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TOPIC | [SUB] Harbingers - 3 for Sale!
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[center][img]http://i1297.photobucket.com/albums/ag22/Pixie-Cat/harbinger%20banner_zps0zvkb1jh.png[/img][/center] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=4&bodygene=6&breed=6&element=3&gender=0&tert=61&tertgene=4&winggene=1&wings=61&auth=f1deb7ac831447821f158e3358fa62136f24ea1f&dummyext=prev.png[/img][/center] [center][color=#210202][size=6]An Introduction[/color][/size][/center] HARBINGERS bring news of the sick and other plagues to other clans, and are said to even be in touch with the Plaguebringer herself, for their knowledge of disease’s paths is uncanny. They are ‘Harbingers’, and they are almost always the Harbingers of Death. [center][item=Plague Runestone][/center] [center][color=#210202][size=6]The Lore of Harbingers[/color][/size][/center] HARBINGERS were created by the Plaguebringer in order to announce her arrival. They are created from the remains of dead and rotting carcasses, and never truly gain a solid form. Instead, their wings are made of blood, and they leak incessantly. When a Harbinger arrives at a clan, most panic and flee. Those who remain always perish of sickness, unless extreme precaution is taken the moment a Harbinger is spotted. Some suggest the Harbingers themselves bring the diseases, and rightfully so, while others argue they only foretell of what is to come. The Harbingers, indeed, are the carriers of the illnesses, not just the messengers, but are never barred from entering a clan for fear of the wrath the Plaguebringer may bring on a clan who refuses her servant. [center][item=Plague Runestone][/center] [center][color=#210202][size=6]The Reality of Harbingers[/color][/size][/center] HARBINGERS do not, contrary to popular belief, always enjoy their spread of disease. For most it is a routine task, a part of their lives and the reason they exist. While some take sick joy in infecting clans and watching them struggle with diseases, others avoid healthy dragons and clans and hate the suffering their infections cause. A Harbinger often wears rags and tatters, for no clothing stays whole and undecayed on them for long. Many cover most of themselves, trying to conceal their true nature from the unsuspecting world, and some even try to cover their wings with bandages, wraps, feathers, or anything that will stay on them. They are also partial to bone, as this is one of the few materials that won’t need constant replacement from rot. Metal can also work, though it tends to tarnish and corrode more easily around a Harbinger.
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dragon?age=1&body=4&bodygene=6&breed=6&element=3&gender=0&tert=61&tertgene=4&winggene=1&wings=61&auth=f1deb7ac831447821f158e3358fa62136f24ea1f&dummyext=prev.png
An Introduction

HARBINGERS bring news of the sick and other plagues to other clans, and are said to even be in touch with the Plaguebringer herself, for their knowledge of disease’s paths is uncanny. They are ‘Harbingers’, and they are almost always the Harbingers of Death.
Plague Runestone
The Lore of Harbingers

HARBINGERS were created by the Plaguebringer in order to announce her arrival. They are created from the remains of dead and rotting carcasses, and never truly gain a solid form. Instead, their wings are made of blood, and they leak incessantly.

When a Harbinger arrives at a clan, most panic and flee. Those who remain always perish of sickness, unless extreme precaution is taken the moment a Harbinger is spotted. Some suggest the Harbingers themselves bring the diseases, and rightfully so, while others argue they only foretell of what is to come. The Harbingers, indeed, are the carriers of the illnesses, not just the messengers, but are never barred from entering a clan for fear of the wrath the Plaguebringer may bring on a clan who refuses her servant.
Plague Runestone
The Reality of Harbingers

HARBINGERS do not, contrary to popular belief, always enjoy their spread of disease. For most it is a routine task, a part of their lives and the reason they exist. While some take sick joy in infecting clans and watching them struggle with diseases, others avoid healthy dragons and clans and hate the suffering their infections cause.

