by her caretakers, and she was surprised to find that as they waited for her, they'd crafted a den for her, within sight of the new Citadel, with a long, winding tunnel to the sea.
In the years since she settled into life in Dragonhome, Inna has found a new mate, her children have lingered close. She's even been teaching one of her sons, Earthbound though he is, to interpret shapes in the waves.
Her visions are much less violent.
13436.png Morcant
How exactly Inna came across Morcant is a mystery, shadowed only by how she managed to bring a Maren so far into one of the driest, most inhospitable places in Sornieth. Regardless, few aside from her interact with the Maren; he is confined to the massive pool Inna has constructed for herself in her grotto away from the main lair. Here he pens the berserker’s rare prophecies, which are then eventually relayed to the clan. Further dynamics of their relationship are unknown, as few dare venture into Inna’s sanctum.
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Exalting Inna to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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