Hello everyone! With Python and Morph out and a lot of other things on my mind, I decided I wanted to do a simple coliseum challenge. Basically, I'm going to use my highest-level dragons to fight through every venue, and I won't leave the venue I'm in until I get a good drop!
I was just going through the venues as normal, trying to get Baldwin mats, when I got an Eliminate and decided to do this challenge. Feel free to follow along, take inspiration to do your own coli challenge, or share your spoils from similar quests!
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[center][b]TEAM[/b][/center]
[columns]
[url=http://flightrising.com/main.php?dragon=513771]
[img]http://flightrising.com/rendern/avatars/5138/513771.png[/img]
[/url]
[center]Valda
Level 25
Mire Flyer[/center]
[nextcol][url=http://flightrising.com/main.php?dragon=17681608]
[img]http://flightrising.com/rendern/avatars/176817/17681608.png[/img]
[/url]
[center]Pollux
Level 25
Mire Flyer[/center]
[nextcol][url=http://flightrising.com/main.php?dragon=17855458]
[img]http://flightrising.com/rendern/avatars/178555/17855458.png[/img]
[/url]
[center]Nazareth
Level 25
Mire Flyer[/center][/columns]
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[center][b]GOALS[/b]
[item=primary gene: python] [item=secondary gene: morph] [item=eliminate] [item=unhatched nature egg]
[size=1](Any eggs are the goal, Nature is just a placeholder)[/size][/center]
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[center][b]CURRENTLY IN
[/b]
Blooming Grove
[/center]
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[center][b]QUEST[/b][/center]
[center][size=2][url=http://www1.flightrising.com/forums/qnc/2432581/1#post_33051488]Training Fields[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/1#post_33081424]Woodland Path[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/1#post_33109443]Scorched Forest[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/1#post_33110388]Sandswept Delta[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/1#post_33110399]Blooming Grove[/url]
[url=http://www1.flightrising.com/forums/qnc/2432581/1#post_33110414]Forgotten Cave[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/1#post_33110418]Bamboo Falls[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/1#post_33110424]Redrock Cove[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/1#post_33110435]Waterway[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/2#post_33110444]Arena[/url]
[url=http://www1.flightrising.com/forums/qnc/2432581/2#post_33110452]Volcanic Vents[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/2#post_33110461]Rainsong Jungle[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/2#post_33110468]Boreal Wood[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/2#post_33110477]Crystal Pools[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/2#post_33110485]Harpy's Roost[/url]
[url=http://www1.flightrising.com/forums/qnc/2432581/2#post_33110498]Ghostlight Ruins[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/2#post_33110502]Mire[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/2#post_33110514]Kelp Beds[/url] | [url=http://www1.flightrising.com/forums/qnc/2432581/2#post_33110521]Golem Workshop[/url][size=2][/center]
Hello everyone! With Python and Morph out and a lot of other things on my mind, I decided I wanted to do a simple coliseum challenge. Basically, I'm going to use my highest-level dragons to fight through every venue, and I won't leave the venue I'm in until I get a good drop!
I was just going through the venues as normal, trying to get Baldwin mats, when I got an Eliminate and decided to do this challenge. Feel free to follow along, take inspiration to do your own coli challenge, or share your spoils from similar quests!
TEAM
Valda
Level 25
Mire Flyer
Pollux
Level 25
Mire Flyer
Nazareth
Level 25
Mire Flyer
GOALS
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
(Any eggs are the goal, Nature is just a placeholder)
These otherwise passive insectoids become enraged if you pick their flowers.
1500
x2
Dark-Tufted Sparrowmouse
Familiar
A terror to any dragon who gardens.
1500
x2
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
x2
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
x4
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
x2
Sweetpuff
Familiar
The softest fren.
1500
x3
Glowing Pocket Mouse
Familiar
The happier it is, the brighter it glows. This one seems to like you.
1550
x3
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
Bluelight Chipskink
Familiar
The static cling is so strong that dragons wearing apparel may end up with several chipskinks affixed to their clothing after wandering through dense brush.
1500
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Ragepuff
Familiar
Sweetpuff and Ragepuff are actually of the same species. Couples typically consist of one of each disposition; one doting parent, and one ball of protective fury!
1500
Battle Stones
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x2
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x2
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
x2
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x2
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Apparel
Green Lace Wristlet
Apparel
A fresh rose pinned to a delicate lace netting.
400
x2
Goal Reached
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Battle Stones
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Goal Reached
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
x10
Shadow Serpent
Familiar
A rattle heard in the darkness.
1950
Nightsky Fuiran
Familiar
Scavengers with a keen sense of smell, Fuiran are notorious for digging up the carrion that other desert predators have stashed beneath the sands.
2000
x2
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
x3
Fan Scorpion
Familiar
Arachnids that grow this large ain't right.