A Harbinger often wears rags and tatters, for no clothing stays whole and undecayed on them for long. Many cover most of themselves, trying to conceal their true nature from the unsuspecting world, and some even try to cover their wings with bandages, wraps, feathers, or anything that will stay on them. They are also partial to bone, as this is one of the few materials that won’t need constant replacement from rot. Metal can also work, though it tends to tarnish and corrode more easily around a Harbinger.
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Three hours ahead of server time.
[center][color=#210202][size=6]The Genetics of Harbingers[/color][/size][/center] HARBINGERS have specific genes that they were created with, and that purebred Harbingers must hold to. These genes are as follows: [center][b]Primary[/b] - Bar [b]Secondary[/b] - Stripes, Shimmer, or Peregrine [b]Tertiary[/b] - Gembond or Crackle[/center] HARBINGERS in their purest breeds have an XYY coloration. This color range is as follows: [center][b]Primary[/b] - Silver to Grey [b]Secondary[/b] - Crimson to Maroon [b]Tertiary[/b] - Crimson to Maroon[/center] HARBINGERS can be any breed, for they are supposed to move easily from place to place, not tied to any one flight or territory. Those from the Plague Flight are most valued, though Harbingers may also be from the Ice, Wind, Water, or Shadow flights. [center][item=Plague Runestone][/center] [center][color=#210202][size=6]The Roles of Harbingers[/color][/size][/center] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=146&bodygene=6&breed=12&element=6&gender=0&tert=59&tertgene=4&winggene=2&wings=59&auth=c38c5e740c12e347d92174e41946a715fda4f1e9&dummyext=prev.png[/img][/center] CRIMSON Harbingers foretell diseases of the body: stomach aches, digestive problems, sore muscles, or brittle bones. They also bring most of the rot with them, and infection runs rampant around a Crimson Harbinger. They carry the most varied diseases and are a doctor's worst nightmare, for the onslaught of what they bring is rarely known. [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=5&bodygene=6&breed=7&element=7&gender=1&tert=161&tertgene=6&winggene=11&wings=161&auth=3dbfbc6f82560c0dbe3db760367895907e71f753&dummyext=prev.png[/img][/center] GARNET Harbingers foretell diseases of the mind. Headaches, hallucinations, insanity, and even feral attacks have been caused by the fevers these Harbingers carry. They drive heats and whip whole clans into ravenous and even cannibalistic packs, and make even the coolest and most composed dragons have horribly realistic terrors and nightmares. These diseases are only cured by time and care, and are the most physically dangerous to treat. Infected dragons must be kept restrained and under close watch for both their own safety and the safety of others. [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=6&bodygene=6&breed=2&element=3&gender=0&tert=121&tertgene=4&winggene=1&wings=121&auth=059963b1dcb1d0b118d36d34378b441d79cef52d&dummyext=prev.png[/img][/center] SANGUINE Harbingers foretell the worst kinds of plagues and deaths. It is they who carry the Black, Red, and White plagues, diseases of relentless coughs, incessant vomiting, and abundant pustules and sores. It is they who are the most dangerous, for if one comes none in their path are spared. They are also called ‘Angels of Death’. [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=5&bodygene=6&breed=4&element=2&gender=1&tert=60&tertgene=6&winggene=2&wings=60&auth=a433568494d1ccc1ab0bbdd5ed7c6352559f2a83&dummyext=prev.png[/img][/center] BLOOD Harbingers foretell diseases of blood and bleeding. These diseases cause a loss or poisoning of the blood, and can sometimes be cured with a combination of bloodletting and purifying drinks. They are still, however, extremely dangerous, as their illnesses are tied closely to the life force of a dragon. These diseases are localized mainly to the dragons who catch them, unless blood-to-blood contact is made. [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=6&bodygene=6&breed=9&element=4&gender=0&tert=61&tertgene=4&winggene=11&wings=61&auth=8f8cba69a8bc69eb037b2b133399c51f5c193e41&dummyext=prev.png[/img][/center] MAROON Harbingers foretell diseases of the skin, mainly rashes, infections, boils, and pustules. These diseases can be treated with salves but are also highly contagious. Any infected when a Maroon Harbinger comes through must be immediately quarantined to prevent spreading infections.
The Genetics of Harbingers

HARBINGERS have specific genes that they were created with, and that purebred Harbingers must hold to. These genes are as follows:
Primary - Bar
Secondary - Stripes, Shimmer, or Peregrine
Tertiary - Gembond or Crackle

HARBINGERS in their purest breeds have an XYY coloration. This color range is as follows:
Primary - Silver to Grey
Secondary - Crimson to Maroon
Tertiary - Crimson to Maroon

HARBINGERS can be any breed, for they are supposed to move easily from place to place, not tied to any one flight or territory. Those from the Plague Flight are most valued, though Harbingers may also be from the Ice, Wind, Water, or Shadow flights.
Plague Runestone

