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TOPIC | [Lore] Clan Menhir
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Lore Compendium: Clan Menhir
Introduction | Locations | Religion | Folklore | Roles | Stories


"Our new clan grew in unexpected ways. A Snapper leading a ragtag group of Longnecks... an Imperial adventurer and her allies... a wandering Fae artist... Dragons turned the soil with their claws, lairs and tents sprang up as if overnight, and Longneck worked side by side with dragon to defend and provide for the clan."
-Excerpt from Dewdrop's journal,
vol. VII: 'Record of a New Clan.'
Lore Compendium: Clan Menhir
Introduction | Locations | Religion | Folklore | Roles | Stories


"Our new clan grew in unexpected ways. A Snapper leading a ragtag group of Longnecks... an Imperial adventurer and her allies... a wandering Fae artist... Dragons turned the soil with their claws, lairs and tents sprang up as if overnight, and Longneck worked side by side with dragon to defend and provide for the clan."
-Excerpt from Dewdrop's journal,
vol. VII: 'Record of a New Clan.'
RRK8S82.png2LoJMPl.png1O7fpIM.pngQAOWWhZ.pngPu38cMN.png62BjO6G.pngltqKFwP.pngWYwciJN.pngBrFtxZn.pngtlrPe7I.pngEuB7J2B.pngvdLKK9B.png6HssRXX.png2qbSdyN.pngsAqHLPr.gif
lJX7Tr5.png
[center][size=5][b]Clan Menhir's Dragonhome[/b][/size][/center] [center][url=https://i.imgur.com/x7Y3XKc.png][img]https://i.imgur.com/x7Y3XKc.png[/img][/url][/center] [center][img]https://i.imgur.com/M9DbaTc.png[/img][/center] [center][size=5][b]Highlights of the Region[/b][/size][/center] [center][img]https://78.media.tumblr.com/c43a45088c41cacf598c3fab255ddc76/tumblr_pbmym4ZYrD1xpp0t6o3_500.png[/img][/center] [b]The Verdling Grove[/b] is located roughly on the clan's migration path between their summer and winter camps, though it wanders at times. It's a place of wild and sometimes unpredictable magic, inhabited by [b]Veloden[/b] and his brother [b]Venodel[/b] - shapeshifters of obscured nature and origins. While Veloden's [b]fauns[/b] may occasionally lead travelers astray, Venodel values the grove's quiet, and will see them safely to its borders. Hunters would do well to avoid the Verdling Grove: there's plenty of game to be seen, but none to catch. [center][img]https://78.media.tumblr.com/f85847e2f0b8b14db39ab16483407afb/tumblr_pbmym4ZYrD1xpp0t6o2_500.png[/img][/center] [b]Summerhame[/b] is the clan's warm-weather home, where they stay from spring until the beginning of autumn. A valley nestled in the east of Dragonhome, its rich volcanic soil - remnant of an ancient conflict between Earthshaker and Flamecaller - makes for [b]fertile farmland[/b] despite the arid climate. [b]Longnecks[/b] sow and tend, while hatchlings watch the clan's flocks of goats and sheep, and older dragons venture out to enjoy the area's [b]abundant game[/b]. The high peaks are too cold to overwinter here, however, and as summer fades into fall the clan packs their belongings and travels south to lower elevations. [center] [img]https://78.media.tumblr.com/cce6ff347455fadad63e4e0393517d93/tumblr_pbmym4ZYrD1xpp0t6o1_500.png[/img][/center] [b]Winterhold[/b] consists of a series of caverns carved into the bottom of a steep cliff face, close to Dragonhome's border with the [b]Scarred Wasteland[/b] and within sight of the [b]Tangled Wood[/b]. Here, Clan Menhir spends their time fishing and foraging for sustenance, weaving wool into goods for trade, and painting the cave walls with their stories. The pirate captain [b]Glacia[/b] and her crew are known to visit here, and use the caverns as a hideaway in the summer months.
Clan Menhir's Dragonhome
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M9DbaTc.png

