-Character and Ping List-
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Character Fill-Out Sheet wrote:
Name: (Character's full name and any nicknames)
Played by: (Your Username here)
Appearance: (Dragon's pic. Optional additional info about appearance not seen in pic)
Position: (Are they a First, member of the Risen, or someone else?)
Element: (Your character's element. It doesn't have to be related to their picture)
Personality: (Who is your dragon? How do they behave?)
History: (Optional- Why is your dragon who they are today? What happened to them?)
Strengths: (List at least 2 strengths that your character has)
Weaknesses/Fears: (List at least 2 weaknesses and 1 fear that your character has)
Other: (Optional- What else? Friends? Family? An odd obsession with oranges?)
Further Information:
First: A First is a Generation 1 dragon. These dragons are the ones who have received the call from the Eleven to return 'Home'.
Risen: A Risen is a dragon who fights for one particular flight to win dominance over Sornieth. They're almost always loyal to their birth flight, however some choose to fight for the element they were raised in.
Note: Your dragon may be 'eccentric' in their history or lineage, however don't go too overboard with it. So long as it doesn't interfere with the rp/plot than it should be okay. Things not to do are- Don't have your dragon be related to any of the Eleven, and don't use their history as a means to give them special powers.
Character List:
Name: Ozmith
Played by: ChibiKittens
Appearance: His right hand is a bit curled inward, made so by the years of hauling a large telescope to and from a large hill outside the clan he lives in.
Position: He's a First
Element: Ice
Personality:
Kind-
Despite his rough childhood, he has already found it easier to treat others kindly rather than hatefully. He speaks politely with others and, when he's able to, likes to dive into discussion with others when the topic is one he's interested in. Under the care of Chime, he has learned how to help his clan for the better, and when he sees a dragon fighting another, he will do what he can to stop it.
Socially Awkward-
While he can be a bit of a talker when it comes to his favorite topics, truth be told, he can go a bit overboard sometimes. Get him talking about stars and he will never stop, but talk to him about 'how well the weather is this fine day' and he'll nod lazily, often never adding much to the conversation. He'd much rather be out star-gazing than talking it up with others.
Passive Aggressive-
Many know him to be a weird, if harmless dragon. But those feelings may soon change when they find that, after upsetting him or offending him, he will often shoot glares toward the offending dragon and refusing to speak with them until met with an apology. These moments can last for weeks if not months.
Nerdy-
Stars, stars everything. Even when he meets someone for the first time he may suddenly switch the topic to the nightly beauties, listing off random facts that he finds the most fascinating. For example, while talking about something as simple as hunting or the weather, he may blurt out "Hey, did you know that the smallest stars 'live' the longest? Well that's because they-" And there he'll go, rambling to his hearts content about stars. Truly one would expect his eyes to be pink under his hood instead of whitish blue.
History: His egg was brought in from the outside world one day, and from there he was born and raised in the Clan of Strong Hearts, near the end of the first monarch's rule. At the time, the condition of the clan was poor, and many made a living performing dishonest jobs or by stealing. The clan often fought with others, and as such most hatchlings were trained to fight fiercely at an early age. While he didn't enjoy it, he too was trained to fight against others. He most often used these skills not when the clan was battling, but when he was stealing. His family was one of the poorest and he was forced to steal food and clothing from others. Other hatchlings were in the same position he was in, and as such he was often left fighting them for things he needed to live.
His (adoptive) parents, as kind as they were to him, could not always watch him. They never helped him when in a fight. For them, fighting another's hatchling would put them at serious risk in their own home, a risk they could not afford to take.
That was when he met Omen. The little Noc didn't fight much either, but she was always there for him after the two met over a stolen lunch. He was wary, but soon realized that she was as scared as he. The two bonded quickly, tied together by their shared fear. She even helped him get a new outfit, which he still treasures to this day despite it having become a tad too tight.
Whenever he was due for a fight with another, Omen would try to scare the other by mimicking various voices from around the clan, often switching one out for another and confusing or frightening hatchlings who didn't know any better.
They kept up their way of life for a while. He was older, but still too young to live on his own. A new Monarch had been appointed, and while things were getting better for some, a lot were still left in poverty. A wage gap had left some rich and others still poor, and unfortunately for him he was still left without much to his name.
But this would all change one day. It started out like any other, however he had happened upon a bit of good luck. Someone had foolishly left a basket of freshly made bread out to cool, and taking the rare opportunity Oz snatched it up and whisked it away. The aroma had drifted, and while he was making his way back home, another dragon stopped him. It was a brutal fight. Tooth and claw sailed between the two, and Oz quickly fell in defeat. The dragon didn't stop, however. He kept attacking Oz over and over, interesting in more than just bread. It seemed like his days were over, until a huge, dark shadow swept over the entangled two. Chime, a Guardian and the new Monarch, saved him that day, and took him to be healed. While healing, she quickly learned of Ozmith's plight as he tried leaving before he was well. He had tried going back for the bread in order to feed both his family and his friend. After that, Chime hired him as her personal assistant, and later on as her part-time astronomer and star reader. With this new life, Ozmith, Omen, and his family are now able to live comfortably.
Strengths: Like all mirrors, Ozmith has exceptional speed and duration. He was trained in the art of combat, however due to his new life style he isn't as good as he once was. He can still pack a mean punch however. His strengths more lie in his knowledge of stars. With stars he is able to figure out where he is and where he needs to go. He has particularly good night vision coupled with the heat-sight that Mirrors have.
Weaknesses/Fears: Even among Mirrors, he's a poor flier, often only managing to glide from place to place. His fear is that he will find himself high up, unable to fly away due to his lack of being able to. He's also very sensitive about his underside and always keeps his stomach covered should he be found in a fight, but because his right paw is a bit odd, his enemies are able to use that to catch him off guard.
Other: He's childhood friends with Omen.
Name: Omen
Played by: ChibiKittens
Appearance:
Position: Aligned with the Firsts
Element: Ice
Personality:
Moral-
Omen would never intentionally hurt another being unless the circumstances were dire. She always obeys the rules and laws set down in any clan she is currently in, and always treats others with respect when she can, but on occasion can get to be a bit noisy and may tend to annoy those around her.