The Roles of Harbingers
dragon?age=1&body=146&bodygene=6&breed=12&element=6&gender=0&tert=59&tertgene=4&winggene=2&wings=59&auth=c38c5e740c12e347d92174e41946a715fda4f1e9&dummyext=prev.png
CRIMSON Harbingers foretell diseases of the body: stomach aches, digestive problems, sore muscles, or brittle bones. They also bring most of the rot with them, and infection runs rampant around a Crimson Harbinger. They carry the most varied diseases and are a doctor's worst nightmare, for the onslaught of what they bring is rarely known.

dragon?age=1&body=5&bodygene=6&breed=7&element=7&gender=1&tert=161&tertgene=6&winggene=11&wings=161&auth=3dbfbc6f82560c0dbe3db760367895907e71f753&dummyext=prev.png
GARNET Harbingers foretell diseases of the mind. Headaches, hallucinations, insanity, and even feral attacks have been caused by the fevers these Harbingers carry. They drive heats and whip whole clans into ravenous and even cannibalistic packs, and make even the coolest and most composed dragons have horribly realistic terrors and nightmares. These diseases are only cured by time and care, and are the most physically dangerous to treat. Infected dragons must be kept restrained and under close watch for both their own safety and the safety of others.

dragon?age=1&body=6&bodygene=6&breed=2&element=3&gender=0&tert=121&tertgene=4&winggene=1&wings=121&auth=059963b1dcb1d0b118d36d34378b441d79cef52d&dummyext=prev.png
SANGUINE Harbingers foretell the worst kinds of plagues and deaths. It is they who carry the Black, Red, and White plagues, diseases of relentless coughs, incessant vomiting, and abundant pustules and sores. It is they who are the most dangerous, for if one comes none in their path are spared. They are also called ‘Angels of Death’.

dragon?age=1&body=5&bodygene=6&breed=4&element=2&gender=1&tert=60&tertgene=6&winggene=2&wings=60&auth=a433568494d1ccc1ab0bbdd5ed7c6352559f2a83&dummyext=prev.png
BLOOD Harbingers foretell diseases of blood and bleeding. These diseases cause a loss or poisoning of the blood, and can sometimes be cured with a combination of bloodletting and purifying drinks. They are still, however, extremely dangerous, as their illnesses are tied closely to the life force of a dragon. These diseases are localized mainly to the dragons who catch them, unless blood-to-blood contact is made.

dragon?age=1&body=6&bodygene=6&breed=9&element=4&gender=0&tert=61&tertgene=4&winggene=11&wings=61&auth=8f8cba69a8bc69eb037b2b133399c51f5c193e41&dummyext=prev.png
MAROON Harbingers foretell diseases of the skin, mainly rashes, infections, boils, and pustules. These diseases can be treated with salves but are also highly contagious. Any infected when a Maroon Harbinger comes through must be immediately quarantined to prevent spreading infections.
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Three hours ahead of server time.
[center][color=#210202][size=6]The Variants of Harbingers[/color][/size][/center] During their creation, not all Harbingers were created perfectly. Some are to light or too dark. Others have mixed colorations. These fall under the category of Variants. [center][item=Plague Runestone][/center] [center][color=#210202][size=6]Reapers[/color][/size][/center] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=6&bodygene=6&breed=11&element=3&gender=1&tert=121&tertgene=4&winggene=2&wings=59&auth=27789f5aa75c23fb99bcaddf08baef6d009aa903&dummyext=prev.png[/img] [/center] These mixed Harbingers have different colors (within the Crimson-Maroon range) for their Secondary and Tertiary, and are often simply called Reapers, but can also be of the Shade or Ghost variant. They do not have an inborn ability to spread disease, instead following Harbingers or going to places already rife with infection to gather their temporary plagues. Some Harbingers, especially those who are Sanguine, can collect a following of Reapers that clean the corpses they leave in their wake to the bone. [center][item=Plague Runestone][/center] [center][color=#210202][size=6]Ghosts[/color][/size][/center] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=97&bodygene=6&breed=3&element=6&gender=0&tert=161&tertgene=6&winggene=11&wings=161&auth=387217f3933382a49a1e3856856e3f5bd1cf2e4a&dummyext=prev.png[/img] [/center] These ashen Harbingers have a lighter primary, in the range of Maize-Platinum (excluding Ice), and this pallid complexion has led to the name Ghost Harbingers. These Harbingers are much more easily spotted than their regularly pigments counterparts due to their light coloration, but they are physically stronger and much more able of breaking into a clan and inflicting severe physical injuries even before their plague strikes. [center][item=Plague Runestone][/center] [center][color=#210202][size=6]Shades[/color][/size][/center] [center][img]http://flightrising.com/dgen/preview/dragon?age=1&body=118&bodygene=6&breed=10&element=2&gender=1&tert=121&tertgene=6&winggene=1&wings=121&auth=bc4c55b85b335985e82f24cdc2c1ab28e78ad60e&dummyext=prev.png[/img] [/center] These inky Harbingers have a darker primary, in the range of Smoke-Coal, and are called Shade Harbingers due to their tendency to lurk in the shadows until nightfall. They are the most elusive, and some don't even believe that they exist. Few have ever been seen, and even fewer have been encountered, but if plague strikes a clan out of the blue, it was generally one of these mysterious creatures who crept through its lair in the night.
The Variants of Harbingers