Highlights of the Region
tumblr_pbmym4ZYrD1xpp0t6o3_500.png
The Verdling Grove is located roughly on the clan's migration path between their summer and winter camps, though it wanders at times. It's a place of wild and sometimes unpredictable magic, inhabited by Veloden and his brother Venodel - shapeshifters of obscured nature and origins. While Veloden's fauns may occasionally lead travelers astray, Venodel values the grove's quiet, and will see them safely to its borders. Hunters would do well to avoid the Verdling Grove: there's plenty of game to be seen, but none to catch.
tumblr_pbmym4ZYrD1xpp0t6o2_500.png
Summerhame is the clan's warm-weather home, where they stay from spring until the beginning of autumn. A valley nestled in the east of Dragonhome, its rich volcanic soil - remnant of an ancient conflict between Earthshaker and Flamecaller - makes for fertile farmland despite the arid climate. Longnecks sow and tend, while hatchlings watch the clan's flocks of goats and sheep, and older dragons venture out to enjoy the area's abundant game. The high peaks are too cold to overwinter here, however, and as summer fades into fall the clan packs their belongings and travels south to lower elevations.
tumblr_pbmym4ZYrD1xpp0t6o1_500.png
Winterhold consists of a series of caverns carved into the bottom of a steep cliff face, close to Dragonhome's border with the Scarred Wasteland and within sight of the Tangled Wood. Here, Clan Menhir spends their time fishing and foraging for sustenance, weaving wool into goods for trade, and painting the cave walls with their stories. The pirate captain Glacia and her crew are known to visit here, and use the caverns as a hideaway in the summer months.
RRK8S82.png2LoJMPl.png1O7fpIM.pngQAOWWhZ.pngPu38cMN.png62BjO6G.pngltqKFwP.pngWYwciJN.pngBrFtxZn.pngtlrPe7I.pngEuB7J2B.pngvdLKK9B.png6HssRXX.png2qbSdyN.pngsAqHLPr.gif
lJX7Tr5.png
[center][size=5][b]Deities and Demigods[/b][/size][/center] [i]Though all - or most - of Dragonkind revere the Eleven, there are still a number of other traditions, mostly varying by region. A particularly powerful spirit or elemental may be worshiped as a lesser god, and many clans revere their ancestors and past heroes as well.[/i] [center][img]http://flightrising.com/rendern/coliseum/portraits/491921/49192061.png[/img] [b]Diamond Hides[/b][/center] Whispered stories tell of dragons born ordinary, who through dedication and proximity to the Earthshaker take on hides of shining diamond or shimmering opal. Some say there are many, while others contend there can be only one at a time, or that only those exalted to the Earthshaker's service can truly undergo the transformation. Whatever the truth is, gembond and similar afflictions are viewed not as a curse but as a sign of wisdom and transcendence. [center][img]http://www1.flightrising.com/rendern/coliseum/portraits/286247/28624671.png[/img] [b]Exalted Ones[/b][/center] Dragonhome's harsh environment and increasingly aggressive beastclans force Clan Menhir to remain small or risk exhausting their resources. It's not unusual for young dragons, once they are old enough to fend for themselves, to be sent to join other clans. Their survival skills make them an asset to most clans, and adaptable to nearly any climate. Among those who remain, many undertake special training to strengthen body and mind, in hopes of being chosen to serve the Earthshaker directly. The clan views these preparations as a sacred duty, and only after completing their training and being blessed by the clan's spiritual leaders may a young dragon depart on his or her pilgrimage. They are permitted no weapons or armor, and only such food as they can find along the way. While not all succeed, it is said that those who survive the journey are counted among the Earthshaker's most stalwart soldiers. These Exalted Ones are respected as if living ancestors, and though few return to the clan, even a short visit is considered a great honor for all present. [center][img]http://flightrising.com/rendern/coliseum/portraits/485006/48500561.png[/img] [b]Immortal Tricksters[/b][/center] While old age claims a few dragons, most fall to battle or illness long before, or make the long journey to the Earthshaker's side instead. But there are some few, the stories say, who found a way to outsmart Death herself. A game of cards, a winning smile, a gamble gone just right - the details vary from tale to tale. Perhaps some stories are just too good to end. [center][img]http://flightrising.com/rendern/coliseum/portraits/503208/50320724.png[/img] [b]The Navigators[/b][/center] The coastal clans of Northern Dragonhome worship not only their own ancestors, but a collective group of ancient explorers known as the Navigators. For fair winds, clear skies, a good catch and safe harbor, the Navigators are the first - and only- to hear their petitions. The Tidelord is respected, but his reach, it is felt, does not extend so far as the salty northern sea. Better to rely on those who knew it best in their own time. [center][url=http://flightrising.com/main.php?dragon=40956550][img]http://flightrising.com/rendern/coliseum/portraits/409566/40956550.png[/img][/url] [b]The Twins And The Third Brother[/b][/center] A regional tale of Eastern Dragonhome: there was, one day, a gust of magic - and the next, a dragon-who-was-not-a-dragon-at-all appeared where once there had been nothing more than a dozing willow tree. Alone, he called out to his brother, who answered at once, and they set about planting their lair with trees and flowers, birds and beasts of all kinds. This was enough for them. A second tale: The wind blew the magic north, and danced with the sea water for a time, and another emerged, with shining scales and a throat full of song. "Here I am, brothers!" he called out as he returned - on his own two wings, the wind having been exhausted by its efforts. So then there were three.
Deities and Demigods

Though all - or most - of Dragonkind revere the Eleven, there are still a number of other traditions, mostly varying by region. A particularly powerful spirit or elemental may be worshiped as a lesser god, and many clans revere their ancestors and past heroes as well.