Sensitive-
The smallest things will set this Noc off. She's not very capable of keeping her emotions in check, and will easily become overwhelmed by sadness, fear, joy, anger, and all the rest of them. She's often seen twisting her head around and keeping an eye on her surroundings at all times. She easily becomes overwhelmed should anything start to get crazy or complicated, and much prefers to flee her problems rather than try to overcome them. When she meets other dragons, she easily warms up to them and will show this by fluttering around them and hitching rides off their backs.
Cowardly-
Omen is an easily frightened dragon, most often choosing to run away from anything that scares her and endangers her in any way. If she can't run than she will try hiding. The Noc will avoid new situations and experiences if they seem scary or overwhelming to her, which happens quite often. She rather prefers that others take on these new challenges for her.
Absent Minded-
She's not one for socializing, even if she could talk normally. The only thing she will keep an eye on are her surroundings, most other things quickly fading from her mind and her awareness. If she's talking with someone, she'll try to keep up in the conversation but will usually drift in and out when talking with another. She's not forgetful, per say, she's simply easily distracted from her thoughts.
History: Her beginning actually starts with another. He was a Fae, born long ago in a clan now gone, and in it's place now stands the Clan of Strong Hearts. He was morally-ambiguous, often doing just what he needed to get by and not paying others too much mind. He led an average existence, but his life changed when he met Adrianna. She too was a Fae, stunningly beautiful. But more than that, he admired her toughness, something which he himself did not possess. They would meet when she approached him, a bit concerned with how he watched her train for so long. She found his shyness to be rather cute, and the two quickly took a liking to one another. They'd live together for years after. There were arguments and rough spots, but they were able to pull through every time.
It couldn't last forever, though. In the night, their clan was ambushed by a rivaling clan. It was a slaughterhouse, dragons left and right being dragged from their houses and slain on their own ground. The same would happen to the Fae. He watched as his love was attacked. He was paralyzed between fear and protectiveness. He wanted to save her with all his might, but at the same time the thought of risking his life in battle shook him to his core. He gleefully thought of killing the assaulter while also being sickened by the thought of taking another's life. As he watched, another swept in, killing him before he knew what had happened.
However, his tale doesn't end there. His spirit, driven by the need to stay and help his mate, awoke in an odd place. It was dark all around, and stone walls kept him in. His body had turned wispy, and the heart beat he hardly noticed was now achingly gone.
He would be greeted there by a dark force. The Shade, or at least an embodiment of it, resided had felt his presence. The Shade sensed easy prey and had come to take it. Forcing it's hand into his soul, he wrestled for control, to make him shade-touched. A part of him caved in, but the other half, the one that desired power, fought back. In a bizarre show, the Fae almost seemed to rip in half as the Shade tugged at his soul and took hold of only half of it.
In place of the Fae, two separate dragons now stood. A Spiral and a Nocturne. Both halves of a greater whole. One was cowardly yet moral, and desired to return to the comfort of their love. The other was power hungry and made miserable by his failure. The Shade, meanwhile, found it couldn't take control of the dragon. It didn't have enough of a soul left to be possessed.
This would be the true start of Omen. Scared, frightened, and confused, the dragon searched desperately for a way home. The Spiral, using magic he hadn't had before he was split, unknowingly sent her soul back to life while also taking something important from her. When she awoke, she found her speech was taken from her. No-she found could still mimic, she would have to make due with that. Greatly flustered, she rushed home to try to find her love, ignoring the fact that her new form would go unrecognized. But when she returned, all was different. Much time had passed, and her clan had been replaced by another. She wandered, sc
scared and alone, looking for Adrianna, but instead would find Ozmith.
Strengths: Omen has the great talent of perfectly mimicing those she hears, and can use this to confuse others. She's very agile and a quick flier, making it hard to catch her. Her small size makes it harder to fight her in battle when she's against larger foes and she can use this also to reach places that other's cannot. Her acute senses often tell her when danger is nearby
Weaknesses/Fears: Her speech is limited to the dialogue spoken by others. Her speech is sometimes choppy and because she speaks with in the voices of others, it's often hard for others to understand her. She's terribly afraid of being alone and can always be found in the company of at least one other dragon, typically Ozmith. She's has very poor fighting skills and is unable to hold her own ground in a battle.
Other: She's friends with Ozmith. She can only speak by repeating words or phrases spoken by others.
Name: Kai
Played by: ChibiKittens
Appearance:
Position: A member of the Risen, she fight for Light to win.
Element: Light
Personality:
Caring:
Kai is the type of dragon who's guilt overpowers them if they leave a dragon in trouble even if there was something she could do to help them. If they're friends, family members, or even hatchlings besides her own as well as strangers, she often makes their troubles her troubles when helping them or trying to find a solution to their problem. When it is that she finds herself in the midst of company (which isn't too often, as she loves the peace and quiet of the woods) she will often times find herself getting roped into someone else's problem, though usually doesn't mind it unless she finds she is simply being used.
Stern:
Despite being a caring, motherly type of dragon, Kai will make it clear that she is no door mat. When making decisions she will stand by them whole-heatedly, and is rather stubborn when it comes to changing her mind when it had already been made, even if her assumptions are off or plain wrong. If she thinks that someone else is 'wrong', she may bring it up and challenge the other dragons views, often when they clash directly with her own. However she doesn't intend to be mean, and will do all she can to be polite about it, but even she can get a bit hot headed from time to time. Overall, she's the kind of dragon who will stand her ground firmly.
Observant:
Being a dragon who lives by herself in the forest most of the time, she has come to notice the little things that happen under every leaf, in every stream, in every nook and cranny of the forest. Her hearing is exceptional, and her eyes are fine tuned to notice the smaller movements of prey skittering around from here to there. This all does a 180, however, when she is confronted with large, bustling crowds of dragons. Being so used to the forest she becomes extremely overwhelmed by the bold life of it all, and finds it hard to navigate such areas without some sort of help.
