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Chill
(#95325419)
lore & lore parents!
Click or tap to view this dragon in Predict Morphology.
Energy: 50/50
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Personal Style
![](/static/layout/profile/emblem-ancient.png)
Ancient dragons cannot wear apparel.
Skin
Scene
Measurements
Length
4.43 m
Wingspan
7.42 m
Weight
375.22 kg
Genetics
Sable
Savannah (Aberration)
Savannah (Aberration)
Dirt
Striation (Aberration)
Striation (Aberration)
Flaxen
Ghost (Aberration)
Ghost (Aberration)
Hatchday
Breed
Eye Type
Level 1 Aberration
EXP: 0 / 245
![Scratch](/static/cms/battle_items/495.png)
![Shred](/static/cms/battle_items/497.png)
STR
7
AGI
8
DEF
6
QCK
6
INT
5
VIT
8
MND
5
Biography
NAME |
"feel the blood cool / shapeliness dissolve"
Vultures, Mary Oliver |
![8urRAEP.png 8urRAEP.png](https://i.imgur.com/8urRAEP.png)
![]() ![]() NAME has a special talent for using her magic to replicate that specific damp chill in eerie locations. She mostly uses it to cool down on hot summer days, but it does have a niche use-case in calming rising tempers in dragons around her. Dragons who have experienced it describe it as a chilling of the blood, and a shiver down the spine. Usually, this is enough to break up a fight before it’s started, either by spooking the more cowardly participants or just distracting them with something new. She’s tentatively interested in finding a line of work that might use this skill, though she’s not sure if she wants to deal with rowdy troublemakers all day. |
![8urRAEP.png 8urRAEP.png](https://i.imgur.com/8urRAEP.png)
![]() |
Interleaf
Ground/Savannah Striation/Fissure Ghost Merilee and Ophion always make spooky babies - little hatchlings with too many voices or who move uncannily in unison. There is, though, always a certain charm in how infectious their giddy happiness is. |
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
Feed this dragon Seafood.
Feed this dragon Plants.
Exalting Chill to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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- Names must be no longer than 16 characters.
- Names can only contain letters.