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TOPIC | Broken Bone Tower Lore
[size=1]In constant progress, to be hopefully updated often! Art is by me unless stated otherwise[/size] [center][size=7][i]Clan of the Broken Bone Tower[/i][/size] [size=3]Lore Masterpost[/size] [url=http://flightrising.com/main.php?p=lair&id=103162][img]http://i.imgur.com/hbmfRAO.png[/img][/url][/center] This will mostly be an attempt to keep everything lore-wise organised but to also be a useful reference for everyone my dragons interact with on a regular basis. If you have any questions or comments, please feel free to post here! [center][b]Navigation:[/b] [url=http://www1.flightrising.com/forums/cc/2170912#post_26881114]The Clan[/url] // [url=http://www1.flightrising.com/forums/cc/2170912#post_26881121]The Land[/url] // [url=http://www1.flightrising.com/forums/cc/2170912#post_26881142]The Tower[/url] // [url=http://www1.flightrising.com/forums/cc/2170912#post_26881148]The Tavern[/url] // [url=http://www1.flightrising.com/forums/cc/2170912#post_26881151]The Oasis[/url] // [url=http://www1.flightrising.com/forums/cc/2170912#post_26881167]The Wandering Hunstmen[/url] // [url=http://www1.flightrising.com/forums/cc/2170912#post_26881175]Other Clans[/url] //[/center]
In constant progress, to be hopefully updated often! Art is by me unless stated otherwise


Clan of the Broken Bone Tower
Lore Masterpost

hbmfRAO.png



This will mostly be an attempt to keep everything lore-wise organised but to also be a useful reference for everyone my dragons interact with on a regular basis. If you have any questions or comments, please feel free to post here!



The Name:

Under Megatronus, the clan was named Mother's Maw, a dedication and supplication to the goddess. You were either a fang used in the promotion of the agendas of the Scarred Wasteland or you were left to the mercy of the goddess, alone and stripped of all weapons.

One of the first things Ikol did after throwing down Megatronus was strip the clan of it's name. Looking up at the broken tower inspired the imperial, they would rise from the ashes and take responsibility for what they had once been.



The History:

Originally founded by the Warlord Megatronus and his cohorts who ruled with an iron fist, he ordered only the most beautiful and profitable to breed while all others were to carve out the surrounding battlefields for profit. Those who fell behind were left behind and those who could not contribute to the clan were cast out to the wastes to be picked up or die at the whim of the goddess. The true tragedy of all this was that Megatronus had not originally been a tyrant, only wanting to protect his small clan however over time the ways of battle, the marketplace and other clans turned him into the ruthless creature he is now.

For many years those of the clan suffered under the guardian’s growing madness, pairs came and were cast out, hatchlings sold for the most meager profit and dragons forced to learn to fight before being sacrificed to the goddess. This was the way of things until one dragon finally was pushed too far.

Ikol was a teller of tales, beautiful and with many hatchlings that had fallen to Megatronus’ ways. Unlike other breeders, the imperial never used their offspring for political maneuvering and cared for each and every egg. No one is quite sure what pushed them over the edge, to finally take a stand, but one day the clan was like it always was and the next it was not. The tower shook with power and magic as the two dragons fought, a rare storm breaking out above the plaguelands and casting all into stark relief as lightning ripped open the sky. Many of the clan hid in the hollows of the tower as the two giants clashed, the oldest members of them gathering the others close in the safety of the lower levels, while a few of the brave clung to the windows and watched a tyrant fall. As dawn broke Megatronus was deposed, wandering the lowest levels of the tower in dark contemplation as Ikol emerged victorious.

While most were in favour of the change in leadership, some were not and quietly left the clan. The upheaval caused many changes, for a time the clan could not even fill the entirety of their tower, smaller and broken as it was from the coup. Eventually though the rooms filled with new faces, the halls with the laughter of children. A weight was lifted from the clan as they took a new direction. No longer were they a profit driven clan, now they were a place of refuge, rare in the plaguelands. All who needed a home, lost in life and on the road were welcome if they could find the way.

Perhaps because the clan had been ruled by a creature that was not quite a dragon, a spirit from a far off metal world and then taken over by a potential minor godling from a higher dimension, many who find their way to the clan are not just dragons. Metal behemoths from a planet called Cybertron, strange creatures from distant Alternia, even the greatest heroes from a place called Earth. These strange appearances, though welcome, gained the clan the nickname the Crossroad’s Lair in days past.



The Now:

Often times now Ikol can be found wandering the markets of far off lands, looking for those who need a place of safety or have somehow ended up in Sornieth. It is not uncommon for the great imperial to be gone for weeks at a time only to suddenly return with a new clanmate of mysterious origins.

Not to say that the Clan of the Broken Tower is particularly safe but better to have the monster at your side than against you, no?



The Name:

Under Megatronus, the clan was named Mother's Maw, a dedication and supplication to the goddess. You were either a fang used in the promotion of the agendas of the Scarred Wasteland or you were left to the mercy of the goddess, alone and stripped of all weapons.

One of the first things Ikol did after throwing down Megatronus was strip the clan of it's name. Looking up at the broken tower inspired the imperial, they would rise from the ashes and take responsibility for what they had once been.



The History:

Originally founded by the Warlord Megatronus and his cohorts who ruled with an iron fist, he ordered only the most beautiful and profitable to breed while all others were to carve out the surrounding battlefields for profit. Those who fell behind were left behind and those who could not contribute to the clan were cast out to the wastes to be picked up or die at the whim of the goddess. The true tragedy of all this was that Megatronus had not originally been a tyrant, only wanting to protect his small clan however over time the ways of battle, the marketplace and other clans turned him into the ruthless creature he is now.

For many years those of the clan suffered under the guardian’s growing madness, pairs came and were cast out, hatchlings sold for the most meager profit and dragons forced to learn to fight before being sacrificed to the goddess. This was the way of things until one dragon finally was pushed too far.

Ikol was a teller of tales, beautiful and with many hatchlings that had fallen to Megatronus’ ways. Unlike other breeders, the imperial never used their offspring for political maneuvering and cared for each and every egg. No one is quite sure what pushed them over the edge, to finally take a stand, but one day the clan was like it always was and the next it was not. The tower shook with power and magic as the two dragons fought, a rare storm breaking out above the plaguelands and casting all into stark relief as lightning ripped open the sky. Many of the clan hid in the hollows of the tower as the two giants clashed, the oldest members of them gathering the others close in the safety of the lower levels, while a few of the brave clung to the windows and watched a tyrant fall. As dawn broke Megatronus was deposed, wandering the lowest levels of the tower in dark contemplation as Ikol emerged victorious.

While most were in favour of the change in leadership, some were not and quietly left the clan. The upheaval caused many changes, for a time the clan could not even fill the entirety of their tower, smaller and broken as it was from the coup. Eventually though the rooms filled with new faces, the halls with the laughter of children. A weight was lifted from the clan as they took a new direction. No longer were they a profit driven clan, now they were a place of refuge, rare in the plaguelands. All who needed a home, lost in life and on the road were welcome if they could find the way.

Perhaps because the clan had been ruled by a creature that was not quite a dragon, a spirit from a far off metal world and then taken over by a potential minor godling from a higher dimension, many who find their way to the clan are not just dragons. Metal behemoths from a planet called Cybertron, strange creatures from distant Alternia, even the greatest heroes from a place called Earth. These strange appearances, though welcome, gained the clan the nickname the Crossroad’s Lair in days past.



The Now:

Often times now Ikol can be found wandering the markets of far off lands, looking for those who need a place of safety or have somehow ended up in Sornieth. It is not uncommon for the great imperial to be gone for weeks at a time only to suddenly return with a new clanmate of mysterious origins.

Not to say that the Clan of the Broken Tower is particularly safe but better to have the monster at your side than against you, no?



[b]The Scarred Wasteland- The Wyrmwound:[/b] Ancient Plague lairs live closer than most would think plaguelings would be able to stand, in fact closer than even dragons of other flights can tolerate. They take residence in the towering fang-like structures that sprout around the very edge of the Wyrmwound rim. These forms take centuries to grow to any significant height and longer still to house a clan of notable size. Some groups are wise and keep their numbers small so that they can refrain from having to live too close to the pit of bubbling rot at the center of the Scarred Wasteland. You can never judge perfectly the age of a clan by where they dwell, though closer to the center of the plaguelands generally means older. Because the towers grow haphazardly with no consideration for dragon territory or grudge, the ancient clans have learned to be tolerant of close proximity with other clans. Fledgling dragons often glide from one tower to its neighbour as they learn to fly, carefully watched by tense dragons from both clans, ensuring nothing untoward occurs. The towers grow so thick and close together that some parts of the Wyrmwound are completely inaccessible except by air, the bone roots pressing against each other so tightly not even a Fae could fly between them. These areas of dense population are lovingly nicknamed the Bone Forest. [center][img]https://im4.ezgif.com/tmp/ezgif-4-b3aea8790e.jpg[/img][/center]
The Scarred Wasteland- The Wyrmwound:

Ancient Plague lairs live closer than most would think plaguelings would be able to stand, in fact closer than even dragons of other flights can tolerate. They take residence in the towering fang-like structures that sprout around the very edge of the Wyrmwound rim. These forms take centuries to grow to any significant height and longer still to house a clan of notable size. Some groups are wise and keep their numbers small so that they can refrain from having to live too close to the pit of bubbling rot at the center of the Scarred Wasteland. You can never judge perfectly the age of a clan by where they dwell, though closer to the center of the plaguelands generally means older.

Because the towers grow haphazardly with no consideration for dragon territory or grudge, the ancient clans have learned to be tolerant of close proximity with other clans. Fledgling dragons often glide from one tower to its neighbour as they learn to fly, carefully watched by tense dragons from both clans, ensuring nothing untoward occurs.

The towers grow so thick and close together that some parts of the Wyrmwound are completely inaccessible except by air, the bone roots pressing against each other so tightly not even a Fae could fly between them. These areas of dense population are lovingly nicknamed the Bone Forest.


ezgif-4-b3aea8790e.jpg
[b][size=4]The Broken Bone Tower[/size][/b] is the shattered remains of the once great tower that housed the clan. While it is rather empty now, it has more life in it still than it ever had in the past. It's the seat of power of the clan, where the most powerful members have their rooms and places of work. While it's not uncommon for these dragons to visit the Oasis, the Tavern and lands beyond their borders, it is always to the Tower that they return. [columns][url=http://flightrising.com/main.php?dragon=7939189] [img]http://flightrising.com/rendern/avatars/79392/7939189.png[/img] [/url][Nextcol] - Ikol is the leader of the clan, it's Triarch. They overthrew Megatronus all those years ago and raised the clan to glory once again. They have a wandering spirit and often travel beyond the plaguelands for weeks at a time, bringing home new members in need of safe haven. Ikol's main priority is the protection of the downtrodden, the care of those they love and the justice for those who've been wronged. Catch them on a good day and slide and ale their way and listen to the stories told.[/columns] [columns][url=http://flightrising.com/main.php?dragon=12396] [img]http://flightrising.com/rendern/avatars/124/12396.png[/img] [/url][Nextcol] - Mysterious and sly, with a cool but seductive attitude Astral's arguably one of the most popular dragons in the lair. He was a slave at the beginning of the world, owned by a cruel kingdom where he was bred for fodder and chained in the dark. In that dark he lost his mind and found salvation. In return for his soul and eternal service, a god gave him the power to escape and take vengeance upon his overlords. He didn't think that when the god said "forever" that it was being literal, now he wanders Sornieth as an immortal. If someone must be taken care of Astral and his Talons are those that will do it.[/columns] [columns][url=http://flightrising.com/main.php?dragon=10971355] [img]http://flightrising.com/rendern/avatars/109714/10971355.png[/img] [/url][Nextcol] - Radius is quiet and composed, some would call him rather cold. He's never been one to have big shows of emotion, though that does not mean that he doesn't care in his own way for those who have caught his attention. He hungers for knowledge like nothing else and is willing to take it as payment for nearly anything. He was born to Darkness and magic, the scion of a dark king's ritual on his corrupted queen. No one is quite sure what happened in that room that night. The most common theory is that the old king made a Deal with Something and that his child, be it's soul or life or something much more precious and powerful, was the price.[/columns] [columns][url=http://flightrising.com/main.php?dragon=31620203] [img]http://flightrising.com/rendern/avatars/316203/31620203.png[/img] [/url][Nextcol] - No one's quite sure why Shock is as high as he is in the clan. He's often around and rarely speaks but he can always be found when he's needed by his clanmates. There's a rumour that's going around that Ikol himself seeks out Shock at times, but that's absurd, why would the great imperial seek out the opinion of a soft looking Wildclaw?[/columns] [columns][url=http://flightrising.com/main.php?dragon=30730181] [img]http://flightrising.com/rendern/avatars/307302/30730181.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=30730183] [img]http://flightrising.com/rendern/avatars/307302/30730183.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=31108132] [img]http://flightrising.com/rendern/avatars/311082/31108132.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=36231915] [img]http://flightrising.com/rendern/avatars/362320/36231915.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=36231914] [img]http://flightrising.com/rendern/avatars/362320/36231914.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=33542532] [img]http://flightrising.com/rendern/avatars/335426/33542532.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32760515] [img]http://flightrising.com/rendern/avatars/327606/32760515.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=16967369] [img]http://flightrising.com/rendern/avatars/169674/16967369.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=34505456] [img]http://flightrising.com/rendern/avatars/345055/34505456.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=28439149] [img]http://flightrising.com/rendern/avatars/284392/28439149.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=125378] [img]http://flightrising.com/rendern/avatars/1254/125378.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=30482527] [img]http://flightrising.com/rendern/avatars/304826/30482527.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32192080] [img]http://flightrising.com/rendern/avatars/321921/32192080.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32192081] [img]http://flightrising.com/rendern/avatars/321921/32192081.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32192082] [img]http://flightrising.com/rendern/avatars/321921/32192082.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=32491340] [img]http://flightrising.com/rendern/avatars/324914/32491340.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=26580067] [img]http://flightrising.com/rendern/avatars/265801/26580067.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=8299363] [img]http://flightrising.com/rendern/avatars/82994/8299363.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=9999009] [img]http://flightrising.com/rendern/avatars/99991/9999009.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32601095] [img]http://flightrising.com/rendern/avatars/326011/32601095.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=32522135] [img]http://flightrising.com/rendern/avatars/325222/32522135.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32036916] [img]http://flightrising.com/rendern/avatars/320370/32036916.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32919274] [img]http://flightrising.com/rendern/avatars/329193/32919274.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=31918596] [img]http://flightrising.com/rendern/avatars/319186/31918596.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32584667] [img]http://flightrising.com/rendern/avatars/325847/32584667.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=33412895] [img]http://flightrising.com/rendern/avatars/334129/33412895.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=34370822] [img]http://flightrising.com/rendern/avatars/343709/34370822.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32601094] [img]http://flightrising.com/rendern/avatars/326011/32601094.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=33923216] [img]http://flightrising.com/rendern/avatars/339233/33923216.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=11360903] [img]http://flightrising.com/rendern/avatars/113610/11360903.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=16917309] [img]http://flightrising.com/rendern/avatars/169174/16917309.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=31814161] [img]http://flightrising.com/rendern/avatars/318142/31814161.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=36098927] [img]http://flightrising.com/rendern/avatars/360990/36098927.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=35625557] [img]http://flightrising.com/rendern/avatars/356256/35625557.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=36370414] [img]http://flightrising.com/rendern/avatars/363705/36370414.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=36196951] [img]http://flightrising.com/rendern/avatars/361970/36196951.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32934561] [img]http://flightrising.com/rendern/avatars/329346/32934561.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=11541662] [img]http://flightrising.com/rendern/avatars/115417/11541662.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=18055769] [img]http://flightrising.com/rendern/avatars/180558/18055769.png[/img] [/url][/columns]
The Broken Bone Tower is the shattered remains of the once great tower that housed the clan. While it is rather empty now, it has more life in it still than it ever had in the past. It's the seat of power of the clan, where the most powerful members have their rooms and places of work. While it's not uncommon for these dragons to visit the Oasis, the Tavern and lands beyond their borders, it is always to the Tower that they return.

