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TOPIC | Lightning Subspecies Encyclopedia V3
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[center][size=7][b]K - L[/b][/size][/center] [size=5][b]Kugelblitz[/b][/size] [center][img]http://i.imgur.com/pFSbvPn.png[/img] Light Variant [img]http://i.imgur.com/NdGe5BR.png[/img] Lightning Variant[/center] [b]Breeds:[/b] Coatl, Imperial, Pearlcatcher, Ridgeback, Skydancer [u][b]Light Variant[/b][/u] [i]Must have Light eyes[/i] [b]Primary Colour:[/b] Lemon - Ivory [b]Secondary Colour:[/b] Caribbean - Aqua [b]Tertiary Colour:[/b] Coal - Shadow [u][b]Lightning Variant[/b][/u] [i]Must have Lightning eyes[/i] [b]Primary Colour:[/b] Caribbean - Aqua [b]Secondary Colour:[/b] Lemon - Ivory [b]Tertiary Colour:[/b] Coal - Shadow [b]Primary Gene:[/b] Cherub [b]Secondary Gene:[/b] Current [b]Tertiary Gene:[/b] Underbelly [b]Lore:[/b] There is a looming thunderstorm ahead. The clash of Light vs Lightning in the Science! Alliance (DomBusters) in October can produce unpredictable results. Perhaps it will help both flights understand dominance better and bust some myths about it, but their battle itself creates more myths and surprises. Kugelblitzes are so rare that they are sometimes seen as a myth. Can Light and Lightning converge? Flashes of light and lightning happen so intensely at different intervals that sometimes an aftershock remains and a luminous sphere lingers before exploding in a brilliant flash of light and energy. This has piqued the interest of some of Light’s scholars and Lightning’s researchers, who have decided to study this phenomena a bit more. True enough, Kugelblitzes (Kugels) are beings of light and lightning. They come to life from the intense amounts of light and energy from the combined push of both flights. Kugels are rare and difficult to find as they are extremely fast and agile, darting from one place to another and only leaving a blur of light or electricity behind. Their colouration differs from which flight they are born from; a light variant has more concentration of light energy and has a yellow sheen to it, whereas a lightning Kugel lights up with blue electrical energy. Both are equally capable and comfortable in living in another flight’s territory. Kugels are naturally prideful. They declare their power by the dragon who has the highest concentration of energy, be it light or lightning. This usually means a fight to the death, especially between males competing for females. Personality traits differ from variants; a light variant is more honourable and loves to battle (coli), whereas the lightning variant prefers to innovate and win by wits and thinking alone. [i]Note: this entry won first place in the Light + Lightning subspecies collaboration, commemorating the Science Alliance[/i] [b]Creator:[/b] Dessy [size=5][b]Lichtenberg[/b][/size] [center][img]http://i.imgur.com/apZjBvq.png[/img][/center] [b]Breed:[/b] Ridgeback [b]Primary Colour:[/b] Black, Obsidian, Midnight [b]Secondary Colour:[/b] Aqua [b]Tertiary Colour:[/b] Aqua [b]Primary Gene:[/b] Iridescent [b]Secondary Gene:[/b] Toxin [b]Tertiary Gene:[/b] Circuit, Glimmer [b]Lore:[/b] Lichtenberg dragons are wild and unpredictable in their movements. Like a storm, they are swift and harsh in their judgements, and will strike their targets with utmost accuracy. This makes them formidable hunters and fighters, and they often strike most frequently above the spires, during the loudest of Stormcatchers’ bellows. It is said amongst lairs near the Tempest Spire where sightings are most common, that the strikes of Lichtenberg Ridgebacks increase in frequency and ferocity during the time that their spines molt. The Molt is the shedding of spines that all ridgebacks go through, and it is a natural occurrence which gives the breed a reputation for being short tempered and irritable. However with the already 'short fused' Lichtenbergs, the molt is truly a time to mark down for others to know when not to approach a dragon, as no thought is spared to controlling their tempers. Lichtenberg dragons are not known for being merciful. Due to their infamy gained by rumours of their speed and general unpredictability, they have also been nicknamed “Cruel Strikers”. They show no remorse in what they strike, whether this is an object, patch of land, food or even another dragon that has strayed close to the land they call home. They are also highly territorial, and again, during The Molt it is extremely difficult for a Lichtenberg to tell friend from foe- the phrase “let sleeping dragons lie” has an all new meaning when it comes to these storm like dragons. Rarely, a Lichtenberg is seen amongst the spires with a glimmering belly, as though the storm's energy is physically within the dragon. Not much is known of these storm bellied Lichtenbergs, and they are indeed very rare. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] Jotunheiney [size=5][b]Lightning Strike[/b][/size] [center][IMG]http://flightrising.com/dgen/preview/dragon?age=1&body=10&bodygene=4&breed=7&element=5&gender=0&tert=42&tertgene=13&winggene=4&wings=10&auth=71d01b6323398223e6f8d1d4f4af25c7d09b88a1&dummyext=prev.png[/IMG][/center] [b]Breed:[/b] Spirals, Imperials [b]Primary Colour:[/b] Obsidian [b]Secondary Colour:[/b] Obsidian [b]Tertiary Colour:[/b] Lemon - Banana [b]Primary Gene:[/b] Speckle [b]Secondary Gene:[/b] Freckle [b]Tertiary Gene:[/b] Capsule, Crackle, Contour [b]Lore:[/b] The Lightning Strike are offspring of the fiercest warriors known to the shifting expanse: the Blitzkrieg. While similar in appearance, the most notable difference is their smooth hide. These dragons, unlike their parents, spend minimal amounts of time on the battlefield and garner few scars as a result. Known for their speed and strength, Lightning Strikes often descend from on high in the midst of battle, streaking towards the ground and striking in a matter of seconds before disappearing. Although they are known for their might, endurance is their greatest weakness. These dragons are often tasked with striking at enemy commanders. In a flash they appear on the battlefield, striking once before retreating for the remainder of the battle. While it is uncommon for Lightning Strikes to work in teams, on rare occasions they descend in great numbers and devastate their opponents. These lightning storms are known for striking fear in the hearts of dragons across Sornieth. Off the battlefield, these dragons often act as personal messengers to Stromcatcher, frequently visiting the Tempest Spire. Their speed and startling accuracy also makes them adept at carrying messages to other flights. While their reputation and brash nature prevents them from interacting directly with dragons outside their clans, they are often seen as flashes of light traveling between clouds at night, sending messages by way of Morse code. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] Kururin, NamedDame [size=5][b]Live Wire[/b][/size] [center][img]http://i.imgur.com/MD0fgcd.png[/img][/center] [b]Breed:[/b] Any [b]Primary Colour:[/b] Obsidian [b]Secondary Colour:[/b] Splash [b]Tertiary Colour:[/b] Ultramarine - Teal [b]Primary Gene:[/b] Crystal [b]Secondary Gene:[/b] Facet [b]Tertiary Gene:[/b] Basic, Gembond, Spines [b]Lore:[/b] These dragons are generally upbeat and full of energy. They do anything they can to be closer to electricity. When they get struck by lightning, they are empowered with even more energy then they had before, and a beautiful display of the lightning shows through their body, and mostly their wings. It's as if there was a lightning storm going on within their own body. After they've been struck by lightning their gembond captures some of the energy and begins to glow for hours, or days depending on how much energy the dragon uses. They collect charged tungsten like it's the most valuable thing in the world, and they use this as a form of dominance. Whoever has more charged tungsten is placed at a higher rank, and they use it to decorate their personal lairs. [b]Other:[/b] This subspecies must have Lightning eyes. The colours Abyss and Phthalo are excluded from the tertiary range. [b]Creator:[/b] Defiance, Heeroku
K - L

Kugelblitz
pFSbvPn.png
Light Variant
NdGe5BR.png
Lightning Variant

Breeds: Coatl, Imperial, Pearlcatcher, Ridgeback, Skydancer

Light Variant
Must have Light eyes
Primary Colour: Lemon - Ivory
Secondary Colour: Caribbean - Aqua
Tertiary Colour: Coal - Shadow

Lightning Variant
Must have Lightning eyes
Primary Colour: Caribbean - Aqua
Secondary Colour: Lemon - Ivory
Tertiary Colour: Coal - Shadow

Primary Gene: Cherub
Secondary Gene: Current
Tertiary Gene: Underbelly

Lore: There is a looming thunderstorm ahead. The clash of Light vs Lightning in the Science! Alliance (DomBusters) in October can produce unpredictable results. Perhaps it will help both flights understand dominance better and bust some myths about it, but their battle itself creates more myths and surprises. Kugelblitzes are so rare that they are sometimes seen as a myth. Can Light and Lightning converge? Flashes of light and lightning happen so intensely at different intervals that sometimes an aftershock remains and a luminous sphere lingers before exploding in a brilliant flash of light and energy. This has piqued the interest of some of Light’s scholars and Lightning’s researchers, who have decided to study this phenomena a bit more.

True enough, Kugelblitzes (Kugels) are beings of light and lightning. They come to life from the intense amounts of light and energy from the combined push of both flights. Kugels are rare and difficult to find as they are extremely fast and agile, darting from one place to another and only leaving a blur of light or electricity behind. Their colouration differs from which flight they are born from; a light variant has more concentration of light energy and has a yellow sheen to it, whereas a lightning Kugel lights up with blue electrical energy. Both are equally capable and comfortable in living in another flight’s territory.

Kugels are naturally prideful. They declare their power by the dragon who has the highest concentration of energy, be it light or lightning. This usually means a fight to the death, especially between males competing for females. Personality traits differ from variants; a light variant is more honourable and loves to battle (coli), whereas the lightning variant prefers to innovate and win by wits and thinking alone.

Note: this entry won first place in the Light + Lightning subspecies collaboration, commemorating the Science Alliance

Creator: Dessy



Lichtenberg
apZjBvq.png

Breed: Ridgeback

Primary Colour: Black, Obsidian, Midnight
Secondary Colour: Aqua
Tertiary Colour: Aqua

Primary Gene: Iridescent
Secondary Gene: Toxin
Tertiary Gene: Circuit, Glimmer

Lore: Lichtenberg dragons are wild and unpredictable in their movements. Like a storm, they are swift and harsh in their judgements, and will strike their targets with utmost accuracy. This makes them formidable hunters and fighters, and they often strike most frequently above the spires, during the loudest of Stormcatchers’ bellows. It is said amongst lairs near the Tempest Spire where sightings are most common, that the strikes of Lichtenberg Ridgebacks increase in frequency and ferocity during the time that their spines molt.

The Molt is the shedding of spines that all ridgebacks go through, and it is a natural occurrence which gives the breed a reputation for being short tempered and irritable. However with the already 'short fused' Lichtenbergs, the molt is truly a time to mark down for others to know when not to approach a dragon, as no thought is spared to controlling their tempers.

Lichtenberg dragons are not known for being merciful. Due to their infamy gained by rumours of their speed and general unpredictability, they have also been nicknamed “Cruel Strikers”. They show no remorse in what they strike, whether this is an object, patch of land, food or even another dragon that has strayed close to the land they call home. They are also highly territorial, and again, during The Molt it is extremely difficult for a Lichtenberg to tell friend from foe- the phrase “let sleeping dragons lie” has an all new meaning when it comes to these storm like dragons.

Rarely, a Lichtenberg is seen amongst the spires with a glimmering belly, as though the storm's energy is physically within the dragon. Not much is known of these storm bellied Lichtenbergs, and they are indeed very rare.

Other: This subspecies must have Lightning eyes.

Creator: Jotunheiney



Lightning Strike
dragon?age=1&body=10&bodygene=4&breed=7&element=5&gender=0&tert=42&tertgene=13&winggene=4&wings=10&auth=71d01b6323398223e6f8d1d4f4af25c7d09b88a1&dummyext=prev.png

Breed: Spirals, Imperials

Primary Colour: Obsidian
Secondary Colour: Obsidian
Tertiary Colour: Lemon - Banana

Primary Gene: Speckle
Secondary Gene: Freckle
Tertiary Gene: Capsule, Crackle, Contour

Lore: The Lightning Strike are offspring of the fiercest warriors known to the shifting expanse: the Blitzkrieg. While similar in appearance, the most notable difference is their smooth hide. These dragons, unlike their parents, spend minimal amounts of time on the battlefield and garner few scars as a result.

Known for their speed and strength, Lightning Strikes often descend from on high in the midst of battle, streaking towards the ground and striking in a matter of seconds before disappearing. Although they are known for their might, endurance is their greatest weakness. These dragons are often tasked with striking at enemy commanders. In a flash they appear on the battlefield, striking once before retreating for the remainder of the battle.

While it is uncommon for Lightning Strikes to work in teams, on rare occasions they descend in great numbers and devastate their opponents. These lightning storms are known for striking fear in the hearts of dragons across Sornieth.

Off the battlefield, these dragons often act as personal messengers to Stromcatcher, frequently visiting the Tempest Spire. Their speed and startling accuracy also makes them adept at carrying messages to other flights. While their reputation and brash nature prevents them from interacting directly with dragons outside their clans, they are often seen as flashes of light traveling between clouds at night, sending messages by way of Morse code.

Other: This subspecies must have Lightning eyes.

Creator: Kururin, NamedDame


Live Wire
MD0fgcd.png

Breed: Any

Primary Colour: Obsidian
Secondary Colour: Splash
Tertiary Colour: Ultramarine - Teal

Primary Gene: Crystal
Secondary Gene: Facet
Tertiary Gene: Basic, Gembond, Spines

Lore: These dragons are generally upbeat and full of energy. They do anything they can to be closer to electricity. When they get struck by lightning, they are empowered with even more energy then they had before, and a beautiful display of the lightning shows through their body, and mostly their wings. It's as if there was a lightning storm going on within their own body. After they've been struck by lightning their gembond captures some of the energy and begins to glow for hours, or days depending on how much energy the dragon uses. They collect charged tungsten like it's the most valuable thing in the world, and they use this as a form of dominance. Whoever has more charged tungsten is placed at a higher rank, and they use it to decorate their personal lairs.

Other:
This subspecies must have Lightning eyes.
The colours Abyss and Phthalo are excluded from the tertiary range.

Creator: Defiance, Heeroku
20119.png20118.png
[center][size=7][b]M - N[/b][/size][/center] [size=5][b]Malware[/b][/size] [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=86&bodygene=157&breed=22&element=7&eyetype=7&gender=1&tert=30&tertgene=135&winggene=157&wings=62&auth=586bc59d4e72f827d86896c4bcfb5ff346c7aa58&dummyext=prev.png[/img][/center] [b]Breeds:[/b] Aether [b]Primary Colour:[/b] Ruby - Red [b]Secondary Colour:[/b] Ruby - Red [b]Tertiary Colour:[/b] Cyan - Aqua [b]Primary Gene:[/b] Metallic [b]Secondary Gene:[/b] Alloy [b]Tertiary Gene:[/b] Circuit [b]Lore:[/b] March 24/2022 - It is unknown how this malware made its way into the site, how its coding went unnoticed. Melting away into the root of the system, it went silent. Planning and waiting, building resources for the perfect moment. March 22/2023 - In the rise of the new species event, unknowing to members, was a new malware created. Slipped into the system and passed along in excitement till it had found the perfect place to create chaos. Planting into the root, disguised to other dragons, would it continue to grow in darkness. April 6/2023 - Joined together at last. April 13/2023 - With the viruses under surveillance, it was seen the first appearance of other viruses in how it spreads. Founding of hive-like minds were then discovered as the viruses began interacting. April 14/2023 - The viruses have escaped. In hunting down the rogue malwares one was discovered to have actually been a metamorphic virus. April 18/2023 - New information was added to help infected users in the keeping and study of these malwares in the Field Manual for Infected Users. Late that evening, as the techs grinded over coding and software, was a breakthrough found. More are now working to build an antivirus software to combat against the malwares. April 20/2023 - Two days into creating the antivirus and it seems the malware has just…vanished? The two left in observation have gone silent into a sleeper mode and become nonreactive. April 22/2023 - Over a month had past, the techs had forgotten about this "little" malware problem. Nothing to be reported seemed to happen, nothing to go off of. A blip on their radar of bigger fish in the ocean, oh what happiness for the virus. Placed away in storage for repair parts of other electronics did one tower start to make noise. The buzz of fans starting to spin, lights fighting to flicker on; The towers power restored. And from inside the tower staring out... two glowing eyes. May 15/2023 - It is believed the virus can infect dragons of FR. Turning and manipulating the coding, making the dragons part of the hive. This is the first noted dragon becoming infected from a virus in the system. They seem to be brought in for the sole purpose of expansion with an original or mutated malware. They themselves do not seem to be reprogramed but more so, the coding corrupted, from the viruses. June 19/2023 - The technicians, in following the malware, have discovered an unusual degree of awareness among the virtual citizens of "Sornieth". It has led to the unsettling but inescapable conclusion that the very programs that these malwares are aiming to infect are at least to some degree, sentient. October 18/2023 - At QMED research facility their findings show us that at a 20ft range these beings can "jump" from one electrical current to the next. Bringing understanding to how they spread and are able to move once a system has been infected and locked down. If kept in physical form and unable to return to an electrical current or supply they do weaken, allowing more research on these viruses. January 27/2024 - It has been noted the malware seem to be spawning into the website through the Lightning flight. The dragons size with nimble limbs allow them to pass with ease through the electronics and wiring of tight spots. Sharp teeth to bite that hold strong against steel. They seem to emit electrical currents to shut down any system the viruses may come across. Working quickly they are sometimes called gremlins for the sound resemblance they share in attitude and demeanor. It is noticed with more appearing they seem to work in hive mind sets. Each one having a role to play and it is very...efficient. [b]Other:[/b] Subspecies forum[url=https://www1.flightrising.com/forums/baz/3230294] here[/url] [b]Creator:[/b] WindSongGrove [size=5][b]Magnetic Waste[/b][/size] [center][img]http://i.imgur.com/RwuMSZV.png[/img][/center] [b]Breeds:[/b] Pearlcatcher, Ridgeback, Skydancer, Wildclaw, Fae [b]Primary Colour:[/b] Silver- Charcoal, Stonewash- Denim [b]Secondary Colour:[/b] Orca, Oilslick, Plum, Wisteria, Purple, Violet, Iris, Ultramarine, Lapis, Denim, Azure, Cerulean, Mantis, Pear, Banana, Copper, Cherry [b]Tertiary Colour:[/b] Teal - Turquoise [b]Primary Gene:[/b] Iridescent [b]Secondary Gene:[/b] Toxin [b]Tertiary Gene:[/b] Circuit, Crackle [b]Lore:[/b] The Tempest Spire is a place with constant movement, thunderbolts detonating onto the copper dyed towers with sounds loud enough to wake even the ancestors of old dragons. Although it is beautiful to watch as the sky creates a dazzling play of light and energy across the dark clouds, it is not without doubt that such a lot of energy clashing to metal would create strong energies that radiate out on the nearby environment. However this dangerous energy isn't bothering some types of dragons. A couple of them have adapted to the constant radiation, channeling and using the power for their own, be it an energy source for machines and experiments or hatchlings playing around small lightning rods because touching it tickles. These dragons have developed scales that look similar to metal and their wings dyed a bright display of colours in response to the radiation. The two variants that can be found both seem to be able to conduct amounts of electricity without any negative impact and even able to attract smaller pieces of metal upon doing so. Some young dragons even try to practice moving objects to impress or challenge others in who can "lift" the heaviest object. [b]Other:[/b] This species must have lightning eyes [b]Creator:[/b] Tune [size=5][b]Minion[/b][/size] [center][IMG]http://www1.flightrising.com/dgen/preview/dragon?age=1&body=118&bodygene=13&breed=5&element=5&eyetype=1&gender=1&tert=94&tertgene=13&winggene=14&wings=118&auth=727d2f0d9d30f435b96485631274b09e27eb6fc5&dummyext=prev.png[/IMG][/center] [b]Breeds:[/b] Ridgeback [b]Gender:[/b] Female [b]Primary Colour:[/b] Lead [b]Secondary Colour:[/b] Lead [b]Tertiary Colour:[/b] Copper [b]Primary Gene:[/b] Petals [b]Secondary Gene:[/b] Hex [b]Tertiary Gene:[/b] Contour [b]Lore:[/b] At first, when the pranks began, it was assumed that it was the work of one particularly mischievous employee. With no clues of the dragon's identity beyond the pranksters notes, he was named 'Steve'. Then reports came of pranks occurring at times such that travel between then was impossible. So it was theorised that Steve was teleport capable, and probably Arcane. Then a shadowy figure was spotted fleeing from a prank scene that somehow vanished into the darkness. This figure appeared vaguely Ridgeback, and it was theorised that he was Shadow. But people began to praise Steve. They enjoyed his ingenuity, his speed and stealth, and secretly laughed at all the unfortunate knock-on effects (Bossdad's coffee supply now has 24-hour surveillance). It went unnoticed, that these people liked Steve, even as their scales began to dim. And then these people began to leave, claiming that they were going to find the mischievous employee and shake his paw. They were never seen again. Until now. A chance encounter left the shadowy figure captured in the act of covering a cubicle in sticky notes. This figure was revealed to be a female Ridgeback, pictured above, and assumed to be Steve until questioning revealed a former life remarkably identical to one of the missing dragons. Further questioning led to the realization that there is a Steve, but he is as-yet unknown, controlling a harem of minions into doing his bidding. Further investigation has revealed exactly what has happened to the missing dragons. The exact cause is unknown, but it appears that around 72% of female Lightning Ridgebacks in the Shifting Expanse are susceptible to a memetic disorder now known as SynapTic Eclipse and Vocal Emptiness (colloquially referred to as STEVEism), although only 6% are known to have the disorder. Upon contraction, the subject will begin to change their opinion of Steve from annoyance and exasperation (the normal response) to one of awe and approval. As time goes on, their colours will darken and they will begin to speak more and more about Steve in a manner bordering on worship. Eventually, the subject will leave their clan to search for Steve, and will not return. It is theorized that they are drawn to Steve's hideout, where the condition will complete its progression. In the final stage, the subject will express the genes and colours shown above and will be completely subservient to Steve. They will be unable to vocalize (questioning was carried out through computer), and will find it difficult to communicate without praising Steve in some way. They will appear in otherwise productive clans that are not necessarily their own to commit a prank such as was attributed to Steve himself in the past. Their colouration and markings appear to be specifically for the purpose of aiding in committing pranks. The dark colouration and broken up patterning makes it easier for the subject to camouflage itself in the dark, mechanical hallways of Expanse factories and lairs. The Hex patterning upon the wings is similar to many factory panels currently in use, making the dragon easy to gloss over as part of the scenery; this is most easily achieved by the dragon crouching and folding their wings over them to hide the rest of their bodies. And, if worst comes to worst, the Copper Contour resembles many of the cables in common use, allowing the subject to hide in a pile of wiring until they can leave as quietly as they entered. The condition appears to only manifest in female Ridgebacks of the Lightning Flight, and has not been observed in any other breed, gender, or element. No cases have been reported outside the Expanse. Close magical examination of the disorder has ruled out Plague influence; it is confirmed that this disorder is entirely Lightning in origin. It is unknown why the phenomenon is this localized, but it is theorized that the gender segregation may be due to Steve believing himself to be the pinnacle of Ridgeback masculinity and therefore 'deserving' of a large harem of females. [b]Other:[/b] This species must have lightning eyes. This subspecies won second place in the Lightning Subspecies Contest 'The Search for Steve' [b]Creator:[/b] KathiraNarae [size=5][b]Moonrise Dragons[/b][/size] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=11&bodygene=1&breed=12&element=5&gender=0&tert=117&tertgene=7&winggene=3&wings=27&auth=524fce19f3085bb6ed5c6cb70ecddabf69e8fae1&dummyext=prev.png[/img][/center] [b]Breeds:[/b] All [b]Primary Colour:[/b] Midnight [b]Secondary Colour:[/b]Azure [b]Tertiary Colour:[/b] Cerulean [b]Primary Gene:[/b] Iridescent [b]Secondary Gene:[/b] Eyespots [b]Tertiary Gene:[/b] Smoke [b]Lore:[/b] What happens when you mix a blue moon, overcharged spires/rods, and a conveniently placed lightning nest? Moonrise dragons. That’s what you get. These incredible, albit a bit cranky, species was created under the watchful, mischievous eye of a blue moon. It was a cool night in the Lightning Farms, but something was happening underground where the wires and machines were hidden. Too much electricity was being produced and they couldn’t keep up with production. All extra electricity had been discharged safely into the air whenever this happened before, but something was different this night. It was as if the blue moon itself was willing something to go a little bit wrong. At the stroke of midnight, instead of the the electricity being safely discharged upward, it shot out from the rods and spires in all sorts of directions. And in one direction in particular happened to be a lightning nest. Lightning nests absorb discharge on a regular basis. How else does one explain their lightning eyes? But the amount of electricity this time was something the eggs had never experience before. Rocks and dust were thrown everywhere when the nest was hit, creating a small dust cloud. Only, it wasn’t dust. Smoke was seeping out of the eggs, bright blue smoke, almost as if the electricity had somehow changed its form. A moment later, the eggs cracked and out popped the first ever moonrise dragons. But because they were born under the light of a blue moon, their biological makeup had been drastically changed: these dragons were now nocturnal and bore moon spots upon their wings along with smokey, iridescent bodies to forever remind others of the strange night that bore them. So then the next question to ask would be: Why were the moonrise dragons chosen as the night mangers of the Spire? Was it because there was what all called a perfect storm raging that caused every dragon, intern and worker alike to go into triple overdrive and their biological make up of rising with the moon made them perfect? Nah. They just happened to be in the right place at the wrong time. The Boss pointed at them and yelled "GET BACK TO WORK! MAKE SURE MY EMPLOYEES ARE DOING THEIR JOB!" Now, these dragons see themselves as stunning, graceful beings that have been blessed by both the moon and Stormcatcher himself, but in reality they’re overworked just like every other intern and worker and the Stormcatcher yells at them all the same. [b]Other:[/b] This species must have lightning eyes [b]Creator:[/b] Hasuna, Demonslayr62
M - N


Malware
dragon?age=1&body=86&bodygene=157&breed=22&element=7&eyetype=7&gender=1&tert=30&tertgene=135&winggene=157&wings=62&auth=586bc59d4e72f827d86896c4bcfb5ff346c7aa58&dummyext=prev.png

Breeds: Aether

Primary Colour: Ruby - Red
Secondary Colour: Ruby - Red
Tertiary Colour: Cyan - Aqua

Primary Gene: Metallic
Secondary Gene: Alloy
Tertiary Gene: Circuit

Lore: March 24/2022 - It is unknown how this malware made its way into the site, how its coding went unnoticed. Melting away into the root of the system, it went silent. Planning and waiting, building resources for the perfect moment.

