Super Surprised!
BatQhol's Clan
Clan Info
((After almost a year, I FINALLY know what I want to do with my lair! I will be instituting rules similar to those of a Nuzlocke, but am keeping all my dragons up to this point, as all but the Bogsneak were discovered eggs I've hatched. The rules of the lair will be below. This will also all work into my lore.))
Lair Rules
1. All Generation One dragons are considered as Demigods or Angels, made by their elemental Deity to possess skills of their respective element to an incredible extent.
2. Primal Eyed Dragons are seen as "Shards" of their Elemental Deity, and therefore are more akin to Gods. These dragons can manifest/teleport/move/attack in the purest form of their element. Children born of these dragons are considered Demigods, their children, as any other dragon.
3. All Nests are subject to a die roll, Even numbers survive, Odd numbers perish (Exalt/Sell as Fodder), as the offspring of deities can be devoured by their power, as much as killed by others out of jealousy, or hate.
4. Guardian children that survive will have a coin flipped. Heads they stay, Tails they must by GIVEN away for adoption.
5. All dragons will follow an Angelic naming theme proceeding in Alphabetical order. Gen One's will each have a different letter of the Alphabet given to them based on the order they arrived in the clan. Babies will possess a name beginning with the first letter between the two parents in the Alphabet, and alternate according to the amount of siblings there are.
6. Dragons bred cannot be so with any other of an unreasonable size. (Example: Fae with Ridgeback)
7. No dragon can be bred until it has reached level 25.
8. Food can come from the coliseum only from dragons designated as "Warriors". Food can also be Gathered, but only by dragons designated as "Gatherers".
9. All dragons must have a role in the clan.
10. Gen One, Primal Eyed, and Demi-god offspring dragons knocked out in the Coliseum do not die in Coliseum. Gen One's are removed from fighting fitness for a week, Primal Eyed for a Week, Demi Gods for 2 Weeks. All other dragons are subject to a dice roll - 1-3 dead, 4-6 live. 1-3 are taken by the Divine Exalter and given the ultimate blessing to serve the Lightweaver.
11. All Primal dragons will have a familiar (purchased if not owned) to reflect their special status.
12. Dragons may be Gene'd in any order, but only at/after level's 15/20/25. For Gatherer's/Scavenger's at their respective craft level of 10/20/30. In the case of the Brewer, whenever the first 3 genes are eligible to be brewed. (It can also be used in Coliseum for faster eligibility to be gene'd, but if knocked out is unable to brew for a week.)
((As some of these things have been achieved, I will proceed to designate dragons for certain rolls until all are met. Maybe it's cheating, but idc.))
Lair Rules
1. All Generation One dragons are considered as Demigods or Angels, made by their elemental Deity to possess skills of their respective element to an incredible extent.
2. Primal Eyed Dragons are seen as "Shards" of their Elemental Deity, and therefore are more akin to Gods. These dragons can manifest/teleport/move/attack in the purest form of their element. Children born of these dragons are considered Demigods, their children, as any other dragon.
3. All Nests are subject to a die roll, Even numbers survive, Odd numbers perish (Exalt/Sell as Fodder), as the offspring of deities can be devoured by their power, as much as killed by others out of jealousy, or hate.
4. Guardian children that survive will have a coin flipped. Heads they stay, Tails they must by GIVEN away for adoption.
5. All dragons will follow an Angelic naming theme proceeding in Alphabetical order. Gen One's will each have a different letter of the Alphabet given to them based on the order they arrived in the clan. Babies will possess a name beginning with the first letter between the two parents in the Alphabet, and alternate according to the amount of siblings there are.
6. Dragons bred cannot be so with any other of an unreasonable size. (Example: Fae with Ridgeback)
7. No dragon can be bred until it has reached level 25.
8. Food can come from the coliseum only from dragons designated as "Warriors". Food can also be Gathered, but only by dragons designated as "Gatherers".
9. All dragons must have a role in the clan.
10. Gen One, Primal Eyed, and Demi-god offspring dragons knocked out in the Coliseum do not die in Coliseum. Gen One's are removed from fighting fitness for a week, Primal Eyed for a Week, Demi Gods for 2 Weeks. All other dragons are subject to a dice roll - 1-3 dead, 4-6 live. 1-3 are taken by the Divine Exalter and given the ultimate blessing to serve the Lightweaver.
11. All Primal dragons will have a familiar (purchased if not owned) to reflect their special status.
12. Dragons may be Gene'd in any order, but only at/after level's 15/20/25. For Gatherer's/Scavenger's at their respective craft level of 10/20/30. In the case of the Brewer, whenever the first 3 genes are eligible to be brewed. (It can also be used in Coliseum for faster eligibility to be gene'd, but if knocked out is unable to brew for a week.)
((As some of these things have been achieved, I will proceed to designate dragons for certain rolls until all are met. Maybe it's cheating, but idc.))
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Thank you :)
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