49192061.png
Diamond Hides
Whispered stories tell of dragons born ordinary, who through dedication and proximity to the Earthshaker take on hides of shining diamond or shimmering opal. Some say there are many, while others contend there can be only one at a time, or that only those exalted to the Earthshaker's service can truly undergo the transformation. Whatever the truth is, gembond and similar afflictions are viewed not as a curse but as a sign of wisdom and transcendence.

28624671.png
Exalted Ones
Dragonhome's harsh environment and increasingly aggressive beastclans force Clan Menhir to remain small or risk exhausting their resources. It's not unusual for young dragons, once they are old enough to fend for themselves, to be sent to join other clans. Their survival skills make them an asset to most clans, and adaptable to nearly any climate.

Among those who remain, many undertake special training to strengthen body and mind, in hopes of being chosen to serve the Earthshaker directly. The clan views these preparations as a sacred duty, and only after completing their training and being blessed by the clan's spiritual leaders may a young dragon depart on his or her pilgrimage. They are permitted no weapons or armor, and only such food as they can find along the way.

While not all succeed, it is said that those who survive the journey are counted among the Earthshaker's most stalwart soldiers. These Exalted Ones are respected as if living ancestors, and though few return to the clan, even a short visit is considered a great honor for all present.

48500561.png
Immortal Tricksters
While old age claims a few dragons, most fall to battle or illness long before, or make the long journey to the Earthshaker's side instead. But there are some few, the stories say, who found a way to outsmart Death herself. A game of cards, a winning smile, a gamble gone just right - the details vary from tale to tale. Perhaps some stories are just too good to end.

50320724.png
The Navigators
The coastal clans of Northern Dragonhome worship not only their own ancestors, but a collective group of ancient explorers known as the Navigators. For fair winds, clear skies, a good catch and safe harbor, the Navigators are the first - and only- to hear their petitions. The Tidelord is respected, but his reach, it is felt, does not extend so far as the salty northern sea. Better to rely on those who knew it best in their own time.

40956550.png
The Twins And The Third Brother
A regional tale of Eastern Dragonhome: there was, one day, a gust of magic - and the next, a dragon-who-was-not-a-dragon-at-all appeared where once there had been nothing more than a dozing willow tree. Alone, he called out to his brother, who answered at once, and they set about planting their lair with trees and flowers, birds and beasts of all kinds. This was enough for them.

A second tale: The wind blew the magic north, and danced with the sea water for a time, and another emerged, with shining scales and a throat full of song. "Here I am, brothers!" he called out as he returned - on his own two wings, the wind having been exhausted by its efforts. So then there were three.