March 22/2023 - In the rise of the new species event, unknowing to members, was a new malware created. Slipped into the system and passed along in excitement till it had found the perfect place to create chaos. Planting into the root, disguised to other dragons, would it continue to grow in darkness.

April 6/2023 - Joined together at last.

April 13/2023 - With the viruses under surveillance, it was seen the first appearance of other viruses in how it spreads. Founding of hive-like minds were then discovered as the viruses began interacting.

April 14/2023 - The viruses have escaped. In hunting down the rogue malwares one was discovered to have actually been a metamorphic virus.

April 18/2023 - New information was added to help infected users in the keeping and study of these malwares in the Field Manual for Infected Users. Late that evening, as the techs grinded over coding and software, was a breakthrough found. More are now working to build an antivirus software to combat against the malwares.

April 20/2023 - Two days into creating the antivirus and it seems the malware has just…vanished? The two left in observation have gone silent into a sleeper mode and become nonreactive.

April 22/2023 - Over a month had past, the techs had forgotten about this "little" malware problem. Nothing to be reported seemed to happen, nothing to go off of. A blip on their radar of bigger fish in the ocean, oh what happiness for the virus.

Placed away in storage for repair parts of other electronics did one tower start to make noise. The buzz of fans starting to spin, lights fighting to flicker on; The towers power restored. And from inside the tower staring out... two glowing eyes.

May 15/2023 - It is believed the virus can infect dragons of FR. Turning and manipulating the coding, making the dragons part of the hive. This is the first noted dragon becoming infected from a virus in the system. They seem to be brought in for the sole purpose of expansion with an original or mutated malware. They themselves do not seem to be reprogramed but more so, the coding corrupted, from the viruses.

June 19/2023 - The technicians, in following the malware, have discovered an unusual degree of awareness among the virtual citizens of "Sornieth". It has led to the unsettling but inescapable conclusion that the very programs that these malwares are aiming to infect are at least to some degree, sentient.

October 18/2023 - At QMED research facility their findings show us that at a 20ft range these beings can "jump" from one electrical current to the next. Bringing understanding to how they spread and are able to move once a system has been infected and locked down. If kept in physical form and unable to return to an electrical current or supply they do weaken, allowing more research on these viruses.

January 27/2024 - It has been noted the malware seem to be spawning into the website through the Lightning flight.

The dragons size with nimble limbs allow them to pass with ease through the electronics and wiring of tight spots. Sharp teeth to bite that hold strong against steel. They seem to emit electrical currents to shut down any system the viruses may come across. Working quickly they are sometimes called gremlins for the sound resemblance they share in attitude and demeanor. It is noticed with more appearing they seem to work in hive mind sets. Each one having a role to play and it is very...efficient.


Other: Subspecies forum here

Creator: WindSongGrove


Magnetic Waste
RwuMSZV.png

Breeds: Pearlcatcher, Ridgeback, Skydancer, Wildclaw, Fae

Primary Colour: Silver- Charcoal, Stonewash- Denim
Secondary Colour: Orca, Oilslick, Plum, Wisteria, Purple, Violet, Iris, Ultramarine, Lapis, Denim, Azure, Cerulean, Mantis, Pear, Banana, Copper, Cherry
Tertiary Colour: Teal - Turquoise

Primary Gene: Iridescent
Secondary Gene: Toxin
Tertiary Gene: Circuit, Crackle

Lore: The Tempest Spire is a place with constant movement, thunderbolts detonating onto the copper dyed towers with sounds loud enough to wake even the ancestors of old dragons. Although it is beautiful to watch as the sky creates a dazzling play of light and energy across the dark clouds, it is not without doubt that such a lot of energy clashing to metal would create strong energies that radiate out on the nearby environment.

However this dangerous energy isn't bothering some types of dragons. A couple of them have adapted to the constant radiation, channeling and using the power for their own, be it an energy source for machines and experiments or hatchlings playing around small lightning rods because touching it tickles. These dragons have developed scales that look similar to metal and their wings dyed a bright display of colours in response to the radiation.

The two variants that can be found both seem to be able to conduct amounts of electricity without any negative impact and even able to attract smaller pieces of metal upon doing so. Some young dragons even try to practice moving objects to impress or challenge others in who can "lift" the heaviest object.

Other: This species must have lightning eyes

Creator: Tune



Minion
dragon?age=1&body=118&bodygene=13&breed=5&element=5&eyetype=1&gender=1&tert=94&tertgene=13&winggene=14&wings=118&auth=727d2f0d9d30f435b96485631274b09e27eb6fc5&dummyext=prev.png

Breeds: Ridgeback
Gender: Female

Primary Colour: Lead
Secondary Colour: Lead
Tertiary Colour: Copper

Primary Gene: Petals
Secondary Gene: Hex
Tertiary Gene: Contour

Lore: At first, when the pranks began, it was assumed that it was the work of one particularly mischievous employee. With no clues of the dragon's identity beyond the pranksters notes, he was named 'Steve'. Then reports came of pranks occurring at times such that travel between then was impossible. So it was theorised that Steve was teleport capable, and probably Arcane. Then a shadowy figure was spotted fleeing from a prank scene that somehow vanished into the darkness. This figure appeared vaguely Ridgeback, and it was theorised that he was Shadow.

But people began to praise Steve. They enjoyed his ingenuity, his speed and stealth, and secretly laughed at all the unfortunate knock-on effects (Bossdad's coffee supply now has 24-hour surveillance). It went unnoticed, that these people liked Steve, even as their scales began to dim. And then these people began to leave, claiming that they were going to find the mischievous employee and shake his paw. They were never seen again. Until now.

A chance encounter left the shadowy figure captured in the act of covering a cubicle in sticky notes. This figure was revealed to be a female Ridgeback, pictured above, and assumed to be Steve until questioning revealed a former life remarkably identical to one of the missing dragons. Further questioning led to the realization that there is a Steve, but he is as-yet unknown, controlling a harem of minions into doing his bidding.

Further investigation has revealed exactly what has happened to the missing dragons. The exact cause is unknown, but it appears that around 72% of female Lightning Ridgebacks in the Shifting Expanse are susceptible to a memetic disorder now known as SynapTic Eclipse and Vocal Emptiness (colloquially referred to as STEVEism), although only 6% are known to have the disorder. Upon contraction, the subject will begin to change their opinion of Steve from annoyance and exasperation (the normal response) to one of awe and approval. As time goes on, their colours will darken and they will begin to speak more and more about Steve in a manner bordering on worship. Eventually, the subject will leave their clan to search for Steve, and will not return. It is theorized that they are drawn to Steve's hideout, where the condition will complete its progression. In the final stage, the subject will express the genes and colours shown above and will be completely subservient to Steve. They will be unable to vocalize (questioning was carried out through computer), and will find it difficult to communicate without praising Steve in some way. They will appear in otherwise productive clans that are not necessarily their own to commit a prank such as was attributed to Steve himself in the past.

Their colouration and markings appear to be specifically for the purpose of aiding in committing pranks. The dark colouration and broken up patterning makes it easier for the subject to camouflage itself in the dark, mechanical hallways of Expanse factories and lairs. The Hex patterning upon the wings is similar to many factory panels currently in use, making the dragon easy to gloss over as part of the scenery; this is most easily achieved by the dragon crouching and folding their wings over them to hide the rest of their bodies. And, if worst comes to worst, the Copper Contour resembles many of the cables in common use, allowing the subject to hide in a pile of wiring until they can leave as quietly as they entered.

The condition appears to only manifest in female Ridgebacks of the Lightning Flight, and has not been observed in any other breed, gender, or element. No cases have been reported outside the Expanse. Close magical examination of the disorder has ruled out Plague influence; it is confirmed that this disorder is entirely Lightning in origin. It is unknown why the phenomenon is this localized, but it is theorized that the gender segregation may be due to Steve believing himself to be the pinnacle of Ridgeback masculinity and therefore 'deserving' of a large harem of females.

Other:
This species must have lightning eyes.
This subspecies won second place in the Lightning Subspecies Contest 'The Search for Steve'

Creator: KathiraNarae


Moonrise Dragons
dragon?age=1&body=11&bodygene=1&breed=12&element=5&gender=0&tert=117&tertgene=7&winggene=3&wings=27&auth=524fce19f3085bb6ed5c6cb70ecddabf69e8fae1&dummyext=prev.png

Breeds: All

Primary Colour: Midnight
Secondary Colour:Azure
Tertiary Colour: Cerulean

Primary Gene: Iridescent
Secondary Gene: Eyespots
Tertiary Gene: Smoke

Lore: What happens when you mix a blue moon, overcharged spires/rods, and a conveniently placed lightning nest? Moonrise dragons. That’s what you get. These incredible, albit a bit cranky, species was created under the watchful, mischievous eye of a blue moon. It was a cool night in the Lightning Farms, but something was happening underground where the wires and machines were hidden. Too much electricity was being produced and they couldn’t keep up with production. All extra electricity had been discharged safely into the air whenever this happened before, but something was different this night. It was as if the blue moon itself was willing something to go a little bit wrong.

At the stroke of midnight, instead of the the electricity being safely discharged upward, it shot out from the rods and spires in all sorts of directions. And in one direction in particular happened to be a lightning nest. Lightning nests absorb discharge on a regular basis. How else does one explain their lightning eyes? But the amount of electricity this time was something the eggs had never experience before. Rocks and dust were thrown everywhere when the nest was hit, creating a small dust cloud. Only, it wasn’t dust.

Smoke was seeping out of the eggs, bright blue smoke, almost as if the electricity had somehow changed its form. A moment later, the eggs cracked and out popped the first ever moonrise dragons. But because they were born under the light of a blue moon, their biological makeup had been drastically changed: these dragons were now nocturnal and bore moon spots upon their wings along with smokey, iridescent bodies to forever remind others of the strange night that bore them.

So then the next question to ask would be: Why were the moonrise dragons chosen as the night mangers of the Spire? Was it because there was what all called a perfect storm raging that caused every dragon, intern and worker alike to go into triple overdrive and their biological make up of rising with the moon made them perfect? Nah. They just happened to be in the right place at the wrong time. The Boss pointed at them and yelled "GET BACK TO WORK! MAKE SURE MY EMPLOYEES ARE DOING THEIR JOB!"

Now, these dragons see themselves as stunning, graceful beings that have been blessed by both the moon and Stormcatcher himself, but in reality they’re overworked just like every other intern and worker and the Stormcatcher yells at them all the same.

Other: This species must have lightning eyes

Creator: Hasuna, Demonslayr62
20119.png20118.png
[center][size=7][b]O - P[/b][/size][/center] [size=5][b]Odonite Cluster[/b][/size] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=89&bodygene=17&breed=12&element=5&gender=0&tert=78&tertgene=17&winggene=17&wings=117&auth=5d113767db4749178c1a26ca43da8daca1a108f6&dummyext=prev.png[/img][/center] [b]Breed:[/b] All, though Coatl and Ridgeback are most common [b]Primary Colour:[/b] Teal-Turquoise (Rough), Teal-Cyan and Turquoise (Smooth) [b]Secondary Colour:[/b] Beige-Slate (Rough), Cerulean-Cyan as well as Turquoise, Spearmint, and Peacock (Smooth) [b]Tertiary Colour:[/b] Beige-Slate (Rough), Cerulean-Cyan as well as Turquoise, Spearmint, and Peacock (Smooth) [b]Primary Gene:[/b] Crystal (Rough), Metallic (Smooth) [b]Secondary Gene:[/b] Facet (Rough), Alloy (Smooth) [b]Tertiary Gene:[/b] Crackle (Rough), Opal (Smooth) [b]Lore:[/b] Odontolite Clusters (Commonly referred to as Bone Turquoise Clusters, or simply Clusters) are a rare phenomena that only occur under very specific circumstances; namely, the body of a dragon buried close to a large concentration of unrefined copper ore. Lightning scientists have discovered that over a period of several years, natural turquoise deposits within the copper ore grow exponentially towards the remnants of the elemental magic left within the bones of the deceased dragon. As the crystals grow, they will either replace the body of the dragon with rather smooth turquoise gemstone (through a process known as infiltration pseudomorphism) or will grow over it in rough patches (incrustation). The end result of either is a turquoise copy of the deceased dragon; the beginnings of the golem-esqe creature it will become. Those who have studied the process by which these creatures come to be are still unsure as to all the variables that effect the next step of the process - the awakening of the cluster's mind. What is known is that after the body has been fully replaced with the crystal, the newly-formed Odontolite Cluster will begin drawing in ambient energy from the environment. It is speculated that the amount of energy it manages to pull from the environment has an effect on its intelligence and cognitive functions, but also appears to be based off the size of the dragon as smaller clusters seem to be, on average, more intelligent. The awakening of a Cluster takes roughly the same amount of time as it took the crystal to fully convert the original body to turquoise. Once the necessary time has passed, the Cluster will become active. The active cluster will then attempt to extract itself from the ground as it finds itself trapped. If the cluster is able to successfully do so, it will then search for either a purpose or food in the form of copper ore. However, if it is not able to escape from its original grave, it will then become dormant, continuing to feed off of ambient energies in the surrounding area until its situation changes. Most Clusters are found buried deep inside collapsed mines or lairs, uncovered when either the clan attempts to recover lost resources or clan-mates or when a new clan decides excavating an existing location would be far simpler than carving out a new one. Although the most common forms of Clusters found tend to be Ridgebacks or Coatls due to their mining proclivities, there have been reports of Clusters in the forms of most known dragon species, decreasing the chances of dragon species being a variable in their creation. As the Cluster is created from what is effectively a corpse, many view them with distrust or revulsion. A great many of those who knew the dragon whose body became the Cluster tend to reject adding such a companion to the lair, or try to convince the cluster of its identity as its former 'self'. Multiple studies have been made, and out of almost three dozen relatively self-aware and intelligent Clusters none have any recollection of their former 'lives'. As such, many of the intelligent Clusters take some offense at being seen as just the copy of another dragon. As companions and lair-mates, Odontolite Clusters are commonly rather dull and mechanical in personality, a result of inadequate ambient energies collected during their creation. But most Clusters, even the most dull, appear to be excellent at routine/mundane/repetitive tasks. Often a Cluster will be used by a clan as a laborer or soldier, and it is very rare indeed to see a Cluster in a position that requires creative thought processes. [b]Other:[/b] This subspecies must have lightning eyes [b]Creator:[/b] Aetherluxumbra [size=5][b]Oil Slick[/b][/size] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=10&bodygene=1&breed=2&element=5&gender=1&tert=10&tertgene=6&winggene=1&wings=10&auth=2dd4334fe90ff5d0a664ec79455843d806107c10&dummyext=prev.png[/img][/center] [b]Breed:[/b] Any [b]Primary Colour:[/b] Coal - Midnight [b]Secondary Colour:[/b] Coal - Midnight [b]Tertiary Colour:[/b] Charcoal - Midnight, Stone - Soil [b]Primary Gene:[/b] Crystal, Iridescent [b]Secondary Gene:[/b] Facet, Shimmer [b]Tertiary Gene:[/b] Crackle [b]Lore:[/b] This subspecies is the unintentional result of Lightning engineers working on Plague grounds. Employees exposed to industrial accidents often found themselves irreversibly imbued with their own crude oil products, which had become contaminated by the surrounding Wasteland environment. The hardiest employees survived and continued working even as their bodies underwent drastic chemical and physical changes. When these original survivors had offspring, their altered traits were passed down. Despite the unfortunate circumstances which created Oil Slicks, Lightning workers view them with something like affection and pride—an unorthodox gift from the Plaguebringer! Their Plague colleagues, meanwhile, believe they possess the best of both flights, where one supplied a potent and volatile raw material and the other gave it the means to spread and thrive. Members of both flights eagerly track the spread of Oil Slicks out from contaminated sites with scientific interest. Oil Slicks constantly ooze a petroleum-like substance which varies depending on the original oil compound and proximity to the Wyrmwound at the time of contamination. At its most benign, this secretion simply trails wherever the Oil Slick goes. More often it has a tendency to spread outwards from its source and seek both organic and inorganic subjects to soak into. Ingestion of tainted oil or inhalation of fumes is hazardous and may cause illness or even death; however, if the victim is completely consumed by the oil and hasn’t yet died, their body may mutate and turn them into an Oil Slick themselves. Original Oil Slick survivors coming from Lightning and Plague clans tend to be apathetic and don't seek to deliberately spread their unique contaminant, except in controlled experiments. They'll avoid their clanmates as a basic courtesy and are well-suited to solitary work in hazardous environments. Subsequent generations have shown an increase in aggression and mental imbalance, however, due to being imbued with their parents' toxic secretions from egghood. Several groups have begun roaming out of their territories in the Scarred Wasteland or Shifting Expanse, spreading tainted oils to other regions under the brusque claim "for science". There have even been reports of Imperial cults banding together in hopes of creating an Oil Spill emperor of disastrous proportion. Despite their hostility to outsiders, these feral Oil Slicks find safety and strength in their own numbers and are lax about the territories they share. Oil Slicks are relatively benign to Plague and Lightning lands, which are naturally barren and well-equipped to deal with their secretions. Earth territories rich in natural crude oil reserves are prime targets for Oil Slicks looking to spread their taint. They present a significant threat to complex ecosystems in Water and coastal regions, where a passing Oil Slick can contaminate entire marine and wildlife habitats. An Oil Slick will never approach any Fire territory, however; the smallest flame is enough to ignite its chemically volatile body, burning it alive and sending noxious smoke into the air for days or even weeks as its oil reserves are depleted. [i]Controversy:[/i] Since their accidental creation, Oil Slicks have been the subject of political and environmental debate between flights. Lightning clans believe they have a right to employ Oil Slicks and their offspring both for their hardiness as workers and for the petroleum they secrete, which can be collected and used as fuel. Surrounding flights have ceded this right on the condition that Oil Slicks register with their clans and have strict restrictions placed on their travels. However, when later Oil Slick generations began ignoring these regulations, widespread outbreaks occurred well beyond agreed quarantine limits. This brought outcries against both Plague and Lightning flights, who had been expected to contain their subspecies, and suggestions were even made to employ Fire flight dragons to exterminate potentially dangerous Oil Slick groups in "controlled burnings". This was met with vicious backlash from original Oil Slicks, whose grandchildren and great-grandchildren were the subject of dispute. Ultimately these plans were never carried out, due to concerns about toxic smoke emissions as well as ethical implications. Today, Plague and Lightning flights continue to offer shelter to their subspecies. Lightning clans are developing methods of containing Oil Slick secretions, using floating booms in Water regions with moderate success. Plague clans remain divided on whether to encourage the spread of Oil Slicks according to the Plaguebringer's philosophy, or to help their Lightning colleagues contain them. Plague scientists are hopeful about recent experiments using oil-eating microbes, which in combination with Lightning equipment could prove a safe and reliable means of cleaning up Oil Slick contaminants. [b]Other:[/b] This subspecies may have any eyes except for Fire. [b]Creator:[/b] tinydobes [size=5][b]Oreveins[/b][/size] [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=98&bodygene=71&breed=19&element=11&eyetype=1&gender=0&tert=140&tertgene=64&winggene=71&wings=98&auth=6251d2fbcb068b286693798cbbe9b67c35652370&dummyext=prev.png[/img][/center] [b]Breed:[/b] Veilspun [b]Primary Colour:[/b] Grey, gloom, shale, charcoal or coal (or caramel, sand or tan for Sandstone variant) [b]Secondary Colour:[/b] Grey, gloom, shale, charcoal or coal (or caramel, sand or tan for Sandstone variant) [b]Tertiary Colour:[/b] Platinum, silver, lead, cobalt, steel, gold, metals, bronze, umber, tarnish, copper or rust (or amethyst, sapphire, ultramarine, lapis, turquoise, jade, emerald, radioactive, peridot, amber, ruby, garnet or pearl for jewelled variant) [b]Primary Gene:[/b] Shell [b]Secondary Gene:[/b] Web [b]Tertiary Gene:[/b] Flecks [b]Lore:[/b] The vast and ever-changing nature of the Shifting Expanse has many mysteries, but this particular mystery lay far beneath dragonkind's feet. The secretive Oreveins are a new discovery, rock and sand and precious things come to life through the static magic that fills the air. It's unknown how long they've existed, or even how they came to be. Some argue they were regular dragons trapped underground by cave-ins, now bonded to the metals and gems that filled their new home. Others say they are purely mineral, given shape and life by magic, completely alien to the flesh and blood dragons above them. Some have argued that this must be the Stormcatcher's ancient species, but their resemblance to veilspun dragons is too uncanny for this to be true (or perhaps Stormcatcher copied someone's homework). You're lucky to see an Orevein. They spend much time underground, digging through the soft dirt and sands of the lightning domain, only really emerging at night for food. They are shy and elusive, but if you can convince one to stay long enough for a chat then they may reveal pockets of previous gems and metals that they've discovered on their travels [b]Other:[/b] Any element is fine, but lightning seems to be the most common [b]Creator:[/b] ThesFireflies [size=5][b]Painted Vultures[/b][/size] [center][img]http://i.imgur.com/M3yScqs.png[/img][/center] [b]Breed:[/b] Skydancers, Wildclaws [b]Primary Colour:[/b] Stone [b]Secondary Colour:[/b] Stone [b]Tertiary Colour:[/b] Stonewash-Azure (Lightning Farm), Teal – Jade (Tempest Spire), Goldenrod-Metals (Highland Scrub), Garnet– Maroon (Carrion Canyon) [b]Primary Gene:[/b] Poison [b]Secondary Gene:[/b] Toxin [b]Tertiary Gene:[/b] Gembond, Opal, Keel [b]Lore:[/b] It is believed that these hardy dragons originated in Carrion Canyon. Mainly due to their unique diet, consisting mostly of bone fragments. When healthy, these scavengers have shiny ‘gems’ growing all over their body. Natives of Carrion Canyon usually have a diet consisting almost entirely of bone and have deep red osseous growths. Dragons not native to Carrion Canyon usually have different colors of gems due to maintaining a mixed diet. Their gem color has also been shown to be affected by high concentrations of elemental energy. Painted Vultures from Tempest Spire usually have gem shaded in the aqua range due to the density of lightning there, while those of the Lightning Farm have slightly darker gems in the greyish-blue range. Painted Vultures with a healthy and mixed diet without high concentrations of elemental energy will usually end up with deep golden color gems. The unique colors and patterns of their feathers are due to the Painted Vulture rubbing pigmented clays and dust into their feathers. They prefer a mix of dark blue-greens and dark reds. The richness of the colors are considered a social status symbol to others of the subspecies. These dragon do well in almost any clan as they are very hardy creatures. The exception to this is environments with too much water. To combat this, natives of the stormy Tempest Spire started to rub colorful, synthetic oils onto their feathers instead of chalks and clays. They are very well suited to acting as a hunter or gatherer. [b]Other:[/b] This subspecies must have lightning eyes [b]Creator:[/b] Firra
O - P


Odonite Cluster
dragon?age=1&body=89&bodygene=17&breed=12&element=5&gender=0&tert=78&tertgene=17&winggene=17&wings=117&auth=5d113767db4749178c1a26ca43da8daca1a108f6&dummyext=prev.png

Breed: All, though Coatl and Ridgeback are most common

Primary Colour: Teal-Turquoise (Rough), Teal-Cyan and Turquoise (Smooth)
Secondary Colour: Beige-Slate (Rough), Cerulean-Cyan as well as Turquoise, Spearmint, and Peacock (Smooth)
Tertiary Colour: Beige-Slate (Rough), Cerulean-Cyan as well as Turquoise, Spearmint, and Peacock (Smooth)

Primary Gene: Crystal (Rough), Metallic (Smooth)
Secondary Gene: Facet (Rough), Alloy (Smooth)
Tertiary Gene: Crackle (Rough), Opal (Smooth)

Lore: Odontolite Clusters (Commonly referred to as Bone Turquoise Clusters, or simply Clusters) are a rare phenomena that only occur under very specific circumstances; namely, the body of a dragon buried close to a large concentration of unrefined copper ore. Lightning scientists have discovered that over a period of several years, natural turquoise deposits within the copper ore grow exponentially towards the remnants of the elemental magic left within the bones of the deceased dragon. As the crystals grow, they will either replace the body of the dragon with rather smooth turquoise gemstone (through a process known as infiltration pseudomorphism) or will grow over it in rough patches (incrustation). The end result of either is a turquoise copy of the deceased dragon; the beginnings of the golem-esqe creature it will become.

Those who have studied the process by which these creatures come to be are still unsure as to all the variables that effect the next step of the process - the awakening of the cluster's mind. What is known is that after the body has been fully replaced with the crystal, the newly-formed Odontolite Cluster will begin drawing in ambient energy from the environment. It is speculated that the amount of energy it manages to pull from the environment has an effect on its intelligence and cognitive functions, but also appears to be based off the size of the dragon as smaller clusters seem to be, on average, more intelligent.

The awakening of a Cluster takes roughly the same amount of time as it took the crystal to fully convert the original body to turquoise. Once the necessary time has passed, the Cluster will become active. The active cluster will then attempt to extract itself from the ground as it finds itself trapped. If the cluster is able to successfully do so, it will then search for either a purpose or food in the form of copper ore. However, if it is not able to escape from its original grave, it will then become dormant, continuing to feed off of ambient energies in the surrounding area until its situation changes.

Most Clusters are found buried deep inside collapsed mines or lairs, uncovered when either the clan attempts to recover lost resources or clan-mates or when a new clan decides excavating an existing location would be far simpler than carving out a new one. Although the most common forms of Clusters found tend to be Ridgebacks or Coatls due to their mining proclivities, there have been reports of Clusters in the forms of most known dragon species, decreasing the chances of dragon species being a variable in their creation.

