Elthaira

(#12117896)
Do good, speak truth, and be kind to yourselves, always.
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Gold

Shining Goblin
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Energy: 0/50
This dragon’s natural inborn element is Light.
Male Imperial
This dragon is on a Coliseum team.
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Personal Style

Apparel

Cleaver
Witch's Herb Pouch
Raven Woodtrail
Raven Woodbasket
Raven Woodtreads
Raven Woodbrace
Reaper Guise
Raven Sylvan Wings
Faerie Rose Thorn Wing Tangle
Raven Sylvan Lattice
Faerie Rose Thorn Gloves
Tar-Trap Forecallouses

Skin

Skin: Bamboo Falls

Scene

Scene: Cartographer's Office

Measurements

Length
30.36 m
Wingspan
17.16 m
Weight
8837.36 kg

Genetics

Primary Gene
Charcoal
Clown
Charcoal
Clown
Secondary Gene
Caribbean
Eye Spots
Caribbean
Eye Spots
Tertiary Gene
Denim
Basic
Denim
Basic

Hatchday

Hatchday
Apr 08, 2015
(9 years)

Breed

Breed
Adult
Imperial

Eye Type

Eye Type
Light
Common
Level 25 Imperial
Max Level
Irradiated Scratch
Shred
Eliminate
Sap
Berserker
Berserker
Berserker
Ambush
Ambush
STR
126
AGI
9
DEF
6
QCK
57
INT
8
VIT
10
MND
6

Biography

THE SCHOLASTIC WARRIOR
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WISE ◎ MELLOW ◎ WITHDRAWN ◎ COMPASSIONATE

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THEME: Loscil - Submers - 03 Mute

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lore needs to be rewritten

Broken Clay Pot Stone Arrowhead Crumbling Relief Intact Clay Pot Parched Clay Jar Ornate Porcelain Jar Painted Porcelain Jar Scroll Case Weathered Grimoire Greystone Deer Stag Figurine


Early life
__________________________

Being constructed.

Physical attributes
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Elthaira is tiny compared to other imperials his age and prowess - this is usually the first thing that is noticed. This is due most likely to an error with growth hormones, although he's not determined the cause yet. Still, for other breeds he is large and imposing, measuring out roughly three and a half Mirrors long from snout to tail tip.

Not surprisingly, he is sleek and muscular underneath his long guise. He is able to lift heavy objects, carry them across large distances, and fly for weeks on end without resting.

Since he's almost never seen without his typical battle/everyday wear, the many scars that flank his neck, torso, and limbs from past missions or fights long ago are usually hidden. He'll sometimes show them to curious hatchlings or peers.

He often forgets to trim his mane regularly or keep it groomed since he wears apparel that covers it up, so it stays long and matted. Only every now and then does he set aside any time to try and clean it.

Residence
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Elthaira's lair is the furthest away from the city. This was not always so. When Turano was first formed, this location was used to house all the dragons, each having a small space to themselves, and served as the heart of the tiny town. But as time went on and the clan expanded, more and more dragons moved out in favor of having their own homes, until Elthaira was the only one left living there.

It's about a ten minute walk from the plaza to his lair, and not many people actually know where it is since its in the outskirts and is difficult to spot with the untrained eye. Ever since the other roommates started leaving, he expanded his own space until the entire complex ended up going to him, since nobody else lived there anymore, having moved to the city.

Like most of the older and more complex homes, the entrance is sealed by a unique magic signature, similarly to a fingerprint. Only Elthaira can open and close it. Added to the fact the lair itself is hollowed out from underground, it is significantly harder to break into, although no such thing has ever happened but once when the cove was still inhabited by others.

Inside it is relatively dark, lit by enchanted candles. A majority of the rooms are lined with bookshelves, but even those are not enough storage - piles of books sit on the floor, on top of desks, and furniture. Many of the tomes are old or from other parts of the world, and a handful of them are so rare that there only exist a couple other copies across the continent.

Hanging on the walls are a handful of paintings, some from Liomari and many others from trading with clans from different parts of Sorneith. Many of them depict scenes from popular myths or horror stories, others of landscapes. Elsewhere there are sea shells, model skeletons, ornamental weapons and bones, seashells, succulents and small cacti, gemstones, pottery, wind chimes, and bamboo clusters.

Entrances do not have doors; long drapes of cloth cover them instead.

Several types of familiars dwell inside his home. Gold tends to his books and often has to wake him up in the morning or remind him to go to sleep. The two are very close, having spent an extensive number of years in each others' presence. Along with Gold there are a couple natives of the Ghostlight Ruins who relish most in his company and listen to him the easiest - lux spectres, somber spirits, wraith hounds, and wendigos all hang around and nap or sometimes cluster around Elthaira while he is studying. They also accompany him on his trips to gather materials or fight beastclans. The wraith hounds in particular are excellent trackers.

Personality
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One could most accurately liken Elthaira's personality to a gentle giant. He is quiet and brooding, has a habit of keeping strictly to himself, and often intimidates people due to his large presence and habit of sitting back and watching people wordlessly, but he is kindhearted, especially to younger hatchlings and dragons, and actively looks out for the safety of others.

Though he's quiet, Elthaira is very inquisitive and curious, as are most members of the Light flight, and has an expansive general knowledge of the world, partially thanks to the large volume of books he's read. He will readily help others or gently correct an overheard error in a nearby conversation. Unsurprisingly, the amount of time he spends not talking is usually spent thinking, but he only really speaks of what's directly on his mind with his close friends.