History: She grew up in a small clan residing in the Sunbeam Ruins. It was more of a village than a clan, a neat tidy little place that kept mostly to itself. She grew up there for a lot of her life, and had chosen the life of a hunter as she proved talented for it. It was when she was older that she met who she thought to be her life long mate, a showy Coatl who admired her beauty and elegance. They would live together, and even have two loving children together, but their relationship was strained. She wanted to remain in the forest, selling her catch to neighboring clans, but he wanted to travel to immense clans and cities. He pushed her into moving along with him, but eventually she had to stop. Such a life overwhelmed her, and she could no longer put up with his indirect bullying. Even though it pained her to do so, she left him and returned to her life in the forest, where she would soon raise a son and daughter. Her daughter was a reckless, fun loving sport, and often got into trouble. Her son, however, was another story. He admired the Shadow element and became entangled in it's history. When he was able, he moved to the Tangled Wood and would continue his studies there, hoping to one day become a teacher or even a professor on the rich history behind the land.
Afterwards, when both her hatchlings had left the nest, she would continue to hunt and sell her catches to nearby clans. Occasionally she would sell her strength to others by fighting for them in clan battles, both with the goal of earning more money and to keep her physical ability in check. For the most part her life is one of happy solitude.
Strengths: Agile and strong, she makes a great fighter and is able to match dragons who outclass her in size. Her calm fierceness enables her to fight efficiently and to hold her own in battle. She's a decent flier and runner, making her very able for travel to most places. Her strengths lie mostly in her physic.
Weaknesses/Fears: She's a very caring dragon, and because of this she finds it hard to fight against others who she deems to be nice dragons, which often tend to be most dragons she encounters no matter which side they fight for. Her solitude has left her being bad at fighting in a group, or at most social tasks presented to her. Her fear lies in large crowds of dragons. She is easily flustered and made fearful when surrounded by many dragons even if they pose no threat to her.
Other: She has two Wildclaw children. One fights for Light and the other is sided with Shadow.
Name: Willow Birch Aka Rose Needle
Played by: Rinjichan13
Appearance: Willow has distinct callouses on the tips of pads near her claws because of her occupation as seamstress, making clothes and fashion for other clans.
Position: Traveling Seamstress; Aligned with the Firsts (though planning to join the journey to home during plot).
Element: Arcane
Personality:
-Patent-
Willow is nothing but a calm dragon. You will not find her jumping into anything head first or letting her emotions cloud her judgment. She sits back and observes all options before making a decision on what she needs to do. Often requiring her to pander for long periods of time, with is nothing her, especially since can sow while she thinks.
-Polite-
With both manners and grace, Willow speaks like someone of high birth. Using descriptive words, and speaking slow and steady so others can understand. She rarely cusses, founding both unladylike like and unfitting in a normal conversion. Watch out as Willow might scold you for using coarse language!
-Judgmental-
The pearlcatcher likes to put other in distinct boxes as it helps her learn how to interact with others. This can be both a good and bad thing. Making Willow decisive in who she hangs out with, however, she can come off as rude, making a strong judgment based of just you first impression and giving you little time to change her opinion.
-Stubborn-
Remember the last personality trait? Well this ties into that. Willow is often stuck in her ways, taking long periods of time to come around either to change her opinion of someone, or look at something a different way. She will fight you on decision she find unnecessary or wrong, fangs and claws. Almost to the point of arguing and pain. But if you manage to change her ways, when you do, she says in that mindset for an even longer time, so choose wisely!
History:
Willow was originally born in a large arcane clan, located in Starwood Strand in the Starfall Isles. The clan lived almost a town called Birchbow, which was highly metropolis for a dragon clan and had its own flourishing economy. Made of merchants, trailers, machines, jewelry, royals enthralled with politics and poor folk, friendly, but money savvy, it brought many tourist and for a while, people lived peacefully. Willow stayed with her parents, helping in the family business of making clothes for both royals and poor folk.
However, nothing can stay golden forever and Birchbow couldn't stay neutral with dominance going on, so they had to choose arcane over there peaceful palace. It came under siege quickly in a fight for Dominance as a Nature clan attacked the town. Only having a few dergs, (namely the guards) who could really fight and the town become a forest of flames. Willow parents unfortunately died in that fight, but managed to keep her safe by sending her off into The Wandering Contagion in the Plague lands. With just a few books, her precious pearl and her sewing equipment, she struggled to find work and eventually found herself making rugged clothes for Mirrors. She disliked this work, not fond of styles of clothes they liked or in which the rudeness they treated her with. Often cursing her, making fun of her misfortune and pushing her around.
However, despite their distasteful behavior, work was work, so she took it with the patience of slow moving snail. Then one day, when she found herself sewing yet another ugly trouser, she overheard a talk about the Eleven. Willow was never a Gods fearer, or really believed in them for that matter as they have disappeared long ago, but this conversion interested her to no end. Talking of a library and rumors that the Eleven called on the First, or first gen dragons, to come to home. Ever Curious and looking for some better work and a more dignified life, she escaped in the night one day. Running as much as her feet could take her and the soaring into the wind where the dragons would never find, leaving the finished trousers in her midst. Willow followed the trail to library, tracking traces, following more rumors among her travels, and even some more work for other clans that aligned with her sense of style, till she found the isle of books and a particular stained pages of parchment that she came for. The Eleven, she thought to herself, i have to find them with the first! After all, Willow wanted Soneith back to what it used to be, and with that, she set off to find the First.
Strengths:
-Willow has a remarkable ability to retain information. She can remembers patterns and words, at the drop at the hat. Making her good at various puzzles and using said information when it is of her biggest benefit. So if you need a plan or key to a puzzle kept well, tell her.
-Willow is an agile flyer. She can take the sharpest turns, left off with little hovering time and dodge attacks with easy. Preferring to fight in the sky, she shoots her long range Arcane breath at her enemies, as her flight makes it easy to see them.
Weaknesses/Fears:
-Tying into her strength above, Though Willow is great long ranged fighter, she is considerably weaker on land. Close is not her forte and she struggles to fight off enemies with normal fangs and claws, preferably magic over brawn. Though agile in air, she is not the fastest on land, so most of fights she instigates, she tends flee or run from.
-Willow actually has great fear of fire, given that is most of what she remembers when her town when up in flames. A fire ball here and there doesn’t scare her, but a river of flames, stops her in her place. Other dergs would need to shake constantly to awaken her from her frozen state.
Other:
- Willow knows most dragons languages from her travels; From Pearlcatcher and Imperial to Mirror, from Snapper to Wildclaw, and from Face to Coalt. The only languages she still struggles with, are Skydancers, Nocturnes, and Guardians. With Tundras, she can understand enough to communicate mildly.
- Willow is a fashionista herself. She has an acute sense of fashion and constantly analyzes of her form of dress as well as others.
- Willow got her nickname from the skill and beauty in which she sows with. Looking at pretty as a rose, but nimble and precise like it’s thorns or a needle.
- Willow go her name because when she was just an egg, she was born under under a willow tree, and when she hatched, a new one began to sprout where her egg used to be.
Name: Azmodeus, has the nickname of Deus though it is rarely used
Played by: CreatureHollow
Appearance:
Position: First, present Leader of his home lair.
Element: Arcane
Personality:
- Family-Oriented:
It does not have to be by blood to be seen as family to the Tundra. He is incredibly benevolent to those he cares about, to a degree that it's enough to make a dragon ill with how sweet he is. He always puts his family first, and tends to make decisions that benefit them rather than himself.
- Defensive/Loyal:
Not so much for himself, but for those he cares about once again. He will defend them to the death, even if they don't ask of him. He will not hesitate to confront anyone who dare harms his family, even if it means it will result in a violent out come. If you manage to gain his trust, hold onto it tight and don't break it because he is the most loyal dragon in Sornieth if you give him a reason to be so.
- Manipulative:
He is not above manipulation to keep others safe- no matter who he has to manipulate. This leads him to be highly untrustworthy, regardless if you're on his side or not. To avoid this, it's best you remain on his good side and become close to the Tundra. Watch your tongue- he is not afraid of twisting your words.
- Two-faced:
He puts up a highly innocent, oblivious facade to those he could careless about. He acts dense and unable to read the atmosphere. Meanwhile, if you are considered close to the Tundra, you see he does display genuine kindness, though has a sense of brutal honesty and is highly sensitive to tone shifts in not only atmosphere but individual dragons.
History: Found as an abandoned egg in Arcane territory of a lair known as the Hollowbound, Azmodeus was soon taken in and once hatched, raised by the elder dragons of the clan. He originally was to be a lair guard, but the Progenitor who had once formed the lair them self and lead the residents, had vanished without a trace. Azmodeus had then stepped up to the role of leader and was welcomed to the position. All residents of his home lair are aware of his methods and the facade he throws around, but they do not stop him from doing so- he has lead the lair into an time of peace and prosperity as he has promised when he first rose to the position- a surprising factor considering the war that rages on outside of the lair's territory. They all regard him highly and do indeed consider him family even if some of them may not act like it. He had learned from the Hollowbound seer, Melodis, about what must happen. He had then left the lair to seek the Eleven along with others who have been picked to return to the aforementioned home. He wishes for the war to end- for his families sake. His own personal thoughts on the matter of meeting the Eleven are unclear.
Strengths:
- Azmodeus is incredible at getting information from others. He has an easily approachable atmosphere to him, facade or true nature, and just has a feeling about him that is able to make other dragons unwind and feel relaxed. He often takes advantage of this ability to work situations out in his favor and unveil the information from the other dragon- most often they realize too late.
- Like most Tundras, he has an incredible sense of smell and is able to track a scent that is several weeks old. This has lead him to be an incredible tracker and a living scent encyclopedia- he remembers every scent he has ever come across and can easily explain what the scent was from, why it smells the way it does, how he can tell the difference from other scents, and so on.
Weaknesses/Fears:
- His weakness is where his heart lies. He has a one-track mind and its for his home. It understandable, a leader must care for those they lead but Azmodeus takes that feeling and has heavily amplified it. It's to the point of obsession that he must keep them safe- he will do anything to keep them alive and happy. Threaten his family in any format, and he certain to find a compromise and fulfill your wishes.
- He is heavily scared of being alone. This fear does indeed play a role in his earlier mentioned obsession of keeping others he cares for safe. It is highly self-destructive to Azmodeus- if he is alone for a split moment he grows incredibly restless and becomes a hollow shell of a dragon. Why this fear is so strong is unknown, but some speculate its the fact that if no one had come along and found his egg in Hollowbound territory, he would've grown up to face the elements on his own as he has no known parents. There's a good chance the fact he realizes that it was a strong possibility for that to actually to happen could play a role in how he acts.
Other:
- He has had a mate in the past along with two children. All of which had gone down the path of being exalted. He rarely speaks of them, though it is clear he misses them dearly. It is unclear if he hopes to see them by crossing paths with the Eleven.
- Contrary to typical Tundra nature, he is incredibly aggressive and will often not hesitate to partake in conflicts if needed.
- Ironic enough as he hates being alone, he decided to travel alone until he came across other going to meet the Eleven. He felt it would be better to go about it in this way, rather than drag someone else along.
- If he had brought someone along it would have more than likely have been the Hollowbound scryer,
Lyrick.
Name: Liling
Played by: Moonpelt
Appearance:
Position: Aligned with the Firsts
Element: Wind
Personality:
Gentle
Liling would take in the Shade into her den, which can prove to be a good and bad thing. She often believes anyone can be a good dragon, if you give them time and kindness.
Sensitive
Liling cannot take even the smallest insult without beginning to tear up, unless it comes from Sakiya (below). Due to her rough history, she cannot stand the sight of blood, or injury.
Easily Manipulated
If not with Sakiya's guidance, Liling is easy to trick if you hit her in the right spot, since her mind melts easily. She has never been a victim of manipulation before, but that is because she's hard to find without Sakiya (except in the bathroom, naturally).
History:
Liling lived in the Zephyr Steppes for a long period of time, until one day she came back with her first hunt. Her parents, who had adopted her, were lifeless corpses on the floor. She realized after lots of thought that they had died from the Earth flight, and went into hiding for a long time. When she came out, the entire plain was a battlefield, and she saw her sisters and brothers, who had been gone on a trip when her parents died, fighting among the ranks of the Wind flight. One by one, they all fell, every last family member she knew. She continued hiding, until one day she was found by a equally young Shadow child named Sakiya, and they both went far beyond the reaches of the war, to the Arcane territory, to study what others called alchemy, and they called magic.