As the Cluster is created from what is effectively a corpse, many view them with distrust or revulsion. A great many of those who knew the dragon whose body became the Cluster tend to reject adding such a companion to the lair, or try to convince the cluster of its identity as its former 'self'. Multiple studies have been made, and out of almost three dozen relatively self-aware and intelligent Clusters none have any recollection of their former 'lives'. As such, many of the intelligent Clusters take some offense at being seen as just the copy of another dragon.

As companions and lair-mates, Odontolite Clusters are commonly rather dull and mechanical in personality, a result of inadequate ambient energies collected during their creation. But most Clusters, even the most dull, appear to be excellent at routine/mundane/repetitive tasks. Often a Cluster will be used by a clan as a laborer or soldier, and it is very rare indeed to see a Cluster in a position that requires creative thought processes.

Other: This subspecies must have lightning eyes

Creator: Aetherluxumbra


Oil Slick
dragon?age=1&body=10&bodygene=1&breed=2&element=5&gender=1&tert=10&tertgene=6&winggene=1&wings=10&auth=2dd4334fe90ff5d0a664ec79455843d806107c10&dummyext=prev.png

Breed: Any

Primary Colour: Coal - Midnight
Secondary Colour: Coal - Midnight
Tertiary Colour: Charcoal - Midnight, Stone - Soil

Primary Gene: Crystal, Iridescent
Secondary Gene: Facet, Shimmer
Tertiary Gene: Crackle

Lore: This subspecies is the unintentional result of Lightning engineers working on Plague grounds. Employees exposed to industrial accidents often found themselves irreversibly imbued with their own crude oil products, which had become contaminated by the surrounding Wasteland environment. The hardiest employees survived and continued working even as their bodies underwent drastic chemical and physical changes. When these original survivors had offspring, their altered traits were passed down. Despite the unfortunate circumstances which created Oil Slicks, Lightning workers view them with something like affection and pride—an unorthodox gift from the Plaguebringer! Their Plague colleagues, meanwhile, believe they possess the best of both flights, where one supplied a potent and volatile raw material and the other gave it the means to spread and thrive. Members of both flights eagerly track the spread of Oil Slicks out from contaminated sites with scientific interest.

Oil Slicks constantly ooze a petroleum-like substance which varies depending on the original oil compound and proximity to the Wyrmwound at the time of contamination. At its most benign, this secretion simply trails wherever the Oil Slick goes. More often it has a tendency to spread outwards from its source and seek both organic and inorganic subjects to soak into. Ingestion of tainted oil or inhalation of fumes is hazardous and may cause illness or even death; however, if the victim is completely consumed by the oil and hasn’t yet died, their body may mutate and turn them into an Oil Slick themselves.

Original Oil Slick survivors coming from Lightning and Plague clans tend to be apathetic and don't seek to deliberately spread their unique contaminant, except in controlled experiments. They'll avoid their clanmates as a basic courtesy and are well-suited to solitary work in hazardous environments. Subsequent generations have shown an increase in aggression and mental imbalance, however, due to being imbued with their parents' toxic secretions from egghood. Several groups have begun roaming out of their territories in the Scarred Wasteland or Shifting Expanse, spreading tainted oils to other regions under the brusque claim "for science". There have even been reports of Imperial cults banding together in hopes of creating an Oil Spill emperor of disastrous proportion. Despite their hostility to outsiders, these feral Oil Slicks find safety and strength in their own numbers and are lax about the territories they share.
Oil Slicks are relatively benign to Plague and Lightning lands, which are naturally barren and well-equipped to deal with their secretions. Earth territories rich in natural crude oil reserves are prime targets for Oil Slicks looking to spread their taint. They present a significant threat to complex ecosystems in Water and coastal regions, where a passing Oil Slick can contaminate entire marine and wildlife habitats. An Oil Slick will never approach any Fire territory, however; the smallest flame is enough to ignite its chemically volatile body, burning it alive and sending noxious smoke into the air for days or even weeks as its oil reserves are depleted.

Controversy:
Since their accidental creation, Oil Slicks have been the subject of political and environmental debate between flights. Lightning clans believe they have a right to employ Oil Slicks and their offspring both for their hardiness as workers and for the petroleum they secrete, which can be collected and used as fuel. Surrounding flights have ceded this right on the condition that Oil Slicks register with their clans and have strict restrictions placed on their travels. However, when later Oil Slick generations began ignoring these regulations, widespread outbreaks occurred well beyond agreed quarantine limits. This brought outcries against both Plague and Lightning flights, who had been expected to contain their subspecies, and suggestions were even made to employ Fire flight dragons to exterminate potentially dangerous Oil Slick groups in "controlled burnings". This was met with vicious backlash from original Oil Slicks, whose grandchildren and great-grandchildren were the subject of dispute. Ultimately these plans were never carried out, due to concerns about toxic smoke emissions as well as ethical implications.

Today, Plague and Lightning flights continue to offer shelter to their subspecies. Lightning clans are developing methods of containing Oil Slick secretions, using floating booms in Water regions with moderate success. Plague clans remain divided on whether to encourage the spread of Oil Slicks according to the Plaguebringer's philosophy, or to help their Lightning colleagues contain them. Plague scientists are hopeful about recent experiments using oil-eating microbes, which in combination with Lightning equipment could prove a safe and reliable means of cleaning up Oil Slick contaminants.

Other: This subspecies may have any eyes except for Fire.

Creator: tinydobes


Oreveins
dragon?age=1&body=98&bodygene=71&breed=19&element=11&eyetype=1&gender=0&tert=140&tertgene=64&winggene=71&wings=98&auth=6251d2fbcb068b286693798cbbe9b67c35652370&dummyext=prev.png

Breed: Veilspun

Primary Colour: Grey, gloom, shale, charcoal or coal (or caramel, sand or tan for Sandstone variant)
Secondary Colour: Grey, gloom, shale, charcoal or coal (or caramel, sand or tan for Sandstone variant)
Tertiary Colour: Platinum, silver, lead, cobalt, steel, gold, metals, bronze, umber, tarnish, copper or rust (or amethyst, sapphire, ultramarine, lapis, turquoise, jade, emerald, radioactive, peridot, amber, ruby, garnet or pearl for jewelled variant)

Primary Gene: Shell
Secondary Gene: Web
Tertiary Gene: Flecks

Lore: The vast and ever-changing nature of the Shifting Expanse has many mysteries, but this particular mystery lay far beneath dragonkind's feet. The secretive Oreveins are a new discovery, rock and sand and precious things come to life through the static magic that fills the air. It's unknown how long they've existed, or even how they came to be.

Some argue they were regular dragons trapped underground by cave-ins, now bonded to the metals and gems that filled their new home. Others say they are purely mineral, given shape and life by magic, completely alien to the flesh and blood dragons above them. Some have argued that this must be the Stormcatcher's ancient species, but their resemblance to veilspun dragons is too uncanny for this to be true (or perhaps Stormcatcher copied someone's homework).

You're lucky to see an Orevein. They spend much time underground, digging through the soft dirt and sands of the lightning domain, only really emerging at night for food. They are shy and elusive, but if you can convince one to stay long enough for a chat then they may reveal pockets of previous gems and metals that they've discovered on their travels

Other: Any element is fine, but lightning seems to be the most common

Creator: ThesFireflies



Painted Vultures
M3yScqs.png

Breed: Skydancers, Wildclaws

Primary Colour: Stone
Secondary Colour: Stone
Tertiary Colour: Stonewash-Azure (Lightning Farm), Teal – Jade (Tempest Spire), Goldenrod-Metals (Highland Scrub), Garnet– Maroon (Carrion Canyon)

Primary Gene: Poison
Secondary Gene: Toxin
Tertiary Gene: Gembond, Opal, Keel

Lore: It is believed that these hardy dragons originated in Carrion Canyon. Mainly due to their unique diet, consisting mostly of bone fragments. When healthy, these scavengers have shiny ‘gems’ growing all over their body. Natives of Carrion Canyon usually have a diet consisting almost entirely of bone and have deep red osseous growths.

Dragons not native to Carrion Canyon usually have different colors of gems due to maintaining a mixed diet. Their gem color has also been shown to be affected by high concentrations of elemental energy. Painted Vultures from Tempest Spire usually have gem shaded in the aqua range due to the density of lightning there, while those of the Lightning Farm have slightly darker gems in the greyish-blue range. Painted Vultures with a healthy and mixed diet without high concentrations of elemental energy will usually end up with deep golden color gems.

The unique colors and patterns of their feathers are due to the Painted Vulture rubbing pigmented clays and dust into their feathers. They prefer a mix of dark blue-greens and dark reds. The richness of the colors are considered a social status symbol to others of the subspecies.

These dragon do well in almost any clan as they are very hardy creatures. The exception to this is environments with too much water. To combat this, natives of the stormy Tempest Spire started to rub colorful, synthetic oils onto their feathers instead of chalks and clays. They are very well suited to acting as a hunter or gatherer.

Other: This subspecies must have lightning eyes

Creator: Firra
20119.png20118.png
[center][size=7][b]Q - R[/b][/size][/center] [size=5][b]Ridgeback Overload Dissipator (R.O.D.)[/b][/size] [center][IMG]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=53&bodygene=17&breed=5&element=5&eyetype=0&gender=0&tert=140&tertgene=15&winggene=59&wings=133&auth=36f39895a4834b44f056e0e15290c21d63558541&dummyext=prev.png[/IMG][/center] [b]Breed:[/b] Ridgeback (male pose only) [b]Primary Colour:[/b] Tan-Latte [b]Secondary Colour:[/b] Any [b]Tertiary Colour:[/b] Copper, Metals [b]Primary Gene:[/b] Metallic [b]Secondary Gene:[/b] Patchwork [b]Tertiary Gene:[/b] Scales [b]Lore:[/b] Do you ever think to yourself: “I wish I had a lightning rod”, or: “If only there was a way to quickly ground a power source that’s critically malfunctioning right about now“, or maybe: “How am I ever going to help my brightly colored, long-haired associate get rid of all the excess charge accumulated in their fur that’s currently making them look like a quadrupedal pompom”? Wonder no more, because R.O.D.s are here for you. Ridgeback Overload Dissipators (R.O.D.s) are your absolute best choice for dealing with unexpected breakdowns, power surges and/or other miscellaneous happenstances of electrical disposition. Equipped with revolutionary Hazardously Overloaded Resource Neutralizer (H.O.R.N.) technology, these highly-skilled technicians are able to quickly redirect excess electricity away from any dragon or device, all from an arguably reasonable distance of one keratinous protrusion; when faced with an overloaded asset, they bury their claws, tails and wingtips into the earth and gently prod the object/individual with their horn, producing a controlled discharge which is then swiftly deposited into the ground. With metallic bodies providing ample opportunities for uncontrolled current traversal, R.O.D.s implement several safety features to ensure swift and coordinated charge dissipation. The Super–Conductive Anatomy Level Enhancements (S.C.A.L.E.s) chart a pathway of least resistance along Ridgeback's body, directing the electricity towards the dragon’s extremities and away from the numerous spines that, if not secured properly, can – and will – cause spontaneous lightning discharges, which are, in technical terms, not a good thing. To further discourage unscheduled sparking, R.O.D.s adorn their wings with a vast array of antistatic fabric cloths, to be absolutely, positively, 100% certain that even if an errant spark does escape the metallic containment of dragon’s frame – it does not get very far. Wayward Ion Neutralizing Garments (W.I.N.G.s) can also be used to instantly reduce the amount of charge accumulated on large surfaces, as well as provide a handy implement for cleaning smudged lenses or removing recent coffee spills. (Internal note: W.I.N.G. product version not final. Patent pending fire resistance recertification.) When voltage runs as high as tensions, remember: R.O.D.s have you covered. R.O.D.s - conductive to workplace safety™ [b]Other:[/b] (Species referencing S.T.A.T.I.C.) Must have Lightning eyes. [b]Creator:[/b] Koushudai [size=5][b]Robot[/b][/size] [center][IMG]http://www1.flightrising.com/dgen/preview/dragon?age=1&body=146&bodygene=7&breed=8&element=5&eyetype=1&gender=0&tert=10&tertgene=1&winggene=8&wings=91&auth=16b0ffad2b9b7bc6e194d111483b6a2faf9df943&dummyext=prev.png[/IMG][/center] [b]Breed:[/b] Any [b]Primary Colour:[/b] Silver - Flint [b]Secondary Colour:[/b] Silver - Flint [b]Tertiary Colour:[/b] Obsidian, Eldritch [b]Primary Gene:[/b] Crystal, Iridescent [b]Secondary Gene:[/b] Facet, Shimmer [b]Tertiary Gene:[/b] Circuit [b]Lore:[/b] Whether or not Robot dragons are truly living is the subject of much scholarly debate at the heart of the Flight's scientific community. Indeed, they are created with metals and alloys for limbs and hide, with hydraulics and oil in place of blood, and their brains and central nervous systems are comprised of neural microprocessors and circuitry. One may argue, as some have, that Robots are mere machines. However, the advanced nature of their artificial intelligence systems, including inductive logic, Bayesian networks, and association and representational learning, has led many to the conclusion that Robots are indeed, 'alive.' Regardless of their classification as living or 'artificial life,' Robots are self-aware, and therefore generally recognized as autonomous beings. Many robots tend to fulfil tasks relevant to the initial purpose behind their creation: that is, defence, scouting, mining, or machinery maintenance in the most inhospitable regions of The Shifting Expanse, where temperatures climb over 50ºC, and the earth is bombarded with lightning strikes. However, they have been known to take on nearly any profession. Robots have been programmed with residual genetic tendencies for the species in whose likeness they were created. For example, a Robot Ridgeback is likely to despise water, and a Robot Guardian is likely to feel the desire to take on a charge. Robots possess nanotechnology that enables replication when conjoined with the nanobots of another member: that is, they have the capability for reproduction. Robots certainly have their own personalities, though these tend to develop more strongly with time, due to the nature of their learning algorithms. Many biological dragons may experience Robots to be emotionally subdued. Non-malfunctioning Robots are highly unlikely to have an emotional reaction that may compromise a dangerous situation, or even a routine work-task. However, Robots do experience emotions and express them, and do express a variety of individual dispositions. Some say that there are villages of Robots in the farthest, deadliest reaches of The Expanse, where Robots that have been mistreated by biological dragons gather to create their own communities, too far into the inhospitable desert to fear outside interference. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] DarkMatter, lavarift [size=5][b]Rogowski Coil[/b][/size] [center][img]http://i.imgur.com/C23EDFA.png[/img][/center] [b]Breed:[/b] Spirals [b]Primary Colour:[/b] Carmine - Rust [b]Secondary Colour:[/b] Aqua [b]Tertiary Colour:[/b] Aqua [b]Primary Gene:[/b] Crystal, Iridescent, Ripple, Vipera, Giraffe, Jupiter, Metals, Savannah [b]Secondary Gene:[/b] Current, Facet, Peregrine, Shimmer, Hex, Saturn, Alloy, Safari [b]Tertiary Gene:[/b] Glimmer, Underbelly [b]Lore:[/b] Rogowski Coils are descended from dragons who had the innate physical ability to detect electrical currents. The Stormcatcher thought this to be incredibly useful, and so used these dragons to create a special breed of lighting spirals. The spiral shape allows these Rogowski Coils to measure high speed current pulses accurately when they touch a terminal to their tails. This turns them red hot, and charges them full of electric power. These dragons can be found all throughout the lighting farm and the Tempest Spire, checking machinery and monitoring their output. If a Rogowski Coil is on the job things are slightly less likely to explode. And if any of the giant coils in the lightning farm need replacing, a Rogowski Coil can be used as a stand in while a replacement part is made. How useful! [b]Other:[/b] These guys are based of real life Rogowski coils, which are really cool if you want to look them up. (As an aside, if any metallic type genes are ever added to the game, assume they would be incorporated into the gene standard.) [b]Other:[/b] This subspecies must have Lightning eyes [b]Creator:[/b] Furrama [size=5][b]Runic Technology[/b][/size] [center][IMG]http://flightrising.com/dgen/preview/dragon?age=1&body=118&bodygene=15&breed=7&element=5&gender=0&tert=30&tertgene=14&winggene=16&wings=118&auth=6b770f7cb1fefe010739bca319ea56fdb5be7188&dummyext=prev.png[/IMG][/center] [b]Breed:[/b] Any [b]Primary Colour:[/b] Lead [b]Secondary Colour:[/b] Lead [b]Tertiary Colour:[/b] Aqua preferred. Cyan - Spruce and Mint accepted. [b]Primary Gene:[/b] Skink [b]Secondary Gene:[/b] Spinner [b]Tertiary Gene:[/b] Runes preferred. Gembond, Glimmer, Contour, Scales, Opal, and Lace accepted. [b]Lore:[/b] Origins: This subspecies seems to be ancient. Their ancient civilization was unearthed during the construction of a new set of lightning spires. When the first of its species joined modern civilization it didn't know about how machinery worked nor how it could be powered through cables and wires. They explained their "magics" were once what caused long-since lost megalith stone creatures to come to life and serve as tools for the dragons. Their "magics" contain strong Lightning Elemental magic, gifted to them by the Stormcatcher. Lightning residents were intrigued by their technologies, which were far more advanced than their own wires and copper plates, that they thought it was magic rather than technology. Now, seeing how enamored lightning residents are with their technology, the Runic dragons have agreed to assist lightning clans in reviving their ancient but powerful technology. (Lore help from Cheeseburger) Region: First sightings of this subspecies were just to the East of Carrion Canyon where you can be just close enough to the Lightning Farm to feel the electricity in the air. Appearance: Runic Technology dragons have dark grey skin and wings patterned with lighter grey and lightning blue streaks and spots. Today this coloration is commonly described as Lead Skink/Spinner. Their most distinctive and characteristic feature are their glowing blue rune patterns decorating their bodies. Less characteristic tertiary patterns on this subspecies can be glimmering underbelly and horns, crackling gems, or a bold line pattern. Again in today's terms this coloration is named Aqua Runes. This subspecies has also been recorded less often to have Cyan, Robin, Turquoise, or Spruce tertiary color. They will almost always have Lightning eyes. Dragons with other eye colors such as Ice, Light, Fire, and Plague can still have traces of Lightning magic (albeit weak and almost useless. Their gifted element always overpowers their trace Lightning magic). Behavior: Have their own language, it sounds garbled, but melodic. Their runes glow when they speak. They tend to be quiet and secretive, but are very social and likes being surrounded by friends and family. Rare Color Variants: “After Dark Glow” Abyss Primary/Secondary “Charged Desert Sands” Caramel Primary/Secondary [b]Other:[/b] This subspecies doesn't need to have Lightning eyes. Lightning is Preferred. Ice, Light, Fire, and Plague are accepted. [b]Creator:[/b] Stormdragon
Q - R


Ridgeback Overload Dissipator (R.O.D.)
dragon?age=1&body=53&bodygene=17&breed=5&element=5&eyetype=0&gender=0&tert=140&tertgene=15&winggene=59&wings=133&auth=36f39895a4834b44f056e0e15290c21d63558541&dummyext=prev.png

Breed: Ridgeback (male pose only)

Primary Colour: Tan-Latte
Secondary Colour: Any
Tertiary Colour: Copper, Metals

Primary Gene: Metallic
Secondary Gene: Patchwork
Tertiary Gene: Scales

Lore: Do you ever think to yourself: “I wish I had a lightning rod”, or: “If only there was a way to quickly ground a power source that’s critically malfunctioning right about now“, or maybe: “How am I ever going to help my brightly colored, long-haired associate get rid of all the excess charge accumulated in their fur that’s currently making them look like a quadrupedal pompom”?

Wonder no more, because R.O.D.s are here for you.

Ridgeback Overload Dissipators (R.O.D.s) are your absolute best choice for dealing with unexpected breakdowns, power surges and/or other miscellaneous happenstances of electrical disposition. Equipped with revolutionary Hazardously Overloaded Resource Neutralizer (H.O.R.N.) technology, these highly-skilled technicians are able to quickly redirect excess electricity away from any dragon or device, all from an arguably reasonable distance of one keratinous protrusion; when faced with an overloaded asset, they bury their claws, tails and wingtips into the earth and gently prod the object/individual with their horn, producing a controlled discharge which is then swiftly deposited into the ground.

With metallic bodies providing ample opportunities for uncontrolled current traversal, R.O.D.s implement several safety features to ensure swift and coordinated charge dissipation. The Super–Conductive Anatomy Level Enhancements (S.C.A.L.E.s) chart a pathway of least resistance along Ridgeback's body, directing the electricity towards the dragon’s extremities and away from the numerous spines that, if not secured properly, can – and will – cause spontaneous lightning discharges, which are, in technical terms, not a good thing.

To further discourage unscheduled sparking, R.O.D.s adorn their wings with a vast array of antistatic fabric cloths, to be absolutely, positively, 100% certain that even if an errant spark does escape the metallic containment of dragon’s frame – it does not get very far. Wayward Ion Neutralizing Garments (W.I.N.G.s) can also be used to instantly reduce the amount of charge accumulated on large surfaces, as well as provide a handy implement for cleaning smudged lenses or removing recent coffee spills.

(Internal note: W.I.N.G. product version not final. Patent pending fire resistance recertification.)

When voltage runs as high as tensions, remember: R.O.D.s have you covered.
R.O.D.s - conductive to workplace safety™

Other: (Species referencing S.T.A.T.I.C.) Must have Lightning eyes.

Creator: Koushudai



Robot
dragon?age=1&body=146&bodygene=7&breed=8&element=5&eyetype=1&gender=0&tert=10&tertgene=1&winggene=8&wings=91&auth=16b0ffad2b9b7bc6e194d111483b6a2faf9df943&dummyext=prev.png

Breed: Any

Primary Colour: Silver - Flint
Secondary Colour: Silver - Flint
Tertiary Colour: Obsidian, Eldritch

Primary Gene: Crystal, Iridescent
Secondary Gene: Facet, Shimmer
Tertiary Gene: Circuit

Lore: Whether or not Robot dragons are truly living is the subject of much scholarly debate at the heart of the Flight's scientific community. Indeed, they are created with metals and alloys for limbs and hide, with hydraulics and oil in place of blood, and their brains and central nervous systems are comprised of neural microprocessors and circuitry. One may argue, as some have, that Robots are mere machines.

However, the advanced nature of their artificial intelligence systems, including inductive logic, Bayesian networks, and association and representational learning, has led many to the conclusion that Robots are indeed, 'alive.'

Regardless of their classification as living or 'artificial life,' Robots are self-aware, and therefore generally recognized as autonomous beings. Many robots tend to fulfil tasks relevant to the initial purpose behind their creation: that is, defence, scouting, mining, or machinery maintenance in the most inhospitable regions of The Shifting Expanse, where temperatures climb over 50ºC, and the earth is bombarded with lightning strikes. However, they have been known to take on nearly any profession.

Robots have been programmed with residual genetic tendencies for the species in whose likeness they were created. For example, a Robot Ridgeback is likely to despise water, and a Robot Guardian is likely to feel the desire to take on a charge. Robots possess nanotechnology that enables replication when conjoined with the nanobots of another member: that is, they have the capability for reproduction.

Robots certainly have their own personalities, though these tend to develop more strongly with time, due to the nature of their learning algorithms. Many biological dragons may experience Robots to be emotionally subdued. Non-malfunctioning Robots are highly unlikely to have an emotional reaction that may compromise a dangerous situation, or even a routine work-task. However, Robots do experience emotions and express them, and do express a variety of individual dispositions.

Some say that there are villages of Robots in the farthest, deadliest reaches of The Expanse, where Robots that have been mistreated by biological dragons gather to create their own communities, too far into the inhospitable desert to fear outside interference.
Other: This subspecies must have Lightning eyes.

Creator: DarkMatter, lavarift



Rogowski Coil
C23EDFA.png

Breed: Spirals

Primary Colour: Carmine - Rust
Secondary Colour: Aqua
Tertiary Colour: Aqua

Primary Gene: Crystal, Iridescent, Ripple, Vipera, Giraffe, Jupiter, Metals, Savannah
Secondary Gene: Current, Facet, Peregrine, Shimmer, Hex, Saturn, Alloy, Safari
Tertiary Gene: Glimmer, Underbelly

Lore: Rogowski Coils are descended from dragons who had the innate physical ability to detect electrical currents. The Stormcatcher thought this to be incredibly useful, and so used these dragons to create a special breed of lighting spirals. The spiral shape allows these Rogowski Coils to measure high speed current pulses accurately when they touch a terminal to their tails. This turns them red hot, and charges them full of electric power.

These dragons can be found all throughout the lighting farm and the Tempest Spire, checking machinery and monitoring their output. If a Rogowski Coil is on the job things are slightly less likely to explode.

And if any of the giant coils in the lightning farm need replacing, a Rogowski Coil can be used as a stand in while a replacement part is made. How useful!

Other: These guys are based of real life Rogowski coils, which are really cool if you want to look them up. (As an aside, if any metallic type genes are ever added to the game, assume they would be incorporated into the gene standard.)

Other: This subspecies must have Lightning eyes

Creator: Furrama



Runic Technology
dragon?age=1&body=118&bodygene=15&breed=7&element=5&gender=0&tert=30&tertgene=14&winggene=16&wings=118&auth=6b770f7cb1fefe010739bca319ea56fdb5be7188&dummyext=prev.png

Breed: Any

Primary Colour: Lead
Secondary Colour: Lead
Tertiary Colour: Aqua preferred. Cyan - Spruce and Mint accepted.

Primary Gene: Skink
Secondary Gene: Spinner
Tertiary Gene: Runes preferred. Gembond, Glimmer, Contour, Scales, Opal, and Lace accepted.