RRK8S82.png2LoJMPl.png1O7fpIM.pngQAOWWhZ.pngPu38cMN.png62BjO6G.pngltqKFwP.pngWYwciJN.pngBrFtxZn.pngtlrPe7I.pngEuB7J2B.pngvdLKK9B.png6HssRXX.png2qbSdyN.pngsAqHLPr.gif
lJX7Tr5.png
[center][size=5][b]Living Legends[/b][/size][/center] [center][img]http://flightrising.com/rendern/coliseum/portraits/443867/44386695.png[/img] [b]Blessed Children[/b][/center] Sometimes, strange eggs are found left close to where the clan is camped. The offspring of Exalted dragons, these hatchlings are viewed as a gift from the Earthshaker, specially blessed with Earth magic. Their hatching is a cause for celebration lasting through the night. Occasionally a clan member may recognize one of the hatchling's parents, and adopt the blessed hatchling as their own; other times, they will be raised by the clan as a whole. If a blessed egg of another Flight is found, the clan will do their best to locate an appropriate surrogate parent before it hatches, typically either a clan or trusted individual of the corresponding Flight. Of late, eggs tended and hatched by the clan members, whose parents are known, will display strange gifts of Earth magic - said to be another blessing from the Earthshaker. These hatchlings are said also to be blessed, though debates have arisen over whether they are blessed equally, more, or less. When an Exalted One's child is hatched with these traits, they are, of course, considered doubly-blessed. [center][img]http://flightrising.com/rendern/coliseum/portraits/99692/9969115.png[/img] [b]The Janus Guard[/b][/center] Viewed as mercenary-adventurers by some, and heroes by most, the Janus Guard are the stuff of children's stories (and the subject of many hatchlings' play-battles). When strange monsters encroach, when the earth rumbles, and when all hope seems lost, one need only keep an eye on the skies and watch for their brilliant garnet-red armor. While their ranks ebb and swell with time, the requirements for membership are strict. Besides a courageous and self-sacrificing heart, and the will to fight in whichever way best suits their talents, each member of the Guard must have been born at the turning of the year from old to new - a trait bestowing second sight. With training and the proper rituals, new recruits learn to sense danger and enemy attacks before they even happen, allowing them to be just where and when they're needed. [center][url=http://flightrising.com/main.php?dragon=45578343][img]http://flightrising.com/rendern/coliseum/portraits/455784/45578343.png[/img][/url] [b]The Queen Below[/b][/center] Deep beneath the Sunken City, it is said, sits a queen on a throne of opalized bone. She rules with a fair claw, settling disputes between thieves and assassins and common folk alike - but there is always a price to her wisdom, and those who cause trouble in her realm are not seen again.
Living Legends

44386695.png
Blessed Children
Sometimes, strange eggs are found left close to where the clan is camped. The offspring of Exalted dragons, these hatchlings are viewed as a gift from the Earthshaker, specially blessed with Earth magic. Their hatching is a cause for celebration lasting through the night. Occasionally a clan member may recognize one of the hatchling's parents, and adopt the blessed hatchling as their own; other times, they will be raised by the clan as a whole.

If a blessed egg of another Flight is found, the clan will do their best to locate an appropriate surrogate parent before it hatches, typically either a clan or trusted individual of the corresponding Flight.

Of late, eggs tended and hatched by the clan members, whose parents are known, will display strange gifts of Earth magic - said to be another blessing from the Earthshaker. These hatchlings are said also to be blessed, though debates have arisen over whether they are blessed equally, more, or less.

When an Exalted One's child is hatched with these traits, they are, of course, considered doubly-blessed.

9969115.png
The Janus Guard
Viewed as mercenary-adventurers by some, and heroes by most, the Janus Guard are the stuff of children's stories (and the subject of many hatchlings' play-battles). When strange monsters encroach, when the earth rumbles, and when all hope seems lost, one need only keep an eye on the skies and watch for their brilliant garnet-red armor.

While their ranks ebb and swell with time, the requirements for membership are strict. Besides a courageous and self-sacrificing heart, and the will to fight in whichever way best suits their talents, each member of the Guard must have been born at the turning of the year from old to new - a trait bestowing second sight. With training and the proper rituals, new recruits learn to sense danger and enemy attacks before they even happen, allowing them to be just where and when they're needed.