Strengths: Liling is quick and slender, able to fit in holes as small as a fae dragon with ease. She also has been practicing magic/alchemy, causing her to occasionally be able to cast minor spells.
Weaknesses/Fears: Liling will often read a book, not noticing if she dies. She could be threatened, and begin reading out loud. She also can easily be manipulated as stated before, if not with Sakiya. In fact, you could tell her she killed someone and she would probably believe it. She is scared of fighting, due to her history.
Other:
Further Information: Liling is as well versed in general knowledge as Sakiya is in 'alchemy', knowing as much as possible is everything to her.
Name: Sakiya
Played by: Moonpelt
Appearance:
Position: Aligned with the Firsts
Element: Shadow
Personality:
Gruff/Rough
Sakiya prides herself on her name calling, often meaning it as a friendly greeting. For example, she often calls Liling 'banana-face'. She has a don't-you-dare-or-I'll-rip-your-flesh-off kind of attitude, usually doing this to hide her extreme kindness. However, she will rip your flesh off if you dare...
Loyal
This is mostly to Liling, as she never leaves those she cares about alone, and never stops hunting her enemies. She will fight forever if it means something to her friends, and does it without a second thought. Well, I mean, she thinks for days... V
Sly/Cunning
Sakiya loves to use her wit, often tricking her enemies into eating a thornbush, or trying to kill a hatchling. She often sets up plans for hours, staying in her study for days before even starting anything.
History:
Sakiya lived in the Wispwillow Grove alone, one minute a mercenary, the other a innocent witness. She had a great time, until one day she saw light for the first time. Gleaming dragons with armor made of the stars, were approaching her with blazing swords held high. Sakiya ran, and ran until she bumped into a battle between the Plague and Nature flights. She ran for years and years, until she finally met Liling and developed her gruff attitude.
Strengths: Sakiya as mentioned has lots of cunning, and can occasionaly conjure up spells.
Weaknesses/Fears: Sakiya doesn't take to insults kindly, often reckless when confronted. She can over-think, causing things to seem harder than they are, and she fears extreme amounts of light, being a Shadow dragon and all. She also flinches at the sight of war, due to her history.
Other:
Further Information: Sakiya is well-tuned with alchemy, and is just one year older than Liling.
Name: Silamich Possum, Salem
Played by: Ragnaroc
Appearance:
She has a third smaller set of wings like the second set, that appear just before the black lace, about two and a half, three feet from the second set.
Position: She is really just looking for her parents. War makes orphans if the other profiles have not made that clear.
Element: Earth Born Witch, Wind Grown, but a Priestess of Water
Personality: Salem is a little sweetie. She is very docile and highly curious. She works well in groups and enjoys the company of friends however is creative and intuitive enough to strike out on her own.
History: You know that legend about that hero, the Firsts they call them. The Chosen Ones. They say some have bi-colored eyes, were born under X stars and have ___ blood-types!! There is a Prophecy or some jazz maybe, rumors yanno? Well.....Salem was Almost that person.
I decided the rest was way to long, ask her if you want to know.
Strengths:
Salem is a witch, just like her mother and father. Her blood is what she is using to find them. She is very good at making cures and curses, salves and ailments and potions.
Offense?
She is a Witch not a Mage, Not an Alchemist. She makes herbal concoctions, draw on earth, reads tarot and such. She does not launch fireballs and very rarely does she have anything close to a bomb on her. She does not buff via song like bards. Her craft is small and specialized but good at what it does. What it doesn’t do is fight you live battles. It wins battles Slowly by poisoning the entire town or weakening the mind..
Long Distance Flight. Salem has unusually large wings and glide for many miles with only a few beats, a good gust and a high thermal.
Kindred spirit. Salem gives off a natural aura of kindness. It is hard to want to punch her in the face.
A Priestess's gifts. She can heal you if she finds untainted water to do it with. Untainted water is any water not steeped in pestilence or evil aura, all streams, rivers and brooks are untainted water.
Weaknesses/Fears:
Salem fears dying before she can reach her parents. It is a big scary world out there and she really just hopes she can find them before its too late.
Salem is also Terrified of things with lots of eyes. Might be weird but if something has more eyes then it should...wigs her the flip out. She also doesn’t like holes in living things. Freaks her out but is more manageable then eyes.
As far as weaknesses
She has really stumpy legs so she can’t run fast and because her wings are so large she needs space to fly though is agile when she gets too. This makes her all but useless underground or in tight alley ways.
She doesn’t have much in the way of offensive abilities for this reason also, not like you can swing a sword or throw a dagger with stump legs. She does have rather sharp teeth if you get in snake range of her....
Size Matter. She is a Medium sized dragon so Guardians, Imps, Ridges, even mirrors are scary for her. She can’t really fight on a heated battle field outside her normal dragon abilities to bite and breath water.
Other:
She is afraid of carrion birds, takes them as a bad omen.
Salem loves sweets and cute rocks, escpailly if either are smooth.
Her family is Large including her mother and father, Clan Alabaster of Rangaroc, The Tidelord and a brief hat tip to the Earth Shaker. She counts the stars among her friends and talks to the planet whenever she is down or worried.
Couldn't decide is this was a strength or a weakness it’s either or both dependents.
I did say she was a Water Priestess. She is depending on the clan alliances that can hurt or arm. Yes she can bless you but Yes persons that do not like Water will probably raise claw faster against you.
Familiars: She has two, a large beetle twice her size. His name like all my beetles is G’dar and he is rarely out but can be used for transport and supply luggage as well as combat if the need arrises. Turkey ghost about the size of a male fae. His name is Dorthy and he can run through walls, he is not very bright.
Salem can summon the turkey from a small jar she keeps on her, a mason jar. The beetle is also summoned via an artifact you can see it on her dragon but imma not tell you what it is.
