Okay so just a heads up this is being move from my lore thread because it was cluttering it up
A death in the coliseum means that dragon must be exalted. This is the most essential rule of a nuzlocke.
All loot obtained in the coliseum is irrelevant, as is the loot obtained from gathering.
There are no restrictions about applying apparel to dragons. Do whatever makes sense. Same goes for familiars.
All Nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile.
Personal Rules
Readers can vote to prevent a dragon from dying. These dragons are considered "Beloved".
For every 5 dragons owned only 1 can be Beloved.
Beloved dragons can only have their status removed if the time feels right or readers fall out of love with them. Beloved status is not lost if the number of owned dragons falls below the requirement.
KO'd dragons have chance to survive. Flip a coin. If Tails, the dragon is dead for good.
Dragons are not exalted until pronounced dead in the story.
Dead dragons can be "rescued" by readers by being traded and living in their lairs.
Dragons that reach lv25 can be retired. If they do fight they cannot die.
Gifting is allowed. A familiar must be pulled before a gifted egg is allowed to hatch or a gifted dragon can join.
Dragons must be level 1 to avoid cheating.
Hatchlings from scavenged and gifted eggs are exempt from the coin flip when hatched and are allowed one breed change that must be applied by the next story entry.
Hatchlings from story dragon eggs must still abide by the coin flip and are not allowed breed changes.
Dragons level 5 and below that are rolled for the coliseum team have access to Easymode rules or else be exempt from dying until they can hold their own in battle.
If similar level dragons are available, pair with them instead. This is to prevent newcomers from getting squashed on their first coli romp because they had to tag along with the higher levels.
Food
Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Materials
Do some writing for your Nuzlocke. How does your new Nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die?
Is there an antagonist in this Nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Write short stories or paragraphs, or add to one big one adventure!
Trinkets
Flip a coin.
Heads = Do some art for your Nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanized versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate.
Tails = invite a guest dragon from a reader's lair!
Familiars
Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator (between 1-14) to determine which breed you will get! (Optionally: attach the familiar to the new dragon.)
1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak
15. Gaoler
Apparel
Breed two of your dragons. The dragons you pick are up to you. Flip a coin for each hatchling once they hatch. If tails, the dragon is dead and you must exalt it.
OR
Change one of the genes on a dragon, or use a scatterscroll if you are rich and crazy.
Battle Items
Flip a coin.
Heads = DEATH STREAK
Tails = Nothing happens
DEATH STREAK rules: Randomly select three dragons using a random number generator.
Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies.
If you are using the easy mode rules, switch to the hard mode rules for battle stones.
Losing
If your dragon count falls to zero you have a few options
1. Declare the challenge a "loss" and give up
2. Wait for Pinkerton to drop a familiar
3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience.
A death in the coliseum means that dragon must be exalted. This is the most essential rule of a nuzlocke.
All loot obtained in the coliseum is irrelevant, as is the loot obtained from gathering.
There are no restrictions about applying apparel to dragons. Do whatever makes sense. Same goes for familiars.
All Nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile.
Personal Rules
Readers can vote to prevent a dragon from dying. These dragons are considered "Beloved".
For every 5 dragons owned only 1 can be Beloved.
Beloved dragons can only have their status removed if the time feels right or readers fall out of love with them. Beloved status is not lost if the number of owned dragons falls below the requirement.
KO'd dragons have chance to survive. Flip a coin. If Tails, the dragon is dead for good.
Dragons are not exalted until pronounced dead in the story.
Dead dragons can be "rescued" by readers by being traded and living in their lairs.
Dragons that reach lv25 can be retired. If they do fight they cannot die.
Gifting is allowed. A familiar must be pulled before a gifted egg is allowed to hatch or a gifted dragon can join.
Dragons must be level 1 to avoid cheating.
Hatchlings from scavenged and gifted eggs are exempt from the coin flip when hatched and are allowed one breed change that must be applied by the next story entry.
Hatchlings from story dragon eggs must still abide by the coin flip and are not allowed breed changes.
Dragons level 5 and below that are rolled for the coliseum team have access to Easymode rules or else be exempt from dying until they can hold their own in battle.
If similar level dragons are available, pair with them instead. This is to prevent newcomers from getting squashed on their first coli romp because they had to tag along with the higher levels.
Food
Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Materials
Do some writing for your Nuzlocke. How does your new Nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die?
Is there an antagonist in this Nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Write short stories or paragraphs, or add to one big one adventure!
Trinkets
Flip a coin.
Heads = Do some art for your Nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanized versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate.
Tails = invite a guest dragon from a reader's lair!
Familiars
Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator (between 1-14) to determine which breed you will get! (Optionally: attach the familiar to the new dragon.)
1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak
15. Gaoler
Apparel
Breed two of your dragons. The dragons you pick are up to you. Flip a coin for each hatchling once they hatch. If tails, the dragon is dead and you must exalt it.
OR
Change one of the genes on a dragon, or use a scatterscroll if you are rich and crazy.
Battle Items
Flip a coin.
Heads = DEATH STREAK
Tails = Nothing happens
DEATH STREAK rules: Randomly select three dragons using a random number generator.
Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies.
If you are using the easy mode rules, switch to the hard mode rules for battle stones.
Losing
If your dragon count falls to zero you have a few options
1. Declare the challenge a "loss" and give up
2. Wait for Pinkerton to drop a familiar
3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience.