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TOPIC | The Forgotten Catacombs [SU RP][OOC]
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[center][b]This Role-play is Closed[/b][/center] This is a role-play for Gemsonas from the show Steven Universe! It takes place on Earth during Rose Quartz's Rebellion, and will loosely follow what we know of canon for that time. We will be following a plot that won't do well with add-ins or drop-outs, so please only join if you intend to stay active! [center][b]This is the set up/OOC chat thread.[/b] The real RP is [url=http://www1.flightrising.com/forums/rp/1904504][Here!][/url][/center] ----- [quote= Introduction]It started slowly, unnoticeable among the chaos of The Rebellion. A single Gem might go missing here or there… Shards and cracked stones might be swiped from the site of a skirmish before they could be retrieved by their allies. The disappearances were not numerous, and certainly not something that could be considered unusual at the height of a war. As time passed however, the disappearances became more frequent, and their cause was clearly something sinister. Rumors of silent figures concealing themselves in human-crafted armor permeated the ranks of both armies. Gem shards were being scavenged by someone- or something- other than the two warring factions. Patrols began to report being attacked by things that were not enemy Gems, and soon whole Gems, Crystal and Diamond-loyal alike, began to vanish without a trace. Both sides have ordered investigations on the matter. That’s where you come in- Maybe you’re one of the Gems that has been ordered to investigate these strange events, or maybe you’re someone that’s decided to take matters into your own hands. Either way, you can only hope you don’t end up missing like the others. [/quote] [quote= Rules]- [b]RP basics apply.[/b] This means no controlling others’ characters without explicit permission, god-modding, or having your characters know things they shouldn’t. - Remember, [b]the other player decides if they are hit by an attack, not you[/b] (This doesn’t apply to NPCs). That being said, be reasonable about what does and doesn’t hit your characters! When in doubt, it never hurts to ask the other person/people if they wanted something specific to happen! - [b]Keep responses at least a paragraph long.[/b] Exceptions can be made for faster paced action/dialogue sequences, but try to avoid 1-or-2-liners. - Grammar and spelling don’t need to be perfect (mistakes happen!), but [b]make sure your posts are easily understood.[/b] Proofreading something once or twice is always a good idea! - [b]Out of character conversation should be indicated somehow[/b] ((Kind of like this)). You can also post in the OOC thread, which is this one! - Keep romance and violence PG-13. - [b]Be respectful of other players at all times.[/b] This is important! [/quote] [quote= Character Form] See the post below for forms that have already been filled out. Try not to use duplicate gems/minerals if you can help it! You may have up to 3 characters. [code] [b]Name:[/b] [b]Pronouns:[/b] [b]Gem Type:[/b] [b]Gem Role:[/b] [b]Gem Location:[/b] [b]Alignment:[/b] [b]Weapon(s):[/b] [b]Special Abilities:[/b] [b]Appearance: [/b] [b]Personality:[/b] [b]History:[/b] [b]Other:[/b] [/code] [/quote]
This Role-play is Closed

This is a role-play for Gemsonas from the show Steven Universe! It takes place on Earth during Rose Quartz's Rebellion, and will loosely follow what we know of canon for that time. We will be following a plot that won't do well with add-ins or drop-outs, so please only join if you intend to stay active!

This is the set up/OOC chat thread. The real RP is [Here!]



Introduction wrote:
It started slowly, unnoticeable among the chaos of The Rebellion. A single Gem might go missing here or there… Shards and cracked stones might be swiped from the site of a skirmish before they could be retrieved by their allies. The disappearances were not numerous, and certainly not something that could be considered unusual at the height of a war.

As time passed however, the disappearances became more frequent, and their cause was clearly something sinister. Rumors of silent figures concealing themselves in human-crafted armor permeated the ranks of both armies. Gem shards were being scavenged by someone- or something- other than the two warring factions. Patrols began to report being attacked by things that were not enemy Gems, and soon whole Gems, Crystal and Diamond-loyal alike, began to vanish without a trace.

Both sides have ordered investigations on the matter. That’s where you come in- Maybe you’re one of the Gems that has been ordered to investigate these strange events, or maybe you’re someone that’s decided to take matters into your own hands. Either way, you can only hope you don’t end up missing like the others.

Rules wrote:
- RP basics apply. This means no controlling others’ characters without explicit permission, god-modding, or having your characters know things they shouldn’t.
- Remember, the other player decides if they are hit by an attack, not you (This doesn’t apply to NPCs). That being said, be reasonable about what does and doesn’t hit your characters! When in doubt, it never hurts to ask the other person/people if they wanted something specific to happen!
- Keep responses at least a paragraph long. Exceptions can be made for faster paced action/dialogue sequences, but try to avoid 1-or-2-liners.
- Grammar and spelling don’t need to be perfect (mistakes happen!), but make sure your posts are easily understood. Proofreading something once or twice is always a good idea!
- Out of character conversation should be indicated somehow ((Kind of like this)). You can also post in the OOC thread, which is this one!
- Keep romance and violence PG-13.
- Be respectful of other players at all times. This is important!

Character Form wrote:
See the post below for forms that have already been filled out. Try not to use duplicate gems/minerals if you can help it!