Summons take LOTS of effort and energy to bring onto a field, Fighting with a summon is mentally Exhausting. Keeping one out for smaller more mundane things liek carrying you, not such a problem.
Name: Smaug
Played by: CrestaGamer
Appearance:
Position: Risen
Element: Shadow
Personality:
Smaug is a loyal defender. He fights for what is important to him and for what he believes is right. Though his loyalty can blind him, his heart is pure in its intentions. He comes off as an unfeeling brute, but a certain dragoness wormed her way into his heart of thorns, helping to show others that there was a warmth on the other side of his ferocity.
History:
Smaug knew best how the Shadow and Light flights never quite got along. As the world felt to be dying around them, hostilities were quickly growing stronger between the clans of the flights. Despite whatever was happening with hostile attitudes and slights, the Shadow dragon had a deep secret.
Flying to a special meeting spot on the shores of a passive Water clan's territory, Smaug met with his secret. A beautiful Light dragoness, named Rivera. Her beauty was second to none, and her kindness to everyone was unfathomable to him sometimes. She being the daughter of a Light clan's leader and he being a Shadow clan's defender that was at odds with her clan, their affections would be scorned by those who valued the purity of blood and loyalty to one's birth. But neither of them cared, for they had their secret meetings.
One night when they met though, Rivera had a wonderful surprise for Smaug. The leader of the Water clan had allowed Rivera to nest, and she presented Smaug with two eggs. Even though they would be born in the Tidelord's domain, the pair couldn't be happier. Though their happiness was short lived. A runner for the Light clan Rivera was born to followed her at the request of her father, as he was concerned for where his daughter could be flying off to all the time when there were suitors from other Light clans coming to try and win her favor and be her mate; of course a political standing for him since the joining of another clan would strengthen his clan should war break out against the Shadow clans. The runner revealed to Rivera's father that she had been seeing a Shadow dragon and that she was coveting two eggs. Outraged, her father set out to bring her home at once.
The pair was unprepared when her father's defenders descended on them. Smaug was brutalized while he fought to reach his mate, but her father was ruthless. He made Smaug watch as he took a vicious bite at her throat and cast her into the waters to die. Her body sunk and with a rage broiling his blood, Smaug slew all he could reach. Rivera's father and half of his party ran, and Smaug was left to his misery. In the struggle, the precious eggs Rivera had lain for him were damaged and cracked. Even he could tell that their lives were lost... He lamented to the heavens, and then he felt the utter loneliness as none of the Eleven gave him comfort. The Tidelord had sat by and allowed such a travesty to happen in his domain, the Shadowbinder had done nothing to help him protect his mate and eggs, and the Lightweaver had allowed a clan from his domain act in such a way against innocents. A brutal bloodlust grew in Smaug's broken heart... The Eleven had forsaken him, and the rest of the world. No matter what, now, Smaug would be certain that the Light would be consumed by Shadow. His own spec of light was gone, and he was lost.
Strengths:
*Physical Prowess and experience in battle
*A drive to fight his battles for the injustices done to him, the Eleven are dead to him and he will strive to make the world great again, in the blessed embrace of Shadow.
Weaknesses/Fears:
*Smaug becomes powerless where nests are concerned, he cannot threaten the live of a hatching or those that have yet to hatch. Above anything, he values the children.
*Ever since he had been surprised by Rivera's clan, Smaug has a fear of being out in the open. He will hide in the shadows and not rest unless he is certain that no one can sneak up on him.
*He will never allow another Dragoness to be close to him. After losing Rivera and his eggs, he sooner attacks a female that tries to make advances rather than chance another loss like he felt that night.
Other:
What Smaug doesn't know is that his family is alive and in hiding. The leader of that particular water clan, Sapphira, nursed Rivera back to health and tended her wounds while the best brooders in the clan looked after the eggs. They had been badly damaged, yes, but their healer, Farore, would never let an innocent life die in such a way. The hatchlings were small and weak, but they lived.
And completely uncharacteristically, Smaug will roll around and play with hatchlings. He has a fondness for children and is great with handling them. He mourns still though, for the ones he 'lost'.
Name: Drake
Played by: Nick462
Appearance: Drake is a mostely green dragon, which is perfect for stealth in thick bush. He wear simple clothes, perfect for adventuring.
Position: Allies with the First. Will be tagging along with them to help them out. Also for the adventure.
Element: Water
Personality:
-The Everydragon- Drake dosen't see himself as superior to most dragons. He knows he has flaws, and makes mistakes, and always try's his best to fix them.
He doesn't go fortune hunting for glory, fortune, or recognition (ok, maybe a bit for fortune). He goes for the fun of it, and for learning about the past.
-Kind/Loyal- Drake is extremely kind and loyal to the ones he cares about. He would risk his life on any occasion for them.
-Adrenaline Junkie- He knows the life he chose is dangerous, but this doesn't deter him. The dangers of his work is why he loves it. This kinda makes him a adrenaline junkie. This has caused him to be callous and somewhat have a sadistic disregard for his adversaries and kills without remorse, albeit in self-defence, though it can be seen as cold.
-Merciful- However, he is completly against cold-blooded executions and killing defenceless enemies, which is why he dislikes the Risen.
He would even sometimes offer them help.
-Humorous- Drake's most prominent trait is his dry humour, even in dangerous situations. This can cause him to appear unprofessional. He is often sarcastic aswell. No one knows where this humour came from, as he keeps it to himself.
-Smart- Drake is very good at solving puzzles and following clues However, at times, he does mess up.
History: Drake was the only hatchling born in the nest of his parents, so he was often seen as special. However, with no other hatchlings to play with, beacause of the complete lack of them, he often left the nest to go out exploring. This was the start of his adventurous attitude. As he grew older, he often researched from books he found while scavenging about Sornieth's past. He found many stories of ancint cities, legends, artifacts, and the elemental deities.
When he was fully grown, he decided to leave his parents, and search the world for the many artifacts and lost cities he found out about. However, the biggest reason he left was to solve the mystery of the vanishment of the elemental deities. Where did they go? Why did they go? These are the questions that fill his mind.
Strengths:
-Drake is an exceptional climber. He is able to climb cliffs, structures, and mountains without the need for safety equitment. If he can't fly, he carries a rope in his pack.