45578343.png
The Queen Below
Deep beneath the Sunken City, it is said, sits a queen on a throne of opalized bone. She rules with a fair claw, settling disputes between thieves and assassins and common folk alike - but there is always a price to her wisdom, and those who cause trouble in her realm are not seen again.
RRK8S82.png2LoJMPl.png1O7fpIM.pngQAOWWhZ.pngPu38cMN.png62BjO6G.pngltqKFwP.pngWYwciJN.pngBrFtxZn.pngtlrPe7I.pngEuB7J2B.pngvdLKK9B.png6HssRXX.png2qbSdyN.pngsAqHLPr.gif
lJX7Tr5.png
[center][size=5][b]Roles & Organization[/b][/size][/center] [center][size=4][b]The Clan Proper[/b][/size][/center] [center][b]Menhir's Leaders[/b][/center] [center][url=http://flightrising.com/main.php?dragon=40634046][img]http://flightrising.com/rendern/coliseum/portraits/406341/40634046.png[/img][/url][url=http://flightrising.com/main.php?dragon=40634047][img]http://flightrising.com/rendern/coliseum/portraits/406341/40634047.png[/img][/url] Sunray[color=transparent]........................[/color]Dewdrop[/center] [center][url=http://flightrising.com/main.php?dragon=40780150][img]http://flightrising.com/rendern/coliseum/portraits/407802/40780150.png[/img][/url] Breccia[/center] As the clan's founding parents, Sunray and Dewdrop both take on a leadership role, but their spheres of responsibility rarely overlap: [b]Sunray[/b] oversees the clan's warriors, hunters, and defenders, and is responsible for organizing watch shifts and training hatchlings for combat. [b]Dewdrop[/b], meanwhile, is the clan's lorekeeper, taking detailed notes of their challenges and triumphs. She also acts as steward and quartermaster, managing the clan's living space and supplies and instructing craftsmen and foragers alike in what is most needed. [b]Breccia[/b] is the clan's spiritual guide, and leader of their resident Longnecks. Her focus is rarely on day-to-day matters, but if a dispute needs settling or a migration route must be selected, her calm and steady wisdom leads the way. [center][b]Notable Roles[/b][/center] [center][url=http://flightrising.com/main.php?dragon=40609658][img]http://flightrising.com/rendern/coliseum/portraits/406097/40609658.png[/img][/url][url=http://flightrising.com/main.php?dragon=47357197][img]http://flightrising.com/rendern/coliseum/portraits/473572/47357197.png[/img][/url] Deathpriest[color=transparent]........................[/color]Bard[/center] [center][url=http://flightrising.com/main.php?dragon=40628814][img]http://flightrising.com/rendern/coliseum/portraits/406289/40628814.png[/img][/url][url=http://flightrising.com/main.php?dragon=34098357][img]http://flightrising.com/rendern/coliseum/portraits/340984/34098357.png[/img][/url] Alchemist[color=transparent]........................[/color]Nest-tender[/center] [center][url=http://flightrising.com/main.php?dragon=40761133][img]http://flightrising.com/rendern/coliseum/portraits/407612/40761133.png[/img][/url][url=http://flightrising.com/main.php?dragon=40611911][img]http://flightrising.com/rendern/coliseum/portraits/406120/40611911.png[/img][/url] Courier[color=transparent]........................[/color]Diplomat[/center] [center][size=4][b]Northarbor[/b][/size][/center] [center][b]Notable Roles[/b][/center] [center] [url=http://flightrising.com/main.php?dragon=50036857][img]http://flightrising.com/rendern/coliseum/portraits/500369/50036857.png[/img][/url][url=http://flightrising.com/main.php?dragon=45052865][img]http://flightrising.com/rendern/coliseum/portraits/450529/45052865.png[/img][/url] Mayor[color=transparent]........................[/color]Harbormaster[/center] [center][url=http://flightrising.com/main.php?dragon=43075396][img]http://flightrising.com/rendern/coliseum/portraits/430754/43075396.png[/img][/url][url=http://flightrising.com/main.php?dragon=36610933][img]http://flightrising.com/rendern/coliseum/portraits/366110/36610933.png[/img][/url] Doctor[color=transparent]........................[/color]Sheriff[/center] [center][url=http://flightrising.com/main.php?dragon=48820206][img]http://flightrising.com/rendern/coliseum/portraits/488203/48820206.png[/img][/url][url=http://flightrising.com/main.php?dragon=46487177][img]http://flightrising.com/rendern/coliseum/portraits/464872/46487177.png[/img][/url] Arena Promoter[color=transparent]........................[/color]Priest[/center] [center][size=4][b]The Broken Coast[/b][/size][/center] [center][b]Notable Individuals[/b][/center] [center][url=http://flightrising.com/main.php?dragon=50694718][img]http://flightrising.com/rendern/coliseum/portraits/506948/50694718.png[/img][/url][url=http://flightrising.com/main.php?dragon=50715551][img]http://flightrising.com/rendern/coliseum/portraits/507156/50715551.png[/img][/url] Lighthouse Keepers[/center] [center][url=http://flightrising.com/main.php?dragon=46682560][img]http://flightrising.com/rendern/coliseum/portraits/466826/46682560.png[/img][/url][url=http://flightrising.com/main.php?dragon=40631033][img]http://flightrising.com/rendern/coliseum/portraits/406311/40631033.png[/img][/url] Weatherseer[color=transparent]........................[/color]Tidewatch Captain[/center] [center][size=4][b]Others[/b][/size][/center] [center][b]Notable Individuals[/b][/center] [center][url=http://flightrising.com/main.php?dragon=45744561][img]http://flightrising.com/rendern/coliseum/portraits/457446/45744561.png[/img][/url][url=http://flightrising.com/main.php?dragon=12062460][img]http://flightrising.com/rendern/coliseum/portraits/120625/12062460.png[/img][/url] Pirate Captain[color=transparent]........................[/color]Warrior-Druid[/center] [center][url=http://flightrising.com/main.php?dragon=2086147][img]http://flightrising.com/rendern/coliseum/portraits/20862/2086147.png[/img][/url][url=http://flightrising.com/main.php?dragon=44491576][img]http://flightrising.com/rendern/coliseum/portraits/444916/44491576.png[/img][/url] Janus Guardian[color=transparent]........................[/color]Research Mage[/center]
Roles & Organization
The Clan Proper
Menhir's Leaders
40634046.png40634047.png
Sunray........................Dewdrop
40780150.png
Breccia

As the clan's founding parents, Sunray and Dewdrop both take on a leadership role, but their spheres of responsibility rarely overlap:

Sunray oversees the clan's warriors, hunters, and defenders, and is responsible for organizing watch shifts and training hatchlings for combat.