He has a deep and profound love for hatchlings, no matter where they come from. Many in the city tend to flock to him because of his being well-known as the lieutenant and being markedly "cool" for his garb and job. When not out on mission or lunch, he can be seen telling stories, recalling accounts of particularly epic skirmishes, or giving helpful advice, wisdom, and comfort to the kids. Similarly the former happens at late night gatherings near the plaza fountain, where clanmates share their more interesting life stories.

Ever since he was young, Elthaira had a distinct fixation on stories that were more intense, dark, or creepy, making the horror genre especially fascinating. This interest went deeper than just horror, however. He readily consumed content both of real life and in fiction regarding more obscure, gross, or shunned subjects simply from a morbid curiosity, such as bad stories of witchcraft gone wrong, the history of charting dragon anatomy, sacrifice and its implications in various cultures, necromancy, Emperors, disturbing tales of possession, how to hide a body, parasitism, the rituals of Shade worshipers, illegal experimentation, body deformations, body modifications, accounts of individuals going "insane", serial killers and how they think, tactics of manipulation and deceit, and torture. Of course, he never actually wanted to try any of the "dangerous" subjects he read into; the topics were simply intriguing on a scholarly level. It is this realm of interest that would not normally be expected of a Light dragon (or at the same level), and due to past experiences make up the reason why Elthaira almost never talks about any of it except with deeply trusted friends, out of old fear that he may be shunned or ridiculed as he was before, or it would be too gruesome and insensitive to talk about (since most of the things are not "common" interests).

Indeed, some consider it slightly ironic that as a Light dragon he would act so seemingly contrary to one. He dresses in darker tones and prefers to wear long garb that covers his face, and even sticks more to the shadows. He has a distinct unsettling aura to him (at least for those unacquainted with him), with how little he talks or approaches people. However, his demeanor is partially because of his experiences since he was a hatchling, after suffering from years of emotional abuse from his father which caused him to shut away from people for a long time.

Temperamentally, Elthaira is very calm, cool-blooded, and easily rolls with any punch. Equally ironic is the stark difference between his mindset of combat versus his attitude with interpersonal conflict. He is a natural pacifist, preferring to reach an understanding with all sides before coming to a conclusion. He generally handles himself well in these sorts of fiascos, but all dragons have a breaking point. No one has ever seen him legitimately angry and he never raises his voice much higher than between mumbling and speaking level, but if he's frustrated or overwhelmed by someone he trembles and goes silent. Shouting and passive-aggression elicits a similar response. This still is a rare occurrence these days, as fights or arguments are unusual, especially with someone as nice as he is.

Occupation
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Elthaira, next to Undine, is the deadliest warrior in Turano. Having spent many years honing his skills in physical combat, he is capable of taking on a whole pack of Beastclan by himself - and getting out with hardly a scratch. He hits hard and fast with cleaver or claw. Let not his small size be deceiving, for his attacks are just as powerful as any well-trained imperial, if not better. Perhaps the most terrifying quality of his battle style is his utter silence and air of intense, unbreakable concentration as he tears through legions of snarling, spitting spectres; he never makes a sound or a grunt or a roar, which some may do to intimidate the enemy. His reverent, gentle demeanor to the unsuspecting guest may seem a stark and disturbing contrast to his unfettering ruthlessness in the heat of battle, and though he takes his job deathly serious, he would still never kill a living creature that wasn't directly posing a threat to him or anybody else, or couldn't be helped otherwise, as is the exception with those too far gone to the influence of the Shade.

As a lieutenant, he regularly scouts Turano and its fringes for any danger and leads missions to territories densely overridden by hostile monsters. Most of the places they go are intensely gripped by the Shade, causing the inhabitants to behave erratically and violently to any strangers. Sometimes individual beasts are taken aside if possible and with Light magic are "purified" by Elthaira himself should he have the opportunity - he has a vast love for nature and its creatures, and hates simply killing them mindlessly - to free them from the terrible force driving them to act so crudely, although this is only successful every now and then. When such a process does turn out well, the beast often chooses to follow the mission party home.

Although it's not technically his assigned duty, Elthaira spends a lot of time caring for and bonding with the familiars coming from the Ghostlight Ruins, the most frequent mission target. Many of them return to Turano sick and feeble after having just been recovered of Shade possession. He doesn't train the familiars himself (that's Arudamin's job). When the city is in desperate need, he may also join the gathering teams to help scavenge and dig for resources, though if there is no other warrior able to go with them to make sure they are not attacked, he will go himself (that's the more common result, where he then simply ends up helping with the process at the same time).

Relationships
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Out of all the dragons in the entirety of Sorneith, none come close to how, well, close Elthaira and Undine are.

The two have a long history with each other. The day they first met, they fought each other. Since that day, they have spent many thousands more battles fighting side by side. They can often be seen mumbling indistinct conversation with each other, sunbathing or sheltering under trees, and taking walks whenever they're not on missions. Undine is the only person Elthaira ever talks to about his fixation on horror-related topics or his childhood, which is saying a lot. They often consult each other on decisions or second opinions and go out of their way to spent time together whenever they can, whether outside or at each other's lairs.

As a duo, their two starkly different personalities, seemingly making them incompatible, balance each other out. Where Undine is too harsh and intense, Elthaira gently reminds her to take it easy; where Elthaira is too passive and avoidant, Undine coaxes him to come out of his shell a little more, or take a stronger stand.

(Juliette)

Being constructed.

(Berthlemas)

Being contructed.
(Liomari)

Being constructed.
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Exalting Elthaira to the service of the Flamecaller will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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