-Drake has been able to do something quite special. He is able to fire magic bullets out of his peral. It basically acts like a gun. This took him a long time to master, or even get to work.
-Drake seems to have luck on his side. He always seems to get himself out of the craziest situations.
-Drake is quite skilled in claw to claw combat, and is able to take down most enemies. However, he isn't a professional fighter, often fighting by instinct.
Weakness/Fears:
-With his good luck, Darke also seems to have extreme bad luck to balance it out. Things always seem to go wrong. Basicly, everything he touches turns to s word.
-He has a phobia of commitment. He is willing to get close to others but at the same time distancing himself repeatedly because of his passion. This often makes him question his life choices, and can sometimes make him make the wrong choice.
Other: On his adventures, he found a wounded Skydancer dragon named Snowflake. He felt sorry for her, and he helped her get better. Unknown to him, she was a member of the Risen in the shadow flight. However, they grew a strong connection to each other as they stayed together. This made Snowflake decide to leave the Risen, and join Drake on his adventures. They have been partners ever since.
Name: Snowflake
Played by: Nick462
Appearance: A female Skydancer with the colors of ice. At first glance, she looks like an ice dragon, but, she has purple eyes. So she is from shadow. She wears aviator cloths that say that she is a flyer.
Position: Once was part of the shadow Risen, but now goes were Drake goes. So she is an ally of the Firsts.
Element: Shadow
Personality:
-Loyal- Beacause of the kindness Drake showed her, she now follows him and helps him as best she can. She will fiercely protect dragons she trusts.
-Flirty- Our dragons often say she is very beautiful. She uses this to her advantage, and sometimes will be flirty with others to get what she wants. Some say this is manipulation, but Snowflake says there's no harm done since she never puts others in danger for her own gain. She has no love interests at the moment.
-Intelligent- Snowflake is quite the intelligent dragon. She sometimes has to correct Drakes mistakes. She is more of a quick thinker, finding options quickly.
-Depressed- She tries to hide this trait as best she can. She doesn't like talking about her dark past to anyone, not even Drake. She hopes finding the deities might help her get past this.
History: Ever since she was born, Snowflake's life has been a hard one. Her parents were from different flights, ice and shadow. Which is extremely rare to see since the Risen ban multi-flight breeding. She was born in the Tangled Wood, so her eyes are purple.
Even when she was born, she was not safe. Risen soilders soon found out her parents, and killed them both, right in front of her. They decided to take her in to turn her into a solider.
As she grew, she learned countless different flight maneuvers, and even made some of her own. She practiced every day, and soon became one of the greatest fliers in the land, and was often praised. However, she never felt comfortable with this. She always felt like an outcast in the Risen camps. She never liked how they treated other flights, but she dared not say it. She tried to avoid as much battles as possible, coming up with excuses. However, she was forced into some, and she will never forget those moments in battle.
Later, as other Risen watched her fly, they noticed something strange. As she flew, she always left a trail of snow and ice behind her. Another strange thing was that when others stood near her, they felt a strange coolness which seemed to come from her. They decided to do some studies on her, and what they found out astonished them all. She had the power to conjure ice and snow. This must be because she has a genetic mutation. She has the eyes of a shadow dragon, but had the powers of an ice dragon, enhanced powers. At first, dragons saw her as an outcast, a mutant. But they soon came to the realization that they had a dragon who could create blizzards on their side. They soon decided to exploit her powers for their own gain. Luckily, Snowflake found out of their plan.
She was heart broken. She never saw the risen as nice dragons, but she never thought they would go this far. They didn't see her as a dragon, only as a tool. They had crossed the line, and so she decided to escape.
During her escape, she was shot by an arrow on her leg by pursuers trying to bring her down. She pulled it out and kept on going. After about an hour of flying, she lost them, She fell to the ground from exhaustion. She thought she would die there, and laid down and waited for her fate.
Soon, a green Peralcatcher, Drake, came to her aid and helped heal her wound. He showed her kindness she never thought was possible. She soon grew a connection to him, not of love, but friendship. Knowing she had nowhere else to go, she tagged along with him on his journey.
To this day, the two are still together.
Strengths:
-Snowflake is a spectacular flier. Able to do all kind of flips, expert evasive maneuvers, and fly at fast speeds. She is often called the most graceful, and deadly dragon in the air.
-Because of her mutation, Snowflake has the power to conjure up ice and snow at will. From ice shards, to chilling winds, to snow storms, you name it.
-She can resist extrem cold temperatures.
Weaknesses:
-She hates the heat, a lot.
-Because of her leg injury, she has a hard time landing. So she spends most of the time in the air.
-She is quite frail, and is not a claw to claw fighter.
-She has the fear of others finding out about her past. Especially since she was once a Risen.
Other: She has a Frostbite Hummingbird named Snow Streak as a famillier.
Name: Rivera
Played by: CrestaGamer
Appearance:
Position: Rivera's focus is to find her lost mate while caring for her hatchlings, if she can stop some battles along the way, then she will. She is also more on the side of the Firsts.
Element: Light
Personality:
Rivera is the sort of dragon where unless you harm her or one she loves, she will welcome you with a warmth and kindness that only the purest souls know how to give. After a troubled past, her kindness comes with a hesitancy presently. She is slow to trust others given a betrayal within her family, but once she knows that you mean no harm to her or her small family, she will treat you as one of her own.
She is by no means a gentle flower though, she knows how to defend herself and her young if it would come down to it. She isn't the best fighter, but she can hold her own one-on-one or against smaller opponents.
She is a smothering mother. Her two hatchlings, Sapphire and Garnet, were small and weak when they hatched, and only by the help of a powerful healer did they survive. She coddles them and if anything threatens her babies, they had better be ready for a big ol' can of Imperial whup-***!!
History:
Rivera was raised as a prized daughter. She was the last to hatch of the last clutch this specific Light clan's leader would have. Her father doted on her every needs and she could most likely get away with murder from how her father frequently turned a blind eye. And it was her father's blindness that lead to her exploring and eventually coming into contact with a striking male Imperial from a neighboring Shadow clan. His very being bled a sense of dominance and 'I'll kill you in one bite', but she wasn't put off. Rather, she sought to befriend him. After several chaste meetings, she offered her heart and loyalty to him as a mate and they were happy together; even though they had to sneak about.
