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TOPIC | Baldwin Materials for Gems Numbercrunch
So, I wanted to find out what is most efficient to be breaking down with Baldwin and selling the results on the AH: food, materials, apparel, familiars, or trinkets/other?

I did a bit of a numbercrunch to try to solve this. I'm no economics person or anything, so if these numbers are actually useless then I'm sorry. I know the prices will shift around with time but I think this is a decent look into the average prices we might be able to expect.
---

Here is the LAH price for each food, material, apparel, familiar, and other.
The percentages show how likely you are to get that color material from brewing.
Then there is the AH selling price for each color of material.

--Food: .01g
43.2% Green Goo: 2g
20.3% Yellow Goo: 2g
15.9% Orange Goo: 3g
10.2% Red Goo: 10g
7.8% Purple Goo: 2g
2.6% Blue Goo: 13g

--Material: .04g
42.2% Green Ooze: 1g
22.1% Yellow Ooze: 1g
15.3% Orange Ooze: 1g
10.5% Red Ooze: 2g
6.7% Purple Ooze: 2g
2.8% Blue Ooze: 5g

--Apparel: 4g
67.9% Grey Slime: 4g
17.3% White Slime: 16g
14.7% Black Slime: 7g

--Familiar: 4g
49.9% Copper Muck: 4g
31.3% Silver Muck: 7g
18.8% Gold Muck: 7g

--Other: .01g
45.3% Green Sludge: 2g
20.7% Yellow Sludge: 1g
14.2% Orange Sludge: 2g
10.3% Red Sludge: 2g
6.7% Purple Sludge: 15g
2.8% Blue Sludge: 3g
  • All prices were gathered OUTSIDE of a festival. Some of these prices will be dramatically altered by festival weeks.
  • The prices of components were gathered using lowest unit price on the AH, excluding some cheaper outliers (eg if the cheapest unit price for a material was .037 but several of the following results were .04, the .04 was used.)
  • The prices of brew results were gathered using a combination of lowest price and lowest unit price. I've tried to find the average price that these mats are being sold at and filter out the cheaper prices caused by people making large undercuts.
  • The percentage chances of getting certain color results were taken from Baldwin's Bubbling Brew Visual Guide 3.0. That guide is amazing. Use it.

Now, let's say this:
You buy 1000 of each group; 1000 materials, 1000 food, 1000 apparel, etc for as cheap as you can get it on the AH.
You transmute all 1000 of these, getting the exact same percentage yield of each color result as above.
You sell all of those resulting transmutations for the same prices on the above chart.
For 1000 transmutations, what nets you the most gems?
(this many transmutations would take 500 hours or 20.833 days)

--1000 Food = costs 10 gems
432 Green Goo at 2g: 864 gems earned
203 Yellow Goo at 2g: 406 gems earned
159 Orange Goo at 3g: 477 gems earned
102 Red Goo at 10g: 1,020 gems earned
78 Purple Goo at 2g: 156 gems earned
26 Blue Goo at 13g: 338 gems earned
864 + 406 + 477 + 1,020 + 156 + 338 - 10 = 3,251 gems earned in total!

--1000 Materials = costs 40 gems
422 Green Ooze at 1g: 422 gems earned
221 Yellow Ooze at 1g: 221 gems earned
153 Orange Ooze at 1g: 153 gems earned
105 Red Ooze at 2g: 210 gems earned
67 Purple Ooze at 2g: 134 gems earned
28 Blue Ooze at 5g: 140 gems earned
422 + 221 + 153 + 210 + 134 + 140 - 40 = 1,240 gems earned in total!

--1000 Apparel = costs 4,000 gems
679 Grey Slime at 4g: 2,716 gems earned
173 White Slime at 16g: 2,768 gems earned
147 Black Slime at 7g: 1,029 gems earned
2,716 + 2,768 + 1,029 - 4,000 = 2,513 gems earned in total!

--1000 Familiars = costs 4000 gems
499 Copper Muck at 4g: 1,996 gems earned
313 Silver Muck at 7g: 2,191 gems earned
188 Gold Muck at 7g: 1,316 gems earned
1,996 + 2,191 + 1,316 - 4,000 = 1,503 gems earned in total!

--1000 Other = costs 10 gems
453 Green Sludge at 2g: 906 gems earned
207 Yellow Sludge at 1g: 207 gems earned
142 Orange Sludge at 2g: 284 gems earned
103 Red Sludge at 2g: 206 gems earned
67 Purple Sludge at 15g: 1,005 gems earned
28 Blue Sludge at 3g: 84 gems earned
906 + 207 + 284 + 206 + 1,005 + 84 - 10 = 2,682 gems earned in total!

so basically food > other > apparel > familiars > material
i guess
So, I wanted to find out what is most efficient to be breaking down with Baldwin and selling the results on the AH: food, materials, apparel, familiars, or trinkets/other?

