@Strangeflesh
for nivenor (and a mention of oil); i hope you dont mind four paragraphs of just rambling about how different abilities work shfkjsdfhjd
nivenor sometimes feels like they have too many built-in features to keep up with. their litany of unique aspects keep them useful to keeping the hotel up and running, so they're almost constantly busy. although, one of their less helpful features is their eyes, constantly leaking, vision constantly dark and blurry. they have no idea how to control it yet. on worse days they can't make out more than shapes. it's part of why their job is far away from the hotel's guests. most of them would be far too unnerved.
their main job is rummaging around the storage spaces deep inside the hotel, keeping track of what they have in stock and what is getting requested by guests and staff. it's dark down there, and they've learned by now to navigate based on touch and sound, brushing against walls and crates and yipping into hallways to listen for the way the echo changes. all things combined, they're fairly good at moving around the tunnels on their own, even going out for errands on occasion.
both nivenor and oil accompany desasemelhada on certain trips, ones where she needs a little light; they both have shiny, glowing dots along their bodies, and their light is projected in slightly different ways. oil's shimmery light reflects in specific directions, while nivenor's gives them more or less the effect of being a lamp. where oil's kind, naive appearing eyes give them an advantage on trips where desasemelhada has to talk to others, often for business relations or to invite them to the hotel, nivenor has the opposite effect, and so joins desasemelhada on trips not requiring a good first impression.
the last unique feature nivenor boasts -- the one that makes them feel like a snake, a dangerous creature built to destroy -- is their ability to spit acid. or poison. they're not sure what it would be categorized as, but it's the same either way; in the case of attack, nivenor opens their jaw and spits forth a vile substance that burns and infects the skin of anything it touches. with a little patience, it can be used to melt through some surfaces, too. desasemelhada harvests it, sometimes, keeps it in vials. nivenor isn't sure what she does with it after that. they never have the time or the awareness to really consider the bigger picture of what's going on around them. they're much too busy helping the hotel, helping desasemelhada, doing tasks. they don't have the time to think about whether or not they're happy like this.
for nivenor (and a mention of oil); i hope you dont mind four paragraphs of just rambling about how different abilities work shfkjsdfhjd
nivenor sometimes feels like they have too many built-in features to keep up with. their litany of unique aspects keep them useful to keeping the hotel up and running, so they're almost constantly busy. although, one of their less helpful features is their eyes, constantly leaking, vision constantly dark and blurry. they have no idea how to control it yet. on worse days they can't make out more than shapes. it's part of why their job is far away from the hotel's guests. most of them would be far too unnerved.
their main job is rummaging around the storage spaces deep inside the hotel, keeping track of what they have in stock and what is getting requested by guests and staff. it's dark down there, and they've learned by now to navigate based on touch and sound, brushing against walls and crates and yipping into hallways to listen for the way the echo changes. all things combined, they're fairly good at moving around the tunnels on their own, even going out for errands on occasion.
both nivenor and oil accompany desasemelhada on certain trips, ones where she needs a little light; they both have shiny, glowing dots along their bodies, and their light is projected in slightly different ways. oil's shimmery light reflects in specific directions, while nivenor's gives them more or less the effect of being a lamp. where oil's kind, naive appearing eyes give them an advantage on trips where desasemelhada has to talk to others, often for business relations or to invite them to the hotel, nivenor has the opposite effect, and so joins desasemelhada on trips not requiring a good first impression.
the last unique feature nivenor boasts -- the one that makes them feel like a snake, a dangerous creature built to destroy -- is their ability to spit acid. or poison. they're not sure what it would be categorized as, but it's the same either way; in the case of attack, nivenor opens their jaw and spits forth a vile substance that burns and infects the skin of anything it touches. with a little patience, it can be used to melt through some surfaces, too. desasemelhada harvests it, sometimes, keeps it in vials. nivenor isn't sure what she does with it after that. they never have the time or the awareness to really consider the bigger picture of what's going on around them. they're much too busy helping the hotel, helping desasemelhada, doing tasks. they don't have the time to think about whether or not they're happy like this.