Her father was clueless to her goings on, he would still set up suitors for her to meet with. One in particular would have won her over had she not already given herself to Smaug. He was a striking Light dragon! Heir to a neighboring clan, and he knew how to respect a female of power. But it wasn't fated for them. With this rejection though, her father grew suspicious. All of her other clutch-mates had been mated and proudly did their duty to strengthen ties throughout all the Light clans, why was Rivera denying every suitor? Especially the ones he personally picked! He knew his youngest well and the suitors he sought out, he was certain would make her happy. But still she turned them away!
It was then when he noticed her flying off every spare chance she had. He summoned a lowly runner who had just grown into his wings and sent him off to follow her and bring back news of what his daughter was up to. He had his fears that she had found a mate outside of the ones he had chosen for her, Lightweaver forbid she be mated to another species or flight!! But when he found out was much worse... The enemy.
At first, her father had been happy to hear that she was seeing another Imperial, but upon hearing that it was of the Shadow clans he was furious! AND that she had delivered that slimy creature's clutch! Rivera's father was NOT going to stand for such a disgrace!
Rivera was happily curled around her clutch with Smaug while her father was rallying a party together to go to her. When she was roughly pulled away from her nest, she was more than surprised to see her Father. She tried to beg and plead and reason with him to spare Smaug and her eggs, but it was pointless. Smaug was doing his best to protect himself and their unhatched babies, but there were so many of them! When Rivera went to help, that is when her father struck; a vicious bite to her neck that left her reeling. He threw her into the waters nearby and when she felt someone grab her, her first instinct was to lash out; but she was too weak and stunned. Whomever had her pulled her down into the cool calm waters of the Sea of a Thousand Currents to a safe nest hidden in a cave in the reefs. Rivera gasped and fought for every breath as she bled, she could hear and see the blurred silhouettes of dragons running about her but she couldn't make anything out clearly. Before she lost consciousness, she heard a lamenting cry that chilled her to the very marrow of her bones. It was a cry filled with such hurt and rage, and she knew it belonged to her mate.
When Rivera awoke, she was greeted by a Guardian dragon that had a hatchling climbing about her forepaws while she hummed deep in her throat to the young one. The dragoness had an aura of power and authority, but watching her with her baby put Rivera at ease, until a stab of pain lacerated her heart. What had happened to her babies? She winced and let out a low growl, the sound catching the attention of the Guardian.
It was then that the Guardian explained what had happened in the days Rivera had been unconscious. Unrest had grown all across the realms, and there was a pull to travel to someplace that she could only call 'home'. Sapphira, the Guardian, set her young in its nest; and it was alone, which surprised Rivera. She hadn't often heard of clutches that consisted of a single egg and wondered then if something had happened to the others or if it was just an ill omen.
Sapphira lead Rivera to a separate room in the expansive home of her clan, the Water dragon seemed to accept anyone from any flight as long as they were open of heart and mind. Rivera was taken to an area littered with nests and there was an elegant Wildclaw tending to all of them. Upon seeing Rivera, the Wildclaw's expression turned grim. Introduced as Farore, she was the healer that had brought Rivera away from the cold clutches of death; and helped keep her eggs alive. Rivera let out a mournful keen as she saw the state of her eggs. The one was so badly cracked she wondered how it was even still whole. The other had a dent in the top along with the many cracks. With a protective instinct she curled around her babies and thrummed a loving purr against their delicate shells to let her young know that she was there, everything would be fine now.
Rivera stayed with the Water clan and incubated her eggs. She rarely left them at all unless it was absolutely necessary. Sapphira would have food delivered to her and Farore helped keep a close eye on the health of the eggs. Soon enough, they hatched. A daughter first, a son second. They were as dark as their sire, but the girl had brilliant blue wings. In honor of the matriarch of the clan that saved their lives, Rivera named her daughter Sapphire. Her son was almost completely black, but he had bits of red from his father; and because he was just as precious as a jewel she gave him the name Garnet. They were both small and Rivera grew even more protective of them as they started their weak lives. Her instincts ruled her, and she would even growl a threat to Farore if she came too close without informing Rivera of her intentions.
She was jaded to a point. Her father had betrayed her. Someone she trusted with her life was so quick to try and end hers and her unborn babies'. Her soul was wounded as badly as her heart at the injustice done. She would have turned her back on the Eleven had Sapphira not been there throughout her stay speaking kind words and being a reasoning voice. The Eleven hadn't abandoned them... they couldn't have helped at the time and that's the way it was meant to be. Rivera didn't understand and she was still hurt at the fact that the deed had happened, but she trusted Sapphira as it was she who saved her and her babies. She owed her life to the Guardian, and she wouldn't soon forget it.
Once her hatchlings were old enough to travel (Or at least ride on her back) Rivera made her leave from the safety of the Water clan. She needed to find her mate. She couldn't explain the feeling, but she felt as if he was lost in a darkness that no light could reach. She needed to find him, and save him.
Strengths:
*When it comes to defending her young and those she considers family, Rivera will fight with a strength that is fueled fully by her emotions and resolve.
*Her kindness is a gateway to positive interactions with those she meets along her way. She might be wary, but she is still kind to any soul. (Unless it's someone from her birth Clan.. then not even the Eleven can save them from her wrath.)
Weaknesses/Fears:
*Her worst fear is the death of her young, and they are her greatest weakness. If their lives are ever in jeopardy, she will submit or charge; regardless of her own well-being. Her focus is purely on keeping Sapphire and Garnet alive in her search for Smaug.
*She fears that her Father will learn that she is still alive and set out to kill her again.
*She has a weakness in her kindness. Even though she is a little wary of others, her kindness leaves her open to attacks.
Other:
The only family Rivera counts is her young, Sapphire and Garnet, and her mate Smaug. She remains close to the Water clan Sapphira leads and is leaning towards following their clan to the 'home' if her quest in finding Smaug is a failure.