Dewdrop, meanwhile, is the clan's lorekeeper, taking detailed notes of their challenges and triumphs. She also acts as steward and quartermaster, managing the clan's living space and supplies and instructing craftsmen and foragers alike in what is most needed.

Breccia is the clan's spiritual guide, and leader of their resident Longnecks. Her focus is rarely on day-to-day matters, but if a dispute needs settling or a migration route must be selected, her calm and steady wisdom leads the way.

Notable Roles
40609658.png47357197.png
Deathpriest........................Bard
40628814.png34098357.png
Alchemist........................Nest-tender
40761133.png40611911.png
Courier........................Diplomat

Northarbor
Notable Roles
50036857.png45052865.png
Mayor........................Harbormaster
43075396.png36610933.png
Doctor........................Sheriff
48820206.png46487177.png
Arena Promoter........................Priest

The Broken Coast
Notable Individuals
50694718.png50715551.png
Lighthouse Keepers
46682560.png40631033.png
Weatherseer........................Tidewatch Captain

Others
Notable Individuals
45744561.png12062460.png
Pirate Captain........................Warrior-Druid
2086147.png44491576.png
Janus Guardian........................Research Mage
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lJX7Tr5.png
[center][size=5][b]Books of the Clan[/b][/size][/center] [center][emoji=old parchment] [b]Forged Below[/b][/center] [LIST=1] [*][url=http://www1.flightrising.com/forums/cc/2670785/2#post_38677588]Part I[/url] [/LIST] [center][emoji=scroll 2] [b]Residents of the Grove[/b][/center] [LIST=1] [*][url=http://www1.flightrising.com/forums/cc/2670785/2#post_38677979]The Fauntourage[/url] [/LIST] [center][emoji=book 2 size=1] [b]Song[/b][/center] [LIST=1] [*][url=http://www1.flightrising.com/forums/cc/2670785/2#post_38933042]I[/url] [/LIST] [center][emoji=book] [b]Tales of the Clan[/b][/center] [LIST=1] [*][url=http://www1.flightrising.com/forums/cc/2670785/2#post_38678067]Rue's Story[/url] [/LIST] [center][emoji=bestiary] [b]The Egg-Hunters' Tales[/b][/center] [LIST=1] [*][url=http://www1.flightrising.com/forums/cc/2670785/1#post_38677479]First Foundling[/url] [*][url=http://www1.flightrising.com/forums/cc/2670785/1#post_38677486]Oops![/url] [*][url=http://www1.flightrising.com/forums/cc/2670785/1#post_38677538]Nest-sitting[/url] [*][url=http://www1.flightrising.com/forums/cc/2670785/2#post_38677560]Treasure[/url] [/LIST] [center][emoji=old parchment size=1] [b]Snow-Blind[/b][/center] [LIST] [*][url=http://www1.flightrising.com/forums/cc/2670785/2#post_39296316]Part I[/url] [/LIST]
Books of the Clan


Forged Below
  1. Part I

Residents of the Grove
  1. The Fauntourage

Song
  1. I

Tales of the Clan
  1. Rue's Story

The Egg-Hunters' Tales
  1. First Foundling
  2. Oops!
  3. Nest-sitting
  4. Treasure

