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TOPIC | Penumbraladin Clan Lore (WIP)
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[center][url=https://www1.flightrising.com/dragon/60927224][img]https://dl.dropboxusercontent.com/s/jmrqg221xmgzprg/shadowfull2.png[/img][/url][/center] [center][size=7][b]Penumbraladin Clan Lore[/b][/size][/center] [center][color=grey][size=6]Please do not comment/post on this thread.[/size][/color][/center] [center][size=2][b]Introduction[/b] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186691]Founding[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186693]Leaders[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186696]Council[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186698]Flight Reps[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186702]Threats[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186704]Neutral Parties[/url] [url=http://www1.flightrising.com/forums/cc/2185545#post_27186708]Vital Familiars[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27193246]Territory[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27699091]Hoard[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_27929478]Clan Alliances[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_34326838]Clan Tidbits[/url][/size][/center] [center][url=http://msb-lair.tumblr.com/post/138749447634/more-flight-dividers][img]http://78.media.tumblr.com/f92551f2066bc6426ea6431bbbc13471/tumblr_inline_o23f4m1tOL1r3lvtf_500.png[/img][/url][/center] [center][size=5][b]Introduction[/b][/size][/center] If you were to ever wander too deep into the Tangled Woods, you'd realize that there are many things within that cannot be seen. Some of these things are dangerous, yes, but the Tangled Woods is not as vile as many seem to think. It is teeming with life and those who only wish to see weary travelers to safety or help an injured passerby. They do this from the shadows and many who find themselves in danger in these woods will be unknowingly escorted through said danger, though they cannot recall [i]how[/i] or [i]who[/i] helped them. Nevertheless, they are grateful to their mysterious saviors. These "saviors" live in a small, but growing, clan deep in the Tangled Woods. It is not usually found on a whim or by accident. It lies hidden by illusions and its surroundings, utilizing the ever growing trees and plants to help hide itself. This clan has made a habit of helping those who are in need, yet they very rarely show themselves. If a member of this clan [i]does[/i] reveal themselves to you, then they have deemed it necessary that you come with them. Instances of this are when one is gravely injured and will not make it to the next community or when staying hidden and leaving them to their own devices will risk the stranger's life. You must be brought to the clan by a member before it can be found. Full of strays and those who feel they do not belong, the clan offers a home and support system to those who do not have one. [columns] [color=transparent]____________[/color] [nextcol] [size=5][font=century gothic][b]Ausha[/b][/font][/size] [url=http://flightrising.com/main.php?p=lair&id=277993&tab=dragon&did=28482585][img]http://flightrising.com/rendern/coliseum/portraits/284826/28482585.png[/img][/url] [right][font=century gothic][b]founder[/b][/font][/right] [nextcol] [size=5][font=century gothic][b]Dak[/b][/font][/size] [url=http://flightrising.com/main.php?p=lair&id=277993&tab=dragon&did=28482586][img]http://flightrising.com/rendern/coliseum/portraits/284826/28482586.png[/img][/url] [right][font=century gothic][b]founder[/b][/font][/right][/columns] [center]"Such is the nature of the Penumbraladin Clan."[/center]
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Penumbraladin Clan Lore
Please do not comment/post on this thread.


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Introduction

If you were to ever wander too deep into the Tangled Woods, you'd realize that there are many things within that cannot be seen. Some of these things are dangerous, yes, but the Tangled Woods is not as vile as many seem to think. It is teeming with life and those who only wish to see weary travelers to safety or help an injured passerby. They do this from the shadows and many who find themselves in danger in these woods will be unknowingly escorted through said danger, though they cannot recall how or who helped them.

Nevertheless, they are grateful to their mysterious saviors.

These "saviors" live in a small, but growing, clan deep in the Tangled Woods. It is not usually found on a whim or by accident. It lies hidden by illusions and its surroundings, utilizing the ever growing trees and plants to help hide itself. This clan has made a habit of helping those who are in need, yet they very rarely show themselves.

If a member of this clan does reveal themselves to you, then they have deemed it necessary that you come with them. Instances of this are when one is gravely injured and will not make it to the next community or when staying hidden and leaving them to their own devices will risk the stranger's life. You must be brought to the clan by a member before it can be found. Full of strays and those who feel they do not belong, the clan offers a home and support system to those who do not have one.


____________
Ausha
28482585.png
founder
Dak
28482586.png
founder

"Such is the nature of the Penumbraladin Clan."
[center][url=https://www1.flightrising.com/dragon/60927224][img]https://dl.dropboxusercontent.com/s/cb0tthmoj1g6yo8/shadowtop2.png[/img][/url][/center] [center][size=2][url=http://www1.flightrising.com/forums/cc/2185545#post_2185545]Introduction[/url] || [b]Founding[/b] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186693]Leaders[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186696]Council[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186698]Flight Reps[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186702]Threats[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186704]Neutral Parties[/url] [url=http://www1.flightrising.com/forums/cc/2185545#post_27186708]Vital Familiars[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27193246]Territory[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27699091]Hoard[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_27929478]Clan Alliances[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_34326838]Clan Tidbits[/url][/size][/center] [center][url=http://msb-lair.tumblr.com/post/138749447634/more-flight-dividers][img]http://78.media.tumblr.com/f92551f2066bc6426ea6431bbbc13471/tumblr_inline_o23f4m1tOL1r3lvtf_500.png[/img][/url][/center] [center][size=5][b]Founding[/b][/size][/center] [columns] [item=black queen] [url=http://flightrising.com/main.php?dragon=28482585] [img]http://flightrising.com/rendern/avatars/284826/28482585.png[/img] [/url] [item=shadowbinder onyx idol] [nextcol] The Penumbraladin Clan was founded by Ausha and Dak, two guardian dragons who originated from the Tangled Woods, but then left on their Search to seek out their charge. They met during their travels, fell in love, had a hatchling, and ended up back in the Tangled Woods with the intention of settling down, after they discovered their mutual charge, which turned out to be a strange lake. The Penumbraladin Clan ended up being an accident, with the first members being taken in due to forged bonds and worry for their safety. After that, Ausha's bleeding heart and Dak's compassionate nature just wouldn't let them stop. Thus the group began to grow and turn into a clan and eventually, Ausha decided that if they were going to turn into a clan, the clan would need a name. The two ended up calling it the Penumbraladin Clan, alluding to the leaders' birth flight and their backgrounds on the battlefield. The clan has grown since the original five members and continues to do so, and the two founders, despite the stress of it all, don't really seem to mind their new found family. [nextcol] [item=shadowbinder onyx idol] [url=http://flightrising.com/main.php?dragon=28482586] [img]http://flightrising.com/rendern/avatars/284826/28482586.png[/img] [/url] [item=black king][/columns]
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Founding

Black Queen


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Shadowbinder Onyx Idol
The Penumbraladin Clan was founded by Ausha and Dak, two guardian dragons who originated from the Tangled Woods, but then left on their Search to seek out their charge. They met during their travels, fell in love, had a hatchling, and ended up back in the Tangled Woods with the intention of settling down, after they discovered their mutual charge, which turned out to be a strange lake.

The Penumbraladin Clan ended up being an accident, with the first members being taken in due to forged bonds and worry for their safety. After that, Ausha's bleeding heart and Dak's compassionate nature just wouldn't let them stop.

Thus the group began to grow and turn into a clan and eventually, Ausha decided that if they were going to turn into a clan, the clan would need a name.

The two ended up calling it the Penumbraladin Clan, alluding to the leaders' birth flight and their backgrounds on the battlefield.