You may have up to 3 characters.
Code:
[b]Name:[/b] [b]Pronouns:[/b] [b]Gem Type:[/b] [b]Gem Role:[/b] [b]Gem Location:[/b] [b]Alignment:[/b] [b]Weapon(s):[/b] [b]Special Abilities:[/b] [b]Appearance: [/b] [b]Personality:[/b] [b]History:[/b] [b]Other:[/b]
Characters: [quote= Starlit Lion] [b]Name:[/b] Magnetite [b]Pronouns:[/b] She/her [b]Gem Type:[/b] Magnetite [b]Gem Role:[/b] Navigators, Cartographers [b]Gem Location:[/b] Left Forearm [b]Alignment:[/b] Fugitive, allied loosely with the Crystal Gems [b]Weapon(s):[/b] A Pair of Butterfly Swords [b]Special Abilities:[/b] Magnetite can navigate by reading planetary magnetic fields (Like a homing pigeon!). She is also inherently magnetic herself, and able to manipulate the strength of her field to some extent. Both abilities require concentration, and she tends to lose control of them in times of stress. [b]Appearance:[/b] [url=http://starlit-lion.tumblr.com/post/141574301465/combat-isnt-their-primary-function-but-most] Here [/url] (Note- Magnetite is around Peridot’s real height) [b]Personality:[/b] Magnetite is very moody and volatile. She tries to hide her emotions under a thin veil of apathy, but generally fails and ends up doing rash things because of them. She is not very trusting of others and is reserved around Gems she does not know well. She is surprisingly loyal and even a bit clingy to the few Gems she has come to know and trust during her time on Earth. [b]History:[/b] Magnetite was sent to Earth to help the effort against the Crystal Gems as a scout. She picked up a certain scrappiness along with her fighting skills from being bullied by the soldiers she worked with. She was forced to flee the Diamonds’ forces after she went against orders and led a mission astray to avoid what would have been an ambush. She refuses to join the Crystal Gems fully, but has allied with them through her relationships with Kyanite and a few others. [b]Other:[/b] [b]Name:[/b] Kyanite [b]Pronouns:[/b] She/her [b]Gem Type:[/b] Kyanite [b]Gem Role:[/b] Porters, Door Guards, Wardens [b]Gem Location:[/b] Forehead [b]Alignment:[/b] Crystal Gems [b]Weapon(s):[/b] None [b]Special Abilities:[/b] Kyanite can generate flat barriers of varying thicknesses. Each barrier has a structure that leads to one side being strong and the other being sensitive. Because she cannot see, Kyanite often sends the sensitive side of a thin barrier outwards so that she can feel her surroundings. [b]Appearance:[/b] [url=http://starlit-lion.tumblr.com/post/140824937065/kyanite-is-blind-due-to-a-defect-in-her-gem-shes] Here [/url] (Note- Kyanite is around Steven’s height) [b]Personality:[/b] Cheeky, confident, and self proclaimed-ly ‘annoying', Kyanite loves to tease others and will do almost anything for a laugh. She is very clever and can be quite manipulative despite seeming cute or harmless at first glance. Sometimes she ends up saying things that are meaner than she intends them to be, which can drive a wedge between her and many Gems that might otherwise consider being her allies or friends. [b]History:[/b] Kyanite emerged with a defect in her Gem that makes her blind. She headed to Earth with a shipment of other Kyanites, but the convoy was attacked by rebels before it reached its final destination. She took this opportunity to ditch the job she was created for and join the Crystal Gems, albeit for selfish reasons. She’s not opposed to the idea of saving Earth though, and warms up to it as she works with the others. [b]Other:[/b] [/quote] [quote= Seiko] [b]Name:[/b] Chrysoprase [b]Pronouns:[/b] She/Her [b]Gem Type:[/b] Chrysoprase [b]Gem Role:[/b] Scout [b]Gem Location:[/b] Heart [b]Alignment:[/b] Crystal Gems [b]Weapon(s):[/b] Spear [b]Special Abilities:[/b] Chrysoprase is able to summon small shields, usually only for herself. She has the ability to clear people's minds, getting rid of their stress and angry, but really (once again) only uses it for herself. [b]Appearance:[/b] [url=http://67.media.tumblr.com/0b8ca68ffda0f84b09c72eeed560607c/tumblr_inline_o94rigUtdt1skpzqz_1280.png]here[/url], around Peridot's height [b]Personality:[/b] Wild and full of reckless abandon. She's sly, stubborn, and a prankster. She has a tendency to say the wrong thing at the same time. She is a bit antisocial, though, and has a habit of secluding herself for long periods of times. Although, she also comes back and calls it "soul-searching". [b]History:[/b] Chrysoprase was sent to Earth on a scouting mission, and upon seeing Earth and it's people, she decided she didn't really want to hurt any of them, even if she was just a scout. She went rogue, and hid somewhere, where she thought nobody could ever find her (a jungle). She stayed there for a few, oh, hundred years, and finally emerged. She found the Crystal Gems one way or another, and decided to join them. Other: N/A [b]Name:[/b] Kunzite [b]Pronouns:[/b] She/her [b]Gem Type:[/b] Kunzite [b]Gem Role:[/b] Assassin [b]Gem Location:[/b] Forehead [b]Alignment:[/b] Homeworld [b]Weapon(s):[/b] Sniper [b]Special Abilities:[/b] Kunzite's main (and only) ability is to slow down time, just for a few seconds. [b]Appearance:[/b] [url=http://67.media.tumblr.com/a7500c55306cdba06ccfdd00dd56eee4/tumblr_inline_o94rfccWXG1skpzqz_400.png]here[/url] - around lapis' height, and used in the gemsona maker bc i suck at art lmao [b]Personality:[/b] Kunzite is aloof, and is generally serious 100% of the time. She prefers to stay focused on her work, thinking that if she gets distracted a dire mistake could be made, which would be deadly for either her, her target, or her employer. She hates small talk. Not antisocial, though. Just hates small talk. [b]History:[/b] Kunzite's work was mostly centered on Homeworld, taking out prime targets for her allies. She wasn't really well-renowned that much, which seems fitting as she was an assassin. Her last mission, didn't go so well. She was caught trying to assassinate someone, and was promptly shown before everyone. Surrounded by enemies. She was retrieved by her court, and placed under heavy protection, seeing as she was now the target. A bodyguard gem was hired to protect her, Idocrase, and immediately Idocrase took a liking to Kunzite, who did not appreciate the protection. After a while, Kunzite was able to resume her duties safely, and dismissed Idocrase. She is still a force to be reckoned with. [b]Other:[/b][/quote] [Quote= Toriel] [b]Name:[/b] Turquoise (Facet 261, Cut 39) [b]Pronouns:[/b] they/them [b]Gem Type:[/b] Turquoise [b]Gem Role:[/b] Versatile warrior gem: can be used as stealth fighters, snipers, and recovery agents [b]Gem Location:[/b] Upper chest, with a hex code of [url= http://www.colorhexa.com/0abf98] #0ABF98[/url] [b]Alignment:[/b] Homeworld agent [b]Weapon(s):[/b] Revolvers. Unusually, Turquoise favours physical bullets: they can summon guns from their gem and shoot missiles from them, but they also have specialised bullets, some of which need to be carried around - gem-signature homing explosives, missiles meant to pierce a gem's centre of mass, etc. [b]Special Abilities:[/b] None [b]Appearance:[/b] Turquoise is a mid-sized warrior Gem, of standard height and build for their class*. They have bright brown eyes, teal-blue skin with copper freckles, and wavy cornflower-blue hair, which is pulled back by a pair of goggles. Turquoise's outfit is a regulation blue tunic with a silver Diamond insignia, dark blue jeans, and black boots. [b]Personality:[/b] Relaxed and introverted. Turquoise may seem arrogant, unruffled as they are, but really they've just never considered anything further than the success of their next mission. They carry themselves with the absolute self-confidence of someone who knows what they're doing next and how they're going to do it. Turquoise's primary (and favourite) emotion is the satisfaction of a job well done, and they will do anything in order to successfully complete an assignment. [b]History:[/b] Turquoises are generally spirited and impulsive in temperament, while also possessing the intelligence and drive necessary for solo missions. As such, it is in Homeworld’s best interest to generally assign them to offworld missions. Turquoise Facet 261-Cut 39 was no exception, transferred from world to alien world with a dozen others from the same cut and spending the short intervals waiting to be reassigned. No one expected it when White Diamond herself ordered that a batch of Turquoises be stationed on Earth and each assigned to a higher-up Gem, but Turquoise Facet 261-Cut 39 took this like they did news of every mission they'd been assigned: in stride. They've been trailing Sapphire as their "escort" ever since. [b]Other:[/b] *roughly Stevonnie's height, with a masculine build. [b]Name:[/b] Sapphire (Facet 13, Cut 5) [b]Pronouns:[/b] she/her, they/them [b]Gem Type:[/b] Sapphire [b]Gem Role:[/b] Military