Snow-Blind
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Extra Post
Extra Post
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[center][img]http://www1.flightrising.com/rendern/portraits/406341/40634046p.png[/img] [img]http://www1.flightrising.com/rendern/portraits/412100/41209921p.png[/img] [img]http://www1.flightrising.com/rendern/portraits/407927/40792610p.png[/img][/center] [center][size=5][b]The Egg-Hunters' Tales[/b][/size][/center] [center][b]First Foundling[/b][/center] "--can't believe you brought back an egg. Do you have any idea how much trouble you've--" "Was abandoned," the lemon-scaled Mirror offered, head tilted to one side. "No nest." "Oh." The clan leader frowned, tapping claws lightly against the wooden shell. "You realise that's not better. It still belongs to someone, just now it's probably one of the blessed Exalted." "If they wanted it to go to a Nature clan, they could have put it right in the lair instead of mixing it in with the scraps we were collecting." Stratum rumbled impatiently. It had been a long journey, and he was eager to go see his mate. It was just one egg! How important could it possibly be? "Fine," Sunray snapped, letting go of the egg and stepping back. His frilled crest was rapidly raising and lowering, a sure sign of agitation. "Do we even - Brouges. Take it to her, have her watch it in the nesting grounds. If it doesn't hatch, I'm blaming the both of you." "Sure thing, boss." Bean scooped the egg up in her arms, regarding it tenderly. "Let's get you to mama." The other Mirror grumbled as he watched them go, tail lashing irritably. How were they going to raise the sacred child of [i]another flight?[/i]
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The Egg-Hunters' Tales
First Foundling

"--can't believe you brought back an egg. Do you have any idea how much trouble you've--"

"Was abandoned," the lemon-scaled Mirror offered, head tilted to one side. "No nest."

"Oh." The clan leader frowned, tapping claws lightly against the wooden shell. "You realise that's not better. It still belongs to someone, just now it's probably one of the blessed Exalted."

"If they wanted it to go to a Nature clan, they could have put it right in the lair instead of mixing it in with the scraps we were collecting." Stratum rumbled impatiently. It had been a long journey, and he was eager to go see his mate. It was just one egg! How important could it possibly be?

"Fine," Sunray snapped, letting go of the egg and stepping back. His frilled crest was rapidly raising and lowering, a sure sign of agitation. "Do we even - Brouges. Take it to her, have her watch it in the nesting grounds. If it doesn't hatch, I'm blaming the both of you."

"Sure thing, boss." Bean scooped the egg up in her arms, regarding it tenderly. "Let's get you to mama."

The other Mirror grumbled as he watched them go, tail lashing irritably. How were they going to raise the sacred child of another flight?
RRK8S82.png2LoJMPl.png1O7fpIM.pngQAOWWhZ.pngPu38cMN.png62BjO6G.pngltqKFwP.pngWYwciJN.pngBrFtxZn.pngtlrPe7I.pngEuB7J2B.pngvdLKK9B.png6HssRXX.png2qbSdyN.pngsAqHLPr.gif
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[center][img]http://www1.flightrising.com/rendern/portraits/406315/40631460p.png[/img][img]http://www1.flightrising.com/rendern/portraits/340984/34098357p.png[/img] [/center] [center][size=5][b]The Egg-Hunters' Tales[/b][/size][/center] [center][b]Oops![/b][/center] They sat in silence for a while, just staring at the fallen pohip. After a few minutes, it was Fulgurite who ventured to approach the softly glowing egg they'd spotted there, nestled gently in roots and vines. "Still good!" The Mirror untangled it carefully and held it close to her body as she hopped back over to the others, using her wings to steady herself. "It must have fallen asleep and someone mistook it for a Light nest...?" The question hung in the air, earning only a few shrugs as response. It did seem unlikely. "Well anyway, I'm going to take care of it." She was rummaging through her satchel, tossing out the day's least-exciting treasures. "Someone's got to, and I know just what it needs. We've got enough sun at home this season, thank goodness... just a few adjustments and the nesting ground will be all ready for her." "Her?" Brouges was plainly skeptical, though she was gazing at the egg with unashamed curiosity. "How can you tell?" "Magic. Just trust me." She was guessing, really, but her gut felt certain.
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The Egg-Hunters' Tales
Oops!

They sat in silence for a while, just staring at the fallen pohip. After a few minutes, it was Fulgurite who ventured to approach the softly glowing egg they'd spotted there, nestled gently in roots and vines.

"Still good!" The Mirror untangled it carefully and held it close to her body as she hopped back over to the others, using her wings to steady herself. "It must have fallen asleep and someone mistook it for a Light nest...?"

The question hung in the air, earning only a few shrugs as response. It did seem unlikely.

"Well anyway, I'm going to take care of it." She was rummaging through her satchel, tossing out the day's least-exciting treasures. "Someone's got to, and I know just what it needs. We've got enough sun at home this season, thank goodness... just a few adjustments and the nesting ground will be all ready for her."

"Her?" Brouges was plainly skeptical, though she was gazing at the egg with unashamed curiosity. "How can you tell?"