The clan has grown since the original five members and continues to do so, and the two founders, despite the stress of it all, don't really seem to mind their new found family.
Shadowbinder Onyx Idol


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Black King
[center][url=https://www1.flightrising.com/dragon/60927224][img]https://dl.dropboxusercontent.com/s/cb0tthmoj1g6yo8/shadowtop2.png[/img][/url][/center] [center][size=2][url=http://www1.flightrising.com/forums/cc/2185545#post_2185545]Introduction[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186691]Founding[/url] || [b]Leaders[/b] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186696]Council[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186698]Flight Reps[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186702]Threats[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186704]Neutral Parties[/url] [url=http://www1.flightrising.com/forums/cc/2185545#post_27186708]Vital Familiars[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27193246]Territory[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27699091]Hoard[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_27929478]Clan Alliances[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_34326838]Clan Tidbits[/url][/size][/center] [center][url=http://msb-lair.tumblr.com/post/138749447634/more-flight-dividers][img]http://78.media.tumblr.com/f92551f2066bc6426ea6431bbbc13471/tumblr_inline_o23f4m1tOL1r3lvtf_500.png[/img][/url][/center] [center][size=5][b]Leaders[/b][/size][/center] [columns] [url=http://flightrising.com/main.php?dragon=28482585] [img]http://flightrising.com/rendern/350/284826/28482585_350.png[/img] [/url] [nextcol] [center][size=4][b]AUSHA[/b][/size] [img]http://flightrising.com/images/icons/small_female.png[/img][img]http://flightrising.com/images/icons/shadow_rune_20.png[/img][/center] [size=3]Ausha is the clan matriarch, though she prefers the term "Chief." She is the head and face of the clan, and is the one that anyone wishing to trade, co-operate, or ally with the clan will be needing the approval of.[/columns] [columns] [center][size=4][b]DAK[/b][/size] [img]http://flightrising.com/images/icons/small_male.png[/img][img]http://flightrising.com/images/icons/shadow_rune_20.png[/img][/center] Dak is the co-leader, though he does not officially use this title. He usually introduces himself as the clan alchemist and doctor or Ausha's mate, depending on the situation. Ausha never makes a decision without talking to Dak first, as they are a team of leaders, even if he does not think of himself as such.[/size] [nextcol] [url=http://flightrising.com/main.php?dragon=28482586] [img]http://flightrising.com/rendern/350/284826/28482586_350.png[/img] [/url][/columns]
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Leaders

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AUSHA
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Ausha is the clan matriarch, though she prefers the term "Chief." She is the head and face of the clan, and is the one that anyone wishing to trade, co-operate, or ally with the clan will be needing the approval of.
DAK
small_male.pngshadow_rune_20.png

Dak is the co-leader, though he does not officially use this title. He usually introduces himself as the clan alchemist and doctor or Ausha's mate, depending on the situation. Ausha never makes a decision without talking to Dak first, as they are a team of leaders, even if he does not think of himself as such.

28482586_350.png
[center][url=https://www1.flightrising.com/dragon/60927224][img]https://dl.dropboxusercontent.com/s/cb0tthmoj1g6yo8/shadowtop2.png[/img][/url][/center] [center][size=2][url=http://www1.flightrising.com/forums/cc/2185545#post_2185545]Introduction[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186691]Founding[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186693]Leaders[/url] || [b]Council[/b] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186698]Flight Reps[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186702]Threats[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186704]Neutral Parties[/url] [url=http://www1.flightrising.com/forums/cc/2185545#post_27186708]Vital Familiars[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27193246]Territory[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27699091]Hoard[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_27929478]Clan Alliances[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_34326838]Clan Tidbits[/url][/size][/center] [center][url=http://msb-lair.tumblr.com/post/138749447634/more-flight-dividers][img]http://78.media.tumblr.com/f92551f2066bc6426ea6431bbbc13471/tumblr_inline_o23f4m1tOL1r3lvtf_500.png[/img][/url][/center] [center][size=5][b]Council[/b][/size][/center] [center][size=3][color=grey]The council is made up of the clan's most trusted members. They help lighten Ausha and Dak's workload by overseeing tasks and tending to matters that can be resolved without needing either leader's presence. Each member specializes in a certain aspect of the clan's functionality and perform their jobs to make sure everything flows as smoothly as possible.[/color][/size][/center] [columns] [url=http://flightrising.com/main.php?dragon=28620327] [img]http://flightrising.com/rendern/350/286204/28620327_350.png[/img] [/url] [nextcol] [center][size=4][b]ARGOK[/b][/size] [img]http://flightrising.com/images/icons/small_male.png[/img][img]http://flightrising.com/images/icons/water_rune_20.png[/img][/center] Argok is Ausha and Dak's bodyguard, of sorts. He is considered the head of security and his decisions in helping secure the lair and surrounding territory are usually never questioned. His guards, escorts and scouts are well trained and he is very proud of them. Despite this, he still worries for them.[/columns] [columns] [center][size=4][b]TIAKKEN[/b][/size] [img]http://flightrising.com/images/icons/small_male.png[/img][img]http://flightrising.com/images/icons/plague_rune_20.png[/img][/center] Tiakken is the clan scribe. He records events as they happen and organizes records and the clan into their tasks for the day. He is the leaders' right hand man, of sorts, and often gets on to the two for not taking time to rest. Tiakken will often pick up extra tasks in order to make it easier on his leaders if he notices them overworking themselves, which happens often. [nextcol] [url=http://flightrising.com/main.php?dragon=28981597] [img]http://flightrising.com/rendern/350/289816/28981597_350.png[/img] [/url][/columns] [columns] [url=http://flightrising.com/main.php?dragon=30934592] [img]http://flightrising.com/rendern/350/309346/30934592_350.png[/img] [/url] [nextcol] [center][size=4][b]ARBOL[/b][/size] [img]http://flightrising.com/images/icons/small_male.png[/img][img]http://flightrising.com/images/icons/ice_rune_20.png[/img][/center] Arbol is the clan accountant who keeps track of their spendings and stocks. While the fae is a jittery little thing, he does his job well and has helped the clan immensely since he joined. He often works closely with Tiakken, helping document trade transactions and collaborating notes and numbers to make sure everything matches.[/columns] [columns] [center][size=4][b]PLEO[/b][/size] [img]http://flightrising.com/images/icons/small_female.png[/img][img]http://flightrising.com/images/icons/ice_rune_20.png[/img][/center] While Pleo prefers her only official title be the clan herbalist, she is also an elder and was one of the original five members. She is often consulted for hard decisions or medical emergencies when Dak feels that he is out of his depth. Her kind and gentle nature have gotten her the unofficial title of clan grandmother, which she doesn't mind at all. [nextcol] [url=http://flightrising.com/main.php?dragon=28729771] [img]http://flightrising.com/rendern/350/287298/28729771_350.png[/img] [/url][/columns] [columns] [url=http://flightrising.com/main.php?dragon=34712778] [img]http://flightrising.com/rendern/350/347128/34712778_350.png[/img] [/url] [nextcol] [center][size=4][b]REDA[/b][/size] [img]http://flightrising.com/images/icons/small_female.png[/img][img]http://flightrising.com/images/icons/shadow_rune_20.png[/img][/center] As Ausha and Dak's only child, Reda stands to inherit her mother's position when necessary. But for now, her official duties are that of an overseer, making sure that everything is running smoothly and that everyone is pitching in when and where they should be. Her parents say it's an important skill, but it feels like an unnecessary job to her.[/columns]
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Council

The council is made up of the clan's most trusted members. They help lighten Ausha and Dak's workload by overseeing tasks and tending to matters that can be resolved without needing either leader's presence. Each member specializes in a certain aspect of the clan's functionality and perform their jobs to make sure everything flows as smoothly as possible.