advisor [b]Gem Location:[/b] Left outer thigh, with a hex code of [url=http://www.colorhexa.com/6074b6] #6074b6[/url] [b]Alignment:[/b] Homeworld [b]Weapon(s):[/b] A collapsible ballistic shield with bladed edges, which comes back when thrown. [b]Special Abilities:[/b] Sapphire-standard precognition, mild psychic abilities (can "feel" the presences of Gems nearby) [b]Appearance:[/b] Sapphire has pale blue skin and long blue-black hair tied back in a braid. They are taller and stockier than the average Sapphire, only slightly shorter than a Pearl. Like all Sapphires they have a single eye, which is dark blue with a white pupil. Their outfit is a dark blue single-breasted [url=https://67.media.tumblr.com/tumblr_me7ylokm7I1qg63buo2_400.jpg]morning coat[/url] and dark blue [url=http://www.pinstripeandpearls.com/wp-content/uploads/bayswater-cobalt_blue-ballerina-shoes-ballet-pumps.jpg]slippers[/url], worn under a standard-issue Seer [url=http://www.cloakmaker.com/gen/cloaks/images/1790.png]hood and mantle[/url]. [b]Personality:[/b] Publicly Sapphire is stern and imperious, and as composed as any Gem with their rank is expected to be. In reality Sapphire often feels like they're out of their depth, but for the most part they try to clamp down on their doubts and strive to act as a seamless part of their Diamond's Court. [b]History:[/b] Since a Sapphire of Blue Diamond's Court joined a Ruby to create the Abomination, Homeworld has largely kept Sapphires in their respective spheres, with only the oldest and most loyal Sapphires transferred from ship to ship to foretell a crucial mission's success or failure. For a Sapphire to be sent to a enemy planet is... unprecedented, but Sapphire Facet 13-Cut 5 understands the importance of this particular mission. If the Crystal Gems have a secret weapon that may harm the integrity of Homeworld's forces, it must be found and eliminated as soon as possible. They cannot risk anything that may turn the tide of the war. Rationally, Sapphire knows this - but then, why does everything about this mission feel so wrong? [b]Other:[/b] Sapphire is young for their class, only around seven hundred years old. Their specific facet was unearthed during Rose Quartz's rebellion (only recently classified in Homeworld records as a "war"). [/quote] [quote= Alpine] [b]Name:[/b] Onyx Facet 7B9K Cut 2l6Z [b]Pronouns:[/b] He/Him [b]Gem Type:[/b] Onyx [b]Gem Role:[/b] Scout [b]Gem Location:[/b] Center of chest (Perfect oval, completely black. No white/gray variations or streaks) [b]Alignment:[/b] Homeworld [b]Weapon(s):[/b] Skeletal constructs that are at least 3 ft taller than himself. But as with his special ability, raising three or more of these constructs risks fracturing his gem. [b]Special Abilities:[/b] Able to rise small dead creatures (Though everytime he uses this power and his weapon, he risks breaking his gem) [b]Appearance:[/b] Small, lean, agile. Pale gray skin with darker gray blush, raven hair. Outfit consists of a dark gray poncho-type shirt and dark gray pants. Black shoes. Has a yellow choker with a small yellow diamond symbol in the center of the front. [b]Personality:[/b] Extremely stand-offish, quiet and observant. Easily frustrated and angered, snippy and sarcastic, quick-witted and grumpy. [b]History:[/b] Onyx was made on earth, but he came out of the same hole as his sister. Thus, he was the smaller one, her getting all the time to grow while he was pressed flat against the back of the creation-station. The only thing is, he was also pressed flat against a prehistoric skeleton, and the genetics melded together lightly giving Onyx a more human appearance. This also lead to developmental issues, especially since his powers did not work like the rest of the Onyxes, he didn't look like any of the other Onyxes, and he didn't act like any of the others. He was strange, quirky, and quiet. A quiet Onyx is a plotting Onyx, or so the others believed. And on top of that, his sister left him for the Hierarchy, a Royal Life. He was left under Yellow Diamond as a mere slave, a servant. Onyx has recently been sent to Earth to scout the rebellion. [b]Other:[/b] Does his scouting at the cover of night only, due to his desaturated complexion. *Approximately Amethyst's height* [b]Name:[/b] Aquamarine [b]Pronouns:[/b] She/Her [b]Gem Type:[/b] Aquamarine [b]Gem Role:[/b] Ranger/Fighter [b]Gem Location:[/b] Center of throat [b]Alignment:[/b] Rebellion/Crystal Gems [b]Weapon(s):[/b] A bow, twin swords [b]Special Abilities:[/b] Aqua's only special ability is the ability to see the emotions of others, detect fear and joy. [b]Appearance:[/b] Four armed, pale blue skin, a little darker hair pulled into a tight ponytail with bangs swooping over her seven eyes.(Gem is slightly warped, giving her a few mutations i.e. seven eyes, four arms) Azure lips and blush. Wears a tube-topish shirt with sheer off-the-shoulder sleeves and dark blue beads along the bottom. Similar skirt, short with slits in the side for maneuverability, and a long translucent/transparent shimmery addition. Wears white bracelets on her back two arms. [b]Personality:[/b] Very strong-willed and a little bullish. Bossy, but knows her limits. Motherly towards her close friends, caring for her comrades. She's a stickler for rules, but can be brash when facing danger. Not easily distracted. [b]History:[/b] A dangerous gem to mess with, being 6'7, four armed, and being able to tell the emotions of her enemies and friends. She has had a messy history with the diamonds, one that shouldn't be divulged. She's wanted bubbled, and then shattered- but by Yellow Diamond's own hands. [b]Other:[/b] Doesn't fall for anyone easily... Due to being a forced permanent fusion. [/quote] [quote= Aretimes] [b]Name:[/b] Blue Sandstone (Facet-9F5, Cut-7XQ) [b]Pronouns:[/b] She/Her (They/Them/Their) [b]Gem Type:[/b] Blue Sandstone Quartz [b]Gem Role:[/b] Performer (Singer and Dancer), artist. [b]Gem Location:[/b] Back of right hand [b]Alignment:[/b] [s]Homeworld, Blue Diamond's Court.[/s] Crystal Gem Ally [b]Weapon:[/b] Knife-Whip [b]Special Abilities:[/b] Emotional Perception - "Able to read a Gem's emotions via telepathy, and easily read their body language. She can then--most of the time--predict what they'll do next." [b]Appearance:[/b] [url=http://aretimes.deviantart.com/art/Gemsona-Blue-Sandstone-608682680]Link![/url] [b]Personality:[/b] Eccentric, Mostly Introverted, Protective, Sensitive, Compassionate, Selfless, Worrisome, Sometimes Forgetful or Absent Minded, Cheeky, Brave, Headstrong and Stubborn, Quiet. [b]History:[/b] Blue Sandstone came out of the ground much too early, after the walls of her hole caved in on her and she was forced to claw her way to the surface. Instead of destroying the misshapen Gem, Blue Diamond found amusement in the Sandstone's dancing. But, it would only last so long. With the rebellion and this new threat arising, her Diamond had little time for "Pretty drawings and petty songs." Having little to no purpose now, Blue was scheduled to be shattered. Whispers of the rebellion reached the Gem, and she decided she wasn't going down without a fight. [b]Other:[/b] Blue is roughly five foot two. She really enjoys sleeping, but is utterly repulsed with the thought of eating. She also talks to herself... a lot. About ninety percent of the time, it's absolute nonsense, though. [/quote]
Characters:
Starlit Lion wrote:
Name: Magnetite
Pronouns: She/her
Gem Type: Magnetite
Gem Role: Navigators, Cartographers
Gem Location: Left Forearm
Alignment: Fugitive, allied loosely with the Crystal Gems
Weapon(s): A Pair of Butterfly Swords
Special Abilities: Magnetite can navigate by reading planetary magnetic fields (Like a homing pigeon!). She is also inherently magnetic herself, and able to manipulate the strength of her field to some extent. Both abilities require concentration, and she tends to lose control of them in times of stress.
Appearance: Here (Note- Magnetite is around Peridot’s real height)
Personality: Magnetite is very moody and volatile. She tries to hide her emotions under a thin veil of apathy, but generally fails and ends up doing rash things because of them. She is not very trusting of others and is reserved around Gems she does not know well. She is surprisingly loyal and even a bit clingy to the few Gems she has come to know and trust during her time on Earth.
History: Magnetite was sent to Earth to help the effort against the Crystal Gems as a scout. She picked up a certain scrappiness along with her fighting skills from being bullied by the soldiers she worked with. She was forced to flee the Diamonds’ forces after she went against orders and led a mission astray to avoid what would have been an ambush. She refuses to join the Crystal Gems fully, but has allied with them through her relationships with Kyanite and a few others.
Other:

Name: Kyanite
Pronouns: She/her
Gem Type: Kyanite
Gem Role: Porters, Door Guards, Wardens
Gem Location: Forehead
Alignment: Crystal Gems
Weapon(s): None
Special Abilities: Kyanite can generate flat barriers of varying thicknesses. Each barrier has a structure that leads to one side being strong and the other being sensitive. Because she cannot see, Kyanite often sends the sensitive side of a thin barrier outwards so that she can feel her surroundings.
Appearance: Here (Note- Kyanite is around Steven’s height)
Personality: Cheeky, confident, and self proclaimed-ly ‘annoying', Kyanite loves to tease others and will do almost anything for a laugh. She is very clever and can be quite manipulative despite seeming cute or harmless at first glance. Sometimes she ends up saying things that are meaner than she intends them to be, which can drive a wedge between her and many Gems that might otherwise consider being her allies or friends.
History: Kyanite emerged with a defect in her Gem that makes her blind. She headed to Earth with a shipment of other Kyanites, but the convoy was attacked by rebels before it reached its final destination. She took this opportunity to ditch the job she was created for and join the Crystal Gems, albeit for selfish reasons. She’s not opposed to the idea of saving Earth though, and warms up to it as she works with the others.
Other:

Seiko wrote:
Name: Chrysoprase
Pronouns: She/Her
Gem Type: Chrysoprase
Gem Role: Scout
Gem Location: Heart
Alignment: Crystal Gems
Weapon(s): Spear
Special Abilities: Chrysoprase is able to summon small shields, usually only for herself. She has the ability to clear people's minds, getting rid of their stress and angry, but really (once again) only uses it for herself.
Appearance: here, around Peridot's height
Personality: Wild and full of reckless abandon. She's sly, stubborn, and a prankster. She has a tendency to say the wrong thing at the same time. She is a bit antisocial, though, and has a habit of secluding herself for long periods of times. Although, she also comes back and calls it "soul-searching".
History: Chrysoprase was sent to Earth on a scouting mission, and upon seeing Earth and it's people, she decided she didn't really want to hurt any of them, even if she was just a scout. She went rogue, and hid somewhere, where she thought nobody could ever find her (a jungle). She stayed there for a few, oh, hundred years, and finally emerged. She found the Crystal Gems one way or another, and decided to join them.
Other: N/A

Name: Kunzite
Pronouns: She/her
Gem Type: Kunzite
Gem Role: Assassin
Gem Location: Forehead
Alignment: Homeworld
Weapon(s): Sniper
Special Abilities: Kunzite's main (and only) ability is to slow down time, just for a few seconds.
Appearance: here - around lapis' height, and used in the gemsona maker bc i suck at art lmao
Personality: Kunzite is aloof, and is generally serious 100% of the time. She prefers to stay focused on her work, thinking that if she gets distracted a dire mistake could be made, which would be deadly for either her, her target, or her employer. She hates small talk. Not antisocial, though. Just hates small talk.
History: Kunzite's work was mostly centered on Homeworld, taking out prime targets for her allies. She wasn't really well-renowned that much, which seems fitting as she was an assassin. Her last mission, didn't go so well. She was caught trying to assassinate someone, and was promptly shown before everyone. Surrounded by enemies. She was retrieved by her court, and placed under heavy protection, seeing as she was now the target. A bodyguard gem was hired to protect her, Idocrase, and immediately Idocrase took a liking to Kunzite, who did not appreciate the protection. After a while, Kunzite was able to resume her duties safely, and dismissed Idocrase. She is still a force to be reckoned with.
Other:

Toriel wrote:
Name: Turquoise (Facet 261, Cut 39)
Pronouns: they/them
Gem Type: Turquoise
Gem Role: Versatile warrior gem: can be used as stealth fighters, snipers, and recovery agents
Gem Location: Upper chest, with a hex code of #0ABF98
Alignment: Homeworld agent
Weapon(s): Revolvers. Unusually, Turquoise favours physical bullets: they can summon guns from their gem and shoot missiles from them, but they also have specialised bullets, some of which need to be carried around - gem-signature homing explosives, missiles meant to pierce a gem's centre of mass, etc.
Special Abilities: None
Appearance: Turquoise is a mid-sized warrior Gem, of standard height and build for their class*. They have bright brown eyes, teal-blue skin with copper freckles, and wavy cornflower-blue hair, which is pulled back by a pair of goggles. Turquoise's outfit is a regulation blue tunic with a silver Diamond insignia, dark blue jeans, and black boots.
Personality: Relaxed and introverted. Turquoise may seem arrogant, unruffled as they are, but really they've just never considered anything further than the success of their next mission. They carry themselves with the absolute self-confidence of someone who knows what they're doing next and how they're going to do it. Turquoise's primary (and favourite) emotion is the satisfaction of a job well done, and they will do anything in order to successfully complete an assignment.
History: Turquoises are generally spirited and impulsive in temperament, while also possessing the intelligence and drive necessary for solo missions. As such, it is in Homeworld’s best interest to generally assign them to offworld missions. Turquoise Facet 261-Cut 39 was no exception, transferred from world to alien world with a dozen others from the same cut and spending the short intervals waiting to be reassigned. No one expected it when White Diamond herself ordered that a batch of Turquoises be stationed on Earth and each assigned to a higher-up Gem, but Turquoise Facet 261-Cut 39 took this like they did news of every mission they'd been assigned: in stride. They've been trailing Sapphire as their "escort" ever since.
Other: *roughly Stevonnie's height, with a masculine build.


Name: Sapphire (Facet 13, Cut 5)
Pronouns: she/her, they/them
Gem Type: Sapphire
Gem Role: Military advisor
Gem Location: Left outer thigh, with a hex code of #6074b6
Alignment: Homeworld
Weapon(s): A collapsible ballistic shield with bladed edges, which comes back when thrown.
Special Abilities: Sapphire-standard precognition, mild psychic abilities (can "feel" the presences of Gems nearby)
Appearance: Sapphire has pale blue skin and long blue-black hair tied back in a braid. They are taller and stockier than the average Sapphire, only slightly shorter than a Pearl. Like all Sapphires they have a single eye, which is dark blue with a white pupil. Their outfit is a dark blue single-breasted morning coat and dark blue slippers, worn under a standard-issue Seer hood and mantle.
Personality: Publicly Sapphire is stern and imperious, and as composed as any Gem with their rank is expected to be. In reality Sapphire often feels like they're out of their depth, but for the most part they try to clamp down on their doubts and strive to act as a seamless part of their Diamond's Court.
History: Since a Sapphire of Blue Diamond's Court joined a Ruby to create the Abomination, Homeworld has largely kept Sapphires in their respective spheres, with only the oldest and most loyal Sapphires transferred from ship to ship to foretell a crucial mission's success or failure. For a Sapphire to be sent to a enemy planet is... unprecedented, but Sapphire Facet 13-Cut 5 understands the importance of this particular mission. If the Crystal Gems have a secret weapon that may harm the integrity of Homeworld's forces, it must be found and eliminated as soon as possible. They cannot risk anything that may turn the tide of the war. Rationally, Sapphire knows this - but then, why does everything about this mission feel so wrong?
Other: Sapphire is young for their class, only around seven hundred years old. Their specific facet was unearthed during Rose Quartz's rebellion (only recently classified in Homeworld records as a "war").

Alpine wrote:
Name: Onyx Facet 7B9K Cut 2l6Z
Pronouns: He/Him
Gem Type: Onyx
Gem Role: Scout
Gem Location: Center of chest (Perfect oval, completely black. No white/gray variations or streaks)
Alignment: Homeworld
Weapon(s): Skeletal constructs that are at least 3 ft taller than himself. But as with his special ability, raising three or more of these constructs risks fracturing his gem.
Special Abilities: Able to rise small dead creatures (Though everytime he uses this power and his weapon, he risks breaking his gem)
Appearance: Small, lean, agile. Pale gray skin with darker gray blush, raven hair. Outfit consists of a dark gray poncho-type shirt and dark gray pants. Black shoes. Has a yellow choker with a small yellow diamond symbol in the center of the front.
Personality: Extremely stand-offish, quiet and observant. Easily frustrated and angered, snippy and sarcastic, quick-witted and grumpy.
History: Onyx was made on earth, but he came out of the same hole as his sister. Thus, he was the smaller one, her getting all the time to grow while he was pressed flat against the back of the creation-station. The only thing is, he was also pressed flat against a prehistoric skeleton, and the genetics melded together lightly giving Onyx a more human appearance. This also lead to developmental issues, especially since his powers did not work like the rest of the Onyxes, he didn't look like any of the other Onyxes, and he didn't act like any of the others. He was strange, quirky, and quiet. A quiet Onyx is a plotting Onyx, or so the others believed. And on top of that, his sister left him for the Hierarchy, a Royal Life. He was left under Yellow Diamond as a mere slave, a servant. Onyx has recently been sent to Earth to scout the rebellion.
Other: Does his scouting at the cover of night only, due to his desaturated complexion. *Approximately Amethyst's height*

Name: Aquamarine
Pronouns: She/Her
Gem Type: Aquamarine
Gem Role: Ranger/Fighter
Gem Location: Center of throat
Alignment: Rebellion/Crystal Gems
Weapon(s): A bow, twin swords
Special Abilities: Aqua's only special ability is the ability to see the emotions of others, detect fear and joy.
Appearance: Four armed, pale blue skin, a little darker hair pulled into a tight ponytail with bangs swooping over her seven eyes.(Gem is slightly warped, giving her a few mutations i.e. seven eyes, four arms) Azure lips and blush. Wears a tube-topish shirt with sheer off-the-shoulder sleeves and dark blue beads along the bottom. Similar skirt, short with slits in the side for maneuverability, and a long translucent/transparent shimmery addition. Wears white bracelets on her back two arms.
Personality: Very strong-willed and a little bullish. Bossy, but knows her limits. Motherly towards her close friends, caring for her comrades. She's a stickler for rules, but can be brash when facing danger. Not easily distracted.
History: A dangerous gem to mess with, being 6'7, four armed, and being able to tell the emotions of her enemies and friends. She has had a messy history with the diamonds, one that shouldn't be divulged. She's wanted bubbled, and then shattered- but by Yellow Diamond's own hands.
Other: Doesn't fall for anyone easily... Due to being a forced permanent fusion.