"Magic. Just trust me." She was guessing, really, but her gut felt certain.
RRK8S82.png2LoJMPl.png1O7fpIM.pngQAOWWhZ.pngPu38cMN.png62BjO6G.pngltqKFwP.pngWYwciJN.pngBrFtxZn.pngtlrPe7I.pngEuB7J2B.pngvdLKK9B.png6HssRXX.png2qbSdyN.pngsAqHLPr.gif
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[center][img]http://www1.flightrising.com/rendern/portraits/433873/43387246p.png[/img] [img]http://www1.flightrising.com/rendern/portraits/447729/44772868p.png[/img] [img]http://www1.flightrising.com/rendern/portraits/403949/40394852p.png[/img] [img]http://www1.flightrising.com/rendern/portraits/406205/40620415p.png[/img][/center] [center][size=5][b]The Egg-Hunters' Tales[/b][/size][/center] [center][b]Nest-sitting[/b][/center] Reigon grumbled. This egg was boring. He hated watching it. It was [i]supposed[/i] to be Xerces and Titania, but the painter had been called away for some important last-minute business, and they'd asked the Coatl hatchling to keep an eye on things in their stead. They weren't due back until tomorrow, and Reigon had been counting the days: at least two more, by his reckoning, before anything interesting would happen. The egg twitched. [i]Uh-oh.[/i] Cautiously the hatchling scuttled nearer, forked tongue flicking out to touch the egg's staticky surface. It was probably n-- No, there it was again, a gentle rocking inside the egg. The energy patterns were shifting, too; settling into a pattern of lines and circles around the shell. [i]Oh, no. No, no, no![/i] "You can't come out yet!" The hatchling put one paw on each side of the egg, as if that could hold it together. "It's not time! You've got to wait for tomorrow!" The egg cracked with a sound like distant thunder, splitting neatly down the middle. "Your mom and dad aren't even [i]here [/i]yet..." He didn't know what to do with a newborn dragon! He wasn't ready to be a brother! [center]* * * * *[/center] "So you're saying we just missed it?" The Fae painter eyed the two hatchlings skeptically, claws tapping against his arms as he stood to his full (yet insignificant) height. "Just as we were flying over the valley - boom - like that?" Reigon nodded fervently, trying to ignore the tiny yellow Fae gnawing on his tail spines. "That's right, mister Xerces sir! And then he just, uh, he gobbled up the eggshells as you landed! He's shockingly fast, you mighta noticed." "Hmm." The painter glanced to his mate, then shrugged. "Well, thank you for keeping an eye on things. I'm sure the little one appreciates it as well." The Coatl nodded again, the very picture of innocence. "I'm just happy I could be here to help! Y'know, I can watch him for you whenever you need. The little guy's got attached to me, see?" There was no arguing that he had - and by his teeth, too.
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The Egg-Hunters' Tales
Nest-sitting

Reigon grumbled. This egg was boring. He hated watching it.

It was supposed to be Xerces and Titania, but the painter had been called away for some important last-minute business, and they'd asked the Coatl hatchling to keep an eye on things in their stead. They weren't due back until tomorrow, and Reigon had been counting the days: at least two more, by his reckoning, before anything interesting would happen.

The egg twitched.

Uh-oh.

Cautiously the hatchling scuttled nearer, forked tongue flicking out to touch the egg's staticky surface. It was probably n--

No, there it was again, a gentle rocking inside the egg. The energy patterns were shifting, too; settling into a pattern of lines and circles around the shell.

Oh, no. No, no, no! "You can't come out yet!" The hatchling put one paw on each side of the egg, as if that could hold it together. "It's not time! You've got to wait for tomorrow!"

The egg cracked with a sound like distant thunder, splitting neatly down the middle.

"Your mom and dad aren't even here yet..." He didn't know what to do with a newborn dragon! He wasn't ready to be a brother!

* * * * *

"So you're saying we just missed it?" The Fae painter eyed the two hatchlings skeptically, claws tapping against his arms as he stood to his full (yet insignificant) height. "Just as we were flying over the valley - boom - like that?"

Reigon nodded fervently, trying to ignore the tiny yellow Fae gnawing on his tail spines. "That's right, mister Xerces sir! And then he just, uh, he gobbled up the eggshells as you landed! He's shockingly fast, you mighta noticed."

"Hmm." The painter glanced to his mate, then shrugged. "Well, thank you for keeping an eye on things. I'm sure the little one appreciates it as well."

The Coatl nodded again, the very picture of innocence. "I'm just happy I could be here to help! Y'know, I can watch him for you whenever you need. The little guy's got attached to me, see?"

There was no arguing that he had - and by his teeth, too.
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