28620327_350.png

ARGOK
small_male.pngwater_rune_20.png

Argok is Ausha and Dak's bodyguard, of sorts. He is considered the head of security and his decisions in helping secure the lair and surrounding territory are usually never questioned. His guards, escorts and scouts are well trained and he is very proud of them. Despite this, he still worries for them.
TIAKKEN
small_male.pngplague_rune_20.png

Tiakken is the clan scribe. He records events as they happen and organizes records and the clan into their tasks for the day. He is the leaders' right hand man, of sorts, and often gets on to the two for not taking time to rest. Tiakken will often pick up extra tasks in order to make it easier on his leaders if he notices them overworking themselves, which happens often.

28981597_350.png

30934592_350.png

ARBOL
small_male.pngice_rune_20.png

Arbol is the clan accountant who keeps track of their spendings and stocks. While the fae is a jittery little thing, he does his job well and has helped the clan immensely since he joined. He often works closely with Tiakken, helping document trade transactions and collaborating notes and numbers to make sure everything matches.
PLEO
small_female.pngice_rune_20.png

While Pleo prefers her only official title be the clan herbalist, she is also an elder and was one of the original five members. She is often consulted for hard decisions or medical emergencies when Dak feels that he is out of his depth. Her kind and gentle nature have gotten her the unofficial title of clan grandmother, which she doesn't mind at all.

28729771_350.png


34712778_350.png

REDA
small_female.pngshadow_rune_20.png

As Ausha and Dak's only child, Reda stands to inherit her mother's position when necessary. But for now, her official duties are that of an overseer, making sure that everything is running smoothly and that everyone is pitching in when and where they should be. Her parents say it's an important skill, but it feels like an unnecessary job to her.
[center][url=https://www1.flightrising.com/dragon/60927224][img]https://dl.dropboxusercontent.com/s/cb0tthmoj1g6yo8/shadowtop2.png[/img][/url][/center] [center][size=2][url=http://www1.flightrising.com/forums/cc/2185545#post_2185545]Introduction[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186691]Founding[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186693]Leaders[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186696]Council[/url] || [b]Flight Reps[/b] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186702]Threats[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186704]Neutral Parties[/url] [url=http://www1.flightrising.com/forums/cc/2185545#post_27186708]Vital Familiars[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27193246]Territory[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27699091]Hoard[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_27929478]Clan Alliances[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_34326838]Clan Tidbits[/url][/size][/center] [center][url=http://msb-lair.tumblr.com/post/138749447634/more-flight-dividers][img]http://78.media.tumblr.com/f92551f2066bc6426ea6431bbbc13471/tumblr_inline_o23f4m1tOL1r3lvtf_500.png[/img][/url][/center] [center][size=5][b]Flight Representatives[/b][/size][/center] [center][size=3][color=grey]The flight representatives act as mediators between the different flights that make up the clan. Their role is to help each flight understand the others better to avoid unnecessary confrontations. If there [i]are[/i] arguments, then the respective flight representatives of the dragons involved will step in to resolve the matter at hand. They are crucial to the clan's interpersonal relationships and also serve as ambassadors to other clans when the need arises. They carry tomes representing their flight as a symbol of their status and the responsibility they carry.[/color][/size][/center] [columns] [url=http://flightrising.com/main.php?dragon=1] [img]http://flightrising.com/rendern/avatars/1/1.png[/img] [/url] [nextcol] [size=4][b]Earth Representative - ???[/b][/size] [size=3]Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum lobortis orci eget nunc sollicitudin, vitae scelerisque urna elementum. In tincidunt dapibus ultricies. Nam scelerisque dui nec sapien pellentesque, nec venenatis erat tincidunt. Interdum et malesuada fames ac ante ipsum primis in faucibus. Nunc vestibulum leo libero, sit amet rhoncus ipsum suscipit quis. Vivamus sit amet enim eros. Donec ullamcorper ornare vestibulum.[/size][/columns] [columns] [right][size=4][b]Fire Representative - ???[/b][/size] [size=3]Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum lobortis orci eget nunc sollicitudin, vitae scelerisque urna elementum. In tincidunt dapibus ultricies. Nam scelerisque dui nec sapien pellentesque, nec venenatis erat tincidunt. Interdum et malesuada fames ac ante ipsum primis in faucibus. Nunc vestibulum leo libero, sit amet rhoncus ipsum suscipit quis. Vivamus sit amet enim eros. Donec ullamcorper ornare vestibulum.[/size][/right] [nextcol] [url=http://flightrising.com/main.php?dragon=2] [img]http://flightrising.com/rendern/avatars/1/2.png[/img] [/url][/columns] [columns] [url=http://flightrising.com/main.php?dragon=43981136] [img]http://flightrising.com/rendern/avatars/439812/43981136.png[/img] [/url] [nextcol] [size=4][b]Wind Representative - Ventaeli[/b][/size] [size=3]Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum lobortis orci eget nunc sollicitudin, vitae scelerisque urna elementum. In tincidunt dapibus ultricies. Nam scelerisque dui nec sapien pellentesque, nec venenatis erat tincidunt. Interdum et malesuada fames ac ante ipsum primis in faucibus. Nunc vestibulum leo libero, sit amet rhoncus ipsum suscipit quis. Vivamus sit amet enim eros. Donec ullamcorper ornare vestibulum.[/size][/columns] [columns] [right][size=4][b]Water Representative - ???[/b][/size] [size=3]Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum lobortis orci eget nunc sollicitudin, vitae scelerisque urna elementum. In tincidunt dapibus ultricies. Nam scelerisque dui nec sapien pellentesque, nec venenatis erat tincidunt. Interdum et malesuada fames ac ante ipsum primis in faucibus. Nunc vestibulum leo libero, sit amet rhoncus ipsum suscipit quis. Vivamus sit amet enim eros. Donec ullamcorper ornare vestibulum.[/size][/right] [nextcol] [url=http://flightrising.com/main.php?dragon=4] [img]http://flightrising.com/rendern/avatars/1/4.png[/img] [/url][/columns] [columns] [url=http://flightrising.com/main.php?dragon=32844406] [img]http://flightrising.com/rendern/avatars/328445/32844406.png[/img] [/url] [nextcol] [size=4][b]Shadow Representative - Zaiku[/b][/size] [size=3]Originally a peace offering from a neighboring spiral colony, Zaiku's position as a representative is often questioned due to his playful and juvenile antics. However, he has proven himself responsible when the need arises and understands his flight's nature incredibly well. His boundless energy is usually directed at silly pranks and bugging the other representatives, so he can be a lot to handle, but he's an asset that the clan needs so they just have to accept him as he is, flaws and all.[/size][/columns] [columns] [right][size=4][b]Ice Representative - Hyorinmaru[/b][/size] [size=3]Hyorinmaru was the first representative to be assigned to the clan. He's a bit intimidating, but kind and a little shy. The quiet imperial's age and past is unknown, but he was deemed trustworthy by Ausha and given his role as the ice representative once he showed that he had the others' trust and promise as a good leader. His signature tome is well hidden due to certain mischief makers under his care who'd like to get their hands on it.[/size][/right] [nextcol] [url=http://flightrising.com/main.php?dragon=29391309] [img]http://flightrising.com/rendern/avatars/293914/29391309.png[/img] [/url][/columns] [columns] [url=http://flightrising.com/main.php?dragon=7] [img]http://flightrising.com/rendern/avatars/1/7.png[/img] [/url] [nextcol] [size=4][b]Lightning Representative - ???[/b][/size] [size=3]Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum lobortis orci eget nunc sollicitudin, vitae scelerisque urna elementum. In tincidunt dapibus ultricies. Nam scelerisque dui nec sapien pellentesque, nec venenatis erat tincidunt. Interdum et malesuada fames ac ante ipsum primis in faucibus. Nunc vestibulum leo libero, sit amet rhoncus ipsum suscipit quis. Vivamus sit amet enim eros. Donec ullamcorper ornare vestibulum.[/size][/columns] [columns] [right][size=4][b]Light Representative - Veritas[/b][/size] [size=3]Known for his harsh judgments and his ability to compartmentalize, Veritas is truly a dragon that represents his home flight. The fae is efficient and capable and does his work well. His personality, however, could use some work, considering that he rubs a lot of the clan members the wrong way. His light dragons don't really see the problem, even if he is a bit of a jerk at times, but well, being [i]nice[/i] isn't necessarily in his job description. As long as he's doing his job, they don't care.[/size][/right] [nextcol] [url=http://flightrising.com/main.php?dragon=36386415] [img]http://flightrising.com/rendern/avatars/363865/36386415.png[/img] [/url][/columns] [columns] [url=http://flightrising.com/main.php?dragon=9] [img]http://flightrising.com/rendern/avatars/1/9.png[/img] [/url] [nextcol] [size=4][b]Nature Representative - ???[/b][/size] [size=3]Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum lobortis orci eget nunc sollicitudin, vitae scelerisque urna elementum. In tincidunt dapibus ultricies. Nam scelerisque dui nec sapien pellentesque, nec venenatis erat tincidunt. Interdum et malesuada fames ac ante ipsum primis in faucibus. Nunc vestibulum leo libero, sit amet rhoncus ipsum suscipit quis. Vivamus sit amet enim eros. Donec ullamcorper ornare vestibulum.[/size][/columns] [columns] [right][size=4][b]Plague Representative - Garo[/b][/size] [size=3]Surly and aggressive as they come, Garo is a well studied graduate from an esteemed school well versed in anything dealing with the Plague flight. He often butts heads with Veritas and is the designated representative that wakes up Zaiku when he inevitably falls asleep during a meeting. Garo kind of enjoys scaring the spiral awake though, so he doesn't care. He has the signature ferociousness that marks those of his flight, so if he's made his mind up about something, odds are he's not budging any time soon.[/size][/right] [nextcol] [url=http://flightrising.com/main.php?dragon=36319013] [img]http://flightrising.com/rendern/avatars/363191/36319013.png[/img] [/url][/columns] [columns] [url=http://flightrising.com/main.php?dragon=33502384] [img]http://flightrising.com/rendern/avatars/335024/33502384.png[/img] [/url] [nextcol] [size=4][b]Arcane Representative - Cirillo[/b][/size] [size=3]A scholar on a mission, Cirillo came into this job a bit by accident, but he's devoted himself to being the best representative he can possibly be. Which is a pretty good one. He has an eye for detail and a very practical mind, but he doesn't ignore his emotions either. He's got a good heart and decent instincts and all those under his care are grateful that Cirillo is, well, the way he is.[/size][/columns]
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Flight Representatives