1950
x2
Storm Seeker
Familiar
Storm Seekers are the heralds of bleak weather. Entire murders of them flock toward approaching thunderclouds and hurricanes.
2000
x2
Scaleback
Familiar
Scalebacks are always smelly, always hungry, and always in a bad mood. It's always a good idea to avoid them.
2000
Serthis Potionmaster
Familiar
This potions specialist has been trying to teach shadow magic for five years... but the congregation keeps passing him over for less-experienced Serthis.
1950
x2
Serthis Alchemist
Familiar
Its deadly natural venom is not the only toxin one must contend with when battling a Serthis.
1950
Iridescent Scaleback
Familiar
Iridescent Scalebacks are a more lovely version of the disgruntled Scaleback. They're still fueled by malcontent.
2000
Battle Stones
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
x3
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
x2
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x2
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x5
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
x3
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x3
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
x2
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
x5
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
x2
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
x3
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
x2
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x4
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x2
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x2
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
x3
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x3
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
x2
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x2
Apparel
Veteran's Leg Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
Misc
Nightsky Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Shadow Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x2
Goal Reached
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
Frostbite dryads are rumored to guide cold-afflicted travelers into deep snowbank traps. Watch your step!
2000
x4
Travelling Garden
Familiar
Be careful where you plant those rare flowers, or you may find they'll get away from you.
2000
x9
Palefoot Tadhop
Familiar
Most tadhop do not grow beyond the juvenile stage.
2000
x8
Flora Cerdae
Familiar
As calm and majestic as cerdae look, they must routinely spar to wear down their horns, which grow at an alarmingly fast rate.
2000
x4
Terra Tortoise
Familiar
Knows nothing about nothing.
2000
x3
Barkskin Watcher
Familiar
It's not unheard of for dryads to form alliances with nature dragon clans.
2000
x5
Venomtooth Pilco
Familiar
A friend to this pilco has no need to fear its toothy grin.
2000
x4
Five-toed Pilco
Familiar
Vastly superior to familiars with a lesser footprint.
2000
x3
Petalmane Floron
Familiar
This elusive feline prowls within flower beds, using its natural camouflage for the perfect strike.
2000
x4
Lilium Floron
Familiar
Colloquially known as the 'Bramblepelt', this territorial species of floron is covered in a thick brown outer coat of thorns for the majority of the year. It sheds this coat in the spring.
2000
x4
Spotted Faun
Familiar
Unusually playful, a faun's interest can result in unintended mischief and mayhem.
2000
x6
Maned Cerdae
Familiar
House as far away from Ashscale Ophiotaurus as possible, or this may be your last cerdae.
2000
x2
Myosotis Fox
Familiar
A loyal, but forgetful companion.
2000
x3
Moonlight Fungi
Familiar
Nocturnal, these sentient mushrooms are not interested in the passage of dragons.
2000
x2
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
x4
Grove Piper
Familiar
If one listens very carefully, they can follow the notes of a grove piper's song through even the darkest and most twisted forest maze. If the tune fades, best take a different path.
2000
x2
Fungi Sage
Familiar
Known for its patience and wisdom, its anecdotes are only understood by other fungi.
2000
x7
Mossy Pohip
Familiar
Fantastic at devouring pond flora, except that which is deposited on its back.
4000
Rosaline Strangler
Familiar
Many dragons will attempt to plant their stranglers near others with an eye for desirable color outcomes. However, the stranglers have a mind of their own and will often uproot and move to a place more to their liking.
2000
Alstroemeria Fox
Familiar
The happiest fox.
2000
x2
Aspen Gall Dryad
Familiar
Dryads will attack dragons that attempt to cut or harvest any piece of their grove.
2000
x4
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
x2
Ruffletail Tadhop
Familiar
An appealing coloration and an almost cute demeanor masks nature's most unlikely beast of bloodlust. Ruffletail tadhops are not to be trifled with.
2000
x2
Sunbeam Dryad
Familiar
Sunbeam Dryads are only awake during the day. It's safer to travel through their territory at night.
2000
Buttercup Strangler
Familiar
A valuable part of the woodland ecosystem, stranglers will break down organic material rapidly.
2000
Battle Stones
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
x3
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x3
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x2
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
x2
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
x3
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Apparel
Blooming Woodmask
Apparel
The face of the forest.
500
Blooming Woodbrace
Apparel
A warped and twisted branch with a tuft of feathers bound to it.
500
x4
Blooming Woodtrail
Apparel
Few know all the trails of the woodland as well as the wearer of these branches.
500
x4
Blooming Woodbasket
Apparel
A basket growing a bundle of fragrant herbs.
500
x3
Blooming Woodtreads
Apparel
Tread carefully in the forest...
500
Blooming Woodwing
Apparel
It is an unusual dragon that would take the adornments of a woodland with them into the sky.
500
Misc
Vista: Blooming Grove
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.