Aretimes wrote:
Name: Blue Sandstone (Facet-9F5, Cut-7XQ)
Pronouns: She/Her (They/Them/Their)
Gem Type: Blue Sandstone Quartz
Gem Role: Performer (Singer and Dancer), artist.
Gem Location: Back of right hand
Alignment: Homeworld, Blue Diamond's Court. Crystal Gem Ally
Weapon: Knife-Whip
Special Abilities: Emotional Perception - "Able to read a Gem's emotions via telepathy, and easily read their body language. She can then--most of the time--predict what they'll do next."
Appearance: Link!
Personality: Eccentric, Mostly Introverted, Protective, Sensitive, Compassionate, Selfless, Worrisome, Sometimes Forgetful or Absent Minded, Cheeky, Brave, Headstrong and Stubborn, Quiet.
History: Blue Sandstone came out of the ground much too early, after the walls of her hole caved in on her and she was forced to claw her way to the surface. Instead of destroying the misshapen Gem, Blue Diamond found amusement in the Sandstone's dancing. But, it would only last so long. With the rebellion and this new threat arising, her Diamond had little time for "Pretty drawings and petty songs." Having little to no purpose now, Blue was scheduled to be shattered. Whispers of the rebellion reached the Gem, and she decided she wasn't going down without a fight.
Other: Blue is roughly five foot two. She really enjoys sleeping, but is utterly repulsed with the thought of eating. She also talks to herself... a lot. About ninety percent of the time, it's absolute nonsense, though.
@StarlitLion i plan on adding two more characters i just wanted to post one before the other spots were taken!!! heres one of 'em :o hope she's okay!

Name: Chrysoprase
Pronouns: She/Her
Gem Type: Chrysoprase
Gem Role: Scout
Gem Location: Heart
Alignment: Crystal Gems
Weapon(s): Spear
Special Abilities: Chrysoprase is able to summon small shields, usually only for herself. She has the ability to clear people's minds, getting rid of their stress and angry, but really (once again) only uses it for herself.
Appearance: here, around Peridot's height
Personality: Wild and full of reckless abandon. She's sly, stubborn, and a prankster. She has a tendency to say the wrong thing at the same time. She is a bit antisocial, though, and has a habit of secluding herself for long periods of times. Although, she also comes back and calls it "soul-searching".
History: Chrysoprase was sent to Earth on a scouting mission, and upon seeing Earth and it's people, she decided she didn't really want to hurt any of them, even if she was just a scout. She went rogue, and hid somewhere, where she thought nobody could ever find her (a jungle). She stayed there for a few, oh, hundred years, and finally emerged. She found the Crystal Gems one way or another, and decided to join them.
Other: N/A
@StarlitLion i plan on adding two more characters i just wanted to post one before the other spots were taken!!! heres one of 'em :o hope she's okay!

Name: Chrysoprase
Pronouns: She/Her
Gem Type: Chrysoprase
Gem Role: Scout
Gem Location: Heart
Alignment: Crystal Gems
Weapon(s): Spear
Special Abilities: Chrysoprase is able to summon small shields, usually only for herself. She has the ability to clear people's minds, getting rid of their stress and angry, but really (once again) only uses it for herself.
Appearance: here, around Peridot's height
Personality: Wild and full of reckless abandon. She's sly, stubborn, and a prankster. She has a tendency to say the wrong thing at the same time. She is a bit antisocial, though, and has a habit of secluding herself for long periods of times. Although, she also comes back and calls it "soul-searching".
History: Chrysoprase was sent to Earth on a scouting mission, and upon seeing Earth and it's people, she decided she didn't really want to hurt any of them, even if she was just a scout. She went rogue, and hid somewhere, where she thought nobody could ever find her (a jungle). She stayed there for a few, oh, hundred years, and finally emerged. She found the Crystal Gems one way or another, and decided to join them.
Other: N/A
@seiko

She's good! I'll edit her in :D

Ping me when you get the other two up!
@seiko

She's good! I'll edit her in :D

Ping me when you get the other two up!
@StarlitLion


Name: Turquoise (Facet 261, Cut 39)
Pronouns: they/them
Gem Type: Turquoise
Gem Role: Versatile warrior gem: can be used as stealth fighters, snipers, and recovery agents
Gem Location: Upper chest, with a hex code of #0ABF98
Alignment: Homeworld agent
Weapon(s): Revolvers. Unusually, Turquoise favours physical bullets: they can summon guns from their gem and shoot missiles from them, but they also have specialised bullets, some of which need to be carried around - gem-signature homing explosives, missiles meant to pierce a gem's centre of mass, etc.
Special Abilities: None
Appearance: Turquoise is a mid-sized warrior Gem, of standard height and build for their class*. They have bright brown eyes, teal-blue skin with copper freckles, and wavy cornflower-blue hair, which is pulled back by a pair of goggles. Turquoise's outfit is a regulation blue tunic with a silver Diamond insignia, dark blue jeans, and black boots.
Personality: Relaxed and introverted. Turquoise may seem arrogant, unruffled as they are, but really they've just never considered anything further than the success of their next mission. They carry themselves with the absolute self-confidence of someone who knows what they're doing next and how they're going to do it. Turquoise's primary (and favourite) emotion is the satisfaction of a job well done, and they will do anything in order to successfully complete an assignment.
History: Turquoises are generally spirited and impulsive in temperament, while also possessing the intelligence and drive necessary for solo missions. As such, it is in Homeworld’s best interest to generally assign them to offworld missions. Turquoise Facet 261-Cut 39 was no exception, transferred from world to alien world with a dozen others from the same cut and spending the short intervals waiting to be reassigned. No one expected it when White Diamond herself ordered that a batch of Turquoises be stationed on Earth and each assigned to a higher-up Gem, but Turquoise Facet 261-Cut 39 took this like they did news of every mission they'd been assigned: in stride. They've been trailing Sapphire as their "escort" ever since.
Other: *roughly Stevonnie's height, with a masculine build.


Name: Sapphire (Facet 13, Cut 5)
Pronouns: she/her, they/them
Gem Type: Sapphire
Gem Role: Military advisor
Gem Location: Left outer thigh, with a hex code of #6074b6
Alignment: Homeworld
Weapon(s): A collapsible ballistic shield with bladed edges, which comes back when thrown.
Special Abilities: Sapphire-standard precognition, mild psychic abilities (can "feel" the presences of Gems nearby)
Appearance: Sapphire has pale blue skin and long blue-black hair tied back in a braid. They are taller and stockier than the average Sapphire, only slightly shorter than a Pearl. Like all Sapphires they have a single eye, which is dark blue with a white pupil. Their outfit is a dark blue single-breasted morning coat and dark blue slippers, worn under a standard-issue Seer hood and mantle.
Personality: Publicly Sapphire is stern and imperious, and as composed as any Gem with their rank is expected to be. In reality Sapphire often feels like they're out of their depth, but for the most part they try to clamp down on their doubts and strive to act as a seamless part of their Diamond's Court.
History: Since a Sapphire of Blue Diamond's Court joined a Ruby to create the Abomination, Homeworld has largely kept Sapphires in their respective spheres, with only the oldest and most loyal Sapphires transferred from ship to ship to foretell a crucial mission's success or failure. For a Sapphire to be sent to a enemy planet is... unprecedented, but Sapphire Facet 13-Cut 5 understands the importance of this particular mission. If the Crystal Gems have a secret weapon that may harm the integrity of Homeworld's forces, it must be found and eliminated as soon as possible. They cannot risk anything that may turn the tide of the war. Rationally, Sapphire knows this - but then, why does everything about this mission feel so wrong?
Other: Sapphire is young for their class, only around seven hundred years old. Their specific facet was unearthed during Rose Quartz's rebellion (only recently classified in Homeworld records as a "war").
@StarlitLion


