Inchoate
(#18990789)
Level 1 Snapper
Click or tap to view this dragon in Predict Morphology.
Energy: 0/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
5.5 m
Wingspan
2.89 m
Weight
6492.82 kg
Genetics
Jade
Iridescent
Iridescent
White
Shimmer
Shimmer
White
Smoke
Smoke
Hatchday
Breed
Eye Type
Level 1 Snapper
EXP: 0 / 245
STR
7
AGI
5
DEF
9
QCK
5
INT
5
VIT
9
MND
5
Biography
Lore
Quote:
Once, long ago, Snappers from all over Sornieth felt the pull of the Windsinger in their hearts. Maybe it was because of their green scales, or perhaps it was because they were some of the most musical of all the Snappers, but for whatever reason they found themselves leaving their well worn paths and coming towards the Twisting Crescendo.
There, they stopped, and looked at the whirling mass of wind and ice with trepidation. They had left their homes to follow a niggle in the back of their minds, only to find that it led to a place where no dragon could live!
The wisest among them gathered together to hold council to decide what they would do. Most favoured leaving this inhospitable place, and returning to their old lives. However, one brave Snapper named Triskelion decided to brave the twisting winds.
She stepped into the continuous storm, and was amazed when she was not blown right out. She could feel her scales rippling, helping her to stay on her feet. She also, much to her surprise and delight, could feel a magic that she had always known but never been able to use unfold within her soul. She found herself feeling like she was finally Home.
“Come on in!” She called to the others, who were starting to notice her. “We were led here for a reason, trust in the Windsinger!”
Seeing her standing there, safe and sound, others took the plunge. Most of them felt their own scales changing, but a few found that theirs were polished to an iridescent shine. “See?” Triskelion called, bounding around. “We’re Home!”
Those that had the rippled patterns would eventually sort themselves into Journeying Clans that patrolled the Crescendo, monitoring the magics and reporting back to the Synod of Iridescent Clans, who lived in the Eye. The Synod prepared the magic talisments to help calm the magics, and to contain the storms.
The Journeyers are the ones who most dragons will meet, since they are the ones who will sometimes leave the Crescendo to get supplies, secure trade deals, and to see the world. Sometimes a member of the Synod Clans will leave, but they usually find the outside world too bereft of the magic of both the Windsinger and the Icewarden to feel comfortable.
The Crescendo Clans call the dragons who live outside of their storms the Calm dragons.
It usually takes a group of at least three Crescendos to have enough magic to protect one of the Calm dragons. If a Crescendo is extremely powerful, it will sometimes manifest as Windbound Plumage.
Member of the Synod Clan
Quote:
Genes for the Synod are Ripple or Iridescent/Current or Stripes or Shimmer/Smoke. The Synod are the dragons who create the talisments that help contain and calm the wild magics. They link all the Journey Clans together, allowing a loose common government. They also are responsible for food production, because gathering can be dangerous with the magic potentially changing food in dangerous ways.
All members of the Crescendo Clan spend their last season of childhood in the Eye with the Synod, where they have more in-depth schooling to teach them things their own Clan might not know. They also meet other Crescendos, sometimes forming new Clans. They also make their Wooden Pipeflute during this time.
All members of the Crescendo Clan spend their last season of childhood in the Eye with the Synod, where they have more in-depth schooling to teach them things their own Clan might not know. They also meet other Crescendos, sometimes forming new Clans. They also make their Wooden Pipeflute during this time.
Breed Standards
Quote:
These are the true members of the Crescendo Clans!
Acceptable Elements: Wind or Ice
Acceptable Breeds: Snapper, Skydancer, Nocturne, Imperial, Coatl, and Wildclaw.
Acceptable Primaries: Aqua, Seafoam, and Jade.
Acceptable Secondaries: Maize, White, and Ice.
Acceptable Genes: Ripple, Iridescent, Stripes, Current, Shimmer, and Smoke.
Other: XYY
These dragons are Snappers who have been born either in the Wind influenced parts of the Crescendo, or the Ice influenced parts. Both elements of dragons can occur in the same family, it just depends where the nest is. The Wind dragons tend to like the breezier parts of the Crescendo, while the Ice dragons like the cooler parts best.
Acceptable Elements: Wind or Ice
Acceptable Breeds: Snapper, Skydancer, Nocturne, Imperial, Coatl, and Wildclaw.
Acceptable Primaries: Aqua, Seafoam, and Jade.
Acceptable Secondaries: Maize, White, and Ice.
Acceptable Genes: Ripple, Iridescent, Stripes, Current, Shimmer, and Smoke.
Other: XYY
These dragons are Snappers who have been born either in the Wind influenced parts of the Crescendo, or the Ice influenced parts. Both elements of dragons can occur in the same family, it just depends where the nest is. The Wind dragons tend to like the breezier parts of the Crescendo, while the Ice dragons like the cooler parts best.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
This dragon doesn't eat Meat.
Seafood stocks are currently depleted.
Feed this dragon Plants.
Exalting Inchoate to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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