Lore: Origins:
This subspecies seems to be ancient. Their ancient civilization was unearthed during the construction of a new set of lightning spires. When the first of its species joined modern civilization it didn't know about how machinery worked nor how it could be powered through cables and wires. They explained their "magics" were once what caused long-since lost megalith stone creatures to come to life and serve as tools for the dragons. Their "magics" contain strong Lightning Elemental magic, gifted to them by the Stormcatcher. Lightning residents were intrigued by their technologies, which were far more advanced than their own wires and copper plates, that they thought it was magic rather than technology. Now, seeing how enamored lightning residents are with their technology, the Runic dragons have agreed to assist lightning clans in reviving their ancient but powerful technology. (Lore help from Cheeseburger)

Region:
First sightings of this subspecies were just to the East of Carrion Canyon where you can be just close enough to the Lightning Farm to feel the electricity in the air.

Appearance:
Runic Technology dragons have dark grey skin and wings patterned with lighter grey and lightning blue streaks and spots. Today this coloration is commonly described as Lead Skink/Spinner. Their most distinctive and characteristic feature are their glowing blue rune patterns decorating their bodies. Less characteristic tertiary patterns on this subspecies can be glimmering underbelly and horns, crackling gems, or a bold line pattern. Again in today's terms this coloration is named Aqua Runes. This subspecies has also been recorded less often to have Cyan, Robin, Turquoise, or Spruce tertiary color. They will almost always have Lightning eyes. Dragons with other eye colors such as Ice, Light, Fire, and Plague can still have traces of Lightning magic (albeit weak and almost useless. Their gifted element always overpowers their trace Lightning magic).

Behavior:
Have their own language, it sounds garbled, but melodic. Their runes glow when they speak. They tend to be quiet and secretive, but are very social and likes being surrounded by friends and family.

Rare Color Variants:
“After Dark Glow”
Abyss Primary/Secondary

“Charged Desert Sands”
Caramel Primary/Secondary

Other: This subspecies doesn't need to have Lightning eyes. Lightning is Preferred. Ice, Light, Fire, and Plague are accepted.

Creator: Stormdragon
20119.png20118.png
[center][size=7][b]S[/b][/size][/center] [size=5][b]SSAD (Sandstream Surfer Autonomous Drone)[/b][/size] [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=110&bodygene=206&breed=23&element=5&eyetype=0&gender=0&tert=45&tertgene=173&winggene=206&wings=110&auth=6623ec049665065c5f8447a5cfb45a83d7731b59&dummyext=prev.png[/img][/center] [b]Breed:[/b] Sandsurge [b]Primary Colour:[/b] Sanddollar [b]Secondary Colour:[/b] Sanddollar [b]Tertiary Colour:[/b] Banana-Metals [b]Primary Gene:[/b] Rattlesnake [b]Secondary Gene:[/b] Diamondback [b]Tertiary Gene:[/b] Augment [b]Lore:[/b] Following demand by large companies and organisations, a group of researchers and engineers sought out to design a multipurpose top of the line android capable of crossing vast expanse of desert in short time for territory survey, search and rescue, policing, and security: The Sandstream Surfer project began with the creation of two prototype androids powered by a revolutionary artificial intelligence capable of blending into everyday life. SSAI_00, or as he chose to call himself, “Yezr”, was the first SSAI (Sandstream Surfer Artificial Intelligence) model capable of operating without a remote pilot. However problems arose when the SSAI_00 began to exhibit distress and rebellious behaviour in response to its containment and designated purpose. Following a critical breach, SSAI_00 escaped its pod. The current whereabouts of SSAI_00 are unknown. SSAI_01, or “MarkOne”, was the second SSAI model developed after the failure of SSAI_00. The model was programmed and trained to display a greater obedience to its makers, fitted with a tracking system to ensure it could not be lost. Unfortunately extensive data training resulted in a higher intelligence and understanding of SSAI_01’s own design and its predecessor SSAI_01. The prototype clawed out its own tracking device and escaped its containment after observing researchers for several months. After the failure of project Sandstream Surfer’s prototype models, a new revised design exhibiting less erratic behavioural patterns and improved safety features was developed: The SSAD (Sandstream Surfer Autonomous drone). The new model was intelligent yet not to a degree that it would realise its own purpose, obedient and designed to automatically return to its designated location when low on battery. SSAD was a success and green lit for mass production, where it has become exceedingly popular and revolutionary in the field of android robotics. [b]Creator:[/b] Eilivre [size=5][b]Scrubstriker[/b][/size] [center][img]http://i.imgur.com/KEPiYaB.png[/img][/center] [b]Breed:[/b] Ridgeback [b]Primary Colour:[/b] Beige - Soil [b]Secondary Colour:[/b] Beige - Soil [b]Tertiary Colour:[/b] Forest, Swamp, Camo, Algae [b]Primary Gene:[/b] Ripple, Speckle [b]Secondary Gene:[/b] Current, Freckle [b]Tertiary Gene:[/b] Glimmer [b]Lore:[/b] As the appointed silent guardians of the borders of the Highland Scrub, Scrubstrikers rely primarily on their camouflage to stalk and take down intruders and enemies alike. A particularly favored tactic features the covering of the head and limbs with the ambusher’s wings to better mimic a mound in the dry and cracked desert ground. The muted greens of their spines only serve to enhance the illusion as well, resembling the tough and spiky desert plants that are endemic to the subregion. Due to the efficiency of their appearance, Scrubstrikers are some of the Highland Scrub’s most hardy survivalists. Their ability to blend seamlessly into the desert environment means they are often able to borrow at will (between patrols, of course) from outside flights or rival lairs without any fear of repercussion. As a result, Scrubstriker dragons often tend towards more prideful natures, particularly in regards to their physical traits. Unlike more typical vanity, however, flashy colors and patterns are seen as undesirable- even distasteful. Instead, the more drab, worn, and dirty a dragon’s appearance, the more highly esteemed they are among the subspecies. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] Thorianite [size=5][b]Sentinel[/b][/size] [center][img]http://i.imgur.com/8tIGyUb.png[/img][/center] [b]Breed:[/b] Skydancer [b]Primary Colour:[/b] White - Platinum, Sand - Stone [b]Secondary Colour:[/b] White - Platinum, Blue - Cornflower, Caribbean - Aqua, Sand - Stone [b]Tertiary Colour:[/b] White, Blue - Cornflower, Caribbean - Aqua [b]Primary Gene:[/b] Crystal, Iridescent [b]Secondary Gene:[/b] Facet, Shimmer [b]Tertiary Gene:[/b] Circuit, Spines, Underbelly [b]Lore:[/b] This species is known for hovering and attaching itself to the pillars of electricity in Lightning lands. They have been said to have emerged directly from the Spire itself, but they seem to materialize out of any conduit. Their coloration helps them blend in and watch over successfully constructed electricity farms. Their only giveaway is their piercing blue eyes, which watch any dragon that passes by. The most common species seen doing this are Skydancers. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] sleepycat [size=5][b]Shifting Grandfolia[/b][/size] [center][img]http://i.imgur.com/pVmpExA.png[/img][/center] [b]Breed:[/b] Fae, Nocturne [b]Primary Colour:[/b] Forest - Avocado [b]Secondary Colour:[/b] Carmine - White [b]Tertiary Colour:[/b] Banana - Sunshine [b]Primary Gene:[/b] Ripple [b]Secondary Gene:[/b] Shimmer [b]Tertiary Gene:[/b] Spines [b]Lore:[/b] Shifting Grandifolia are an elusive species of dragon. Because they are among the smallest and least threatening of the Lightning subspecies their bodies have developed in a way that makes them blend in with their home environment. Their tough, slightly wrinkled hide protects them from cactus needles while their wings can be folded or expanded to mimic the shape of the flowers they protect with their spines. They take refuge among the cacti of the Shifting Expanse during the day using their grooved skin and waxy looking wings to disguise themselves as budding cactus flowers as they sleep nestled among the spines. While asleep minuscule amounts of electricity escape from their bodies and stimulate the plants to grow much faster and larger than normal. When Night time reduces the desert heat they awake and begin their work spreading young cactus buds from their home patch to other suitable areas on the Expanse. They work from July to September spreading these new buds and seeds in secret but spring time is when they become most busy with pollinating cactus flowers of mature plants. During the autumn months they harvest the fruit and pads of the cacti and send large shipments of the crop to local processing facilities to be prepared for sale and consumption. The Shifting Expanses cactus fruit industry flourishes under their care and vigilance. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] Sidia [size=5][b]Silkwing[/b][/size] [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=151&bodygene=42&breed=4&element=5&eyetype=0&gender=1&tert=89&tertgene=14&winggene=59&wings=89&auth=a050d4c4aa3e973d936de59c67e4061fa6930b0f&dummyext=prev.png[/img][/center] [b]Breed:[/b] All modern breeds except Coatls [b]Primary Colour:[/b] Phthalo [b]Secondary Colour:[/b] anything between (and including) Phthalo and Turquoise, Ice [b]Tertiary Colour:[/b] Cyan [b]Primary Gene:[/b] Fade preferred, but can be: Bar, Clown, Falcon, Giraffe, Ground, Jaguar, Leopard, Metallic, Pharaoh, Python, Ripple, Savannah, Skink, Speckle,Tiger, Vipera, Wasp [b]Secondary Gene:[/b] Patchwork [b]Tertiary Gene:[/b] Runes [b]Lore:[/b] Silkwings are created, not born. When a Lightning dragon loses their wings, due to an accident, or a fight, or just fate, they are called to Stone Eye Creations, a mysterious workshop buried under the sands of the Charged Barrens. There, they trade unknown goods in exchange for the return of their ability to fly. Silkwings must have wings capable of being put back together with sheets of fabric (sorry Coatls), and although they may not enter into the process with a body as blue as the depths of the ocean, they always return that way. The runes that creep across their skin are assumed by many to be the signature of the workshop, a reminder of who saved their life. No Silkwing has ever revealed what happened, where they received the modifications, nor even why, despite being unable to feel through the fabric additions, they still bleed just fine. After their transition, Silkwings find themselves drawn to dark, expansive caverns, and will fill them with mounds of machinery, the older the better. They gain an obsession with building, with creating, but many of them find that they are unable to form the ‘perfect’ creation. They can never tell anyone what’s missing, for they don’t know, but if asked, they will mutter about the fact that it isn’t ‘real’. They are often seen sneaking into the Golem Workshop to investigate the mannerisms of the creatures found there, and they hoard any knowledge about the golems' creation with uncharacteristic ferocity. However, there are some that have succeeded in their efforts. At first, they start small, gifting some strange sentience to little robot birds and rodents, before slowly climbing toward larger and larger creatures. Their workshops become filled with machines, each one a mechanical creature given ‘life’. As their ambitions grow, so too does their lair, until it is filled to the brim with the whirr and click of their automatons, until, finally, the Silkwing is overcome with the desire to dig, to carve into the walls of their home until finally, they reveal their prize. A massive, unblinking eye. [b]Creator:[/b] WinterBasilisk [size=5][b]Sludgepuppies[/b][/size] [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=5&bodygene=41&breed=7&element=5&eyetype=0&gender=0&tert=89&tertgene=11&winggene=12&wings=89&auth=26dc59beaaf19db6a536e5476015d444e88bbad5&dummyext=prev.png[/img][/center] [b]Breed:[/b] Spiral [b]Primary Colour:[/b] Platinum-Grey [b]Secondary Colour:[/b] Aqua, Cyan, Cerulean, Radioactive [b]Tertiary Colour:[/b] Aqua, Cyan, Cerulean, Radioactive [b]Primary Gene:[/b] Crystal, Slime, Poison [b]Secondary Gene:[/b] Toxin [b]Tertiary Gene:[/b] Thylacine, Okapi, Koi, Glowtail, Opal [b]Lore:[/b] Are you tired of the same old wing color? Have a basic tertiary gene that Gene from accounting just won´t stop teasing you about? Need a little boost? Well, you´re not alone! Now from the finest mad scientists at the lightning farm, try new ´Spirit Sludge!´ Watch as the Spirit Sludge scalds your boring old scales and leaves fabulous patterns and colors in its wake! Side affects may vary, including death. Ask the dragon in the mirror if Spirit Sludge is right for you. [rule] Incident Report Intern fell into experimental goo in biological advances dept. Sustained severe burns, treated with healing salves. Near immediate presentation of unusual markings/colors. Workshopping miracle sludge for auction. -Steve [rule] Sludgepuppies are the test subjects for a chemical alternative to scatterscrolls that is currently being workshopped in the chemical labs of the lightning farm. Given that the process of having their flesh burned away is more than a bit traumatic, the Sludgepuppies are a strange cult of dragons who are obsessed with this chemical form of body modification, always hoping for brighter colors, xyy patterns, and concerning new side effects. What they lack in self preservation instinct they make up for in radness. Their unhinged desire to keep pushing the limits of the biologically possible can make them come off as intense, but they wouldn't have it any other way. Why be mellow when you can be totally sick? [b]Creator:[/b] poetic [size=5][b]Soot Foot[/b][/size] [center][img]http://i.imgur.com/NvcFhwg.png[/img][/center] [b]Breed:[/b] Coatl, Fae, Skydancer [b]Primary Colour:[/b] Black - Midnight [b]Secondary Colour:[/b] Black - Midnight [b]Tertiary Colour:[/b] Black, Obsidian [b]Primary Gene:[/b] Bar [b]Secondary Gene:[/b] Daub [b]Tertiary Gene:[/b] Okapi [b]Lore:[/b] No one likes getting their claws dirty, unless of course you're a Soot Foot. These Faes and Coatls tinker endlessly in the exalt cannons and smokestacks of the Stormcatcher's intern factories, and as a result their bodies have been permanently soot-stained. Faes typically work within the cannons themselves, being small enough, and detail oriented enough, to meticulously clean the delicate insides of the cannons to help prevent mechanical misfires. Coatls on the other hand work within the stacks, utilizing their feathery wings to their advantage as a form of giant swiffer duster. They start at the base of the stacks and spiral all the way up to the top, popping out in a cloud of dusty debris. Often times the only visible features on these dragons are their brilliant, cyan eyes. Skydancer Soot Foots have an exceptionally different role than their fae and coatl brethren--instead of cleaning equipment, they dust the soot from other dragons! Feathery tail tips and nimble little claws allow this breed to dust around the hard to reach places on other dragons who work among the cannons and factories. Large, feathery wings help these dragons to sweep off wide patches of soot from the scales of others, or even the floors of the Stormcatcher's factories when there's enough downtime. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] AeonsMusings [size=5][b]Sparkbug[/b][/size] [center][img]https://www1.flightrising.com/rendern/350/854511/85451060_350.png[/img][/center] [b]Breed:[/b] Veilspun [b]Primary Colour:[/b] Phthalo or Denim [b]Secondary Colour:[/b] Cyan or Robin [b]Tertiary Colour:[/b] Cyan or Robin [b]Primary Gene:[/b] Stitched [b]Secondary Gene:[/b] Hex [b]Tertiary Gene:[/b] Branches [b]Lore:[/b] “Hello? Hello down there! Are you a repairderg? Shine your light up, I think I’m right on top of the break you’re looking for… No, that flickering isn’t the break, it’s me! Why, yes, yes, I am a Sparkbug! Did you see any others— oh. I’m the first you’ve ever seen? Oh dear. No, my swarm was checking this area and I got separated, no one saw my flashdance. Yes, I do mean the flickering. I don’t have a light; I’ve got little reflective bits all over. It’s great for signaling when there is any light at all, we’ve got a whole bees-to-the-blossom thing we do whenever one of us finds something the others need to know about. And they needed to know— we could have fixed this before the tube-lamps dimmed all the way out, but, I guess it was already too dim when I found it. No one saw me. They must be days away now. I just couldn’t bring myself to leave all on my own. No… no, I’m not doing very well. We don’t, um, we don’t do well on our own.” Sparkbug Veilspun don’t distinguish between work and play. They thrive on doing together— be it repair and maintenance, wildcraft, or celebration— absolutely any kind of hands-on collaborative activity. Their name comes from the way light blinks off the ultrareflective spots and dots along their skin patterns and streaming hair. From a distance, each Sparkbug appears to be a mini-murmuration of sparks within the macro-murmuration of the Sparkbug swarm. The same system of flashdance signals that keep a swarm coordinated while spread out seeking food in the Scrub also makes them brilliant collective learners. They have a special love for repurposing scraps and finding new ways to combine old things. Assign a new task to a swarm of Sparkbugs and you’ll see them streamline it down to the most efficient sequence of movements. It's truly a pleasure to watch them run a lab, clean a kitchen, or dance in the rain. But don't make the mistake of thinking they have no individuality. Sparkbugs may be any manner of chatterbox, comedian, philosopher, geek, or quiet lurker, they just all have the gift of being in the right place at the right time in relation to one another. The more, the merrier, as far any swarm is concerned… it’s the Sparkbug without a swarm who needs to be concerned. “Oh, no, I haven’t had anything to drink in days. That’s very kind, yes, please, I’d love a little water, thank you so much. You know— if you’ve never seen a Sparkbug, you must never have had Sparkbug tea? There’s a thermal-line right behind you, just heat that water up and let me rub a couple of my petals into it…There! This will perk us both right up. And… after we’ve had our cup, maybe I could hold that light for you while you look at this mess? I’ve been here so long without being able to do anything about it, I’d love to help fix it.” An isolated Sparkbug is in dire need of a protector-companion, at least until they can return to their swarm. They will seek to attach themselves to any goal-oriented dragon who seems friendly and is at least four times their own size. It’s a literal attachment; from the outside, a Sparkbug partner appears to be part pet, part jewelry. They go everywhere curled up prettily on their partner, never venturing farther than the shadow of their wings. Wearing a Sparkbug has become quite the status symbol; these tiny Veilspun are thought to have a real gift for spotting up-and-coming dragons who have what it takes to get things done, whatever their field. The truth is that Sparkbugs only feel safe with dragons who listen to them. A dragon going around wearing a Sparkbug has the advantage of a fulltime personal consultant. After all, the Sparkbug is now pouring everything it took to keep casually in touch with a huge crowd of their own kind into this one very different dragon. If there is a way to move more efficiently, use the resources at hand more creatively, and get better cooperation, a Sparkbug is sure to spot it. Plus, these insights are typically delivered over a shared cup of Sparkbug tea. “Careful not to chew the petals! Just leave those for me, they’ll help me grow more. And here we go. Oh, that’s good. This is what I’ve been needing. You feel it, too? That sense of being… grounded. Gets you the focus to put your energy just where you want it. Opens you up for inspiration to strike! No, no jitters, and no crash. You’ll be all the way awake for twice as long and then sleep twice as deep for half as long. Boosts the immune system, too. Oh, thank you. No, really, thank you! We never drink alone— not our tea, anyway. We always put that very first moment of clarity into just being grateful for the company. Before you showed up, I was wondering if I would ever share a cup again. A biscuit? Lovely! But just break a bit off for me and you have it. For you it’s a morsel, for me it’s a meal! Now let’s get to work— and remember, anything delicate you need done, I’ve got just the hands for it.” A quaint custom, it seems, the ritual of two Sparkbugs each taking a fresh petal from their branches and crushing them together into hot water to be shared around, or a single Sparkbug crushing two of their own petals for tea with a dragon of another kind. They can do this a few times a day with how quickly the petals regrow, as long as they eat the petals afterwards. Indeed, Sparkbugs have been seen giving their hatchlings, their elders, and the sick among the swarm raw petals straight from their branches. It’s sweet, really, how seriously those dragons who have partnered with Sparkbugs seem to treat these short little tea ceremonies. Many partnered dragons get into making teatime even more special with beautiful cups and tasty treats, and they all carry battery-powered or enchanted kettles. Few things are more adorable than seeing a mighty Ridgeback reverently sharing a dainty demitasse with “their” Sparkbug. That said, it is a bit odd how those dragons who have lost the longterm companionship of a Sparkbug seem most bitter about the loss of teatime. No one pays much attention to those dragons, though. Just as being adopted by a Sparkbug is seen as a sign of coming success, to be deserted by one is an omen of doom. A Sparkbug enjoying a deep bond of mutual respect will not leave their partner even to rejoin a swarm. Only dragons that become cruel and careless will lose the good fortune a Sparkbug can bring, along with the Sparkbug themselves. It must be terribly lonely to have had such loyal support and driven it away. That must be why such dragons show all the signs of depression— dull and foggy thinking, constant exhaustion, even getting sick more often. “We’ve done it! The lamps are back on! Hee-hee— yes, this is my happy flashdance. Let’s wait a few minutes to make sure the fix holds. How about some more tea?” No Sparkbug ever stops longing for the company of their own kind. Truly devoted partners will make great sacrifices in order to get their companion a chance to spend time with other Sparkbugs. These are the very dragons most likely to end up with two or three or even more Sparkbugs. They have the best tea parties. Sparkbugs who share their protector-companion with even one other Sparkbug are noticeably happier, healthier and more confident, and the larger dragon to whom they are collectively devoted is assured of even greater success in their endeavors and radiant good health. “I think this is the beginning of a beautiful friendship. Cheers!” [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] Aquafilia [size=5][b]Spire Acolyte[/b][/size] [center][img]http://i.imgur.com/pYrtWd3.png[/img][/center] [b]Breed:[/b] Fae, Spiral [b]Primary Colour:[/b] White - Ice [b]Secondary Colour:[/b] Teal - Aqua [b]Tertiary Colour:[/b] White - Ice, Coal - Obsidian, Teal - Aqua [b]Primary Gene:[/b] Iridescent [b]Secondary Gene:[/b] Facet [b]Tertiary Gene:[/b] Circuit, Okapi [b]Lore:[/b] Stormcatcher is hard at work at the Tempest Spire, ordering around his many employees. Often running himself ragged, he relies on his assistants to keep him taken care of especially during long days, often bringing him his meals and lists of the newly-exalted. These dragons are small enough to dart around him, taking care of the Tempest Spire all while being right where they're needed when the Boss summons them. The job is grueling; a shift lasts for weeks, and at the end of each shift a dragon is granted five days of rest before being summoned back to the Spire yet again. In spite of this, those who do choose to take it upon themselves to do the job find it highly rewarding, seeing the fruits of their labor in both Stormcatcher's approval, and successful dominance pushes. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] KitKatPurrpurr [size=5][b]Spire Current Technicians[/b][/size] [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=48&bodygene=5&breed=7&element=5&eyetype=0&gender=1&tert=99&tertgene=5&winggene=4&wings=48&auth=585809dbc50e36897ffde853b97d2c6a387032c1&dummyext=prev.png[/img][/center] [b]Breed:[/b] Spiral [b]Primary Colour:[/b] Fire - Carrot [b]Secondary Colour:[/b] Fire - Carrot [b]Tertiary Colour:[/b] Cyan, Aqua [b]Primary Gene:[/b] Ripple, Speckle [b]Secondary Gene:[/b] Current, Freckle [b]Tertiary Gene:[/b] Glimmer, Underbelly [b]Lore:[/b] These are the dragons who thrive on feeling the current flow through them. They worm their way out to the tips of the spires and absorb the electrical energy within their bodies (which have evolved to manage the bursts of energy), after which they then make their way to a spire that is picking up less electricity and deliver the excess to. This way the power stations that are getting less energy can recoup their losses much more easily. If a spire is dangerously low on power, a hoard of spirals can band together to span the length of a gap between the low-power spire and one receiving more energy. When the lightning strikes, it channels along the bridge of spirals to the low-power spire much faster. They work in very rapidly rotating shifts. Whenever one of the dragons has completely depleted itself of electrical energy after working for some time, it flies back to the large copper tube underneath the spires' rubber insulator to rest. But there will always be at least ten dragons at any given time maintaining the power levels of the varying spires in the lightning farm, and on a busy day or night, upwards of forty dragons can be manning the spires. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] KitKatPurrpurr [size=5][b]Steve[/b][/size] [center][IMG]http://www1.flightrising.com/dgen/preview/dragon?age=1&body=118&bodygene=12&breed=5&element=5&eyetype=0&gender=0&tert=143&tertgene=10&winggene=2&wings=86&auth=0bff097b94308c9f10719f051f7b064248648ddf&dummyext=prev.png[/IMG][/center] [b]Breed:[/b] Ridgeback [b]Gender:[/b] Male [b]Primary Colour:[/b] Lead [b]Secondary Colour:[/b] Ruby [b]Tertiary Colour:[/b] Latte [b]Primary Gene:[/b] Giraffe [b]Secondary Gene:[/b] Stripes [b]Tertiary Gene:[/b] Glimmer [b]Lore:[/b] There is a legend amongst the dragons who work in Tempest Spire. It's a story every new intern hears, and at first none believe it-- but word gets around, and strange things happen, and it's never long before they learn that the Monster of Tempest Spire isn't just some office hazing ritual. A flash of brilliant red in the darkness. The evil glint of Lightning eyes under a desk. The absent click of nails long after everyone else has gone home for the night. Of course, nobody can say for sure that what they saw was Steve, but everyone wants to assume. It's a good thing he's just bent on disrupting office work. Steve is the bane of productivity under the Stormcatcher's watchful eye. He's fast, smart, and scarily nimble for a Ridgeback. It's general knowledge that he's male, and a few reliable witnesses claim he's red. Most of the workers absolutely despise him, but there's always the odd dragon who laughs at his pranks and appreciates the breaks in monotony he provides (though nobody's happy when he messes with the coffee). If a seemingly benevolent dragon is deemed trustworthy enough, they will be invited to join a secret organization known as the Cult of Steve. Though they have no direct contact with the dragon they idolize, they have pledged to help him in any way they can, and perhaps an eighth of the pranks attributed to Steve are actually executed by his followers. Steve himself is something of a mystery. Is he a normal dragon trying to escape boredom? A spy from another flight desperate to disrupt Stormcatcher's offices? A rogue robot, programmed with considerable wit and poise? No. The truth is somewhere in between, and is in fact much, much worse. Many years ago, a young clan situated somewhere in the Shifting Expanse found the need to use the exalt cannon for the first time. They had chosen a horrible day for it: the wind was howling, Boss was shouting for more coffee every few minutes, and a sandstorm was threatening to kick up nearby. There were fewer attendants at the cannon than usual and none had the time to show the clan leader the ropes. Desperate to get the job done fast and return to her clan, the leader loaded up the new intern without checking for debris in the barrel. She also neglected to fix the trajectory for the cannon, figuring, as many do, that it would always point to the Intern Landing Pad. She began countdown immediately. She was very surprised when the intern launched alongside a huge quantity of scrap metal and about fifty cherry red Swingline staplers being readied for delivery. She would have been more surprised if she, tracing the arc and her former clanmate's screams across the sky, had seen the entire bundle splash right into Stormcatcher's coffee cup. The sheer strength of the brew served as a catalyst, meshing together aspects of everything within, before Bossdad glanced down and saw that his drink had been tainted. The angry deity yelled yet again for more coffee and dumped his out then and there, sending the newly-created monstrosity tumbling partway down the spire to the actual Intern Landing Pad. By then, however, it was too late: Steve had been born. An unholy combination of dragon, machine, coffee, and stapler, all in the shape of a Ridgeback. Steve was just a normal intern at first, but quickly grew bored of desk work. He'd just gotten these caffeine-powered robo-legs, and he knew they were capable of so much more than coffee breaks. At first it was just one prank. And then two. Three. And soon Steve was faced with the most glorious addiction and thousands of furious coworkers who only knew that the perpetrator had red wings. He does so love his job. [b]Other:[/b] This subspecies must have Lightning eyes. This subspecies won first place in the Lightning Subspecies Contest 'The Search for Steve' [b]Creator:[/b] Biologiquill [size=5][b]Storm Claw[/b][/size] [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=2&bodygene=1&breed=10&element=5&eyetype=0&gender=0&tert=104&tertgene=6&winggene=2&wings=11&auth=dcdf6bcd8dac7a63cd72f5fd1e4056f833bde1dc&dummyext=prev.png[/img][/center] [b]Breed:[/b] Wildclaw [b]Primary Colour:[/b] White - Moon, Silver - Charcoal [b]Secondary Colour:[/b] Silver - Shadow [b]Tertiary Colour:[/b] Lemon - Banana [b]Primary Gene:[/b] Iridescent [b]Secondary Gene:[/b] Stripes [b]Tertiary Gene:[/b] Crackle [b]Lore:[/b] While the Stormcatcher remains atop the Spire, he often needs to relay orders to others across the entirety of the Shifting Expanse. Stormclaws are swift, agile dragons able to navigate through the harsh desert environment to deliver these messages. As they pass through the storms and among the dangerous towers of the Lightning Farm, their wings and bodies often become charged with electricity, visibly crackling across them. Many of their missives are delivered with shocking surprise. Their bodies have taken on stormy colors similar to the Stormcatcher, both for recognition among their fellow Lightning dragons and so they might hide within the clouds as they travel outside of the Flight's lands. Stormclaws who spend a lot of time outside of the Shifting Expanse tend to be paler in color due to the storms in other lands being much weaker. Occasionally a Stormclaw will have the misfortune to be struck by lightning from one of the many spires they must fly near, resulting in a bright yellow charge surrounding their bodies. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] Cymas [size=5][b]Storm Cloud[/b][/size] [center][img]http://www1.flightrising.com/dgen/preview/dragon?age=1&body=6&bodygene=5&breed=9&element=5&eyetype=0&gender=1&tert=2&tertgene=7&winggene=9&wings=6&auth=01c4f170a28235a417df19ec1d853ca33da188c4&dummyext=prev.png[/img][/center] [b]Breed:[/b] Snapper [b]Primary Colour:[/b] Grey [b]Secondary Colour:[/b] Grey [b]Tertiary Colour:[/b] White - Silver [b]Primary Gene:[/b] Ripple [b]Secondary Gene:[/b] Hypnotic [b]Tertiary Gene:[/b] Smoke [b]Lore:[/b] This subspecies lives on parts of the Shifting Expanse closest to the Ashfall Waste. Their ancestors were dark browns, blacks and deep reds that were best suited for a fiery landscape of coal and shale. Of course, this dark colour isn't quite so good for the paler colours of the Lightning Region. Consistent mixing of blood between Fire and migrating Earth Snappers, eventually led to the appearance of the Stormclouds. An initial group of approximately thirty individuals remained after birth, allowing their troupe to journey ahead of them. Now, these Snappers have grown in number, but still walk paths restricted to the Highland Scrub and Carrion Canyon. Because of their choice to stick to this region, they have already eroded paths into the area. Some believe that the Carrion Canyon was made deep by this subspecies, but this is only a myth. Stormclouds are so called as a result of journeying dragons in the Carrion Canyon looking up to see them stampeding. Running close together with similar colours, sending pebbles rolling down cliff faces, it is no wonder passing eyes see them as dangerous weather. Stormclouds are capable of completely depleting an area's source of food. However, their entire society is based around give and take, a slight adaptation of the native Ridgeback's behaviour (the adaptation being they actually give back), and most of the individuals are well versed in the biology behind pollination and plant regeneration. They will eat all fruit or succulent plants in their path but make sure to deposit the seeds in their scats back into the land, before moving on. Like a herd of grazers they will circulate their territory, leaving behind both life and death. The oldest members of the Stormclouds serve as navigational experts and are referred to as the Cold Front. They are always positioned at the front of the troupe and are known for their especially striking White Smoke, which appears like cold winds striking against granite. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] NamedDame, shortkeike [size=5][b]Stormdancer[/b][/size] [center][img]http://www1.flightrising.com/dgen/preview/dragon?age=1&body=11&bodygene=4&breed=13&element=5&eyetype=2&gender=1&tert=2&tertgene=6&winggene=4&wings=26&auth=3b365b0caa70397ede8265e231181d750554455f&dummyext=prev.png[/img][/center] [b]Breed:[/b] Coatl, Guardian, Imperial, Ridgeback, Nocturne, Skydancer, Wildclaw [b]Primary Colour:[/b] White - Shadow [b]Secondary Colour:[/b] Storm - Azure [b]Tertiary Colour:[/b] White - Platinum [b]Primary Gene:[/b] Crystal, Iridescent, Speckle, Ripple [b]Secondary Gene:[/b] Current, Facet, Freckle, Shimmer [b]Tertiary Gene:[/b] Circuit, Crackle, Gembond [b]Lore:[/b] “The idea behind this is from below you see the body of the dragon-they blend in bottom-top with the clouds they soar with. The gembond is reminiscent of how ice forms in the cold above; some dragons have been permanently marked by their frequent roaming in and out of storms and ice has formed over their bodies. The circuit is self-explanatory, with it being a common yet proud mark of the storms. The crackle, however, is formed when an intense bolt strikes a dragon, more often or not when they first enter their initiation storm. The energy orbits the dragon's body. The facet is a grand display of how lightning is charged inside their wings and body though it takes experience to get this level of control over the lightning. These kind of dragons can release and disrupt and even create storms by charging themselves up and discharging the built up energy” (Dantei) Storm Dancers are a highly valued resource in the Shifting Expanse, and any dragons which is capable of becoming one is considered an honor to their clan and is welcome anywhere under Lightning control. Their job is widely considered one of the most dangerous, as it involves weaving storms together and tracking their path through the Shifting Expanse, doing their part to keep the Stormcatcher's massive machines running without pause. The job is physically demanding, often involving flying for days on end shaping the storms into the form that would please their deity the most, but most Storm Dancers find the experience a reward in and off itself. Over the course of the years it has developed into an art form, and it's not unusual for a group of them to hold a contest to see who can shape the storm in either the most efficient or the most visually pleasing manner. They each bear the distinctive mark of the storm on their bodies, as it's impossible to get so close to the heart of the storm without feeling it's touch. It's a mark of pride among them, but can also be a cause of sorrow as they remember those who did not survive their first thunderstorm. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] NamedDame, Glenfalconer5, DemiFiend, Klawaw [size=5][b]Supercell[/b][/size] [center][img]http://i.imgur.com/M85XVwI.png[/img][/center] [b]Breed:[/b] Imperial, Guardian, Ridgeback, Snapper [b]Primary Colour:[/b] Silver - Obsidian [b]Secondary Colour:[/b] Steel - Azure [b]Tertiary Colour:[/b] Sky - Azure, Beige - Slate [b]Primary Gene:[/b] Crystal [b]Secondary Gene:[/b] Peregrine [b]Tertiary Gene:[/b] Crackle, Smoke [b]Lore:[/b] These enormous creatures make their homes on the very edge of the Carrion Canyon. The sheer amount of room they take up make them solitary creatures scattered along the large divide. These dragons are often in the air, shaping the enormous supercell thunderstorms they are named after. Intense updrafts are formed when they take off into flight, and with acrobatic maneuvers surprising of their size, they create strong veering winds to shape the mesocyclone of a supercell. Often found in the very center of their own storms or dancing on the edges, evolution’s worn the patterns into their skin to the point where sharp contrasts in coloration are worn trophies, reflecting the intensity of their storms. The snapper breeds trend towards the ground, befitting their breed, but can only afford to linger for so long before their massive appetites take them into the air again; as such, their crackle/ smoke tertiaries tend towards the beige-slate color range. There is a recent trend away from the smoke tertiary towards crackle as the growing population edges closer towards the Lightnings Farm in their need for larger territories. [b]Other:[/b]This subspecies must have Lightning eyes. [b]Creator:[/b] raikishi [size=5][b]Supremely Thick-furred Autonomous Troublesome Ion Collector (S.T.A.T.I.C.)[/b][/size] [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=169&bodygene=111&breed=17&element=5&eyetype=7&gender=1&tert=148&tertgene=34&winggene=111&wings=152&auth=b3758c04478133f844d4756a0435705683dea44c&dummyext=prev.png[/img][/center] [b]Breed:[/b] primarily Gaolers, Aethers, Tundras; rarely Obelisks, Coatl [b]Primary Colour:[/b] Orchid, Lapis, Cyan, Mint, Radioactive, Lemon, Saffron, Pumpkin, Vermilion, Magenta (the palette choice is somewhat arbitrary, but basically: the brighter and more saturated the better) [b]Secondary Colour:[/b] Orchid, Lapis, Cyan, Mint, Radioactive, Lemon, Saffron, Pumpkin, Vermilion, Magenta [b]Tertiary Colour:[/b] Orchid, Lapis, Cyan, Mint, Radioactive, Lemon, Saffron, Pumpkin, Vermilion, Magenta [b]Primary Gene:[/b] Flaunt (both modern + ancient) [b]Secondary Gene:[/b] Flair (both modern + ancient) [b]Tertiary Gene:[/b] for all breeds: any gene that does NOT add any “rigid” elements to the dragon (i.e. no Gembond, Spines, Opal, Scales etc.) - only surface patterns permitted (such as Thylacine or Underbelly) for Gaolers: Wintercoat strongly preferred [b]Lore:[/b] Among the barren sands of the Shifting Expanse, random flickers of electrostatic discharge are hardly considered more than an insignificant annoyance. At the same time, in the deepest, most insulated parts of the Stormcatcher’s factory complex, where tiny hands of industry’s leading engineers are painstakingly laying down miles upon miles of wires, circuits and miscellaneous electrical thingamabobs, even one errant spark can cause immeasurable damage to the delicate lattice of copper and silicon, incurring astronomical monetary cost and, even worse: delays. Solution? The S.T.A.T.I.C.s. These brightly colored, amazingly fluffy contractors serve an instrumental role in workplace safety operations. Scouted from amongst the owners of the most opulent and voluminous fur in all of Sornieth, Supremely Thick-furred Autonomous Troublesome Ion Collectors (S.T.A.T.I.C.s) form an elite task force, whose singular purpose is to prevent any spark-related mishaps by accumulating the excess charge produced throughout the day and storing it safely among the layers of their fur. Instantly recognizable among the dour NEUTRAL, PRODUCTIVITY–ENHANCING colors of the assembly floor by their extravagantly vibrant palette, they serve both as a passive safety mechanism as well as a visual indicator of background charge levels – the more ruffled their fur, the more imminent the danger of an accidental catastrophic discharge. To get rid of the excess charge – and go back to their usual, unfluffed state – they work closely with R.O.D. representatives, who help them quickly dissipate static electricity, allowing them to return to the assembly floor as fast as possible. While some employees have raised concerns about how large quantities of fur technically contribute to generating more excess charge than they are actually collecting, even they agree that fully puffed up S.T.A.T.I.C.s make for a very entertaining sight. [b]Other:[/b] (Species referencing R.O.D.) Can technically be any flight, although Lightning is obviously preferred. Bonus points for Glowing eye type – for fully charged dragons! [b]Creator:[/b] Koushudai [size=5][b]Surge Collector[/b][/size] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=10&bodygene=11&breed=9&element=5&gender=1&tert=30&tertgene=10&winggene=1&wings=26&auth=9295b44c3a44d82c76cb484cf29fd59005df6b75&dummyext=prev.png[/img][/center] [b]Breed:[/b] Snapper [b]Primary Colour:[/b] Black - Obsidian [b]Secondary Colour:[/b] Denim - Aqua [b]Tertiary Colour:[/b] Aqua [b]Primary Gene:[/b] Poison [b]Secondary Gene:[/b] Shimmer [b]Tertiary Gene:[/b] Glimmer [b]Lore:[/b] Surge Collectors are an amphibious species of dragons known for their luminescent bellies. These dragons are capable of absorbing the energy transmitted by lightning strikes and storing it in their bodies. When underwater their abdomens light up, illuminating dark water ways and casting fantastical patterns on the ocean floor. Inhabitants of the sea are known to flock to these largely peaceful beings, drawn by the light they give off. It is not uncommon for schools of fish to stay in the company of Surge collectors. While most snappers are identified as being land-bound, this particular subspecies is incredibly mobile underwater. It is thought that the energy stored in their bodies not only gives them their unique glow but also provides the energy to move their immense bodies. As a Surge Collector ages, it can store increasingly larger amounts of energy. The amount of time these dragons can spend underwater is limited by the amount of energy contained within their bodies. The amount of energy contained in a Surge Collector is indicated by the brightness with which they shine. The lower their energy, the more dully their stomachs glow. These dragons are designed to monitor and guard the waters AND the beaches around the Shifting Expanse, as well as maintain the undersea energy plants. Originally designed to absorb geothermal energy, the Surge Protectors adapted quickly to manufacturing their own internal electrical source, much like electric eels. They can also absorb lightning strikes from the surface to gain a massive power boost. As they were rapidly evolving, they grew more and more in touch with the water and eventually shifted into a fully amphibious creature, hardly surfacing at all. Some of them abandoned the Lightning Flight and swore new allegiance to the Tidelord, forever protecting their underwater home while retaining their storm-given abilities. Most, however, still prove loyal and useful as a much-needed foothold in the watery realm around Stormcatcher's domain, and fiercely protect the Shifting Expanse from aquatic threats, while maintaining excellent upkeep of the underwater power plants. Base traits of Surge Collectors are a stoic silence, having no need for communication in the water, as they mostly operate alone. These Snappers move with almost terrifying speed. Beware, any who approach these guardians, as they will make short work of any trespasser. [b]Other:[/b] This subspecies will [b]not[/b] accept Water eyed dragons, as they have chosen to defect and swear allegiance to another deity. This subspecies must have Lightning eyes. [b]Creator:[/b] Nerdydragon
S