The flight representatives act as mediators between the different flights that make up the clan. Their role is to help each flight understand the others better to avoid unnecessary confrontations. If there are arguments, then the respective flight representatives of the dragons involved will step in to resolve the matter at hand. They are crucial to the clan's interpersonal relationships and also serve as ambassadors to other clans when the need arises. They carry tomes representing their flight as a symbol of their status and the responsibility they carry.


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Earth Representative - ???

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Fire Representative - ???

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum lobortis orci eget nunc sollicitudin, vitae scelerisque urna elementum. In tincidunt dapibus ultricies. Nam scelerisque dui nec sapien pellentesque, nec venenatis erat tincidunt. Interdum et malesuada fames ac ante ipsum primis in faucibus. Nunc vestibulum leo libero, sit amet rhoncus ipsum suscipit quis. Vivamus sit amet enim eros. Donec ullamcorper ornare vestibulum.

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Wind Representative - Ventaeli

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum lobortis orci eget nunc sollicitudin, vitae scelerisque urna elementum. In tincidunt dapibus ultricies. Nam scelerisque dui nec sapien pellentesque, nec venenatis erat tincidunt. Interdum et malesuada fames ac ante ipsum primis in faucibus. Nunc vestibulum leo libero, sit amet rhoncus ipsum suscipit quis. Vivamus sit amet enim eros. Donec ullamcorper ornare vestibulum.

Water Representative - ???

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum lobortis orci eget nunc sollicitudin, vitae scelerisque urna elementum. In tincidunt dapibus ultricies. Nam scelerisque dui nec sapien pellentesque, nec venenatis erat tincidunt. Interdum et malesuada fames ac ante ipsum primis in faucibus. Nunc vestibulum leo libero, sit amet rhoncus ipsum suscipit quis. Vivamus sit amet enim eros. Donec ullamcorper ornare vestibulum.

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Shadow Representative - Zaiku

Originally a peace offering from a neighboring spiral colony, Zaiku's position as a representative is often questioned due to his playful and juvenile antics. However, he has proven himself responsible when the need arises and understands his flight's nature incredibly well. His boundless energy is usually directed at silly pranks and bugging the other representatives, so he can be a lot to handle, but he's an asset that the clan needs so they just have to accept him as he is, flaws and all.

Ice Representative - Hyorinmaru

Hyorinmaru was the first representative to be assigned to the clan. He's a bit intimidating, but kind and a little shy. The quiet imperial's age and past is unknown, but he was deemed trustworthy by Ausha and given his role as the ice representative once he showed that he had the others' trust and promise as a good leader. His signature tome is well hidden due to certain mischief makers under his care who'd like to get their hands on it.

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Lightning Representative - ???

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum lobortis orci eget nunc sollicitudin, vitae scelerisque urna elementum. In tincidunt dapibus ultricies. Nam scelerisque dui nec sapien pellentesque, nec venenatis erat tincidunt. Interdum et malesuada fames ac ante ipsum primis in faucibus. Nunc vestibulum leo libero, sit amet rhoncus ipsum suscipit quis. Vivamus sit amet enim eros. Donec ullamcorper ornare vestibulum.

Light Representative - Veritas

Known for his harsh judgments and his ability to compartmentalize, Veritas is truly a dragon that represents his home flight. The fae is efficient and capable and does his work well. His personality, however, could use some work, considering that he rubs a lot of the clan members the wrong way. His light dragons don't really see the problem, even if he is a bit of a jerk at times, but well, being nice isn't necessarily in his job description. As long as he's doing his job, they don't care.

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Nature Representative - ???

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum lobortis orci eget nunc sollicitudin, vitae scelerisque urna elementum. In tincidunt dapibus ultricies. Nam scelerisque dui nec sapien pellentesque, nec venenatis erat tincidunt. Interdum et malesuada fames ac ante ipsum primis in faucibus. Nunc vestibulum leo libero, sit amet rhoncus ipsum suscipit quis. Vivamus sit amet enim eros. Donec ullamcorper ornare vestibulum.

Plague Representative - Garo

Surly and aggressive as they come, Garo is a well studied graduate from an esteemed school well versed in anything dealing with the Plague flight. He often butts heads with Veritas and is the designated representative that wakes up Zaiku when he inevitably falls asleep during a meeting. Garo kind of enjoys scaring the spiral awake though, so he doesn't care. He has the signature ferociousness that marks those of his flight, so if he's made his mind up about something, odds are he's not budging any time soon.

