Styx

(#140089)
Level 10 Pearlcatcher
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Familiar

Death's-Head Stag
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Energy: 0/50
This dragon’s natural inborn element is Shadow.
Male Pearlcatcher
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Personal Style

Apparel

Trickster's Magic Cards
Crimson Rogue Cape
Classy Waistcoat
Black Linen Arm Wraps
Black Linen Tail Wrap
Black Linen Leg Wraps
Fancy Top Hat
Glowing Blue Clawtips

Skin

Accent: Tasked

Scene

Scene: Strange Chests

Measurements

Length
5.53 m
Wingspan
4.68 m
Weight
346.78 kg

Genetics

Primary Gene
Ice
Skink
Ice
Skink
Secondary Gene
Sky
Spinner
Sky
Spinner
Tertiary Gene
Platinum
Basic
Platinum
Basic

Hatchday

Hatchday
Jul 10, 2013
(10 years)

Breed

Breed
Adult
Pearlcatcher

Eye Type

Eye Type
Shadow
Common
Level 10 Pearlcatcher
EXP: 486 / 27676
Meditate
Contuse
STR
6
AGI
6
DEF
6
QCK
7
INT
7
VIT
6
MND
7

Biography

D01BhMr.gif Styx
Purveyor of Wonders

Would you like to play a game?

You don't remember making that wrong turn. One minute you were about your business, running an errand or laughing with a friend, and the next you find yourself here, alone, the cobblestones beneath your feet noticeably older than you remember and the air in your lungs thicker, tinged with the smell of rain. The buildings are nothing like you remember. The narrow lane before you, the Rue d'Auseil, holds wisps of fog and the echoing sound of footsteps from some unknown source.

And then you hear the voice, silky smooth, as if someone is speaking just over your shoulder. Just to you.

I'm so glad you've decided to join me for the evening. I was beginning to think today would be a bore like all the rest. But you aren't boring, are you? There's something special about you. I think I can trust you. You seem trustworthy.

Would you like to see something wondrous?

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There's something unnerving about the mysterious pearlcatcher known as Styx. He's beautiful but cold, as if etched from marble, wonderfully seductive and persuasive and yet off all the same. Is it all part of the act?

Is it an act at all?

Styx collects rarities, oddities, the strangest things to be found throughout the known world. Maps of cities that never existed. Animals that shouldn't exist, but do. Pieces from games that no one living remembers how to play. Puzzle boxes that can only be opened by the right person, on the right day, with stranger things yet inside.

No one knows where Styx came from. No one knew him as a youth. Yet he's been everywhere, has connections in every part of Sornieth, and can find anything for you--for the right price. He keeps to himself, gathering his treasures in his House of the Fantastic, and then disappearing for months at a time to venture out into the world and retrieve new wonders. The House is always changing, never stagnant. If you're lucky enough to find the House twice, don't expect to see more of the same. That simply wouldn't do. Even the House itself changes, the halls never the same length, that left turn never quite leading you to the same room as it did before. The only constant to the House is the way to find it: the Rue d'Auseil and the smell of rain.

If you let that seductive voice lure you in, prepare for a night of amazement. You could wander through the House for a week and not see everything Styx has to show you. Admission is never just treasure--or at least, not the sort of treasure you might expect. The forgotten stub of a ticket left in your pocket, the shiny stone you found on the cobblestones an hour ago, or the beautiful jewelled comb you bought as a gift in the market; Styx alone sets the price, and his decision is firm.

Unless of course, you take his other offer.

Would you like to play a game?

Original lore by Dischord
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Art

styxheadshot.png
Art by naumachial


Scries

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This dragon doesn't eat Seafood.
Plant stocks are currently depleted.
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Exalting Styx to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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