During their creation, not all Harbingers were created perfectly. Some are to light or too dark. Others have mixed colorations. These fall under the category of Variants.
Plague Runestone
Reapers

dragon?age=1&body=6&bodygene=6&breed=11&element=3&gender=1&tert=121&tertgene=4&winggene=2&wings=59&auth=27789f5aa75c23fb99bcaddf08baef6d009aa903&dummyext=prev.png

These mixed Harbingers have different colors (within the Crimson-Maroon range) for their Secondary and Tertiary, and are often simply called Reapers, but can also be of the Shade or Ghost variant. They do not have an inborn ability to spread disease, instead following Harbingers or going to places already rife with infection to gather their temporary plagues. Some Harbingers, especially those who are Sanguine, can collect a following of Reapers that clean the corpses they leave in their wake to the bone.
Plague Runestone
Ghosts

dragon?age=1&body=97&bodygene=6&breed=3&element=6&gender=0&tert=161&tertgene=6&winggene=11&wings=161&auth=387217f3933382a49a1e3856856e3f5bd1cf2e4a&dummyext=prev.png

These ashen Harbingers have a lighter primary, in the range of Maize-Platinum (excluding Ice), and this pallid complexion has led to the name Ghost Harbingers. These Harbingers are much more easily spotted than their regularly pigments counterparts due to their light coloration, but they are physically stronger and much more able of breaking into a clan and inflicting severe physical injuries even before their plague strikes.
Plague Runestone
Shades

dragon?age=1&body=118&bodygene=6&breed=10&element=2&gender=1&tert=121&tertgene=6&winggene=1&wings=121&auth=bc4c55b85b335985e82f24cdc2c1ab28e78ad60e&dummyext=prev.png

These inky Harbingers have a darker primary, in the range of Smoke-Coal, and are called Shade Harbingers due to their tendency to lurk in the shadows until nightfall. They are the most elusive, and some don't even believe that they exist. Few have ever been seen, and even fewer have been encountered, but if plague strikes a clan out of the blue, it was generally one of these mysterious creatures who crept through its lair in the night.
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Three hours ahead of server time.
[center][color=#210202][size=6]The Registry of Harbingers[/color][/size][/center] HARBINGERS are scattered so widely throughout Sorneith and the Eleven Territories that it can be troublesome to keep track of them all. This registry is a slowly growing record of all currently known Harbingers. [center][url=http://flightrising.com/main.php?dragon=24593941] [img]http://flightrising.com/rendern/avatars/245940/24593941.png[/img][/url][/center] [center][item=Plague Runestone][/center] [center][color=#210202][size=6]The Registry of Variants[/color][/size][/center] VARIANTS are only slightly less elusive than purebred Harbingers themselves, and are just as difficult to record. This registry is the record of all known Harbinger variants in Sorneith. [center][url=http://flightrising.com/main.php?dragon=10141175] [img]http://flightrising.com/rendern/avatars/101412/10141175.png[/img][url=http://flightrising.com/main.php?dragon=28130805][/url][img]http://flightrising.com/rendern/avatars/281309/28130805.png[/img][/url][url=http://flightrising.com/main.php?dragon=28130806][img]http://flightrising.com/rendern/avatars/281309/28130806.png[/img][/url][url=http://flightrising.com/main.php?dragon=28130807][img]http://flightrising.com/rendern/avatars/281309/28130807.png[/img][/url] [/center]
The Registry of Harbingers

HARBINGERS are scattered so widely throughout Sorneith and the Eleven Territories that it can be troublesome to keep track of them all. This registry is a slowly growing record of all currently known Harbingers.