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Arcane Representative - Cirillo

A scholar on a mission, Cirillo came into this job a bit by accident, but he's devoted himself to being the best representative he can possibly be. Which is a pretty good one. He has an eye for detail and a very practical mind, but he doesn't ignore his emotions either. He's got a good heart and decent instincts and all those under his care are grateful that Cirillo is, well, the way he is.
[center][url=https://www1.flightrising.com/dragon/60927224][img]https://dl.dropboxusercontent.com/s/cb0tthmoj1g6yo8/shadowtop2.png[/img][/url][/center] [center][size=2][url=http://www1.flightrising.com/forums/cc/2185545#post_2185545]Introduction[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186691]Founding[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186693]Leaders[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186696]Council[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186698]Flight Reps[/url] || [b]Threats[/b] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186704]Neutral Parties[/url] [url=http://www1.flightrising.com/forums/cc/2185545#post_27186708]Vital Familiars[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27193246]Territory[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27699091]Hoard[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_27929478]Clan Alliances[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_34326838]Clan Tidbits[/url][/size][/center] [center][url=http://msb-lair.tumblr.com/post/138749447634/more-flight-dividers][img]http://78.media.tumblr.com/f92551f2066bc6426ea6431bbbc13471/tumblr_inline_o23f4m1tOL1r3lvtf_500.png[/img][/url][/center] [center][size=5][b]Threats[/b][/size][/center] [columns] [img]http://flightrising.com/images/cms/familiar/art/14547.png[/img] [nextcol] [center][size=4][b]NYOKA[/b][/size] [img]http://flightrising.com/images/icons/small_female.png[/img][img]http://flightrising.com/images/icons/water_rune_20.png[/img][/center] The leader of a serthis group that harbors a grudge against them for moving in near their territory, Nyoka and her band of trained fighters pose a problem for Ausha and her clan. She's cunning and ruthless and not above underhanded tactics in an attempt to rid herself of them. Argok and his guards have managed to hold the serthis at a distance and have consistently beat them back in every attack the group have staged, but Dak worries that the longer they're around, the bigger the serthis will grow and he's not sure if they can handle a full invasion from a reinforced troop of serthis with others backing them. If Nyoka manages to gather more allies to aid her in her quest, tipping the status quo in her favor, then the clan will not manage to hold as it is now. [/columns] [columns] [center][size=4][b]KORI[/b][/size] [img]http://flightrising.com/images/icons/small_female.png[/img][img]http://flightrising.com/images/icons/wind_rune_20.png[/img][/center] Kori is not actually part of the clan, though the clan is aware of her presence, but only as a strange statue. She has a very specific dragon in mind when it comes to her plans and lies in wait for her chance to take him. Until then, it's traps and mind games galore. [nextcol] [url=http://flightrising.com/main.php?dragon=29942237] [img]http://flightrising.com/rendern/350/299423/29942237_350.png[/img] [/url][/columns]
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Threats

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NYOKA
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The leader of a serthis group that harbors a grudge against them for moving in near their territory, Nyoka and her band of trained fighters pose a problem for Ausha and her clan. She's cunning and ruthless and not above underhanded tactics in an attempt to rid herself of them. Argok and his guards have managed to hold the serthis at a distance and have consistently beat them back in every attack the group have staged, but Dak worries that the longer they're around, the bigger the serthis will grow and he's not sure if they can handle a full invasion from a reinforced troop of serthis with others backing them. If Nyoka manages to gather more allies to aid her in her quest, tipping the status quo in her favor, then the clan will not manage to hold as it is now.

KORI
small_female.pngwind_rune_20.png

Kori is not actually part of the clan, though the clan is aware of her presence, but only as a strange statue. She has a very specific dragon in mind when it comes to her plans and lies in wait for her chance to take him. Until then, it's traps and mind games galore.

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[center][url=https://www1.flightrising.com/dragon/60927224][img]https://dl.dropboxusercontent.com/s/cb0tthmoj1g6yo8/shadowtop2.png[/img][/url][/center] [center][size=2][url=http://www1.flightrising.com/forums/cc/2185545#post_2185545]Introduction[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186691]Founding[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186693]Leaders[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186696]Council[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186698]Flight Reps[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186702]Threats[/url] || [b]Neutral Parties[/b] [url=http://www1.flightrising.com/forums/cc/2185545#post_27186708]Vital Familiars[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27193246]Territory[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27699091]Hoard[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_27929478]Clan Alliances[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_34326838]Clan Tidbits[/url][/size][/center] [center][url=http://msb-lair.tumblr.com/post/138749447634/more-flight-dividers][img]http://78.media.tumblr.com/f92551f2066bc6426ea6431bbbc13471/tumblr_inline_o23f4m1tOL1r3lvtf_500.png[/img][/url][/center] [center][size=5][b]Neutral Parties[/b][/size][/center] [center]– [ [ w i p ] ] –[/center]
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Neutral Parties

– [ [ w i p ] ] –


[center][url=https://www1.flightrising.com/dragon/60927224][img]https://dl.dropboxusercontent.com/s/cb0tthmoj1g6yo8/shadowtop2.png[/img][/url][/center] [center][size=2][url=http://www1.flightrising.com/forums/cc/2185545#post_2185545]Introduction[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186691]Founding[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186693]Leaders[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186696]Council[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186698]Flight Reps[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186702]Threats[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186704]Neutral Parties[/url] [b]Vital Familiars[/b] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27193246]Territory[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27699091]Hoard[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_27929478]Clan Alliances[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_34326838]Clan Tidbits[/url][/size][/center] [center][url=http://msb-lair.tumblr.com/post/138749447634/more-flight-dividers][img]http://78.media.tumblr.com/f92551f2066bc6426ea6431bbbc13471/tumblr_inline_o23f4m1tOL1r3lvtf_500.png[/img][/url][/center] [center][size=5][b]Vital Familiars[/b][/size][/center] [columns] [img]http://flightrising.com/images/cms/familiar/art/16265.png[/img] [nextcol] Pevidera is a mischievous creature, much like her master. She has been with Ausha for a long time and the two are quite the pair. Pevidera tends to do a lot of behind the scenes surveillance for Ausha. She keeps track of the more wild members, deals with non-draconic threats, and helps in minimizing infiltration of the lair. While her part in keeping the peace is not well known, it is no less vital and for those who [i]are[/i] aware, they appreciate all her efforts, often leaving little snacks for her to find and enjoy later.[/columns] [columns] When Ren was first created in an explosive accident, Dak wasn't sure what he had just created. Now though, it is clear that his recently made familiar is very loyal and willing to do anything that is asked of him, but only if it's Dak. Ren functions as Dak's only cauldron and helps speed brews along that would normally take days to make. He's helped his master save a lot of lives, though it is unclear if he is aware of this fact. Most think that he just [i]really[/i] likes helping brew stuff. Dak tends to agree. [nextcol] [img]http://flightrising.com/images/cms/familiar/art/25164.png[/img][/columns]
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Vital Familiars