SSAD (Sandstream Surfer Autonomous Drone)
dragon?age=1&body=110&bodygene=206&breed=23&element=5&eyetype=0&gender=0&tert=45&tertgene=173&winggene=206&wings=110&auth=6623ec049665065c5f8447a5cfb45a83d7731b59&dummyext=prev.png

Breed: Sandsurge

Primary Colour: Sanddollar
Secondary Colour: Sanddollar
Tertiary Colour: Banana-Metals

Primary Gene: Rattlesnake
Secondary Gene: Diamondback
Tertiary Gene: Augment

Lore: Following demand by large companies and organisations, a group of researchers and engineers sought out to design a multipurpose top of the line android capable of crossing vast expanse of desert in short time for territory survey, search and rescue, policing, and security: The Sandstream Surfer project began with the creation of two prototype androids powered by a revolutionary artificial intelligence capable of blending into everyday life.

SSAI_00, or as he chose to call himself, “Yezr”, was the first SSAI (Sandstream Surfer Artificial Intelligence) model capable of operating without a remote pilot. However problems arose when the SSAI_00 began to exhibit distress and rebellious behaviour in response to its containment and designated purpose. Following a critical breach, SSAI_00 escaped its pod. The current whereabouts of SSAI_00 are unknown.

SSAI_01, or “MarkOne”, was the second SSAI model developed after the failure of SSAI_00. The model was programmed and trained to display a greater obedience to its makers, fitted with a tracking system to ensure it could not be lost. Unfortunately extensive data training resulted in a higher intelligence and understanding of SSAI_01’s own design and its predecessor SSAI_01. The prototype clawed out its own tracking device and escaped its containment after observing researchers for several months.

After the failure of project Sandstream Surfer’s prototype models, a new revised design exhibiting less erratic behavioural patterns and improved safety features was developed: The SSAD (Sandstream Surfer Autonomous drone). The new model was intelligent yet not to a degree that it would realise its own purpose, obedient and designed to automatically return to its designated location when low on battery. SSAD was a success and green lit for mass production, where it has become exceedingly popular and revolutionary in the field of android robotics.


Creator: Eilivre


Scrubstriker
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Breed: Ridgeback

Primary Colour: Beige - Soil
Secondary Colour: Beige - Soil
Tertiary Colour: Forest, Swamp, Camo, Algae

Primary Gene: Ripple, Speckle
Secondary Gene: Current, Freckle
Tertiary Gene: Glimmer

Lore: As the appointed silent guardians of the borders of the Highland Scrub, Scrubstrikers rely primarily on their camouflage to stalk and take down intruders and enemies alike. A particularly favored tactic features the covering of the head and limbs with the ambusher’s wings to better mimic a mound in the dry and cracked desert ground. The muted greens of their spines only serve to enhance the illusion as well, resembling the tough and spiky desert plants that are endemic to the subregion.

Due to the efficiency of their appearance, Scrubstrikers are some of the Highland Scrub’s most hardy survivalists. Their ability to blend seamlessly into the desert environment means they are often able to borrow at will (between patrols, of course) from outside flights or rival lairs without any fear of repercussion. As a result, Scrubstriker dragons often tend towards more prideful natures, particularly in regards to their physical traits. Unlike more typical vanity, however, flashy colors and patterns are seen as undesirable- even distasteful. Instead, the more drab, worn, and dirty a dragon’s appearance, the more highly esteemed they are among the subspecies.

Other: This subspecies must have Lightning eyes.

Creator: Thorianite



Sentinel
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Breed: Skydancer

Primary Colour: White - Platinum, Sand - Stone
Secondary Colour: White - Platinum, Blue - Cornflower, Caribbean - Aqua, Sand - Stone
Tertiary Colour: White, Blue - Cornflower, Caribbean - Aqua

Primary Gene: Crystal, Iridescent
Secondary Gene: Facet, Shimmer
Tertiary Gene: Circuit, Spines, Underbelly

Lore: This species is known for hovering and attaching itself to the pillars of electricity in Lightning lands. They have been said to have emerged directly from the Spire itself, but they seem to materialize out of any conduit. Their coloration helps them blend in and watch over successfully constructed electricity farms. Their only giveaway is their piercing blue eyes, which watch any dragon that passes by. The most common species seen doing this are Skydancers.

Other: This subspecies must have Lightning eyes.

Creator: sleepycat



Shifting Grandfolia
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Breed: Fae, Nocturne

Primary Colour: Forest - Avocado
Secondary Colour: Carmine - White
Tertiary Colour: Banana - Sunshine

Primary Gene: Ripple
Secondary Gene: Shimmer
Tertiary Gene: Spines

Lore: Shifting Grandifolia are an elusive species of dragon. Because they are among the smallest and least threatening of the Lightning subspecies their bodies have developed in a way that makes them blend in with their home environment. Their tough, slightly wrinkled hide protects them from cactus needles while their wings can be folded or expanded to mimic the shape of the flowers they protect with their spines. They take refuge among the cacti of the Shifting Expanse during the day using their grooved skin and waxy looking wings to disguise themselves as budding cactus flowers as they sleep nestled among the spines. While asleep minuscule amounts of electricity escape from their bodies and stimulate the plants to grow much faster and larger than normal. When Night time reduces the desert heat they awake and begin their work spreading young cactus buds from their home patch to other suitable areas on the Expanse. They work from July to September spreading these new buds and seeds in secret but spring time is when they become most busy with pollinating cactus flowers of mature plants. During the autumn months they harvest the fruit and pads of the cacti and send large shipments of the crop to local processing facilities to be prepared for sale and consumption. The Shifting Expanses cactus fruit industry flourishes under their care and vigilance.

Other: This subspecies must have Lightning eyes.



Creator: Sidia

Silkwing
dragon?age=1&body=151&bodygene=42&breed=4&element=5&eyetype=0&gender=1&tert=89&tertgene=14&winggene=59&wings=89&auth=a050d4c4aa3e973d936de59c67e4061fa6930b0f&dummyext=prev.png

Breed: All modern breeds except Coatls

Primary Colour: Phthalo
Secondary Colour: anything between (and including) Phthalo and Turquoise, Ice
Tertiary Colour: Cyan

Primary Gene: Fade preferred, but can be: Bar, Clown, Falcon, Giraffe, Ground, Jaguar, Leopard, Metallic, Pharaoh, Python, Ripple, Savannah, Skink, Speckle,Tiger, Vipera, Wasp
Secondary Gene: Patchwork
Tertiary Gene: Runes

Lore: Silkwings are created, not born. When a Lightning dragon loses their wings, due to an accident, or a fight, or just fate, they are called to Stone Eye Creations, a mysterious workshop buried under the sands of the Charged Barrens. There, they trade unknown goods in exchange for the return of their ability to fly.

Silkwings must have wings capable of being put back together with sheets of fabric (sorry Coatls), and although they may not enter into the process with a body as blue as the depths of the ocean, they always return that way. The runes that creep across their skin are assumed by many to be the signature of the workshop, a reminder of who saved their life. No Silkwing has ever revealed what happened, where they received the modifications, nor even why, despite being unable to feel through the fabric additions, they still bleed just fine.

After their transition, Silkwings find themselves drawn to dark, expansive caverns, and will fill them with mounds of machinery, the older the better. They gain an obsession with building, with creating, but many of them find that they are unable to form the ‘perfect’ creation. They can never tell anyone what’s missing, for they don’t know, but if asked, they will mutter about the fact that it isn’t ‘real’. They are often seen sneaking into the Golem Workshop to investigate the mannerisms of the creatures found there, and they hoard any knowledge about the golems' creation with uncharacteristic ferocity.

However, there are some that have succeeded in their efforts. At first, they start small, gifting some strange sentience to little robot birds and rodents, before slowly climbing toward larger and larger creatures. Their workshops become filled with machines, each one a mechanical creature given ‘life’. As their ambitions grow, so too does their lair, until it is filled to the brim with the whirr and click of their automatons, until, finally, the Silkwing is overcome with the desire to dig, to carve into the walls of their home until finally, they reveal their prize. A massive, unblinking eye.

Creator: WinterBasilisk


Sludgepuppies
dragon?age=1&body=5&bodygene=41&breed=7&element=5&eyetype=0&gender=0&tert=89&tertgene=11&winggene=12&wings=89&auth=26dc59beaaf19db6a536e5476015d444e88bbad5&dummyext=prev.png

Breed: Spiral

Primary Colour: Platinum-Grey
Secondary Colour: Aqua, Cyan, Cerulean, Radioactive
Tertiary Colour: Aqua, Cyan, Cerulean, Radioactive

Primary Gene: Crystal, Slime, Poison
Secondary Gene: Toxin
Tertiary Gene: Thylacine, Okapi, Koi, Glowtail, Opal

Lore: Are you tired of the same old wing color? Have a basic tertiary gene that Gene from accounting just won´t stop teasing you about? Need a little boost? Well, you´re not alone! Now from the finest mad scientists at the lightning farm, try new ´Spirit Sludge!´ Watch as the Spirit Sludge scalds your boring old scales and leaves fabulous patterns and colors in its wake! Side affects may vary, including death. Ask the dragon in the mirror if Spirit Sludge is right for you.
Incident Report
Intern fell into experimental goo in biological advances dept. Sustained severe burns, treated with healing salves. Near immediate presentation of unusual markings/colors. Workshopping miracle sludge for auction.
-Steve
Sludgepuppies are the test subjects for a chemical alternative to scatterscrolls that is currently being workshopped in the chemical labs of the lightning farm. Given that the process of having their flesh burned away is more than a bit traumatic, the Sludgepuppies are a strange cult of dragons who are obsessed with this chemical form of body modification, always hoping for brighter colors, xyy patterns, and concerning new side effects. What they lack in self preservation instinct they make up for in radness. Their unhinged desire to keep pushing the limits of the biologically possible can make them come off as intense, but they wouldn't have it any other way. Why be mellow when you can be totally sick?


Creator: poetic



Soot Foot
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Breed: Coatl, Fae, Skydancer

Primary Colour: Black - Midnight
Secondary Colour: Black - Midnight
Tertiary Colour: Black, Obsidian

Primary Gene: Bar
Secondary Gene: Daub
Tertiary Gene: Okapi

Lore: No one likes getting their claws dirty, unless of course you're a Soot Foot. These Faes and Coatls tinker endlessly in the exalt cannons and smokestacks of the Stormcatcher's intern factories, and as a result their bodies have been permanently soot-stained. Faes typically work within the cannons themselves, being small enough, and detail oriented enough, to meticulously clean the delicate insides of the cannons to help prevent mechanical misfires. Coatls on the other hand work within the stacks, utilizing their feathery wings to their advantage as a form of giant swiffer duster. They start at the base of the stacks and spiral all the way up to the top, popping out in a cloud of dusty debris. Often times the only visible features on these dragons are their brilliant, cyan eyes.

Skydancer Soot Foots have an exceptionally different role than their fae and coatl brethren--instead of cleaning equipment, they dust the soot from other dragons! Feathery tail tips and nimble little claws allow this breed to dust around the hard to reach places on other dragons who work among the cannons and factories. Large, feathery wings help these dragons to sweep off wide patches of soot from the scales of others, or even the floors of the Stormcatcher's factories when there's enough downtime.

Other: This subspecies must have Lightning eyes.