Plague Runestone
The Registry of Variants

VARIANTS are only slightly less elusive than purebred Harbingers themselves, and are just as difficult to record. This registry is the record of all known Harbinger variants in Sorneith.

grab%20bag%20hatchery%20sig%20pc_zps7wlc4czg.png
Three hours ahead of server time.
[center][color=#210202][size=6]The Breeders of Harbingers[/color][/size][/center] HARBINGERS, while originally created by the Plaguebringer, are able to breed, and some breeders have taken it upon themselves to give a boost the Harbinger and Variant populations through hatcheries. This record is of all known Harbinger and Harbinger Variant breeders, nests, and hatcheries. [center][i]@PixieCat @FrightMaster[/i][/center] [center]Free nests: Deoxtri (Ice)[/center] [center][item=Plague runestone][/center]
The Breeders of Harbingers

HARBINGERS, while originally created by the Plaguebringer, are able to breed, and some breeders have taken it upon themselves to give a boost the Harbinger and Variant populations through hatcheries. This record is of all known Harbinger and Harbinger Variant breeders, nests, and hatcheries.


Free nests: Deoxtri (Ice)

Plague Runestone
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[center][color=#210202][size=6]The Ping List[/color][/size][/center] [center]@SunnyToxicBunny @CheesyCakeCat @ClockworkEclipse[/center] [center][item=Plague Runestone][/center]
The Ping List

Plague Runestone
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[center][color=#210202][size=6]Weekly Updates[/color][/size][/center] [center]August 21st - Created the Harbinger Subspecies page. Added an Affiliates Page. October 30th - Hatched the first nest, resulting in two Shade Reapers and a Ghost Reaper.[/center] [center][item=Plague Runestone][/center] [center][color=#210202][size=6]FAQ[/color][/size][/center] [center][i]There are currently no FAQs.[/i][/center]
Weekly Updates

August 21st - Created the Harbinger Subspecies page.
Added an Affiliates Page.
October 30th - Hatched the first nest, resulting in two Shade Reapers and a Ghost Reaper.

Plague Runestone
FAQ

There are currently no FAQs.
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[center][color=#210202][size=6]Affiliates[/color][/size][/center] [center][url=http://www1.flightrising.com/forums/drs/1956182][img]http://i.imgur.com/5XdU6Pr.png[/img][/url][center] [center][url=http://www1.flightrising.com/forums/baz/1712341][img]http://www.ezimba.com/work/160925C/ezimba19825351629700.png[/img][/url][/center] [center][i]If you are interested in becoming an affiliate, feel free to ping or message me![/i][/center] [center][item=Plague Runestone][/center]
Affiliates

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If you are interested in becoming an affiliate, feel free to ping or message me!

Plague Runestone
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Three hours ahead of server time.
[center][color=#210202][size=6]Harbingers and Variants for Sale[/color][/size][/center] HARBINGERS are often found without homes or clans to call their own. When this happens, they often will rove together in packs until they find a territory fro themselves. This is the current bands of Harbingers, Reapers, Ghosts, and Shades who are looking for somewhere to stay. For prices, message the owner of the dragon you're interested in. [center][url=http://flightrising.com/main.php?dragon=28130805][img]http://flightrising.com/rendern/avatars/281309/28130805.png[/img][/url][url=http://flightrising.com/main.php?dragon=28130806][img]http://flightrising.com/rendern/avatars/281309/28130806.png[/img][/url][url=http://flightrising.com/main.php?dragon=28130807][img]http://flightrising.com/rendern/avatars/281309/28130807.png[/img][/url] [/center] [center][item=Plague runestone][/center]
Harbingers and Variants for Sale

HARBINGERS are often found without homes or clans to call their own. When this happens, they often will rove together in packs until they find a territory fro themselves. This is the current bands of Harbingers, Reapers, Ghosts, and Shades who are looking for somewhere to stay. For prices, message the owner of the dragon you're interested in.
28130805.png28130806.png28130807.png

Plague Runestone
grab%20bag%20hatchery%20sig%20pc_zps7wlc4czg.png
Three hours ahead of server time.
Daaaayuum, this is so cooooool
If I were more into lore I'd totally get me one of these! But just looks-wise they're not my type of dragon, never been a fan of the black/red combination. But if someone needs an ice lair to borrow, I usually keep one free :P
Daaaayuum, this is so cooooool
If I were more into lore I'd totally get me one of these! But just looks-wise they're not my type of dragon, never been a fan of the black/red combination. But if someone needs an ice lair to borrow, I usually keep one free :P
If you have a chartreuse/cottoncandy xxy to sell, dm me!

Check out my Deviantart if you'd like :3
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