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Pevidera is a mischievous creature, much like her master. She has been with Ausha for a long time and the two are quite the pair. Pevidera tends to do a lot of behind the scenes surveillance for Ausha. She keeps track of the more wild members, deals with non-draconic threats, and helps in minimizing infiltration of the lair. While her part in keeping the peace is not well known, it is no less vital and for those who are aware, they appreciate all her efforts, often leaving little snacks for her to find and enjoy later.
When Ren was first created in an explosive accident, Dak wasn't sure what he had just created. Now though, it is clear that his recently made familiar is very loyal and willing to do anything that is asked of him, but only if it's Dak. Ren functions as Dak's only cauldron and helps speed brews along that would normally take days to make. He's helped his master save a lot of lives, though it is unclear if he is aware of this fact. Most think that he just really likes helping brew stuff. Dak tends to agree.
25164.png
[center][url=https://www1.flightrising.com/dragon/60927224][img]https://dl.dropboxusercontent.com/s/cb0tthmoj1g6yo8/shadowtop2.png[/img][/url][/center] [center][size=2][url=http://www1.flightrising.com/forums/cc/2185545#post_2185545]Introduction[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186691]Founding[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186693]Leaders[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186696]Council[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186698]Flight Reps[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186702]Threats[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186704]Neutral Parties[/url] [url=http://www1.flightrising.com/forums/cc/2185545#post_27186708]Vital Familiars[/url] || [b]Territory[/b] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27699091]Hoard[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_27929478]Clan Alliances[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_34326838]Clan Tidbits[/url][/size][/center] [center][url=http://msb-lair.tumblr.com/post/138749447634/more-flight-dividers][img]http://78.media.tumblr.com/f92551f2066bc6426ea6431bbbc13471/tumblr_inline_o23f4m1tOL1r3lvtf_500.png[/img][/url][/center] [center][size=5][b]Territory[/b][/size][/center] [center][img]http://flightrising.com/images/map/icons/shadow_1.png[/img][/center] [center][size=5]The Lair and Important Locations Within[/size][/center] ----- [center][size=4]The Lair[/size][/center] ----- The clan lair is located in a cave within the Wispwillow Grove. A series of tunnels branch from the main entrance, which is hidden from sight by illusions and the surrounding trees and vines. The lair is rather large, considering the breed that founded the clan, plus the addition of other large species. The tunnels allow for the bigger breeds to move about freely, though some of the largest dragons can't be in the lair for too long, due to feeling restricted. ----- [center][size=4]The Heart[/size][/center] ----- The Heart is the largest cave in the lair and serves as the main space for relaxation and conversation. It is filled with comfortable pelts for lounging and tables. The bar and kitchen are located here as well. Food is brought out to the tables where it is shared with friends. A raised flat rock sits towards the right, for entertainment purposes. The walls are lined with art, poems and stories that are deemed good or funny enough to hang in the lair. ----- [center][size=4]The Grove[/size][/center] ----- Also known as "Pleo's Corner." The Grove is a small cave covered with herbs, plants, remedies and medicines. Shelves sit near the opening that hold both Pleo's and Dak's medicines. Each container is labeled with the contents of the container and who made it as both use different methods. There is an opening at the top that allows for light to stream through for the plants and patients that need sun. A small raised platform covered in pelts sits near the back for those who need medical attention. ----- [center][size=4]The Library[/size][/center] ----- The Library is located towards the back of the lair and is rather small and well, pathetic. The clan hasn't been around long enough to have an elaborate collection of books and scrolls. Plus, the clan is mostly made up of warriors and fighters, so for a long time, the library didn't even exist. However, there are those who would love to see the library grow, and have been key contributors to the collection of books. It has been slowly gaining more material and now, books are copied and preserved for future use and posterity, especially books that are gifted to the clan. ----- [center][size=4]The Brewery[/size][/center] ----- The Brewery, which is a nickname that stuck, much to Dak's displeasure, is where Dak does his alchemy. The cave is full of shelves, lined with potions and ingredients, all labeled accordingly. The cauldron is always clean, except when in use. There are multiple chests filled with ingredients that will not fit on the shelves. A sign of caution hangs near the entrance to warn others to be careful when they enter. Thore and Impa are officially banned from The Brewery due to multiple incidents that have ended with Dak chasing the two clear out of the lair, though they still manage to sneak back in. The guardian knows very well that the duo is [i]really[/i] after his secret stash of alcohol, which he makes himself, and he's had to re-hide it multiple times due to them finding it. He probably should get someone to ward the room with sigils or something, because this is getting ridiculous. ----- [center][size=4]The Tech Station[/size][/center] ----- This small station is located across where Dak's space is, past the library, where Lyuze does all of her engineering. The space is covered in blue prints and small projects and bulletins are set up with formulas and the lair floor plan. It's far enough away from the library and Pleo's space that any noise Lyuze makes while working doesn't interrupt the clan's few avid readers or any of Pleo's patients. ----- [center][url=https://inkarnate.com/][img]https://78.media.tumblr.com/ecde1b9c48c8c8f5516db0f330f43c78/tumblr_p2nyx2o5yY1w6nh9fo1_r2_1280.jpg[/img][/url][/center] [center][size=5]The Surrounding Area[/size][/center] ----- [center][size=4]i. The Lair[/size][/center] ----- The actual entrance to the lair is covered in illusions and spells, made to look like a solid rock surface covered in sprawling vines. Behind the mirages is a dark tunnel, lit only by the glowing fungus that thrive in the Tangled Woods. If an intruder manages to find the actual opening to the lair, they are bound to be confused by the enchanted tunnels that change their layout every couple days. ----- [center][size=4]ii. The Training Grounds[/size][/center] ----- The Training Grounds are located outside the lair, in a convenient open space towards the front. The area is open, well as open as a space in the woods can be, with very few trees and fungi around. It serves as a place to train new warriors and those who wish to master a certain weapon or fighting style. The area itself is free of weapons, as no one wishes to clutter the only open space, so weapons and armor are kept in or near an individual's own space and nest. ----- [center][size=4]iii. The Pit[/size][/center] ----- The Pit is, well, a pit. It is located towards the back and is filled with a tar like substance that hatchlings and those with too much energy find fun to play in. It is not very deep, but younger dragons are not allowed to play there without supervision. Dak has tested the substance and concluded that it is safe and will not harm those who come in contact with it, though he's still not fond of it. The substance is thick and sticky and gets everywhere and he's sick of chasing certain troublemakers down after they leave a trail of prints all over the lair's walls and floor. It also does not help that The Pit has been used in many prank wars. So no, Dak does not enjoy it, in fact, Dak kind of loathes that it's there at all. ----- [center][size=4]iv. The Lake[/size][/center] ----- The Lake is, well, [i]strange[/i]. Those in the clan are aware that the lake is Ausha and Dak's charge and while some fear going near it due to the guardian's protectiveness, some fear going near it just because. Though they couldn't tell you why. It's just, [i]eerie[/i]. Some say the waters glow, some say the lake talks, whispering strange things in your ear if you visit at night, and so on. Some think Ausha and Dak know [i]exactly[/i] what's going on with the unique lake and some say they have no clue. Either way, many are wary of the strange lake near their lair. There are those, however, that do not fear the lake and find it rather beautiful and relaxing. It's also quite abundant with fish and serves as a food source for those who enjoy seafood. Since it's an open lake, there are rivers and streams that lead back to the ocean, which is cause to worry according to some. You never know what will push it's way up those rivers. ----- [center][size=4]v. The Mysterious Island[/size][/center] ----- While the lake itself is strange enough, there is an island far out in the lake's waters that appears and disappears with no discernible pattern. There are those that claim they can see the vague outline of what appears to be stone walls and towers, but even if that were possible, who would want to live on an island in the middle of such a sinister lake?? Whether it is a mirage or real, it casts an ominous feel over the lake with every appearance and smart dragons turn tail when they see it's shifting shape cut through the thick fog that blankets the dark waters. ----- [center][size=4]vi. The Ancient Ruins[/size][/center] ----- Across the lake from the lair lies the crumbling remains of an old city. Unsure of what kind of ancient civilization lived there, the clan was originally hesitant about stepping foot anywhere near it. However, the more curious dragons have made attempts to get in the ruins to see what they can scavenge, but they never reach the actual structures. Despite the previous notion of there being no survivors, there seems to still be a barrier in place and every once in awhile, high pitched screams and loud crying can be heard. Declaring them haunted, Ausha and Dak have declared the ruins off limits, though that doesn't stop the others from whispering about them in the dead of night and sharing stories and theories by candlelight. ----- [center][size=4]vii. The Deadlands[/size][/center] ----- A giant scar on the land where everything is either already dead or about to be, the Deadlands are not to be trifled with. No one can say for sure what happened, but it's best to not think about it too much. The area is to be avoided as much as possible. With no cover and so much open space, any dragon worth their salt knows that it's a huge deathtrap waiting to happen. Everyone knows that once you go into the Deadlands, you don't come out. ----- [center][size=4]viii. The Korudo Mountains[/size][/center] ----- On the far side of the woods, the snowy mountain range has served as home to many non-draconic species. Many of the clan's mountain dwelling allies live in these mountains and as such, frequent trips are made for trades and negotiations. While the mountains are beautiful, they are also dangerous and not all who live in the mountains are friendly towards the clan, so any trip is a dangerous journey that one must be properly prepared for.
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Territory

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The Lair and Important Locations Within


The Lair


The clan lair is located in a cave within the Wispwillow Grove. A series of tunnels branch from the main entrance, which is hidden from sight by illusions and the surrounding trees and vines. The lair is rather large, considering the breed that founded the clan, plus the addition of other large species. The tunnels allow for the bigger breeds to move about freely, though some of the largest dragons can't be in the lair for too long, due to feeling restricted.