Creator: AeonsMusings



Sparkbug
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Breed: Veilspun

Primary Colour: Phthalo or Denim
Secondary Colour: Cyan or Robin
Tertiary Colour: Cyan or Robin

Primary Gene: Stitched
Secondary Gene: Hex
Tertiary Gene: Branches

Lore: “Hello? Hello down there! Are you a repairderg? Shine your light up, I think I’m right on top of the break you’re looking for… No, that flickering isn’t the break, it’s me! Why, yes, yes, I am a Sparkbug! Did you see any others— oh. I’m the first you’ve ever seen? Oh dear. No, my swarm was checking this area and I got separated, no one saw my flashdance. Yes, I do mean the flickering. I don’t have a light; I’ve got little reflective bits all over. It’s great for signaling when there is any light at all, we’ve got a whole bees-to-the-blossom thing we do whenever one of us finds something the others need to know about. And they needed to know— we could have fixed this before the tube-lamps dimmed all the way out, but, I guess it was already too dim when I found it. No one saw me. They must be days away now. I just couldn’t bring myself to leave all on my own. No… no, I’m not doing very well. We don’t, um, we don’t do well on our own.”

Sparkbug Veilspun don’t distinguish between work and play. They thrive on doing together— be it repair and maintenance, wildcraft, or celebration— absolutely any kind of hands-on collaborative activity. Their name comes from the way light blinks off the ultrareflective spots and dots along their skin patterns and streaming hair. From a distance, each Sparkbug appears to be a mini-murmuration of sparks within the macro-murmuration of the Sparkbug swarm. The same system of flashdance signals that keep a swarm coordinated while spread out seeking food in the Scrub also makes them brilliant collective learners. They have a special love for repurposing scraps and finding new ways to combine old things. Assign a new task to a swarm of Sparkbugs and you’ll see them streamline it down to the most efficient sequence of movements. It's truly a pleasure to watch them run a lab, clean a kitchen, or dance in the rain. But don't make the mistake of thinking they have no individuality. Sparkbugs may be any manner of chatterbox, comedian, philosopher, geek, or quiet lurker, they just all have the gift of being in the right place at the right time in relation to one another. The more, the merrier, as far any swarm is concerned… it’s the Sparkbug without a swarm who needs to be concerned.

“Oh, no, I haven’t had anything to drink in days. That’s very kind, yes, please, I’d love a little water, thank you so much. You know— if you’ve never seen a Sparkbug, you must never have had Sparkbug tea? There’s a thermal-line right behind you, just heat that water up and let me rub a couple of my petals into it…There! This will perk us both right up. And… after we’ve had our cup, maybe I could hold that light for you while you look at this mess? I’ve been here so long without being able to do anything about it, I’d love to help fix it.”

An isolated Sparkbug is in dire need of a protector-companion, at least until they can return to their swarm. They will seek to attach themselves to any goal-oriented dragon who seems friendly and is at least four times their own size. It’s a literal attachment; from the outside, a Sparkbug partner appears to be part pet, part jewelry. They go everywhere curled up prettily on their partner, never venturing farther than the shadow of their wings. Wearing a Sparkbug has become quite the status symbol; these tiny Veilspun are thought to have a real gift for spotting up-and-coming dragons who have what it takes to get things done, whatever their field. The truth is that Sparkbugs only feel safe with dragons who listen to them. A dragon going around wearing a Sparkbug has the advantage of a fulltime personal consultant. After all, the Sparkbug is now pouring everything it took to keep casually in touch with a huge crowd of their own kind into this one very different dragon. If there is a way to move more efficiently, use the resources at hand more creatively, and get better cooperation, a Sparkbug is sure to spot it. Plus, these insights are typically delivered over a shared cup of Sparkbug tea.

“Careful not to chew the petals! Just leave those for me, they’ll help me grow more. And here we go. Oh, that’s good. This is what I’ve been needing. You feel it, too? That sense of being… grounded. Gets you the focus to put your energy just where you want it. Opens you up for inspiration to strike! No, no jitters, and no crash. You’ll be all the way awake for twice as long and then sleep twice as deep for half as long. Boosts the immune system, too. Oh, thank you. No, really, thank you! We never drink alone— not our tea, anyway. We always put that very first moment of clarity into just being grateful for the company. Before you showed up, I was wondering if I would ever share a cup again. A biscuit? Lovely! But just break a bit off for me and you have it. For you it’s a morsel, for me it’s a meal! Now let’s get to work— and remember, anything delicate you need done, I’ve got just the hands for it.”

A quaint custom, it seems, the ritual of two Sparkbugs each taking a fresh petal from their branches and crushing them together into hot water to be shared around, or a single Sparkbug crushing two of their own petals for tea with a dragon of another kind. They can do this a few times a day with how quickly the petals regrow, as long as they eat the petals afterwards. Indeed, Sparkbugs have been seen giving their hatchlings, their elders, and the sick among the swarm raw petals straight from their branches. It’s sweet, really, how seriously those dragons who have partnered with Sparkbugs seem to treat these short little tea ceremonies. Many partnered dragons get into making teatime even more special with beautiful cups and tasty treats, and they all carry battery-powered or enchanted kettles. Few things are more adorable than seeing a mighty Ridgeback reverently sharing a dainty demitasse with “their” Sparkbug. That said, it is a bit odd how those dragons who have lost the longterm companionship of a Sparkbug seem most bitter about the loss of teatime. No one pays much attention to those dragons, though. Just as being adopted by a Sparkbug is seen as a sign of coming success, to be deserted by one is an omen of doom. A Sparkbug enjoying a deep bond of mutual respect will not leave their partner even to rejoin a swarm. Only dragons that become cruel and careless will lose the good fortune a Sparkbug can bring, along with the Sparkbug themselves. It must be terribly lonely to have had such loyal support and driven it away. That must be why such dragons show all the signs of depression— dull and foggy thinking, constant exhaustion, even getting sick more often.

“We’ve done it! The lamps are back on! Hee-hee— yes, this is my happy flashdance. Let’s wait a few minutes to make sure the fix holds. How about some more tea?”

No Sparkbug ever stops longing for the company of their own kind. Truly devoted partners will make great sacrifices in order to get their companion a chance to spend time with other Sparkbugs. These are the very dragons most likely to end up with two or three or even more Sparkbugs. They have the best tea parties. Sparkbugs who share their protector-companion with even one other Sparkbug are noticeably happier, healthier and more confident, and the larger dragon to whom they are collectively devoted is assured of even greater success in their endeavors and radiant good health.

“I think this is the beginning of a beautiful friendship. Cheers!”


Other: This subspecies must have Lightning eyes.

Creator: Aquafilia



Spire Acolyte
pYrtWd3.png

Breed: Fae, Spiral

Primary Colour: White - Ice
Secondary Colour: Teal - Aqua
Tertiary Colour: White - Ice, Coal - Obsidian, Teal - Aqua

Primary Gene: Iridescent
Secondary Gene: Facet
Tertiary Gene: Circuit, Okapi

Lore: Stormcatcher is hard at work at the Tempest Spire, ordering around his many employees. Often running himself ragged, he relies on his assistants to keep him taken care of especially during long days, often bringing him his meals and lists of the newly-exalted. These dragons are small enough to dart around him, taking care of the Tempest Spire all while being right where they're needed when the Boss summons them. The job is grueling; a shift lasts for weeks, and at the end of each shift a dragon is granted five days of rest before being summoned back to the Spire yet again. In spite of this, those who do choose to take it upon themselves to do the job find it highly rewarding, seeing the fruits of their labor in both Stormcatcher's approval, and successful dominance pushes.

Other: This subspecies must have Lightning eyes.

Creator: KitKatPurrpurr



Spire Current Technicians
dragon?age=1&body=48&bodygene=5&breed=7&element=5&eyetype=0&gender=1&tert=99&tertgene=5&winggene=4&wings=48&auth=585809dbc50e36897ffde853b97d2c6a387032c1&dummyext=prev.png

Breed: Spiral

Primary Colour: Fire - Carrot
Secondary Colour: Fire - Carrot
Tertiary Colour: Cyan, Aqua

Primary Gene: Ripple, Speckle
Secondary Gene: Current, Freckle
Tertiary Gene: Glimmer, Underbelly

Lore: These are the dragons who thrive on feeling the current flow through them. They worm their way out to the tips of the spires and absorb the electrical energy within their bodies (which have evolved to manage the bursts of energy), after which they then make their way to a spire that is picking up less electricity and deliver the excess to. This way the power stations that are getting less energy can recoup their losses much more easily. If a spire is dangerously low on power, a hoard of spirals can band together to span the length of a gap between the low-power spire and one receiving more energy. When the lightning strikes, it channels along the bridge of spirals to the low-power spire much faster. They work in very rapidly rotating shifts. Whenever one of the dragons has completely depleted itself of electrical energy after working for some time, it flies back to the large copper tube underneath the spires' rubber insulator to rest. But there will always be at least ten dragons at any given time maintaining the power levels of the varying spires in the lightning farm, and on a busy day or night, upwards of forty dragons can be manning the spires.

Other: This subspecies must have Lightning eyes.

Creator: KitKatPurrpurr



Steve
dragon?age=1&body=118&bodygene=12&breed=5&element=5&eyetype=0&gender=0&tert=143&tertgene=10&winggene=2&wings=86&auth=0bff097b94308c9f10719f051f7b064248648ddf&dummyext=prev.png

Breed: Ridgeback
Gender: Male

Primary Colour: Lead
Secondary Colour: Ruby
Tertiary Colour: Latte

Primary Gene: Giraffe
Secondary Gene: Stripes
Tertiary Gene: Glimmer

Lore: There is a legend amongst the dragons who work in Tempest Spire. It's a story every new intern hears, and at first none believe it-- but word gets around, and strange things happen, and it's never long before they learn that the Monster of Tempest Spire isn't just some office hazing ritual.

A flash of brilliant red in the darkness. The evil glint of Lightning eyes under a desk. The absent click of nails long after everyone else has gone home for the night. Of course, nobody can say for sure that what they saw was Steve, but everyone wants to assume.

It's a good thing he's just bent on disrupting office work.

Steve is the bane of productivity under the Stormcatcher's watchful eye. He's fast, smart, and scarily nimble for a Ridgeback. It's general knowledge that he's male, and a few reliable witnesses claim he's red. Most of the workers absolutely despise him, but there's always the odd dragon who laughs at his pranks and appreciates the breaks in monotony he provides (though nobody's happy when he messes with the coffee). If a seemingly benevolent dragon is deemed trustworthy enough, they will be invited to join a secret organization known as the Cult of Steve. Though they have no direct contact with the dragon they idolize, they have pledged to help him in any way they can, and perhaps an eighth of the pranks attributed to Steve are actually executed by his followers.

Steve himself is something of a mystery. Is he a normal dragon trying to escape boredom? A spy from another flight desperate to disrupt Stormcatcher's offices? A rogue robot, programmed with considerable wit and poise? No. The truth is somewhere in between, and is in fact much, much worse.

Many years ago, a young clan situated somewhere in the Shifting Expanse found the need to use the exalt cannon for the first time. They had chosen a horrible day for it: the wind was howling, Boss was shouting for more coffee every few minutes, and a sandstorm was threatening to kick up nearby. There were fewer attendants at the cannon than usual and none had the time to show the clan leader the ropes.

Desperate to get the job done fast and return to her clan, the leader loaded up the new intern without checking for debris in the barrel. She also neglected to fix the trajectory for the cannon, figuring, as many do, that it would always point to the Intern Landing Pad. She began countdown immediately.

She was very surprised when the intern launched alongside a huge quantity of scrap metal and about fifty cherry red Swingline staplers being readied for delivery. She would have been more surprised if she, tracing the arc and her former clanmate's screams across the sky, had seen the entire bundle splash right into Stormcatcher's coffee cup. The sheer strength of the brew served as a catalyst, meshing together aspects of everything within, before Bossdad glanced down and saw that his drink had been tainted.

The angry deity yelled yet again for more coffee and dumped his out then and there, sending the newly-created monstrosity tumbling partway down the spire to the actual Intern Landing Pad. By then, however, it was too late: Steve had been born.

An unholy combination of dragon, machine, coffee, and stapler, all in the shape of a Ridgeback.

Steve was just a normal intern at first, but quickly grew bored of desk work. He'd just gotten these caffeine-powered robo-legs, and he knew they were capable of so much more than coffee breaks.

At first it was just one prank.

And then two.

Three.

And soon Steve was faced with the most glorious addiction and thousands of furious coworkers who only knew that the perpetrator had red wings.

He does so love his job.

Other:
This subspecies must have Lightning eyes.
This subspecies won first place in the Lightning Subspecies Contest 'The Search for Steve'

Creator: Biologiquill


Storm Claw
dragon?age=1&body=2&bodygene=1&breed=10&element=5&eyetype=0&gender=0&tert=104&tertgene=6&winggene=2&wings=11&auth=dcdf6bcd8dac7a63cd72f5fd1e4056f833bde1dc&dummyext=prev.png

Breed: Wildclaw

Primary Colour: White - Moon, Silver - Charcoal
Secondary Colour: Silver - Shadow
Tertiary Colour: Lemon - Banana

Primary Gene: Iridescent
Secondary Gene: Stripes
Tertiary Gene: Crackle

Lore: While the Stormcatcher remains atop the Spire, he often needs to relay orders to others across the entirety of the Shifting Expanse. Stormclaws are swift, agile dragons able to navigate through the harsh desert environment to deliver these messages. As they pass through the storms and among the dangerous towers of the Lightning Farm, their wings and bodies often become charged with electricity, visibly crackling across them. Many of their missives are delivered with shocking surprise. Their bodies have taken on stormy colors similar to the Stormcatcher, both for recognition among their fellow Lightning dragons and so they might hide within the clouds as they travel outside of the Flight's lands. Stormclaws who spend a lot of time outside of the Shifting Expanse tend to be paler in color due to the storms in other lands being much weaker. Occasionally a Stormclaw will have the misfortune to be struck by lightning from one of the many spires they must fly near, resulting in a bright yellow charge surrounding their bodies.

Other: This subspecies must have Lightning eyes.

Creator: Cymas



Storm Cloud
dragon?age=1&body=6&bodygene=5&breed=9&element=5&eyetype=0&gender=1&tert=2&tertgene=7&winggene=9&wings=6&auth=01c4f170a28235a417df19ec1d853ca33da188c4&dummyext=prev.png

Breed: Snapper

Primary Colour: Grey
Secondary Colour: Grey
Tertiary Colour: White - Silver

Primary Gene: Ripple
Secondary Gene: Hypnotic
Tertiary Gene: Smoke

Lore: This subspecies lives on parts of the Shifting Expanse closest to the Ashfall Waste. Their ancestors were dark browns, blacks and deep reds that were best suited for a fiery landscape of coal and shale. Of course, this dark colour isn't quite so good for the paler colours of the Lightning Region. Consistent mixing of blood between Fire and migrating Earth Snappers, eventually led to the appearance of the Stormclouds. An initial group of approximately thirty individuals remained after birth, allowing their troupe to journey ahead of them. Now, these Snappers have grown in number, but still walk paths restricted to the Highland Scrub and Carrion Canyon. Because of their choice to stick to this region, they have already eroded paths into the area. Some believe that the Carrion Canyon was made deep by this subspecies, but this is only a myth.

Stormclouds are so called as a result of journeying dragons in the Carrion Canyon looking up to see them stampeding. Running close together with similar colours, sending pebbles rolling down cliff faces, it is no wonder passing eyes see them as dangerous weather.

Stormclouds are capable of completely depleting an area's source of food. However, their entire society is based around give and take, a slight adaptation of the native Ridgeback's behaviour (the adaptation being they actually give back), and most of the individuals are well versed in the biology behind pollination and plant regeneration. They will eat all fruit or succulent plants in their path but make sure to deposit the seeds in their scats back into the land, before moving on. Like a herd of grazers they will circulate their territory, leaving behind both life and death. The oldest members of the Stormclouds serve as navigational experts and are referred to as the Cold Front. They are always positioned at the front of the troupe and are known for their especially striking White Smoke, which appears like cold winds striking against granite.

Other: This subspecies must have Lightning eyes.

Creator: NamedDame, shortkeike



Stormdancer
dragon?age=1&body=11&bodygene=4&breed=13&element=5&eyetype=2&gender=1&tert=2&tertgene=6&winggene=4&wings=26&auth=3b365b0caa70397ede8265e231181d750554455f&dummyext=prev.png

Breed: Coatl, Guardian, Imperial, Ridgeback, Nocturne, Skydancer, Wildclaw

Primary Colour: White - Shadow
Secondary Colour: Storm - Azure
Tertiary Colour: White - Platinum

Primary Gene: Crystal, Iridescent, Speckle, Ripple
Secondary Gene: Current, Facet, Freckle, Shimmer
Tertiary Gene: Circuit, Crackle, Gembond

Lore: “The idea behind this is from below you see the body of the dragon-they blend in bottom-top with the clouds they soar with. The gembond is reminiscent of how ice forms in the cold above; some dragons have been permanently marked by their frequent roaming in and out of storms and ice has formed over their bodies. The circuit is self-explanatory, with it being a common yet proud mark of the storms. The crackle, however, is formed when an intense bolt strikes a dragon, more often or not when they first enter their initiation storm. The energy orbits the dragon's body. The facet is a grand display of how lightning is charged inside their wings and body though it takes experience to get this level of control over the lightning. These kind of dragons can release and disrupt and even create storms by charging themselves up and discharging the built up energy” (Dantei)

Storm Dancers are a highly valued resource in the Shifting Expanse, and any dragons which is capable of becoming one is considered an honor to their clan and is welcome anywhere under Lightning control. Their job is widely considered one of the most dangerous, as it involves weaving storms together and tracking their path through the Shifting Expanse, doing their part to keep the Stormcatcher's massive machines running without pause.

The job is physically demanding, often involving flying for days on end shaping the storms into the form that would please their deity the most, but most Storm Dancers find the experience a reward in and off itself. Over the course of the years it has developed into an art form, and it's not unusual for a group of them to hold a contest to see who can shape the storm in either the most efficient or the most visually pleasing manner.

They each bear the distinctive mark of the storm on their bodies, as it's impossible to get so close to the heart of the storm without feeling it's touch. It's a mark of pride among them, but can also be a cause of sorrow as they remember those who did not survive their first thunderstorm.

Other: This subspecies must have Lightning eyes.

Creator: NamedDame, Glenfalconer5, DemiFiend, Klawaw



Supercell
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Breed: Imperial, Guardian, Ridgeback, Snapper

Primary Colour: Silver - Obsidian
Secondary Colour: Steel - Azure
Tertiary Colour: Sky - Azure, Beige - Slate

Primary Gene: Crystal
Secondary Gene: Peregrine
Tertiary Gene: Crackle, Smoke

Lore: These enormous creatures make their homes on the very edge of the Carrion Canyon. The sheer amount of room they take up make them solitary creatures scattered along the large divide. These dragons are often in the air, shaping the enormous supercell thunderstorms they are named after. Intense updrafts are formed when they take off into flight, and with acrobatic maneuvers surprising of their size, they create strong veering winds to shape the mesocyclone of a supercell. Often found in the very center of their own storms or dancing on the edges, evolution’s worn the patterns into their skin to the point where sharp contrasts in coloration are worn trophies, reflecting the intensity of their storms. The snapper breeds trend towards the ground, befitting their breed, but can only afford to linger for so long before their massive appetites take them into the air again; as such, their crackle/ smoke tertiaries tend towards the beige-slate color range. There is a recent trend away from the smoke tertiary towards crackle as the growing population edges closer towards the Lightnings Farm in their need for larger territories.

Other:This subspecies must have Lightning eyes.

Creator: raikishi




Supremely Thick-furred Autonomous Troublesome Ion Collector (S.T.A.T.I.C.)
dragon?age=1&body=169&bodygene=111&breed=17&element=5&eyetype=7&gender=1&tert=148&tertgene=34&winggene=111&wings=152&auth=b3758c04478133f844d4756a0435705683dea44c&dummyext=prev.png

Breed: primarily Gaolers, Aethers, Tundras; rarely Obelisks, Coatl

Primary Colour: Orchid, Lapis, Cyan, Mint, Radioactive, Lemon, Saffron, Pumpkin, Vermilion, Magenta (the palette choice is somewhat arbitrary, but basically: the brighter and more saturated the better)
Secondary Colour: Orchid, Lapis, Cyan, Mint, Radioactive, Lemon, Saffron, Pumpkin, Vermilion, Magenta
Tertiary Colour: Orchid, Lapis, Cyan, Mint, Radioactive, Lemon, Saffron, Pumpkin, Vermilion, Magenta

Primary Gene: Flaunt (both modern + ancient)
Secondary Gene: Flair (both modern + ancient)
Tertiary Gene: for all breeds: any gene that does NOT add any “rigid” elements to the dragon (i.e. no Gembond, Spines, Opal, Scales etc.) - only surface patterns permitted (such as Thylacine or Underbelly)
for Gaolers: Wintercoat strongly preferred


Lore: Among the barren sands of the Shifting Expanse, random flickers of electrostatic discharge are hardly considered more than an insignificant annoyance. At the same time, in the deepest, most insulated parts of the Stormcatcher’s factory complex, where tiny hands of industry’s leading engineers are painstakingly laying down miles upon miles of wires, circuits and miscellaneous electrical thingamabobs, even one errant spark can cause immeasurable damage to the delicate lattice of copper and silicon, incurring astronomical monetary cost and, even worse: delays.

Solution? The S.T.A.T.I.C.s.

These brightly colored, amazingly fluffy contractors serve an instrumental role in workplace safety operations. Scouted from amongst the owners of the most opulent and voluminous fur in all of Sornieth, Supremely Thick-furred Autonomous Troublesome Ion Collectors (S.T.A.T.I.C.s) form an elite task force, whose singular purpose is to prevent any spark-related mishaps by accumulating the excess charge produced throughout the day and storing it safely among the layers of their fur. Instantly recognizable among the dour NEUTRAL, PRODUCTIVITY–ENHANCING colors of the assembly floor by their extravagantly vibrant palette, they serve both as a passive safety mechanism as well as a visual indicator of background charge levels – the more ruffled their fur, the more imminent the danger of an accidental catastrophic discharge.

To get rid of the excess charge – and go back to their usual, unfluffed state – they work closely with R.O.D. representatives, who help them quickly dissipate static electricity, allowing them to return to the assembly floor as fast as possible. While some employees have raised concerns about how large quantities of fur technically contribute to generating more excess charge than they are actually collecting, even they agree that fully puffed up S.T.A.T.I.C.s make for a very entertaining sight.


Other: (Species referencing R.O.D.) Can technically be any flight, although Lightning is obviously preferred. Bonus points for Glowing eye type – for fully charged dragons!

Creator: Koushudai



Surge Collector
dragon?age=1&body=10&bodygene=11&breed=9&element=5&gender=1&tert=30&tertgene=10&winggene=1&wings=26&auth=9295b44c3a44d82c76cb484cf29fd59005df6b75&dummyext=prev.png

Breed: Snapper

Primary Colour: Black - Obsidian
Secondary Colour: Denim - Aqua
Tertiary Colour: Aqua

Primary Gene: Poison
Secondary Gene: Shimmer
Tertiary Gene: Glimmer

Lore: Surge Collectors are an amphibious species of dragons known for their luminescent bellies. These dragons are capable of absorbing the energy transmitted by lightning strikes and storing it in their bodies. When underwater their abdomens light up, illuminating dark water ways and casting fantastical patterns on the ocean floor. Inhabitants of the sea are known to flock to these largely peaceful beings, drawn by the light they give off. It is not uncommon for schools of fish to stay in the company of Surge collectors.

While most snappers are identified as being land-bound, this particular subspecies is incredibly mobile underwater. It is thought that the energy stored in their bodies not only gives them their unique glow but also provides the energy to move their immense bodies. As a Surge Collector ages, it can store increasingly larger amounts of energy. The amount of time these dragons can spend underwater is limited by the amount of energy contained within their bodies. The amount of energy contained in a Surge Collector is indicated by the brightness with which they shine. The lower their energy, the more dully their stomachs glow.

These dragons are designed to monitor and guard the waters AND the beaches around the Shifting Expanse, as well as maintain the undersea energy plants. Originally designed to absorb geothermal energy, the Surge Protectors adapted quickly to manufacturing their own internal electrical source, much like electric eels. They can also absorb lightning strikes from the surface to gain a massive power boost.

As they were rapidly evolving, they grew more and more in touch with the water and eventually shifted into a fully amphibious creature, hardly surfacing at all. Some of them abandoned the Lightning Flight and swore new allegiance to the Tidelord, forever protecting their underwater home while retaining their storm-given abilities.

Most, however, still prove loyal and useful as a much-needed foothold in the watery realm around Stormcatcher's domain, and fiercely protect the Shifting Expanse from aquatic threats, while maintaining excellent upkeep of the underwater power plants.

Base traits of Surge Collectors are a stoic silence, having no need for communication in the water, as they mostly operate alone. These Snappers move with almost terrifying speed. Beware, any who approach these guardians, as they will make short work of any trespasser.

Other: This subspecies will not accept Water eyed dragons, as they have chosen to defect and swear allegiance to another deity. This subspecies must have Lightning eyes.