Name: Turquoise (Facet 261, Cut 39)
Pronouns: they/them
Gem Type: Turquoise
Gem Role: Versatile warrior gem: can be used as stealth fighters, snipers, and recovery agents
Gem Location: Upper chest, with a hex code of #0ABF98
Alignment: Homeworld agent
Weapon(s): Revolvers. Unusually, Turquoise favours physical bullets: they can summon guns from their gem and shoot missiles from them, but they also have specialised bullets, some of which need to be carried around - gem-signature homing explosives, missiles meant to pierce a gem's centre of mass, etc.
Special Abilities: None
Appearance: Turquoise is a mid-sized warrior Gem, of standard height and build for their class*. They have bright brown eyes, teal-blue skin with copper freckles, and wavy cornflower-blue hair, which is pulled back by a pair of goggles. Turquoise's outfit is a regulation blue tunic with a silver Diamond insignia, dark blue jeans, and black boots.
Personality: Relaxed and introverted. Turquoise may seem arrogant, unruffled as they are, but really they've just never considered anything further than the success of their next mission. They carry themselves with the absolute self-confidence of someone who knows what they're doing next and how they're going to do it. Turquoise's primary (and favourite) emotion is the satisfaction of a job well done, and they will do anything in order to successfully complete an assignment.
History: Turquoises are generally spirited and impulsive in temperament, while also possessing the intelligence and drive necessary for solo missions. As such, it is in Homeworld’s best interest to generally assign them to offworld missions. Turquoise Facet 261-Cut 39 was no exception, transferred from world to alien world with a dozen others from the same cut and spending the short intervals waiting to be reassigned. No one expected it when White Diamond herself ordered that a batch of Turquoises be stationed on Earth and each assigned to a higher-up Gem, but Turquoise Facet 261-Cut 39 took this like they did news of every mission they'd been assigned: in stride. They've been trailing Sapphire as their "escort" ever since.
Other: *roughly Stevonnie's height, with a masculine build.


Name: Sapphire (Facet 13, Cut 5)
Pronouns: she/her, they/them
Gem Type: Sapphire
Gem Role: Military advisor
Gem Location: Left outer thigh, with a hex code of #6074b6
Alignment: Homeworld
Weapon(s): A collapsible ballistic shield with bladed edges, which comes back when thrown.
Special Abilities: Sapphire-standard precognition, mild psychic abilities (can "feel" the presences of Gems nearby)
Appearance: Sapphire has pale blue skin and long blue-black hair tied back in a braid. They are taller and stockier than the average Sapphire, only slightly shorter than a Pearl. Like all Sapphires they have a single eye, which is dark blue with a white pupil. Their outfit is a dark blue single-breasted morning coat and dark blue slippers, worn under a standard-issue Seer hood and mantle.
Personality: Publicly Sapphire is stern and imperious, and as composed as any Gem with their rank is expected to be. In reality Sapphire often feels like they're out of their depth, but for the most part they try to clamp down on their doubts and strive to act as a seamless part of their Diamond's Court.
History: Since a Sapphire of Blue Diamond's Court joined a Ruby to create the Abomination, Homeworld has largely kept Sapphires in their respective spheres, with only the oldest and most loyal Sapphires transferred from ship to ship to foretell a crucial mission's success or failure. For a Sapphire to be sent to a enemy planet is... unprecedented, but Sapphire Facet 13-Cut 5 understands the importance of this particular mission. If the Crystal Gems have a secret weapon that may harm the integrity of Homeworld's forces, it must be found and eliminated as soon as possible. They cannot risk anything that may turn the tide of the war. Rationally, Sapphire knows this - but then, why does everything about this mission feel so wrong?
Other: Sapphire is young for their class, only around seven hundred years old. Their specific facet was unearthed during Rose Quartz's rebellion (only recently classified in Homeworld records as a "war").
gM1MTf9.png
@Toriel

Accepted! Your Gems are really cool lol
@Toriel

Accepted! Your Gems are really cool lol
@StarlitLion throwin' in one more while i decide on my last character !

Name: Kunzite
Pronouns: She/her
Gem Type: Kunzite
Gem Role: Assassin
Gem Location: Forehead
Alignment: Homeworld
Weapon(s): Sniper
Special Abilities: Kunzite's main (and only) ability is to slow down time, just for a few seconds.
Appearance: here - around lapis' height, and used in the gemsona maker bc i suck at art lmao
Personality: Kunzite is aloof, and is generally serious 100% of the time. She prefers to stay focused on her work, thinking that if she gets distracted a dire mistake could be made, which would be deadly for either her, her target, or her employer. She hates small talk. Not antisocial, though. Just hates small talk.
History: Kunzite's work was mostly centered on Homeworld, taking out prime targets for her allies. She wasn't really well-renowned that much, which seems fitting as she was an assassin. Her last mission, didn't go so well. She was caught trying to assassinate someone, and was promptly shown before everyone. Surrounded by enemies. She was retrieved by her court, and placed under heavy protection, seeing as she was now the target. A bodyguard gem was hired to protect her, Idocrase, and immediately Idocrase took a liking to Kunzite, who did not appreciate the protection. After a while, Kunzite was able to resume her duties safely, and dismissed Idocrase. She is still a force to be reckoned with.
Other:
@StarlitLion throwin' in one more while i decide on my last character !

Name: Kunzite
Pronouns: She/her
Gem Type: Kunzite
Gem Role: Assassin
Gem Location: Forehead
Alignment: Homeworld
Weapon(s): Sniper
Special Abilities: Kunzite's main (and only) ability is to slow down time, just for a few seconds.
Appearance: here - around lapis' height, and used in the gemsona maker bc i suck at art lmao
Personality: Kunzite is aloof, and is generally serious 100% of the time. She prefers to stay focused on her work, thinking that if she gets distracted a dire mistake could be made, which would be deadly for either her, her target, or her employer. She hates small talk. Not antisocial, though. Just hates small talk.
History: Kunzite's work was mostly centered on Homeworld, taking out prime targets for her allies. She wasn't really well-renowned that much, which seems fitting as she was an assassin. Her last mission, didn't go so well. She was caught trying to assassinate someone, and was promptly shown before everyone. Surrounded by enemies. She was retrieved by her court, and placed under heavy protection, seeing as she was now the target. A bodyguard gem was hired to protect her, Idocrase, and immediately Idocrase took a liking to Kunzite, who did not appreciate the protection. After a while, Kunzite was able to resume her duties safely, and dismissed Idocrase. She is still a force to be reckoned with.
Other:
@seiko

She's accepted!
@seiko

She's accepted!
@StarlitLion


HERE WE ARE

HERE I AM

I need this roleplay in my life.


Name: Onyx Facet 7B9K Cut 2l6Z
Pronouns: They/Them (if possible, He/Him)
Gem Type: Onyx
Gem Role:
Gem Location: Center of chest (Perfect oval, completely black. No white/gray variations or streaks)
Alignment: Homeworld
Special Abilities: Able to rise small dead creatures (Though everytime he uses this power and his weapon, he risks breaking his gem)
Appearance: Small, lean, agile. Pale gray skin with darker gray blush, raven hair. Outfit consists of a dark gray poncho-type shirt and dark gray pants. Black shoes. Has a yellow choker with a small yellow diamond symbol in the center of the front.
Personality: Extremely stand-offish, quiet and observant. Easily frustrated and angered, snippy and sarcastic, quick-witted and grumpy.
History: Onyx was made on earth, but he came out of the same hole as his sister. Thus, he was the smaller one, her getting all the time to grow while he was pressed flat against the back of the creation-station. The only thing is, he was also pressed flat against a prehistoric skeleton, and the genetics melded together lightly giving Onyx a more human appearance. This also lead to developmental issues, especially since his powers did not work like the rest of the Onyxes, he didn't look like any of the other Onyxes, and he didn't act like any of the others. He was strange, quirky, and quiet. A quiet Onyx is a plotting Onyx, or so the others believed. And on top of that, his sister left him for the Hierarchy, a Royal Life. He was left under Yellow Diamond as a mere slave, a servant. Onyx has recently been sent to Earth to scout the rebellion.
Other: Does his scouting at the cover of night only, due to his desaturated complexion. *Approximately Amethyst's height*

Name: Aquamarine
Pronouns: She/Her
Gem Type: Aquamarine
Gem Role: Ranger/Fighter
Gem Location: Center of throat
Alignment: Rebellion/Crystal Gems
Weapon(s): A bow, twin swords
Special Abilities: Aqua's only special ability is the ability to see the emotions of others, detect fear and joy.
Appearance: Four armed, pale blue skin, a little darker hair pulled into a tight ponytail with bangs swooping over her seven eyes.(Gem is slightly warped, giving her a few mutations i.e. seven eyes, four arms) Azure lips and blush. Wears a tube-topish shirt with sheer off-the-shoulder sleeves and dark blue beads along the bottom. Similar skirt, short with slits in the side for maneuverability, and a long translucent/transparent shimmery addition. Wears white bracelets on her back two arms.
Personality: Very strong-willed and a little bullish. Bossy, but knows her limits. Motherly towards her close friends, caring for her comrades. She's a stickler for rules, but can be brash when facing danger. Not easily distracted.
History: A dangerous gem to mess with, being 6'7, four armed, and being able to tell the emotions of her enemies and friends. She has had a messy history with the diamonds, one that shouldn't be divulged. She's wanted bubbled, and then shattered- but by Yellow Diamond's own hands.
Other: Doesn't fall for anyone easily... Due to being a forced permanent fusion.











@StarlitLion


HERE WE ARE

HERE I AM

I need this roleplay in my life.


Name: Onyx Facet 7B9K Cut 2l6Z
Pronouns: They/Them (if possible, He/Him)
Gem Type: Onyx
Gem Role:
Gem Location: Center of chest (Perfect oval, completely black. No white/gray variations or streaks)
Alignment: Homeworld
Special Abilities: Able to rise small dead creatures (Though everytime he uses this power and his weapon, he risks breaking his gem)
Appearance: Small, lean, agile. Pale gray skin with darker gray blush, raven hair. Outfit consists of a dark gray poncho-type shirt and dark gray pants. Black shoes. Has a yellow choker with a small yellow diamond symbol in the center of the front.
Personality: Extremely stand-offish, quiet and observant. Easily frustrated and angered, snippy and sarcastic, quick-witted and grumpy.
History: Onyx was made on earth, but he came out of the same hole as his sister. Thus, he was the smaller one, her getting all the time to grow while he was pressed flat against the back of the creation-station. The only thing is, he was also pressed flat against a prehistoric skeleton, and the genetics melded together lightly giving Onyx a more human appearance. This also lead to developmental issues, especially since his powers did not work like the rest of the Onyxes, he didn't look like any of the other Onyxes, and he didn't act like any of the others. He was strange, quirky, and quiet. A quiet Onyx is a plotting Onyx, or so the others believed. And on top of that, his sister left him for the Hierarchy, a Royal Life. He was left under Yellow Diamond as a mere slave, a servant. Onyx has recently been sent to Earth to scout the rebellion.
Other: Does his scouting at the cover of night only, due to his desaturated complexion. *Approximately Amethyst's height*

Name: Aquamarine
Pronouns: She/Her
Gem Type: Aquamarine
Gem Role: Ranger/Fighter
Gem Location: Center of throat
Alignment: Rebellion/Crystal Gems
Weapon(s): A bow, twin swords
Special Abilities: Aqua's only special ability is the ability to see the emotions of others, detect fear and joy.
Appearance: Four armed, pale blue skin, a little darker hair pulled into a tight ponytail with bangs swooping over her seven eyes.(Gem is slightly warped, giving her a few mutations i.e. seven eyes, four arms) Azure lips and blush. Wears a tube-topish shirt with sheer off-the-shoulder sleeves and dark blue beads along the bottom. Similar skirt, short with slits in the side for maneuverability, and a long translucent/transparent shimmery addition. Wears white bracelets on her back two arms.
Personality: Very strong-willed and a little bullish. Bossy, but knows her limits. Motherly towards her close friends, caring for her comrades. She's a stickler for rules, but can be brash when facing danger. Not easily distracted.
History: A dangerous gem to mess with, being 6'7, four armed, and being able to tell the emotions of her enemies and friends. She has had a messy history with the diamonds, one that shouldn't be divulged. She's wanted bubbled, and then shattered- but by Yellow Diamond's own hands.
Other: Doesn't fall for anyone easily... Due to being a forced permanent fusion.











@Alpine

Yup, come on in! (Accepted btw :D)

He/him is absolutely fine! I'll edit everything into the character post.

@Seiko @Toriel

I'll start the actual RP on Saturday at the latest. Maybe a bit sooner if the last person joins tonight/early tomorrow!
@Alpine

Yup, come on in! (Accepted btw :D)

He/him is absolutely fine! I'll edit everything into the character post.

@Seiko @Toriel

I'll start the actual RP on Saturday at the latest. Maybe a bit sooner if the last person joins tonight/early tomorrow!
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