The Heart


The Heart is the largest cave in the lair and serves as the main space for relaxation and conversation. It is filled with comfortable pelts for lounging and tables. The bar and kitchen are located here as well. Food is brought out to the tables where it is shared with friends. A raised flat rock sits towards the right, for entertainment purposes. The walls are lined with art, poems and stories that are deemed good or funny enough to hang in the lair.


The Grove


Also known as "Pleo's Corner." The Grove is a small cave covered with herbs, plants, remedies and medicines. Shelves sit near the opening that hold both Pleo's and Dak's medicines. Each container is labeled with the contents of the container and who made it as both use different methods. There is an opening at the top that allows for light to stream through for the plants and patients that need sun. A small raised platform covered in pelts sits near the back for those who need medical attention.


The Library


The Library is located towards the back of the lair and is rather small and well, pathetic. The clan hasn't been around long enough to have an elaborate collection of books and scrolls. Plus, the clan is mostly made up of warriors and fighters, so for a long time, the library didn't even exist. However, there are those who would love to see the library grow, and have been key contributors to the collection of books. It has been slowly gaining more material and now, books are copied and preserved for future use and posterity, especially books that are gifted to the clan.


The Brewery


The Brewery, which is a nickname that stuck, much to Dak's displeasure, is where Dak does his alchemy. The cave is full of shelves, lined with potions and ingredients, all labeled accordingly. The cauldron is always clean, except when in use. There are multiple chests filled with ingredients that will not fit on the shelves. A sign of caution hangs near the entrance to warn others to be careful when they enter. Thore and Impa are officially banned from The Brewery due to multiple incidents that have ended with Dak chasing the two clear out of the lair, though they still manage to sneak back in. The guardian knows very well that the duo is really after his secret stash of alcohol, which he makes himself, and he's had to re-hide it multiple times due to them finding it. He probably should get someone to ward the room with sigils or something, because this is getting ridiculous.


The Tech Station


This small station is located across where Dak's space is, past the library, where Lyuze does all of her engineering. The space is covered in blue prints and small projects and bulletins are set up with formulas and the lair floor plan. It's far enough away from the library and Pleo's space that any noise Lyuze makes while working doesn't interrupt the clan's few avid readers or any of Pleo's patients.




tumblr_p2nyx2o5yY1w6nh9fo1_r2_1280.jpg
The Surrounding Area


i. The Lair


The actual entrance to the lair is covered in illusions and spells, made to look like a solid rock surface covered in sprawling vines. Behind the mirages is a dark tunnel, lit only by the glowing fungus that thrive in the Tangled Woods. If an intruder manages to find the actual opening to the lair, they are bound to be confused by the enchanted tunnels that change their layout every couple days.


ii. The Training Grounds


The Training Grounds are located outside the lair, in a convenient open space towards the front. The area is open, well as open as a space in the woods can be, with very few trees and fungi around. It serves as a place to train new warriors and those who wish to master a certain weapon or fighting style. The area itself is free of weapons, as no one wishes to clutter the only open space, so weapons and armor are kept in or near an individual's own space and nest.


iii. The Pit


The Pit is, well, a pit. It is located towards the back and is filled with a tar like substance that hatchlings and those with too much energy find fun to play in. It is not very deep, but younger dragons are not allowed to play there without supervision. Dak has tested the substance and concluded that it is safe and will not harm those who come in contact with it, though he's still not fond of it. The substance is thick and sticky and gets everywhere and he's sick of chasing certain troublemakers down after they leave a trail of prints all over the lair's walls and floor. It also does not help that The Pit has been used in many prank wars. So no, Dak does not enjoy it, in fact, Dak kind of loathes that it's there at all.


iv. The Lake


The Lake is, well, strange. Those in the clan are aware that the lake is Ausha and Dak's charge and while some fear going near it due to the guardian's protectiveness, some fear going near it just because. Though they couldn't tell you why. It's just, eerie. Some say the waters glow, some say the lake talks, whispering strange things in your ear if you visit at night, and so on. Some think Ausha and Dak know exactly what's going on with the unique lake and some say they have no clue. Either way, many are wary of the strange lake near their lair. There are those, however, that do not fear the lake and find it rather beautiful and relaxing. It's also quite abundant with fish and serves as a food source for those who enjoy seafood. Since it's an open lake, there are rivers and streams that lead back to the ocean, which is cause to worry according to some. You never know what will push it's way up those rivers.


v. The Mysterious Island


While the lake itself is strange enough, there is an island far out in the lake's waters that appears and disappears with no discernible pattern. There are those that claim they can see the vague outline of what appears to be stone walls and towers, but even if that were possible, who would want to live on an island in the middle of such a sinister lake?? Whether it is a mirage or real, it casts an ominous feel over the lake with every appearance and smart dragons turn tail when they see it's shifting shape cut through the thick fog that blankets the dark waters.


vi. The Ancient Ruins


Across the lake from the lair lies the crumbling remains of an old city. Unsure of what kind of ancient civilization lived there, the clan was originally hesitant about stepping foot anywhere near it. However, the more curious dragons have made attempts to get in the ruins to see what they can scavenge, but they never reach the actual structures. Despite the previous notion of there being no survivors, there seems to still be a barrier in place and every once in awhile, high pitched screams and loud crying can be heard. Declaring them haunted, Ausha and Dak have declared the ruins off limits, though that doesn't stop the others from whispering about them in the dead of night and sharing stories and theories by candlelight.


vii. The Deadlands


A giant scar on the land where everything is either already dead or about to be, the Deadlands are not to be trifled with. No one can say for sure what happened, but it's best to not think about it too much. The area is to be avoided as much as possible. With no cover and so much open space, any dragon worth their salt knows that it's a huge deathtrap waiting to happen. Everyone knows that once you go into the Deadlands, you don't come out.