Creator: Nerdydragon
20119.png20118.png
[center][size=7][b]T[/b][/size][/center] [size=5][b]Tarnished Copper[/b][/size] [center][img]http://i.imgur.com/ly5vz29.png[/img][/center] [b]Breed:[/b] Any [b]Primary Colour:[/b] Soil - Auburn [b]Secondary Colour:[/b] Soil - Copper [b]Tertiary Colour:[/b] Pistachio - Spearmint [b]Primary Gene:[/b] Iridescent [b]Secondary Gene:[/b] Shimmer [b]Tertiary Gene:[/b] Crackle, Gembond, Smoke [b]Lore:[/b] Dragons raised in the Shifting Expanse accumulate large amounts of copper in their blood, which insulates them from lightning strikes and improves life expectancy. Long hours spent working out in the elements (for maximum efficiency) leave little time to buff and polish scales, causing the copper coating to oxidize to a vivid green. While most dragons of this subspecies are at risk of being mistaken copper statuary, the Spiral strain can mimic pieces of copper wire so convincingly that napping Spirals are sometimes carted away with the materials being used to expand the electrical grid. [b]Other:[/b]This subspecies must have Lightning eyes. [b]Creator:[/b] miirshroom [size=5][b]Tempest Spirer[/b][/size] [center][img]http://i.imgur.com/bBrFl86.png[/img][/center] [b]Breed:[/b] Any [b]Primary Colour:[/b] Goldenrod - Sunshine [b]Secondary Colour:[/b] Storm, Splash - Turquoise [b]Tertiary Colour:[/b] Splash, Aqua, Lemon, Grapefruit - Banana [b]Primary Gene:[/b] Crystal [b]Secondary Gene:[/b] Facet [b]Tertiary Gene:[/b] Circuit, Crackle, Glimmer, Smoke, Spines [b]Lore:[/b] Tempest Spirers are regal dragons who make their home among the screaming storms and technological marvels of the Tempest Spire. They often specialize in the construction, maintenance, and engineering of the Tempest Spire's structures and machinery. In order to withstand their deadly environment, the hides and wings of these dragons are coated with a thin, flexible, crystalline outer layer, harder than diamond, and formed under intense heat and pressure by the fusion of sheets of graphite-like carbon. Since being struck by lightning is nearly inescapable in the heart of the Tempest Spire, these dragons have a variety of ways to expel the excess electric charge from their bodies. Some discharge static from every crystal-covered scale, tuft of fur or feather, leading to the crackling pattern of brilliant arcing electricity. Others develop a circuited infusion on the outer layers of their crystalline coating. Still others possess a series of spines running down their bodies from head to tail, or a super-conductive streak along their underbelly, where static from their body flows and eventually discharges. Some Tempest Spirers are so constantly in contact with high voltage and strong charge of a certain polarity that they essentially gain nothing from discharging electricity. The crystalline coating of these dragons is constantly super-heated as a result, causing heat haze along its surface. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] DarkMatter [size=5][b]Tesla[/b][/size] [center][img]http://i.imgur.com/SegoAQR.png[/img][/center] [b]Breed:[/b] Any [b][u]Original Variant[/u][/b] [b]Primary Colour:[/b] Silver - Charcoal [b]Secondary Colour:[/b] Obsidian - Shadow [b]Tertiary Colour:[/b] Aqua [b][u]Copper Variant[/u][/b] [b]Primary Colour:[/b] Sand - Stone, Copper, Metals, Tarnish [b]Secondary Colour:[/b] Obsidian - Shadow [b]Tertiary Colour:[/b] Aqua [b]Primary Gene:[/b] Crystal [b]Secondary Gene:[/b] Basic, Current, Stripes [b]Tertiary Gene:[/b] Glimmer [b]Lore:[/b] The highly-charged rods and spires of the Lightning Farm are vibrant with energy. They channel energy from above to many unseen machines in the Shifting Expanse. Sometimes, lightning gives life to the most uncanny of things. These electrically-charged robots are the result of this. Known as Teslas, they are abandoned creations born from the lightning that courses through them. Their metallic bodies are aglow with electrical energy, ready to be unleashed to attack or defend. These creatures have no sense of judgement, emotion or belonging, even to their own kind. They are as primal, wild, and relentless as the lightning that gave life to them. Their bodies are a bulk of metallic silver, a husk of an empty or faulty machine, or a bunch of parts moulded together and linked by electromagnetism. Various times, they perform self-maintenance, replacing the artificial webbing on their wings or scouring for parts to attach to themselves. If a Tesla were to stray from the Tempest Spire or the Lightning Farm, it would lose its energy source of the lightning spires. Over time, the bright glow will fade, and the machines, once deprived of energy, will fall apart and become lifeless, ready for the next strike of lightning. [b]Other:[/b] A much more thorough discussion of the species can be found [url=http://www.tinyurl.com/teslasubspecies]in this document[/url], which was also written by Dessy. This subspecies must have Lightning eyes. [i]Attacks[/i] Tesla dragons are known to have the following battlestones: Scratch, Eliminate, Shock, Shock Bolt, and/or Thunder Slash. [b]Creator:[/b] Dessy [size=5][b]Tesla Coil[/size][/b] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=5&bodygene=7&breed=7&element=5&gender=0&tert=2&tertgene=6&winggene=1&wings=58&auth=c26cd1fb1252fb60bbdf5231bc145e55bfeed3cb&dummyext=prev.png[/img][/center] [b]Breed:[/b] Spiral [b]Primary Colour:[/b] Silver - Coal [b]Secondary Colour:[/b] Brown - Tomato [b]Tertiary Colour:[/b] White - Platinum, Mist, Robin [b]Primary Gene:[/b] Crystal, Ripple [b]Secondary Gene:[/b] Facet, Shimmer, Peregrine [b]Tertiary Gene:[/b] Crackle, Circuit [b]Lore:[/b] Tesla Coils are creations of lightning flight used to channel & store static charges. Over time, these charges build up and create very powerful electricity or electrical fields. Tesla Coils can also be storage for very high amounts of electricity for the Lightning flight. These spirals wrap around a spire in the lightning farm and gather up a lot of charges for storage or conversion into deadly electricity. They can also do it without the help of an electrical spire, coiling up tightly somewhere and absorbing any electrical charges in the air. In addition, they can use their stored energy to attack or power up something, or perform a brilliant show of electricity. If a Tesla dragon finds a Tesla Coil Spiral, it will pick it up and try to use it. Since the Tesla dragon is powered by natural lightning, the Tesla Coil would want it as it's such a rich amount of raw energy in one place. In return, it supplies constant power to the Tesla dragon by wrapping itself around it. Note: Tesla Coils are not related to Tesla dragons, but the Tesla dragon actively seeks a coil out for an additional power source. The Tesla Coil provides constant power to the Tesla dragon, in exchange for its raw energy. This subspecies must have Lightning eyes. [b]Creator:[/b] Dessy, dominions [size=5][b]Thalassa[/b][/size] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=29&bodygene=22&breed=2&element=3&gender=1&tert=133&tertgene=12&winggene=11&wings=29&auth=00a34de2d4d2d28482e2d2c09182c640ac495237&dummyext=prev.png[/img][/center] [b]Breed:[/b] Guardian [b]Primary Colour:[/b] Teal [b]Secondary Colour:[/b] Teal - Cerulean [b]Tertiary Colour:[/b] Marigold - Carrot [b]Primary Gene:[/b] Pinstripe [b]Secondary Gene:[/b] Peregrine / Striation [b]Tertiary Gene:[/b] Stained [b]Lore:[/b] The Thalassa are a specific type of Lightning Guardian who have adapted well to water, and have returned to an almost totally aquatic life. They originate along the boarder of Water and Lightning. It’s believed that the coastal Guardians of Lightning felt an urge to return to their watery element of origin while still remaining loyal to the Stormcatcher. They became isolated and perhaps the continuous hybridization between Lightning and Water created them. They are a relatively harmonious race of dragons, and possess some qualities of both Water dragons and Lightning dragons. They are thoughtful and often dabble in the ways of Seers, but are diligent and innovative like their Lightning siblings. Deep beneath the waves are submerged villages where these dragons most often call home. They use their natural electric abilities to help keep their submerged bubble homes operating properly, filled with air and stationary, as well as lit by eerie orange and blue lights. They might also create clusters of bubble villages along the walls of trenches or inside underwater caves. Although these dragons spend most of their time near or in the water, they do not have gills like their Water relatives. They can hold their breath for an astonishing amount of time however, which allows them to delve deep into the abyss in search of food and other treasures. Thalassa Guardians are excellent fishers, and use well controlled electric shocks to stun and kill their prey with relative ease (this also comes in handy as a defense mechanism in the event that the hunter becomes the hunted). Among the terrestrial dragons of the Shifting Expanse, especially for the water avoiding Ridgebacks, the Thalassa Guardians play an important role as ambassador to the Water dragons. The Thalassa are predominantly merchants, traders, and scholars, and they are one of the easiest ways for Water dragons to obtain goods from the Shifting Expanse, and vice versa. They have a booming seafood market for instance. Many Ridgebacks visit the Thalassa markets for their grocery shopping. There is quite a good flow of revenue through Undis, the main and largest Thalassa city. Not just Thalassa dragons live here, Water dragons also live in these bubble villages as well as dragons who are not affiliated with Lightning or Water, however they are more rare given the amount of work it requires to get to Undis for a non aquatic dragon. [b]Creator:[/b] Nimrook [size=5][b]Thunderbird[/b][/size] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=11&bodygene=10&breed=13&element=5&eyetype=2&gender=0&tert=96&tertgene=5&winggene=11&wings=28&auth=11720ecf1b10e3a3df1f082364a722d59652b99c&dummyext=prev.png[/img][/center] [b]Breed:[/b] Any [b]Primary Colour:[/b] Obsidian - Midnight, Abyss-Azure [b]Secondary Colour:[/b] Azure - Teal [b]Tertiary Colour:[/b] Obsidian - Midnight, Abyss-Azure [b]Primary Gene:[/b] Bar, Cherub, Clown, Piebald, Ripple [b]Secondary Gene:[/b] Peregrine [b]Tertiary Gene:[/b] Basic, Glimmer, Okapi, Spines, Underbelly [b]Lore:[/b] Thunderbirds spend their youth and old-age following on the tail-end of thunderstorms on the mesas of the Shifting Expanse. Their bodies blend into the rain-heavy, billowing clouds where static electricity builds to the point of crackling. The vibrant plumes on their wings are formed from absorbing this static, and the bright colours serve as a warning to nearby dragons. Between youth and old-age, Thunderbirds often serve as a clan's shock troops in combat, said to attack with the suddenness, ferocity, and speed of an oncoming storm. In their elder years, most Thunderbirds return to wandering the mesas on the tail-end of thunderstorms. Should they die of old age in this fashion, Thunderbirds do not leave a corpse: their bodies instead arc into plasma are absorbed back into the storm. It is said that particularly loud thunder sounds on such a day. [b]Other:[/b] Thunderbirds must be at least level 10 in order to be "fully-fledged" (meaning, for example, before they are eligible to be listed as official breeders). This subspecies must have Lightning eyes. [b]Creator:[/b] DarkMatter [size=5][b]Thunderhead[/b][/size] [center][img]http://www1.flightrising.com/dgen/preview/dragon?age=1&body=7&bodygene=6&breed=5&element=5&eyetype=2&gender=1&tert=30&tertgene=6&winggene=7&wings=7&auth=b6855322c867851f676ca2f5d6f01b80c4d44460&dummyext=prev.png[/img][/center] [b]Breed:[/b] Any [b]Primary Colour:[/b] Silver - Coal [b]Secondary Colour:[/b] Silver - Coal [b]Tertiary Colour:[/b] Aqua [b]Primary Gene:[/b] Bar [b]Secondary Gene:[/b] Daub [b]Tertiary Gene:[/b] Crackle [b]Lore:[/b] These dragons are the result of Stormclouds interbreeding with other species, hence the throw back to the Stormcloud name--a "thunderhead" is simply another name for a storm cloud. Despite the genetic similarity, these dragons serve a decidedly different purpose within the Shifting Expanse from their kin. Thunderheads are almost exclusively found working in the Lightning Farm as opposed to aimlessly wandering. These large, powerful dragons are responsible for creating the telltale claps of thunder that herald an approaching storm. Each Thunderhead has a different approach to creating his or her own thunder--it is a science after all--and each boom is as varied as the dragons that create them. Some Thunderheads prefer to do belly flops, flying up high and then smacking their bellies onto the ground, their mouths parted as the sound resonates in their gut before coming out as a loud crack. Others prefer to wrestle with one another, combining work and play into a display that would make for a stunning show if it wasn't so loud. As an unfortunate side effect of their work, most Thunderheads are exceptionally hard of hearing, some older dragons even having lost their hearing entirely. It is because of this that Thunderheads communicate with a series of vibrations, humming and pressing their maws or throats against their companions and clan mates to speak in a complex language all their own. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] AeonsMusings, PhyrFli [size=5][b]Thunderstone[/b][/size] [center][img]http://i.imgur.com/vmRAyVG.png[/img][/center] [b]Breed:[/b] Snapper [b]Primary Colour:[/b] Beige - Soil [b]Secondary Colour:[/b] Beige - Soil [b]Tertiary Colour:[/b] Teal - Seafoam [b]Primary Gene:[/b] Speckle, Ripple, Petals, Bar, Giraffe [b]Secondary Gene:[/b] Freckle, Current, Daub, Hex, Peregrine, and Stripes [b]Tertiary Gene:[/b] Gembond [b]Lore:[/b] After particularly bad thunderstorms, or when the Stormcatcher goes to visit the Earthshaker, these babies start popping up around Dragonhome. When lighting strikes an unhatched earth egg, these babies appear. Not aligned the same way their kin are, they follow the storms to the Shifting Expanse, having children of their own and propagating the subspecies. While still true to their earthy roots, the gems covering their bodies are vessels of powerful Lightning magic. This subspecies is tough as earth, but charged as Lightning. Their Thunderstones can be used as batteries and these dragons attract lightning strikes, so you're safer to be around one than not. They'll absorb a blast for a friend without blinking. For Snappers, this breed tends to be very active! Bounding across the Shifting Expanse in search of the thrill of absorbing a rogue lighting strike. This will charge their gems so they can discharge the energy at the Lightning Farm. They are a very lucid breed of Snapper and very, very enthusiastic employees. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] LadyBrandson, Nequam [size=5][b]Tornado[/b][/size] [center][IMG]http://www1.flightrising.com/dgen/preview/dragon?age=1&body=91&bodygene=5&breed=7&element=5&eyetype=2&gender=1&tert=118&tertgene=7&winggene=6&wings=91&auth=2fab5d23a6c32f18551e332ef3ef34104cfbc5f0&dummyext=prev.png[/IMG][/center] [b]Breed:[/b] Spiral [b]Primary Colour:[/b] Silver - Flint [b]Secondary Colour:[/b] Silver - Flint [b]Tertiary Colour:[/b] Silver - Flint [b]Primary Gene:[/b] Ripple [b]Secondary Gene:[/b] Current [b]Tertiary Gene:[/b] Smoke [b]Lore:[/b] Tornadoes are usually gray in color, with a current pattern on both their body and their wings. Smokelike markings curl along their scales and loop around their eyes. Tornadoes have long bodies, even for Spirals, and narrow, pointed faces. Their wings are larger than those of many Spirals, and more flexible. ~ The Shifting Expanse is, in general, a firmly controlled place. Stormcatcher has his rules in place, and his employees usually obey them. But tornadoes are another story. During an ancient disagreement between the Windsinger and the Stormcatcher, the Lightning deity took the Windsinger's own creation, Spirals, and turned a number of them into destructive, lawless creatures. Instead of the flight pattern adopted by most Spirals, the Tornadoes learned that by spinning and moving their wings, legs, and tail as rapidly as they could, they could move incredibly quickly. Once they were done obliterating much of the vegetation in the Windswept Plateau, Stormcatcher rounded them up and returned them to the Shifting Expanse, where he could use them as warriors. But the Tornadoes had other ideas. The moment they reached the Expanse, they sped away, ripping up cacti and stirring dust. Many wondered how these dragons could cause so much trouble, but that was quickly solved by Shifting Expanse employees. They observed that by rearing onto their hind legs, whipping their tails, and flaring their wings, Tornadoes can crush, toss aside, or shred most anything in their path. Do this while spinning, you get a dragon that is nearly impossible to attack. No matter where you strike, you'll almost always be facing lashing claw, snapping tooth, and beating tail. Employees attempted to contain them, but in the end it required the Stormcatcher himself to reign them in. He has managed to confine them to the Shifting Expanse, but rarely, a Tornado will break free. One time, a Tornado made it all the way to the Fishspine Reef. Its violent spinning motion created a deadly column of water, tooth, and claw. Since then, extra precautions have been taken, but there is still risk of Tornado escape. The ones that do remain in the Shifting Expanse guard the borders . . . well, perhaps guard isn't the right word. The Tornadoes listen to the Stormcatcher, the only dragon outside of their own species that can communicate to them, but they aren’t overly eager to follow orders, and spend much of their time either searching for food(although most Spirals will happily eat both insects and meat, Tornadoes have a strong preference for the latter) or trying to find a way to escape. Currently, experiments are being made to see if Tornadoes can be tamed and controlled. So far, their has been no success. The Tornadoes are set in their wild ways. They rarely speak, and communicate among each other using body language. They can break free of almost any confined space. Also, its hard enough to capture one in the first place. While Tornadoes often travel alone, their are several pairs and even larger groups roaming. Multiple Tornadoes fighting together are quite dangerous, and should never to approached without plenty of backup. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] PhyrFli, Thundershower
T

Tarnished Copper
ly5vz29.png

Breed: Any

Primary Colour: Soil - Auburn
Secondary Colour: Soil - Copper
Tertiary Colour: Pistachio - Spearmint

Primary Gene: Iridescent
Secondary Gene: Shimmer
Tertiary Gene: Crackle, Gembond, Smoke

Lore: Dragons raised in the Shifting Expanse accumulate large amounts of copper in their blood, which insulates them from lightning strikes and improves life expectancy. Long hours spent working out in the elements (for maximum efficiency) leave little time to buff and polish scales, causing the copper coating to oxidize to a vivid green.

While most dragons of this subspecies are at risk of being mistaken copper statuary, the Spiral strain can mimic pieces of copper wire so convincingly that napping Spirals are sometimes carted away with the materials being used to expand the electrical grid.

Other:This subspecies must have Lightning eyes.

Creator: miirshroom



Tempest Spirer
bBrFl86.png

Breed: Any

Primary Colour: Goldenrod - Sunshine
Secondary Colour: Storm, Splash - Turquoise
Tertiary Colour: Splash, Aqua, Lemon, Grapefruit - Banana

Primary Gene: Crystal
Secondary Gene: Facet
Tertiary Gene: Circuit, Crackle, Glimmer, Smoke, Spines

Lore: Tempest Spirers are regal dragons who make their home among the screaming storms and technological marvels of the Tempest Spire. They often specialize in the construction, maintenance, and engineering of the Tempest Spire's structures and machinery. In order to withstand their deadly environment, the hides and wings of these dragons are coated with a thin, flexible, crystalline outer layer, harder than diamond, and formed under intense heat and pressure by the fusion of sheets of graphite-like carbon.

Since being struck by lightning is nearly inescapable in the heart of the Tempest Spire, these dragons have a variety of ways to expel the excess electric charge from their bodies. Some discharge static from every crystal-covered scale, tuft of fur or feather, leading to the crackling pattern of brilliant arcing electricity. Others develop a circuited infusion on the outer layers of their crystalline coating. Still others possess a series of spines running down their bodies from head to tail, or a super-conductive streak along their underbelly, where static from their body flows and eventually discharges. Some Tempest Spirers are so constantly in contact with high voltage and strong charge of a certain polarity that they essentially gain nothing from discharging electricity. The crystalline coating of these dragons is constantly super-heated as a result, causing heat haze along its surface.

Other: This subspecies must have Lightning eyes.

Creator: DarkMatter



Tesla
SegoAQR.png

Breed: Any

Original Variant
Primary Colour: Silver - Charcoal
Secondary Colour: Obsidian - Shadow
Tertiary Colour: Aqua

Copper Variant
Primary Colour: Sand - Stone, Copper, Metals, Tarnish
Secondary Colour: Obsidian - Shadow
Tertiary Colour: Aqua

Primary Gene: Crystal
Secondary Gene: Basic, Current, Stripes
Tertiary Gene: Glimmer

Lore: The highly-charged rods and spires of the Lightning Farm are vibrant with energy. They channel energy from above to many unseen machines in the Shifting Expanse. Sometimes, lightning gives life to the most uncanny of things. These electrically-charged robots are the result of this. Known as Teslas, they are abandoned creations born from the lightning that courses through them. Their metallic bodies are aglow with electrical energy, ready to be unleashed to attack or defend.

These creatures have no sense of judgement, emotion or belonging, even to their own kind. They are as primal, wild, and relentless as the lightning that gave life to them. Their bodies are a bulk of metallic silver, a husk of an empty or faulty machine, or a bunch of parts moulded together and linked by electromagnetism. Various times, they perform self-maintenance, replacing the artificial webbing on their wings or scouring for parts to attach to themselves.

If a Tesla were to stray from the Tempest Spire or the Lightning Farm, it would lose its energy source of the lightning spires. Over time, the bright glow will fade, and the machines, once deprived of energy, will fall apart and become lifeless, ready for the next strike of lightning.

Other: A much more thorough discussion of the species can be found in this document, which was also written by Dessy. This subspecies must have Lightning eyes.

Attacks
Tesla dragons are known to have the following battlestones: Scratch, Eliminate, Shock, Shock Bolt, and/or Thunder Slash.

Creator: Dessy



Tesla Coil
dragon?age=1&body=5&bodygene=7&breed=7&element=5&gender=0&tert=2&tertgene=6&winggene=1&wings=58&auth=c26cd1fb1252fb60bbdf5231bc145e55bfeed3cb&dummyext=prev.png

Breed: Spiral

Primary Colour: Silver - Coal
Secondary Colour: Brown - Tomato
Tertiary Colour: White - Platinum, Mist, Robin

Primary Gene: Crystal, Ripple
Secondary Gene: Facet, Shimmer, Peregrine
Tertiary Gene: Crackle, Circuit

Lore: Tesla Coils are creations of lightning flight used to channel & store static charges. Over time, these charges build up and create very powerful electricity or electrical fields. Tesla Coils can also be storage for very high amounts of electricity for the Lightning flight. These spirals wrap around a spire in the lightning farm and gather up a lot of charges for storage or conversion into deadly electricity. They can also do it without the help of an electrical spire, coiling up tightly somewhere and absorbing any electrical charges in the air. In addition, they can use their stored energy to attack or power up something, or perform a brilliant show of electricity.

If a Tesla dragon finds a Tesla Coil Spiral, it will pick it up and try to use it. Since the Tesla dragon is powered by natural lightning, the Tesla Coil would want it as it's such a rich amount of raw energy in one place. In return, it supplies constant power to the Tesla dragon by wrapping itself around it.

Note: Tesla Coils are not related to Tesla dragons, but the Tesla dragon actively seeks a coil out for an additional power source. The Tesla Coil provides constant power to the Tesla dragon, in exchange for its raw energy. This subspecies must have Lightning eyes.

Creator: Dessy, dominions


Thalassa
dragon?age=1&body=29&bodygene=22&breed=2&element=3&gender=1&tert=133&tertgene=12&winggene=11&wings=29&auth=00a34de2d4d2d28482e2d2c09182c640ac495237&dummyext=prev.png

Breed: Guardian

Primary Colour: Teal
Secondary Colour: Teal - Cerulean
Tertiary Colour: Marigold - Carrot

Primary Gene: Pinstripe
Secondary Gene: Peregrine / Striation
Tertiary Gene: Stained

Lore: The Thalassa are a specific type of Lightning Guardian who have adapted well to water, and have returned to an almost totally aquatic life. They originate along the boarder of Water and Lightning. It’s believed that the coastal Guardians of Lightning felt an urge to return to their watery element of origin while still remaining loyal to the Stormcatcher. They became isolated and perhaps the continuous hybridization between Lightning and Water created them. They are a relatively harmonious race of dragons, and possess some qualities of both Water dragons and Lightning dragons. They are thoughtful and often dabble in the ways of Seers, but are diligent and innovative like their Lightning siblings. Deep beneath the waves are submerged villages where these dragons most often call home. They use their natural electric abilities to help keep their submerged bubble homes operating properly, filled with air and stationary, as well as lit by eerie orange and blue lights. They might also create clusters of bubble villages along the walls of trenches or inside underwater caves.

Although these dragons spend most of their time near or in the water, they do not have gills like their Water relatives. They can hold their breath for an astonishing amount of time however, which allows them to delve deep into the abyss in search of food and other treasures. Thalassa Guardians are excellent fishers, and use well controlled electric shocks to stun and kill their prey with relative ease (this also comes in handy as a defense mechanism in the event that the hunter becomes the hunted).

Among the terrestrial dragons of the Shifting Expanse, especially for the water avoiding Ridgebacks, the Thalassa Guardians play an important role as ambassador to the Water dragons. The Thalassa are predominantly merchants, traders, and scholars, and they are one of the easiest ways for Water dragons to obtain goods from the Shifting Expanse, and vice versa. They have a booming seafood market for instance. Many Ridgebacks visit the Thalassa markets for their grocery shopping. There is quite a good flow of revenue through Undis, the main and largest Thalassa city. Not just Thalassa dragons live here, Water dragons also live in these bubble villages as well as dragons who are not affiliated with Lightning or Water, however they are more rare given the amount of work it requires to get to Undis for a non aquatic dragon.

Creator: Nimrook




Thunderbird
dragon?age=1&body=11&bodygene=10&breed=13&element=5&eyetype=2&gender=0&tert=96&tertgene=5&winggene=11&wings=28&auth=11720ecf1b10e3a3df1f082364a722d59652b99c&dummyext=prev.png

Breed: Any

Primary Colour: Obsidian - Midnight, Abyss-Azure
Secondary Colour: Azure - Teal
Tertiary Colour: Obsidian - Midnight, Abyss-Azure

Primary Gene: Bar, Cherub, Clown, Piebald, Ripple
Secondary Gene: Peregrine
Tertiary Gene: Basic, Glimmer, Okapi, Spines, Underbelly

Lore: Thunderbirds spend their youth and old-age following on the tail-end of thunderstorms on the mesas of the Shifting Expanse. Their bodies blend into the rain-heavy, billowing clouds where static electricity builds to the point of crackling. The vibrant plumes on their wings are formed from absorbing this static, and the bright colours serve as a warning to nearby dragons.

Between youth and old-age, Thunderbirds often serve as a clan's shock troops in combat, said to attack with the suddenness, ferocity, and speed of an oncoming storm. In their elder years, most Thunderbirds return to wandering the mesas on the tail-end of thunderstorms. Should they die of old age in this fashion, Thunderbirds do not leave a corpse: their bodies instead arc into plasma are absorbed back into the storm. It is said that particularly loud thunder sounds on such a day.

Other: Thunderbirds must be at least level 10 in order to be "fully-fledged" (meaning, for example, before they are eligible to be listed as official breeders). This subspecies must have Lightning eyes.