7939189.png
- Ikol is the leader of the clan, it's Triarch. They overthrew Megatronus all those years ago and raised the clan to glory once again. They have a wandering spirit and often travel beyond the plaguelands for weeks at a time, bringing home new members in need of safe haven. Ikol's main priority is the protection of the downtrodden, the care of those they love and the justice for those who've been wronged. Catch them on a good day and slide and ale their way and listen to the stories told.

12396.png
- Mysterious and sly, with a cool but seductive attitude Astral's arguably one of the most popular dragons in the lair. He was a slave at the beginning of the world, owned by a cruel kingdom where he was bred for fodder and chained in the dark. In that dark he lost his mind and found salvation. In return for his soul and eternal service, a god gave him the power to escape and take vengeance upon his overlords. He didn't think that when the god said "forever" that it was being literal, now he wanders Sornieth as an immortal. If someone must be taken care of Astral and his Talons are those that will do it.

10971355.png
- Radius is quiet and composed, some would call him rather cold. He's never been one to have big shows of emotion, though that does not mean that he doesn't care in his own way for those who have caught his attention. He hungers for knowledge like nothing else and is willing to take it as payment for nearly anything. He was born to Darkness and magic, the scion of a dark king's ritual on his corrupted queen. No one is quite sure what happened in that room that night. The most common theory is that the old king made a Deal with Something and that his child, be it's soul or life or something much more precious and powerful, was the price.

31620203.png
- No one's quite sure why Shock is as high as he is in the clan. He's often around and rarely speaks but he can always be found when he's needed by his clanmates. There's a rumour that's going around that Ikol himself seeks out Shock at times, but that's absurd, why would the great imperial seek out the opinion of a soft looking Wildclaw?

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[b][size=4]The Tavern[/size][/b], also known as [i]the Rickety Crown Inn[/i], is set apart from the remains of the old Tower and is considered the true heart of the clan. Here is where travelers come and go, where new members can find work and where veteran members can kick back and relax with their friends. It is considered neutral ground and it's no stranger to meetings between enemies who need a place of somewhat security for their dealings. The fires are always lit and the band ever playing, the mead forever flowing and there's always a place scrounge up for a weary traveler to sleep. Cause no trouble and this will be your haven from the dangers of the outside world, be it from the plaguelands or beyond. [columns][url=http://flightrising.com/main.php?dragon=33434939] [img]http://flightrising.com/rendern/avatars/334350/33434939.png[/img] [/url][Nextcol] - Appolymi runs the Tavern and can always be found behind the counter cleaning mugs or talking animatedly to the patrons. Cheery and full of life but don't take his kindness for weakness, if the peace of his home is threatened he will call upon the power of the sun that resides within him and burn his enemies to ash.[/columns] [columns][url=http://flightrising.com/main.php?dragon=19350708] [img]http://flightrising.com/rendern/avatars/193508/19350708.png[/img] [/url][Nextcol] - Vegas has lost his memory more times in one life than anyone should, though he no longer remembers that either. The easy going cowboy spends his days at Apollymi's bar, drinking and talking with his undelevered mystery package ever by his side.[/columns] [columns][url=http://flightrising.com/main.php?dragon=33378355] [img]http://flightrising.com/rendern/avatars/333784/33378355.png[/img] [/url][Nextcol] - Baldwin's mortal body may be dying but his mind and soul remain ever light and kind. A deposed king from a distant land, his work at the tavern is both experience and protection as he keeps his head low to avoid any pursuers.[/columns] [columns][url=http://flightrising.com/main.php?dragon=32787212] [img]http://flightrising.com/rendern/avatars/327873/32787212.png[/img] [/url][Nextcol] - Balian is like a knight of old, honest and true and pure of heart. His loyalty is unwavering and he's the one who got Baldwin to safety. The hard work of the tavern is nothing new, though he wished his king would let him do it for the both of them.[/columns] [columns][url=http://flightrising.com/main.php?dragon=35435343] [img]http://flightrising.com/rendern/avatars/354354/35435343.png[/img] [/url][Nextcol] - Parrish is a strange creature, brought in on the tide of a summer radiation storm, the dust and heat choking out all life and driving all to safety in secure homes. It was only Appolymi who braved the storm, stumbling upon the Riders standing in the middle of the street. They do not talk, they do not eat, nor sleep. They guard the Tavern with the sound of stoked forges coming from deep within them. [/columns] [columns][url=http://flightrising.com/main.php?dragon=35061044] [img]http://flightrising.com/rendern/avatars/350611/35061044.png[/img] [/url][Nextcol] - Cochrane is a strange creature, brought in on the tide of a summer radiation storm, the dust and heat choking out all life and driving all to safety in secure homes. It was only Appolymi who braved the storm, stumbling upon the Riders standing in the middle of the street. They do not talk, they do not eat, nor sleep. They guard the Tavern with the sound of stoked forges coming from deep within them.[/columns] [columns][url=http://flightrising.com/main.php?dragon=24248464] [img]http://flightrising.com/rendern/avatars/242485/24248464.png[/img] [/url][Nextcol] - What do you do with a Guardian that's lost their Charge? Their purpose in life? You get out of the way and watch from afar. A Guardian in that state are hard to predict, prone to lashing out against previous allies and loved ones as they pine away. Sometimes, though, something strange happens. Sometimes the Guardian survives somehow and that is almost worse....[/columns] [columns][url=http://flightrising.com/main.php?dragon=36173458] [img]http://flightrising.com/rendern/avatars/361735/36173458.png[/img] [/url][Nextcol] - Erebus is a somber shadow that haunts the tavern rafters, flitting from one room to the next as he keeps watch from on high. His status as a Cold Light dragon has cast him out from his own kind by all except his great-uncle Apollymi, who's given this angry young dragon a place to call home. In return, Erebus keeps a careful watch on every nook and cranny of the tavern.[/columns] [columns][url=http://flightrising.com/main.php?dragon=32093780] [img]http://flightrising.com/rendern/avatars/320938/32093780.png[/img] [/url][Nextcol] - Chrome, Pipe and Sprog came from a far off land, across the wastes from a land of horror all it's own. They don't much talk about it except to say they like it in the Plaguelands better, that it's safer, which says everything anyone needs to know. When they first turned up at the tavern, they nearly drank themselves sick in the water troughs outside, left free for anyone or their traveling mounts. It was a strange new world but Appolymi set them up with jobs, fed and watered them and even so far from home, the war boys knew how to fall back into place.[/columns] [columns][url=http://flightrising.com/main.php?dragon=31705644] [img]http://flightrising.com/rendern/avatars/317057/31705644.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=31705643] [img]http://flightrising.com/rendern/avatars/317057/31705643.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32510971] [img]http://flightrising.com/rendern/avatars/325110/32510971.png[/img] [/url][Nextcol][Nextcol][url=http://flightrising.com/main.php?dragon=32161119] [img]http://flightrising.com/rendern/avatars/321612/32161119.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=32161120] [img]http://flightrising.com/rendern/avatars/321612/32161120.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=32813833] [img]http://flightrising.com/rendern/avatars/328139/32813833.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=31076039] [img]http://flightrising.com/rendern/avatars/310761/31076039.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=35797199] [img]http://flightrising.com/rendern/avatars/357972/35797199.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=35833784] [img]http://flightrising.com/rendern/avatars/358338/35833784.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=35457835] [img]http://flightrising.com/rendern/avatars/354579/35457835.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=35691493] [img]http://flightrising.com/rendern/avatars/356915/35691493.png[/img] [/url][/columns]
The Tavern, also known as the Rickety Crown Inn, is set apart from the remains of the old Tower and is considered the true heart of the clan. Here is where travelers come and go, where new members can find work and where veteran members can kick back and relax with their friends. It is considered neutral ground and it's no stranger to meetings between enemies who need a place of somewhat security for their dealings. The fires are always lit and the band ever playing, the mead forever flowing and there's always a place scrounge up for a weary traveler to sleep.

Cause no trouble and this will be your haven from the dangers of the outside world, be it from the plaguelands or beyond.

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- Appolymi runs the Tavern and can always be found behind the counter cleaning mugs or talking animatedly to the patrons. Cheery and full of life but don't take his kindness for weakness, if the peace of his home is threatened he will call upon the power of the sun that resides within him and burn his enemies to ash.

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- Vegas has lost his memory more times in one life than anyone should, though he no longer remembers that either. The easy going cowboy spends his days at Apollymi's bar, drinking and talking with his undelevered mystery package ever by his side.

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- Baldwin's mortal body may be dying but his mind and soul remain ever light and kind. A deposed king from a distant land, his work at the tavern is both experience and protection as he keeps his head low to avoid any pursuers.

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- Balian is like a knight of old, honest and true and pure of heart. His loyalty is unwavering and he's the one who got Baldwin to safety. The hard work of the tavern is nothing new, though he wished his king would let him do it for the both of them.

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- Parrish is a strange creature, brought in on the tide of a summer radiation storm, the dust and heat choking out all life and driving all to safety in secure homes. It was only Appolymi who braved the storm, stumbling upon the Riders standing in the middle of the street. They do not talk, they do not eat, nor sleep. They guard the Tavern with the sound of stoked forges coming from deep within them.

35061044.png
- Cochrane is a strange creature, brought in on the tide of a summer radiation storm, the dust and heat choking out all life and driving all to safety in secure homes. It was only Appolymi who braved the storm, stumbling upon the Riders standing in the middle of the street. They do not talk, they do not eat, nor sleep. They guard the Tavern with the sound of stoked forges coming from deep within them.

24248464.png
- What do you do with a Guardian that's lost their Charge? Their purpose in life? You get out of the way and watch from afar. A Guardian in that state are hard to predict, prone to lashing out against previous allies and loved ones as they pine away. Sometimes, though, something strange happens. Sometimes the Guardian survives somehow and that is almost worse....

36173458.png
- Erebus is a somber shadow that haunts the tavern rafters, flitting from one room to the next as he keeps watch from on high. His status as a Cold Light dragon has cast him out from his own kind by all except his great-uncle Apollymi, who's given this angry young dragon a place to call home. In return, Erebus keeps a careful watch on every nook and cranny of the tavern.

32093780.png
- Chrome, Pipe and Sprog came from a far off land, across the wastes from a land of horror all it's own. They don't much talk about it except to say they like it in the Plaguelands better, that it's safer, which says everything anyone needs to know. When they first turned up at the tavern, they nearly drank themselves sick in the water troughs outside, left free for anyone or their traveling mounts. It was a strange new world but Appolymi set them up with jobs, fed and watered them and even so far from home, the war boys knew how to fall back into place.

31705644.png

31705643.png

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35797199.png

35833784.png

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[size=4][b]The Oasis[/b][/size] is an anomaly in a land like Plague. No one is quite sure what has caused the purity of this one area but it's generally assumed to be the cause of the wasteland dweller Tallulah. The water runs pure, both cool and hot depending on the pool while giant vegetation shade the haven from the bone-bleaching sun. It is truly a place of mystery and healing where the broken and shattered go to heal, guarded by a mighty beast that keeps to the shadows. Do not disturb the peace of this safe haven or the Basilisk you shall face. [columns][url=http://flightrising.com/main.php?dragon=33501996] [img]http://flightrising.com/rendern/avatars/335020/33501996.png[/img] [/url][Nextcol] - The mysterious keeper of the oasis, perhaps because she found it or perhaps because she caused it, this elegant woman in jewels and drapery is never seen far from the water's edge. Warm like the hot springs but refreshing as the cold pools, Tallulah is a mother and comfort to all who might need it[/columns] [columns][url=http://flightrising.com/main.php?dragon=32538338] [img]http://flightrising.com/rendern/avatars/325384/32538338.png[/img] [/url][Nextcol] - Lionis is the mer that inhabits the largest pool in the oasis. Underwater caves and labyrinths make it a literal catacomb of stored knowledge as the lionfish mer records everything going on in the world around him, even things he couldn't possibly know are happening. Beware his lover Dagon, for the sharkmer is always hungry and willing to devour any who step foot in Lionis' pool.[/columns] [columns][url=http://flightrising.com/main.php?dragon=32298143] [img]http://flightrising.com/rendern/avatars/322982/32298143.png[/img] [/url][Nextcol] - A beautiful rose, covered in thorns, that somehow flourishes in a poisoned gardens that is the wastes. He keeps the gardens of plants that have grown up around the oasis. The magic in the water has caused them to grow big and strong...and dangerous. They only listen to Thorne, who coddles and croons over his carnivorous, murderous plants.[/columns] [columns][url=http://flightrising.com/main.php?dragon=34717624] [img]http://flightrising.com/rendern/avatars/347177/34717624.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=31660595] [img]http://flightrising.com/rendern/avatars/316606/31660595.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=16971234] [img]http://flightrising.com/rendern/avatars/169713/16971234.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=34167402] [img]http://flightrising.com/rendern/avatars/341675/34167402.png[/img] [/url][Nextcol][url=http://flightrising.com/main.php?dragon=2028876] [img]http://flightrising.com/rendern/avatars/20289/2028876.png[/img] [/url][/columns] [columns][url=http://flightrising.com/main.php?dragon=36194381] [img]http://flightrising.com/rendern/avatars/361944/36194381.png[/img] [/url][/columns]
The Oasis is an anomaly in a land like Plague. No one is quite sure what has caused the purity of this one area but it's generally assumed to be the cause of the wasteland dweller Tallulah. The water runs pure, both cool and hot depending on the pool while giant vegetation shade the haven from the bone-bleaching sun. It is truly a place of mystery and healing where the broken and shattered go to heal, guarded by a mighty beast that keeps to the shadows.

Do not disturb the peace of this safe haven or the Basilisk you shall face.

33501996.png
- The mysterious keeper of the oasis, perhaps because she found it or perhaps because she caused it, this elegant woman in jewels and drapery is never seen far from the water's edge. Warm like the hot springs but refreshing as the cold pools, Tallulah is a mother and comfort to all who might need it

32538338.png
- Lionis is the mer that inhabits the largest pool in the oasis. Underwater caves and labyrinths make it a literal catacomb of stored knowledge as the lionfish mer records everything going on in the world around him, even things he couldn't possibly know are happening. Beware his lover Dagon, for the sharkmer is always hungry and willing to devour any who step foot in Lionis' pool.

32298143.png
- A beautiful rose, covered in thorns, that somehow flourishes in a poisoned gardens that is the wastes. He keeps the gardens of plants that have grown up around the oasis. The magic in the water has caused them to grow big and strong...and dangerous. They only listen to Thorne, who coddles and croons over his carnivorous, murderous plants.

34717624.png

31660595.png

16971234.png

34167402.png

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[size=4][b]The Wandering Huntsmen[/b][/size] are the first lines of defense of the clan, though they did not all mean to turn out that way. They wander the outskirts of the clan's territory, downing monsters and prey alike, setting the wary traveler in the right direction and briefing the roving troublemakers. They keep separate from all the others for reasons of their own but still consider the Broken Bone Tower their home. [columns][url=http://flightrising.com/main.php?dragon=33076099] [img]http://flightrising.com/rendern/avatars/330761/33076099.png[/img] [/url][Nextcol] - A hunter of extreme skill that has ended up in his current home completely by accident. As a young child he caught a glimpse of a Spirit of the Chase bounding through the moonlight and fell instantly in love. For years he practiced and searched and it was through hard work he found the newest resting place of the spirit. This spirit is amused by Alam and let's him follow as they play a game of wolf and hunter across the plaguelands[/columns] [columns][url=http://flightrising.com/main.php?dragon=34350991] [img]http://flightrising.com/rendern/avatars/343510/34350991.png[/img] [/url][Nextcol] - Meilichios is an ancient Spirit of the Chase, born when the world was young and the thrill of the hunt sang through a dragon's veins for the first time. Alam's infatuation amuses the spirit and Meilichios is not above letting the hunstman getting close for a petal soft kiss before bounding away again into the night.[/columns] [columns][url=http://flightrising.com/main.php?dragon=33610877] [img]http://flightrising.com/rendern/avatars/336109/33610877.png[/img] [/url][Nextcol] - A Hainu protector that ranges on the edges of your vision. Originally this magical dog was seen as an ill omen but when he kept leading lost children home, all grew to love him. Now he keeps close to The Soldier, to help his through his episodes of horror and memory, grounding him in the now and being an eternally warm companion. A support Dog[/columns] [columns][url=http://flightrising.com/main.php?dragon=27248475] [img]http://flightrising.com/rendern/avatars/272485/27248475.png[/img] [/url][Nextcol] - TheSoldier marks the end of the Tower's territory. All who come after or circle outside of his protective patrols are no longer welcome or are forcibly [i]encouraged[/i] to leave. The Soldier is a soul that has broken over time, eroded by the harshness of the world. Sudden noises, the glint of a blade, the smallest things can send his mind spiraling away. Since gaining his Hainu companion Rook, he seems to be doing better. He still patrols the clan, he wants to be useful no matter what anyone says. He takes everything one day at a time.[/columns]
The Wandering Huntsmen are the first lines of defense of the clan, though they did not all mean to turn out that way. They wander the outskirts of the clan's territory, downing monsters and prey alike, setting the wary traveler in the right direction and briefing the roving troublemakers. They keep separate from all the others for reasons of their own but still consider the Broken Bone Tower their home.

33076099.png
- A hunter of extreme skill that has ended up in his current home completely by accident. As a young child he caught a glimpse of a Spirit of the Chase bounding through the moonlight and fell instantly in love. For years he practiced and searched and it was through hard work he found the newest resting place of the spirit. This spirit is amused by Alam and let's him follow as they play a game of wolf and hunter across the plaguelands

34350991.png
- Meilichios is an ancient Spirit of the Chase, born when the world was young and the thrill of the hunt sang through a dragon's veins for the first time. Alam's infatuation amuses the spirit and Meilichios is not above letting the hunstman getting close for a petal soft kiss before bounding away again into the night.

33610877.png
- A Hainu protector that ranges on the edges of your vision. Originally this magical dog was seen as an ill omen but when he kept leading lost children home, all grew to love him. Now he keeps close to The Soldier, to help his through his episodes of horror and memory, grounding him in the now and being an eternally warm companion. A support Dog

27248475.png
- TheSoldier marks the end of the Tower's territory. All who come after or circle outside of his protective patrols are no longer welcome or are forcibly encouraged to leave. The Soldier is a soul that has broken over time, eroded by the harshness of the world. Sudden noises, the glint of a blade, the smallest things can send his mind spiraling away. Since gaining his Hainu companion Rook, he seems to be doing better. He still patrols the clan, he wants to be useful no matter what anyone says. He takes everything one day at a time.
[size=2]Other clans/lores that intersect[/size] [center][url=http://flightrising.com/main.php?dragon=11360903] [img]http://flightrising.com/rendern/avatars/113610/11360903.png[/img] [/url][/center] [i]Word of mouth can often mislead or confuse and while Lionis is diligent in his records, they're often rather soggy and hard to access. Notes of other clans are often written down in Millenium's terrible chicken scrawl as she hastily goes from one delivery to the next. Honestly, it's easier reading a doctor's writing....[/i] [b]If you would like the blurb of lore here changed/want to write your own, please let Millenium know and she'll get right on it....as soon as she can find that quill.....[/b] [center]-------------------------------[/center] [size=4][b]The Shadowed Gardens[/b][/size]: [size=4][b]The Hewn City[/b][/size]: -pending write up- [i]@Xemriss[/i] - [size=4][b][url=http://flightrising.com/main.php?p=lair&tab=userpage&id=44020]Wayfarer's Haven[/url]:[/b][/size] A small, secret village that was once abandoned and is now once again bearing life. It's hidden from the outside world with trees and magic and consists of misfits and rogues. Radius is the one who found this place, or more precisely, found Isa. The Seeker took the young mage under his wing and learned the secrets of the Haven as he taught his young apprentice. [i]@Bon[/i] - [size=4][b][url=http://flightrising.com/main.php?p=lair&tab=userpage&id=42586]The Aegror'agor[/url]:[/b][/size] A Plague clan with a terrifying cultist loyalty for their leader Aegror, she who was born from the Wyrmwound and is blessed by the goddess. She was banished and sent far from grace to Sul when the Plaguebringer finally grew tired of her power-grabs. Humiliated and enraged she stole the clan from Sul while he was away and took the armies on marches to kill the world and the Plaguebringer. Sul's live now revolves around finding Aegror and killing her. -meeting write up pending- @ Bon [size=4][b]The Martor Shadi:[/b][/size] A secretive group of dragons, linked by blood and pain and tradition. These Shade Hunters ceom from deep within Shadow, routing out the dark heart of the land. They are forbidden from making connections or families, but when it does happen the eggs are exposed to the Shade and cleansed over and over until they are immune. These formidable creatures are few and far between for even victory for a Martor Shadi results in pain like fire. Strength is a Hunter of Hunters, a Watcher of the Watchmen. She and her partner worked together for many years and over time she tried to show him that the world held more than the one they were brought into. For this she has fallen, in grace and love and now waits warily in the Rickety Crown for the day her partner will find her again. @ Bon [size=4][b]The Grand Coven:[/b][/size] a group of immensely powerful mages that have come together. Their purpose is the rise and protection of mages above all else. While their methods may seem extreme to an outsider, their true goal is even more terrifying. Radius is the one who stumbled across this tightly knit group in his search for knowledge and he often keeps in touch with them, though not through anything as mundane as a quill and paper. [i]@Rexcaliburr[/i] - [size=4][b][url=http://flightrising.com/main.php?p=lair&tab=userpage&id=103950]The Blindsiders:[/url][/b][/size] The ruined skeleton of a once great city that sits atop and underground greater than the moonlight above has ever seen. Inhabited by mercenaries and assassins, blades for hire and secret meeting places, this city is one where coin rules and jobs are paramount. The Tower and the Society's members haven't fully met yet, their interactions limited to the mercs chasing their prey into the Tower's lands and to the oasis, catching the eye of TheSoldier. As long as they cause no trouble for Tallulah and Ikol gives no order, TheSoldier is willing to keep his distance and only shadow for now.
Other clans/lores that intersect

Word of mouth can often mislead or confuse and while Lionis is diligent in his records, they're often rather soggy and hard to access. Notes of other clans are often written down in Millenium's terrible chicken scrawl as she hastily goes from one delivery to the next. Honestly, it's easier reading a doctor's writing....

If you would like the blurb of lore here changed/want to write your own, please let Millenium know and she'll get right on it....as soon as she can find that quill.....




The Shadowed Gardens:

The Hewn City: -pending write up-

@Xemriss - Wayfarer's Haven: A small, secret village that was once abandoned and is now once again bearing life. It's hidden from the outside world with trees and magic and consists of misfits and rogues.

Radius is the one who found this place, or more precisely, found Isa. The Seeker took the young mage under his wing and learned the secrets of the Haven as he taught his young apprentice.

@Bon - The Aegror'agor: A Plague clan with a terrifying cultist loyalty for their leader Aegror, she who was born from the Wyrmwound and is blessed by the goddess. She was banished and sent far from grace to Sul when the Plaguebringer finally grew tired of her power-grabs. Humiliated and enraged she stole the clan from Sul while he was away and took the armies on marches to kill the world and the Plaguebringer. Sul's live now revolves around finding Aegror and killing her.

-meeting write up pending-

@ Bon The Martor Shadi: A secretive group of dragons, linked by blood and pain and tradition. These Shade Hunters ceom from deep within Shadow, routing out the dark heart of the land. They are forbidden from making connections or families, but when it does happen the eggs are exposed to the Shade and cleansed over and over until they are immune. These formidable creatures are few and far between for even victory for a Martor Shadi results in pain like fire.

Strength is a Hunter of Hunters, a Watcher of the Watchmen. She and her partner worked together for many years and over time she tried to show him that the world held more than the one they were brought into. For this she has fallen, in grace and love and now waits warily in the Rickety Crown for the day her partner will find her again.

@ Bon The Grand Coven: a group of immensely powerful mages that have come together. Their purpose is the rise and protection of mages above all else. While their methods may seem extreme to an outsider, their true goal is even more terrifying.

Radius is the one who stumbled across this tightly knit group in his search for knowledge and he often keeps in touch with them, though not through anything as mundane as a quill and paper.

@Rexcaliburr - The Blindsiders: The ruined skeleton of a once great city that sits atop and underground greater than the moonlight above has ever seen. Inhabited by mercenaries and assassins, blades for hire and secret meeting places, this city is one where coin rules and jobs are paramount.

The Tower and the Society's members haven't fully met yet, their interactions limited to the mercs chasing their prey into the Tower's lands and to the oasis, catching the eye of TheSoldier. As long as they cause no trouble for Tallulah and Ikol gives no order, TheSoldier is willing to keep his distance and only shadow for now.