viii. The Korudo Mountains


On the far side of the woods, the snowy mountain range has served as home to many non-draconic species. Many of the clan's mountain dwelling allies live in these mountains and as such, frequent trips are made for trades and negotiations. While the mountains are beautiful, they are also dangerous and not all who live in the mountains are friendly towards the clan, so any trip is a dangerous journey that one must be properly prepared for.
[center][url=https://www1.flightrising.com/dragon/60927224][img]https://dl.dropboxusercontent.com/s/cb0tthmoj1g6yo8/shadowtop2.png[/img][/url][/center] [center][size=2][url=http://www1.flightrising.com/forums/cc/2185545#post_2185545]Introduction[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186691]Founding[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186693]Leaders[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186696]Council[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186698]Flight Reps[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186702]Threats[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27186704]Neutral Parties[/url] [url=http://www1.flightrising.com/forums/cc/2185545#post_27186708]Vital Familiars[/url] || [url=http://www1.flightrising.com/forums/cc/2185545#post_27193246]Territory[/url] || [b]Hoard[/b] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_27929478]Clan Alliances[/url] || [url=http://www1.flightrising.com/forums/cc/2185545/2#post_34326838]Clan Tidbits[/url][/size][/center] [center][url=http://msb-lair.tumblr.com/post/138749447634/more-flight-dividers][img]http://78.media.tumblr.com/f92551f2066bc6426ea6431bbbc13471/tumblr_inline_o23f4m1tOL1r3lvtf_500.png[/img][/url][/center] [center][size=5][b]Hoard[/b][/size][/center] ----- [center][size=4][b]Practical Materials[/b][/size] ----- [size=2]These materials serve some purpose for the clan, whether it's making weaponry, clothing, being repurposed or something that they can trade out for other materials that they do not have access to. They are necessary if the clan wishes to thrive and grow.[/size][/center] ----- [center][item=clay][item=obsidian][item=salt][item=gravel][item=sand][item=nickel ore][item=iron ore][item=copper ore][item=intact parchment][item=lithe otter pelt][item=waterskin][item=redwood log][item=coal][item=cobalt ore][item=tin ore][item=gypsum][item=rosy gypsum][item=sanded pine plank][item=painted clay pot][item=common podid claws][item=southmarsh podid claws][item=molted scales][item=fuiran hide][item=elk pelt][item=snowfall elk pelt][item=glowing pocket bauble][item=red linen fabric scrap][item=faded blue fabric][item=white linen fabric scrap][item=bronze fabric scrap][item=winter wolf pelt][item=black wolf pelt][item=small chunk of granite][item=maple leaf][item=beeswax][item=carpenter wax][item=powerful serthis poison][item=unstable serthis concoction][item=delver parts][item=borer scrapmetal][item=wildwood moss][item=iron nugget][item=bonepriest venom][item=vial of mysterious toxin][item=zeeba horn][item=shadowbinder's tears][item=tattered canvas scrap][item=faded canvas scarp][item=dusty canvas scrap][item=onyx][item=titanium wrench][item=featherback pelt][item=snakeskin][item=fishing net][item=leopard coralclimber toxin][item=armored scales][item=azure yuccarope][item=scarlet yuccaweave][item=flamerest embers][item=sticky webbing][item=silk spool][item=birch bark sheet][item=bark paper][item=flax fiber][item=splintered reeds][item=scroll case][item=broken bottle][item=empty inkwell][item=forgotten poet's tools][item=battered shields][item=stone knife] ----- [center][size=4][b]Luxury Items[/b][/size][/center] ----- [center][size=2]These items are things that the clan likes to get their claws on based on how they look, feel, or the legends surrounding it. However, they are not a necessity for the clan's survival.[/size][/center] ----- [center][item=silver ore][item=gold ore][item=platinum ore][item=reflective fish scales][item=smoky quartz][item=blue quartz][item=rose quartz][item=banded sardonyx][item=jade][item=labradorite][item=jasper][item=arcane runestone][item=earth runestone][item=fire runestone][item=ice runestone][item=lightning runestone][item=light runestone][item=nature runestone][item=plague runestone][item=shadow runestone][item=water runestone][item=wind runestone][item=ancestral incense][item=bluestreaked shell][item=muckbottom shell][item=seeker brooch][item=seeker orb][item=nightsky fuiran hide][item=ice crystal][item=sacridite][item=wavespun cloth][item=rippling cloth][item=runed tuft of fur][item=infused crystal][item=banded olivine][item=banded ironstone][item=aged tome][item=battered book of fables][item=analogous pigment blend][item=primary pigment blend][item=crushed petals][item=wrinkled azurescales][item=raw jade][item=raw lapis lazuli][item=malachite agate][item=amber][item=apatite][item=azurite][item=kunzite][item=bloodstone][item=emerald][item=moonstone][item=skein of silky yarn][item=umbral yarn][item=fluted conch][item=rippleconch][item=bluesand agate][item=sandstone][item=dried lilium petals][item=preserved petals][item=ornate porcelain jar][item=painted porcelain jar][item=mirror][item=pulsating pendant][item=softly glowing pendant][item=weathered grimoire][item=shadowbinder onyx idol][item=ivory comb][item=fancy comb][item=historical text][item=long form poetry][item=pohip figurine][item=tarnished cerdae necklace] [/center]
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Hoard


Practical Materials


These materials serve some purpose for the clan, whether it's making weaponry, clothing, being repurposed or something that they can trade out for other materials that they do not have access to. They are necessary if the clan wishes to thrive and grow.


Clay Obsidian Salt Gravel Sand Nickel Ore Iron Ore Copper Ore Intact Parchment Lithe Otter Pelt Waterskin Redwood Log Coal Cobalt Ore Tin Ore Gypsum Rosy Gypsum Sanded Pine Plank Painted Clay Pot Common Podid Claws Southmarsh Podid Claws Molted Scales Fuiran Hide Elk Pelt Snowfall Elk Pelt Glowing Pocket Bauble Red Linen Fabric Scrap Faded Blue Fabric White Linen Fabric Scrap Bronze Fabric Scrap Winter Wolf Pelt Black Wolf Pelt Small Chunk of Granite Maple Leaf Beeswax Carpenter Wax Powerful Serthis Poison Unstable Serthis Concoction Delver Parts Borer Scrapmetal Wildwood Moss Iron Nugget Bonepriest Venom Vial of Mysterious Toxin Zeeba Horn Shadowbinder's Tears Tattered Canvas Scrap Dusty Canvas Scrap Onyx Titanium Wrench Featherback Pelt Snakeskin Fishing Net Leopard Coralclimber Toxin Armored Scales Azure Yuccarope Scarlet Yuccaweave Flamerest Embers Sticky Webbing Silk Spool Birch Bark Sheet Bark Paper Flax Fiber Splintered Reeds Scroll Case Broken Bottle Empty Inkwell Forgotten Poet's Tools Battered Shields Stone Knife


Luxury Items


These items are things that the clan likes to get their claws on based on how they look, feel, or the legends surrounding it. However, they are not a necessity for the clan's survival.


Silver Ore Gold Ore Platinum Ore Reflective Fish Scales Smoky Quartz Blue Quartz Rose Quartz Banded Sardonyx Jade Labradorite Jasper Arcane Runestone Earth Runestone Fire Runestone Ice Runestone Lightning Runestone Light Runestone Nature Runestone Plague Runestone Shadow Runestone Water Runestone Wind Runestone Ancestral Incense Bluestreaked Shell Muckbottom Shell Seeker Brooch Seeker Orb Nightsky Fuiran Hide Ice Crystal Sacridite Wavespun Cloth Rippling Cloth Runed Tuft of Fur Infused Crystal Banded Olivine Banded Ironstone Aged Tome Battered Book of Fables Analogous Pigment Blend Primary Pigment Blend Crushed Petals Wrinkled Azurescales Raw Jade Raw Lapis Lazuli Malachite Agate Amber Apatite Azurite Kunzite Bloodstone Emerald Moonstone Skein of Silky Yarn Umbral Yarn Fluted Conch Rippleconch Bluesand Agate Sandstone Dried Lilium Petals Preserved Petals Ornate Porcelain Jar Painted Porcelain Jar Mirror Pulsating Pendant Softly Glowing Pendant Weathered Grimoire Shadowbinder Onyx Idol Ivory Comb Fancy Comb Historical Text Long Form Poetry Pohip Figurine Tarnished Cerdae Necklace
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