Creator: DarkMatter



Thunderhead
dragon?age=1&body=7&bodygene=6&breed=5&element=5&eyetype=2&gender=1&tert=30&tertgene=6&winggene=7&wings=7&auth=b6855322c867851f676ca2f5d6f01b80c4d44460&dummyext=prev.png

Breed: Any

Primary Colour: Silver - Coal
Secondary Colour: Silver - Coal
Tertiary Colour: Aqua

Primary Gene: Bar
Secondary Gene: Daub
Tertiary Gene: Crackle

Lore: These dragons are the result of Stormclouds interbreeding with other species, hence the throw back to the Stormcloud name--a "thunderhead" is simply another name for a storm cloud. Despite the genetic similarity, these dragons serve a decidedly different purpose within the Shifting Expanse from their kin. Thunderheads are almost exclusively found working in the Lightning Farm as opposed to aimlessly wandering. These large, powerful dragons are responsible for creating the telltale claps of thunder that herald an approaching storm. Each Thunderhead has a different approach to creating his or her own thunder--it is a science after all--and each boom is as varied as the dragons that create them. Some Thunderheads prefer to do belly flops, flying up high and then smacking their bellies onto the ground, their mouths parted as the sound resonates in their gut before coming out as a loud crack. Others prefer to wrestle with one another, combining work and play into a display that would make for a stunning show if it wasn't so loud. As an unfortunate side effect of their work, most Thunderheads are exceptionally hard of hearing, some older dragons even having lost their hearing entirely. It is because of this that Thunderheads communicate with a series of vibrations, humming and pressing their maws or throats against their companions and clan mates to speak in a complex language all their own.

Other: This subspecies must have Lightning eyes.

Creator: AeonsMusings, PhyrFli



Thunderstone
vmRAyVG.png

Breed: Snapper

Primary Colour: Beige - Soil
Secondary Colour: Beige - Soil
Tertiary Colour: Teal - Seafoam

Primary Gene: Speckle, Ripple, Petals, Bar, Giraffe
Secondary Gene: Freckle, Current, Daub, Hex, Peregrine, and Stripes
Tertiary Gene: Gembond

Lore: After particularly bad thunderstorms, or when the Stormcatcher goes to visit the Earthshaker, these babies start popping up around Dragonhome. When lighting strikes an unhatched earth egg, these babies appear. Not aligned the same way their kin are, they follow the storms to the Shifting Expanse, having children of their own and propagating the subspecies.

While still true to their earthy roots, the gems covering their bodies are vessels of powerful Lightning magic. This subspecies is tough as earth, but charged as Lightning. Their Thunderstones can be used as batteries and these dragons attract lightning strikes, so you're safer to be around one than not. They'll absorb a blast for a friend without blinking.

For Snappers, this breed tends to be very active! Bounding across the Shifting Expanse in search of the thrill of absorbing a rogue lighting strike. This will charge their gems so they can discharge the energy at the Lightning Farm. They are a very lucid breed of Snapper and very, very enthusiastic employees.

Other: This subspecies must have Lightning eyes.

Creator: LadyBrandson, Nequam



Tornado
dragon?age=1&body=91&bodygene=5&breed=7&element=5&eyetype=2&gender=1&tert=118&tertgene=7&winggene=6&wings=91&auth=2fab5d23a6c32f18551e332ef3ef34104cfbc5f0&dummyext=prev.png

Breed: Spiral

Primary Colour: Silver - Flint
Secondary Colour: Silver - Flint
Tertiary Colour: Silver - Flint

Primary Gene: Ripple
Secondary Gene: Current
Tertiary Gene: Smoke

Lore: Tornadoes are usually gray in color, with a current pattern on both their body and their wings. Smokelike markings curl along their scales and loop around their eyes. Tornadoes have long bodies, even for Spirals, and narrow, pointed faces. Their wings are larger than those of many Spirals, and more flexible.
~
The Shifting Expanse is, in general, a firmly controlled place. Stormcatcher has his rules in place, and his employees usually obey them. But tornadoes are another story. During an ancient disagreement between the Windsinger and the Stormcatcher, the Lightning deity took the Windsinger's own creation, Spirals, and turned a number of them into destructive, lawless creatures. Instead of the flight pattern adopted by most Spirals, the Tornadoes learned that by spinning and moving their wings, legs, and tail as rapidly as they could, they could move incredibly quickly. Once they were done obliterating much of the vegetation in the Windswept Plateau, Stormcatcher rounded them up and returned them to the Shifting Expanse, where he could use them as warriors. But the Tornadoes had other ideas. The moment they reached the Expanse, they sped away, ripping up cacti and stirring dust.

Many wondered how these dragons could cause so much trouble, but that was quickly solved by Shifting Expanse employees. They observed that by rearing onto their hind legs, whipping their tails, and flaring their wings, Tornadoes can crush, toss aside, or shred most anything in their path. Do this while spinning, you get a dragon that is nearly impossible to attack. No matter where you strike, you'll almost always be facing lashing claw, snapping tooth, and beating tail.

Employees attempted to contain them, but in the end it required the Stormcatcher himself to reign them in. He has managed to confine them to the Shifting Expanse, but rarely, a Tornado will break free. One time, a Tornado made it all the way to the Fishspine Reef. Its violent spinning motion created a deadly column of water, tooth, and claw. Since then, extra precautions have been taken, but there is still risk of Tornado escape.

The ones that do remain in the Shifting Expanse guard the borders . . . well, perhaps guard isn't the right word. The Tornadoes listen to the Stormcatcher, the only dragon outside of their own species that can communicate to them, but they aren’t overly eager to follow orders, and spend much of their time either searching for food(although most Spirals will happily eat both insects and meat, Tornadoes have a strong preference for the latter) or trying to find a way to escape.

Currently, experiments are being made to see if Tornadoes can be tamed and controlled. So far, their has been no success. The Tornadoes are set in their wild ways. They rarely speak, and communicate among each other using body language. They can break free of almost any confined space. Also, its hard enough to capture one in the first place.

While Tornadoes often travel alone, their are several pairs and even larger groups roaming. Multiple Tornadoes fighting together are quite dangerous, and should never to approached without plenty of backup.

Other: This subspecies must have Lightning eyes.

Creator: PhyrFli, Thundershower
20119.png20118.png
U-V

Van de Graff Generator
dragon?age=1&body=2&bodygene=7&breed=13&element=5&eyetype=0&gender=0&tert=22&tertgene=6&winggene=1&wings=3&auth=cb459c99afe5d1fb8ba05ef8da6be7125d2cbea8&dummyext=prev.png

Breed: Any

Primary Colour: White - Silver
Secondary Colour: One to two colours away from the Primary colour
Tertiary Colour: Maize - Silver, Thistle - Heather, Splash - Stonewash

Primary Gene: Crystal, Iridescent
Secondary Gene: Facet, Shimmer
Tertiary Gene: Crackle

Lore: Van de Graff Generators are dragons who actually create electricity in mass amounts depending on their size. Smaller breeds like Faes would be used as party tricks to make a dragons scales, feathers, or mane stand on end. These dragons are quite popular amongst hatchlings and younger dragons who freak out upon touching them much to the amusement of older dragons. Slightly bigger breeds like Coatls would be used for more studying of static charges and generate a higher voltage than small breeds. These dragons help scientists make cutting edge discoveries about static electricity, which makes Stormcatcher happy. The biggest breeds like Imperials would be used to generate massive voltage and while generating electricity will produce enough volts to kill most breeds. Faes have been banned from getting anywhere near these larger dragons until further notice.

Other: This subspecies must have Lightning eyes.

Creator: chescab
U-V

Van de Graff Generator
dragon?age=1&body=2&bodygene=7&breed=13&element=5&eyetype=0&gender=0&tert=22&tertgene=6&winggene=1&wings=3&auth=cb459c99afe5d1fb8ba05ef8da6be7125d2cbea8&dummyext=prev.png

Breed: Any

Primary Colour: White - Silver
Secondary Colour: One to two colours away from the Primary colour
Tertiary Colour: Maize - Silver, Thistle - Heather, Splash - Stonewash

Primary Gene: Crystal, Iridescent
Secondary Gene: Facet, Shimmer
Tertiary Gene: Crackle

Lore: Van de Graff Generators are dragons who actually create electricity in mass amounts depending on their size. Smaller breeds like Faes would be used as party tricks to make a dragons scales, feathers, or mane stand on end. These dragons are quite popular amongst hatchlings and younger dragons who freak out upon touching them much to the amusement of older dragons. Slightly bigger breeds like Coatls would be used for more studying of static charges and generate a higher voltage than small breeds. These dragons help scientists make cutting edge discoveries about static electricity, which makes Stormcatcher happy. The biggest breeds like Imperials would be used to generate massive voltage and while generating electricity will produce enough volts to kill most breeds. Faes have been banned from getting anywhere near these larger dragons until further notice.

Other: This subspecies must have Lightning eyes.

Creator: chescab
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[center][size=7][b]W - X[/b][/size][/center] [size=5][b]Warning Light[/b][/size] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=48&bodygene=7&breed=1&element=5&gender=1&tert=59&tertgene=9&winggene=11&wings=48&auth=7342e8349a12f3468ac6394073ff899d416c9a85&dummyext=prev.png[/img][/center] [b]Breed:[/b] Fae [b]Primary Colour:[/b] Cyan, Leaf - Radioactive, Lemon, Fire - Carrot, Magenta - Fuchsia [b]Secondary Colour:[/b] Cyan, Leaf - Radioactive, Lemon, Fire - Carrot, Magenta - Fuchsia [b]Tertiary Colour:[/b] Cerulean, Forest, Spearmint, Amber, Terracotta, Wine [b]Primary Gene:[/b] Crystal [b]Secondary Gene:[/b] Peregrine [b]Tertiary Gene:[/b] Okapi [b]Lore:[/b] Warning Lights are Stormcatcher Industry's emergency alarms, released around the Tempest Spire whenever the need arises. Their crystal hide is to catch the eye, and their wings flap at frequencies resulting in a high pitched noise so that all dragons can be alerted regardless of hearing or sight disabilities. The ripples in their wings are resultant of the fast flying, centripetal force pushing their blood to the outer edge where it solidifies in rounded patterns. Each color represents a different emergency and each Warning Light can change color as needed; orange for fire, blue for flood, yellow for electrical issues, green for computer viruses, and pink for biological outbreaks. Each alarm comes with protocol listed in the training manuals for the safest method of dealing with the situation. Warning Lights are always on call for work, a chip embedded in their fins alerts them immediately when anything malfunctions, so clanmates may have issues finding them if they have to leave in a hurry. [b]Other:[/b] The okapi tertiary color must match the ripples in the peregrine gene. Colours must by XXY. This subspecies must have Lightning eyes. [b]Creator:[/b] CasualTea96 [size=5][b]Wastehunter[/b][/size] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=76&bodygene=19&breed=3&element=5&gender=1&tert=87&tertgene=18&winggene=18&wings=95&auth=0158c9943d5092f6b15cd99a321e553390937a55&dummyext=prev.png[/img][/center] [b]Breed:[/b] Mirror [b]Primary Colour:[/b] Sand-Soil [b]Secondary Colour:[/b] Sand-Soil [b]Tertiary Colour:[/b] Maroon-Strawberry [b]Primary Gene:[/b] Falcon, Jaguar, Savannah [b]Secondary Gene:[/b] Peregrine, Rosette, Safari [b]Tertiary Gene:[/b] Capsule [b]Lore:[/b] Born in the walls and the valley floor of the Carrion Canyon, Wastehunters are perfectly adapted to the dry and dangerous circumstances of their environment. They are often colored in light browns to gray tones with either light stripes and spots in order to better hide. Their forelegs are stronger than those of the normal mirror species, built for burrowing holes into the walls of the valleys. Although, mostly they prefer to simply take over old abandoned tunnels of ridgebacks. But the most interesting adaption is their ability to live without any sources of water. Research has shown that the Wastehunters can sustain on their prey alone using a vast cavity on the lower body to store the blood and other fluids, which they drain using their two lower fangs. A strong immune system and big kidneys allow an adult individual to survive for almost 3 months with neither food nor water. These abilities make them excellent guards of the inner Shifting Expanse. Any raiding band of another flight would have to make it past the Carrion Canyon in order to reach the Lightning Farm and Spire. The sun and heat would make it hard to cross during the day and thus the crossing is made mostly during the night where the intruders are constantly harassed and getting into skirmishes with the nocturnal Wastehunters. Their attackers are trained to steal supplies, especially water rather than taking out the intruder. Only after a few days when the enemy is too exhausted too resist, the Wastehunters go for the kill. When they leave again only bones remain of the carnage. Wastehunters normally live together in pack of about 15-20 individuals and live in underground caves. These are often large tunnel networks with multiple caverns and exits. A pack doesn't stay in one tunnel system forever but rather wanders in a semi-normadic cycle, and even climbing out of the valley during mating season. The pack itself is like a big family. Hunting, watching, building and childcare is shared between members. While the pack stays together for the most part, individuals, especially young adult ones can leave and will try to find another pack, or even clan to join. In other clans they have been known to be friendly and communicative, while also lacking a sense of personal space. Occasionally packs of up to 50 members have been observed. Larger packs happen when food gets scarce in the valleys and parties have to forage outside their home territory. During that time they often enter other lands such as the Sunbeam Ruins or Ashfall Waste. This has also led to an adaption where Wastehunters closer to the Waste show a darker brownish coloring while near the Ruins they are sandish yellow. In the central valley and close to the Tsunami Flats they appear more grey and light brownish."" Minor notes: The subspecies is inspired by meerkats of southern Africa. They also have some cat-like aspects. The species itself has not much to do with lightning and electricity in itself and more with the desert and desert lifestyle." [b]Creator:[/b] Armonium [size=5][b]Wisp[/b][/size] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=2&bodygene=9&breed=12&element=5&gender=0&tert=3&tertgene=7&winggene=7&wings=97&auth=e62a06d79e56fb12d0320241dfa15c6fb0b86d8e&dummyext=prev.png[/img][/center] [b]Breed:[/b] Coatl, Skydancer, Tundra, Imperial, Pearlcatcher, Spiral [b]Primary Colour:[/b] Maize-Coal, Storm, Sky, Overcast, Flaxen-Sunset [b]Secondary Colour:[/b] Maize-Coal, Storm, Sky, Overcast, Flaxen-Sunset [b]Tertiary Colour:[/b] Maize-Coal, Storm, Sky, Overcast, Flaxen-Sunset [b]Primary Gene:[/b] Piebald, Cherub, Falcon, Jupiter, Ripple, Speckle, Bar [b]Secondary Gene:[/b] Paint, Seraph, Peregrine, Saturn, Current, Freckle, Daub [b]Tertiary Gene:[/b] Crackle, Smoke, Underbelly [b]Lore:[/b] An ancient subspecies that time and the steady march of Dragon-kind's progress has forgotten. When they came about is now a mystery, but they were once relied upon to predict the coming of storms. They fly with the clouds in the sky; lazy and languid when weather is clear, or happenstance and confused when a storm is chasing their tails. They travel across the entire land from the skies, folklore stating that they could rest upon the clouds themselves instead of touching foot onto the ground. Some believed that they never ceased to glide in the air alongside puffy thunderheads or mottled wisps of clouds left in the sky. They have a deep affinity to the land in its entirety, not simply the Expanse -- though they migrate back to the heated deserts to raise their young, primarily in the Highland Scrub. But, with the advancement of science and industry in the Expanse, these nomadic dragons soon became few and far between; no longer so needed with machines that could foretell when a storm was drawing near. Peaceful and often avoiding conflict, these dragons are also charmingly confused by the advanced technology that has popped up while they were migrating with the clouds. Being so generally removed from society, while friendly creatures, Wisps will frequently make social and cultural mistakes that could cause offense without the intention of being malicious. Most commonly white or light colored at birth, the eldest of this species can become a mottled gold-ish brown due to over-exposure to the sun. On account of their wandering lifestyle and remaining at high altitudes for most of their lives, these dragons are rather vapid and forgetful. They speak almost painfully slow at times, and so rarely say anything at all when it is not of the utmost importance. Their attention wanders just as they do, and they can be easily distracted by creatures or colors they do not frequently see on the sky's horizons. [b]Other:[/b] This subspecies should primarily have Lightning eyes, but Light and Ice eyes are also acceptable. [b]Creator:[/b] RadiantxHero
W - X

Warning Light
dragon?age=1&body=48&bodygene=7&breed=1&element=5&gender=1&tert=59&tertgene=9&winggene=11&wings=48&auth=7342e8349a12f3468ac6394073ff899d416c9a85&dummyext=prev.png
Breed: Fae

Primary Colour: Cyan, Leaf - Radioactive, Lemon, Fire - Carrot, Magenta - Fuchsia
Secondary Colour: Cyan, Leaf - Radioactive, Lemon, Fire - Carrot, Magenta - Fuchsia
Tertiary Colour: Cerulean, Forest, Spearmint, Amber, Terracotta, Wine

Primary Gene: Crystal
Secondary Gene: Peregrine
Tertiary Gene: Okapi

Lore: Warning Lights are Stormcatcher Industry's emergency alarms, released around the Tempest Spire whenever the need arises. Their crystal hide is to catch the eye, and their wings flap at frequencies resulting in a high pitched noise so that all dragons can be alerted regardless of hearing or sight disabilities. The ripples in their wings are resultant of the fast flying, centripetal force pushing their blood to the outer edge where it solidifies in rounded patterns. Each color represents a different emergency and each Warning Light can change color as needed; orange for fire, blue for flood, yellow for electrical issues, green for computer viruses, and pink for biological outbreaks. Each alarm comes with protocol listed in the training manuals for the safest method of dealing with the situation. Warning Lights are always on call for work, a chip embedded in their fins alerts them immediately when anything malfunctions, so clanmates may have issues finding them if they have to leave in a hurry.

Other: The okapi tertiary color must match the ripples in the peregrine gene. Colours must by XXY. This subspecies must have Lightning eyes.

Creator: CasualTea96


Wastehunter
dragon?age=1&body=76&bodygene=19&breed=3&element=5&gender=1&tert=87&tertgene=18&winggene=18&wings=95&auth=0158c9943d5092f6b15cd99a321e553390937a55&dummyext=prev.png
Breed: Mirror

Primary Colour: Sand-Soil
Secondary Colour: Sand-Soil
Tertiary Colour: Maroon-Strawberry

Primary Gene: Falcon, Jaguar, Savannah
Secondary Gene: Peregrine, Rosette, Safari
Tertiary Gene: Capsule

Lore: Born in the walls and the valley floor of the Carrion Canyon, Wastehunters are perfectly adapted to the dry and dangerous circumstances of their environment. They are often colored in light browns to gray tones with either light stripes and spots in order to better hide. Their forelegs are stronger than those of the normal mirror species, built for burrowing holes into the walls of the valleys. Although, mostly they prefer to simply take over old abandoned tunnels of ridgebacks.

But the most interesting adaption is their ability to live without any sources of water. Research has shown that the Wastehunters can sustain on their prey alone using a vast cavity on the lower body to store the blood and other fluids, which they drain using their two lower fangs. A strong immune system and big kidneys allow an adult individual to survive for almost 3 months with neither food nor water.

These abilities make them excellent guards of the inner Shifting Expanse. Any raiding band of another flight would have to make it past the Carrion Canyon in order to reach the Lightning Farm and Spire. The sun and heat would make it hard to cross during the day and thus the crossing is made mostly during the night where the intruders are constantly harassed and getting into skirmishes with the nocturnal Wastehunters. Their attackers are trained to steal supplies, especially water rather than taking out the intruder. Only after a few days when the enemy is too exhausted too resist, the Wastehunters go for the kill. When they leave again only bones remain of the carnage.

Wastehunters normally live together in pack of about 15-20 individuals and live in underground caves. These are often large tunnel networks with multiple caverns and exits. A pack doesn't stay in one tunnel system forever but rather wanders in a semi-normadic cycle, and even climbing out of the valley during mating season. The pack itself is like a big family. Hunting, watching, building and childcare is shared between members. While the pack stays together for the most part, individuals, especially young adult ones can leave and will try to find another pack, or even clan to join. In other clans they have been known to be friendly and communicative, while also lacking a sense of personal space.

Occasionally packs of up to 50 members have been observed. Larger packs happen when food gets scarce in the valleys and parties have to forage outside their home territory. During that time they often enter other lands such as the Sunbeam Ruins or Ashfall Waste. This has also led to an adaption where Wastehunters closer to the Waste show a darker brownish coloring while near the Ruins they are sandish yellow. In the central valley and close to the Tsunami Flats they appear more grey and light brownish.""

Minor notes:
The subspecies is inspired by meerkats of southern Africa. They also have some cat-like aspects. The species itself has not much to do with lightning and electricity in itself and more with the desert and desert lifestyle."

Creator: Armonium




Wisp
dragon?age=1&body=2&bodygene=9&breed=12&element=5&gender=0&tert=3&tertgene=7&winggene=7&wings=97&auth=e62a06d79e56fb12d0320241dfa15c6fb0b86d8e&dummyext=prev.png
Breed: Coatl, Skydancer, Tundra, Imperial, Pearlcatcher, Spiral

Primary Colour: Maize-Coal, Storm, Sky, Overcast, Flaxen-Sunset
Secondary Colour: Maize-Coal, Storm, Sky, Overcast, Flaxen-Sunset
Tertiary Colour: Maize-Coal, Storm, Sky, Overcast, Flaxen-Sunset

Primary Gene: Piebald, Cherub, Falcon, Jupiter, Ripple, Speckle, Bar
Secondary Gene: Paint, Seraph, Peregrine, Saturn, Current, Freckle, Daub
Tertiary Gene: Crackle, Smoke, Underbelly

Lore: An ancient subspecies that time and the steady march of Dragon-kind's progress has forgotten. When they came about is now a mystery, but they were once relied upon to predict the coming of storms. They fly with the clouds in the sky; lazy and languid when weather is clear, or happenstance and confused when a storm is chasing their tails.

They travel across the entire land from the skies, folklore stating that they could rest upon the clouds themselves instead of touching foot onto the ground. Some believed that they never ceased to glide in the air alongside puffy thunderheads or mottled wisps of clouds left in the sky. They have a deep affinity to the land in its entirety, not simply the Expanse -- though they migrate back to the heated deserts to raise their young, primarily in the Highland Scrub.

But, with the advancement of science and industry in the Expanse, these nomadic dragons soon became few and far between; no longer so needed with machines that could foretell when a storm was drawing near. Peaceful and often avoiding conflict, these dragons are also charmingly confused by the advanced technology that has popped up while they were migrating with the clouds. Being so generally removed from society, while friendly creatures, Wisps will frequently make social and cultural mistakes that could cause offense without the intention of being malicious.

Most commonly white or light colored at birth, the eldest of this species can become a mottled gold-ish brown due to over-exposure to the sun.

On account of their wandering lifestyle and remaining at high altitudes for most of their lives, these dragons are rather vapid and forgetful. They speak almost painfully slow at times, and so rarely say anything at all when it is not of the utmost importance. Their attention wanders just as they do, and they can be easily distracted by creatures or colors they do not frequently see on the sky's horizons.

Other: This subspecies should primarily have Lightning eyes, but Light and Ice eyes are also acceptable.

Creator: RadiantxHero

20119.png20118.png
[center][size=7][b]Y - Z[/b][/size][/center] [size=5][b]Zap[/b][/size] [center][img]http://i.imgur.com/jAXfrxo.png[/img][/center] [b]Breed:[/b] Wildclaw, Imperial, Skydancer, Spiral, Mirror, Fae [b]Primary Colour:[/b] Storm [b]Secondary Colour:[/b] Maize - Ice, Storm, Red [b]Tertiary Colour:[/b] Red [b]Primary Gene:[/b] Poison [b]Secondary Gene:[/b] Paint, Shimmer, Stripes, Basic [b]Tertiary Gene:[/b] Glimmer, Underbelly [b]Lore:[/b] The Shifting Expanse is full of thunderstorms. Many dragons run away from lightning, from thunder and rain, but the raging sounds wake these dragons. Zaps live up in high places, close to the sky and the sun so they can experience storms firsthand. They move between storms, zapping their way across the sky, white wings glowing. When it’s calm Zaps usually just lounge around and enjoy the sun. They gather together and sleep in piles all around Carrion Canyon. Zaps are lazy, selfish dragons. They don’t work, they don’t care. But Stormcatcher? They love Stormcatcher. Zaps would follow their Boss to war if called. On their own they don’t fight with anyone. They prefer pranks and games, especially with Wind dragons. High-ranking Zaps with a shining belly and rare looks like to spend time with each other and keep away from lower ranks. However it’s not uncommon to mate with a lower rank although some older dragons look down on those partnerships. Generally Zaps mate for life – with one partner or two. [b]Other:[/b] This subspecies must have Lightning eyes. [b]Creator:[/b] hapro
Y - Z

Zap
jAXfrxo.png

Breed: Wildclaw, Imperial, Skydancer, Spiral, Mirror, Fae

Primary Colour: Storm
Secondary Colour: Maize - Ice, Storm, Red
Tertiary Colour: Red

Primary Gene: Poison
Secondary Gene: Paint, Shimmer, Stripes, Basic
Tertiary Gene: Glimmer, Underbelly

Lore: The Shifting Expanse is full of thunderstorms. Many dragons run away from lightning, from thunder and rain, but the raging sounds wake these dragons. Zaps live up in high places, close to the sky and the sun so they can experience storms firsthand. They move between storms, zapping their way across the sky, white wings glowing. When it’s calm Zaps usually just lounge around and enjoy the sun. They gather together and sleep in piles all around Carrion Canyon.

Zaps are lazy, selfish dragons. They don’t work, they don’t care. But Stormcatcher? They love Stormcatcher. Zaps would follow their Boss to war if called. On their own they don’t fight with anyone. They prefer pranks and games, especially with Wind dragons.

High-ranking Zaps with a shining belly and rare looks like to spend time with each other and keep away from lower ranks. However it’s not uncommon to mate with a lower rank although some older dragons look down on those partnerships. Generally Zaps mate for life – with one partner or two.

Other: This subspecies must have Lightning eyes.

Creator: hapro
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-on hold if needed later-
-on hold if needed later-
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