I did a bit of a numbercrunch to try to solve this. I'm no economics person or anything, so if these numbers are actually useless then I'm sorry. I know the prices will shift around with time but I think this is a decent look into the average prices we might be able to expect.
---

Here is the LAH price for each food, material, apparel, familiar, and other.
The percentages show how likely you are to get that color material from brewing.
Then there is the AH selling price for each color of material.

--Food: .01g
43.2% Green Goo: 2g
20.3% Yellow Goo: 2g
15.9% Orange Goo: 3g
10.2% Red Goo: 10g
7.8% Purple Goo: 2g
2.6% Blue Goo: 13g

--Material: .04g
42.2% Green Ooze: 1g
22.1% Yellow Ooze: 1g
15.3% Orange Ooze: 1g
10.5% Red Ooze: 2g
6.7% Purple Ooze: 2g
2.8% Blue Ooze: 5g

--Apparel: 4g
67.9% Grey Slime: 4g
17.3% White Slime: 16g
14.7% Black Slime: 7g

--Familiar: 4g
49.9% Copper Muck: 4g
31.3% Silver Muck: 7g
18.8% Gold Muck: 7g

--Other: .01g
45.3% Green Sludge: 2g
20.7% Yellow Sludge: 1g
14.2% Orange Sludge: 2g
10.3% Red Sludge: 2g
6.7% Purple Sludge: 15g
2.8% Blue Sludge: 3g
  • All prices were gathered OUTSIDE of a festival. Some of these prices will be dramatically altered by festival weeks.
  • The prices of components were gathered using lowest unit price on the AH, excluding some cheaper outliers (eg if the cheapest unit price for a material was .037 but several of the following results were .04, the .04 was used.)
  • The prices of brew results were gathered using a combination of lowest price and lowest unit price. I've tried to find the average price that these mats are being sold at and filter out the cheaper prices caused by people making large undercuts.
  • The percentage chances of getting certain color results were taken from Baldwin's Bubbling Brew Visual Guide 3.0. That guide is amazing. Use it.

Now, let's say this:
You buy 1000 of each group; 1000 materials, 1000 food, 1000 apparel, etc for as cheap as you can get it on the AH.
You transmute all 1000 of these, getting the exact same percentage yield of each color result as above.
You sell all of those resulting transmutations for the same prices on the above chart.
For 1000 transmutations, what nets you the most gems?
(this many transmutations would take 500 hours or 20.833 days)

--1000 Food = costs 10 gems
432 Green Goo at 2g: 864 gems earned
203 Yellow Goo at 2g: 406 gems earned
159 Orange Goo at 3g: 477 gems earned
102 Red Goo at 10g: 1,020 gems earned
78 Purple Goo at 2g: 156 gems earned
26 Blue Goo at 13g: 338 gems earned
864 + 406 + 477 + 1,020 + 156 + 338 - 10 = 3,251 gems earned in total!

--1000 Materials = costs 40 gems
422 Green Ooze at 1g: 422 gems earned
221 Yellow Ooze at 1g: 221 gems earned
153 Orange Ooze at 1g: 153 gems earned
105 Red Ooze at 2g: 210 gems earned
67 Purple Ooze at 2g: 134 gems earned
28 Blue Ooze at 5g: 140 gems earned
422 + 221 + 153 + 210 + 134 + 140 - 40 = 1,240 gems earned in total!

--1000 Apparel = costs 4,000 gems
679 Grey Slime at 4g: 2,716 gems earned
173 White Slime at 16g: 2,768 gems earned
147 Black Slime at 7g: 1,029 gems earned
2,716 + 2,768 + 1,029 - 4,000 = 2,513 gems earned in total!

--1000 Familiars = costs 4000 gems
499 Copper Muck at 4g: 1,996 gems earned
313 Silver Muck at 7g: 2,191 gems earned
188 Gold Muck at 7g: 1,316 gems earned
1,996 + 2,191 + 1,316 - 4,000 = 1,503 gems earned in total!

--1000 Other = costs 10 gems
453 Green Sludge at 2g: 906 gems earned
207 Yellow Sludge at 1g: 207 gems earned
142 Orange Sludge at 2g: 284 gems earned
103 Red Sludge at 2g: 206 gems earned
67 Purple Sludge at 15g: 1,005 gems earned
28 Blue Sludge at 3g: 84 gems earned
906 + 207 + 284 + 206 + 1,005 + 84 - 10 = 2,682 gems earned in total!

so basically food > other > apparel > familiars > material
i guess
Did you know: You're cool. Yup, that's about it.
nice comparison my dude, i will be using this as a reference in the future!
nice comparison my dude, i will be using this as a reference in the future!
Ohhh, nice reference! Thanks for this!
Ohhh, nice reference! Thanks for this!