Intro + Rules
Junebug seems innocuous as first glance-- A simple seamstress with a magical flair to her creations. She may seem a little cold-hearted, with a flair for the dramatic, but overall harmless, yes? A dazzlingly eloquent and witty speaker, she can without fail even sell ice to dragons in the Fortress of Ends. Harmless.
Akrail is her unsuspecting mate, and ignorant to just how deep the madness runs in Junebug. He goes about his day without direction, finding his own little hobbies to occupy his time, but something about the mirror he's chosen gets under his skin.
Little does he know, Junebug's discovered a machine from the Second Age.
What it does, exactly, and what will be used to power it? Well-- Junebug intends to find out.
Junebug seems innocuous as first glance-- A simple seamstress with a magical flair to her creations. She may seem a little cold-hearted, with a flair for the dramatic, but overall harmless, yes? A dazzlingly eloquent and witty speaker, she can without fail even sell ice to dragons in the Fortress of Ends. Harmless.
Akrail is her unsuspecting mate, and ignorant to just how deep the madness runs in Junebug. He goes about his day without direction, finding his own little hobbies to occupy his time, but something about the mirror he's chosen gets under his skin.
Little does he know, Junebug's discovered a machine from the Second Age.
What it does, exactly, and what will be used to power it? Well-- Junebug intends to find out.
Pinkerlocke wrote:
Drops of Fate
Food: Coliseum time!
Materials: Writing! Mostly working on story elements - either new posts, catching up on the Cast blurbs, editing/designing biographies, etc
Apparel: New dragon! If I have dragons for sale, first choice is rescuing one of those- RNG decides which. If I have no dragons for sale, it's off to the AH/discord servers.
Familiar: Nest those dergs - if there are non-heir dragons still in play to nest. Alternatively, purchase/brew genes to be applied when dragons level up. If none of the above is applicable, buy something nice with legacy funds.
Trinkets: Open Chests!
Any chests and other openable containers can be opened and their contents recorded and added to the warlocke funds. Containers cannot be opened on any other day.
Battle item: Death Streak!
Plants 10-20 matches
Insects 20-30 matches
Seafood 30-40 matches
Meat 40-50 matches
Insects 20-30 matches
Seafood 30-40 matches
Meat 40-50 matches
Materials: Writing! Mostly working on story elements - either new posts, catching up on the Cast blurbs, editing/designing biographies, etc
Apparel: New dragon! If I have dragons for sale, first choice is rescuing one of those- RNG decides which. If I have no dragons for sale, it's off to the AH/discord servers.
Familiar: Nest those dergs - if there are non-heir dragons still in play to nest. Alternatively, purchase/brew genes to be applied when dragons level up. If none of the above is applicable, buy something nice with legacy funds.
Trinkets: Open Chests!
Any chests and other openable containers can be opened and their contents recorded and added to the warlocke funds. Containers cannot be opened on any other day.
Battle item: Death Streak!
Flip a coin.
Heads: nothing happens. Write a story update instead.
Tails: RNG a coli team and play 10 consecutive rounds OR go until a dragon dies. Potions are OK, retreat is not!
Heads: nothing happens. Write a story update instead.
Tails: RNG a coli team and play 10 consecutive rounds OR go until a dragon dies. Potions are OK, retreat is not!
Legacy of War wrote:
- When a dragon faints in the coliseum, that dragon shall be exalted.
- Unless otherwise specified, coli teams will be chosen via RNG and the venue will be one tier lower than the highest level dragon.
- When an heir is chosen via the usual method in the legacy challenge, it will join the locke.
- When a dragon reaches level 10, it can get a primary gene. 15, a secondary gene. 20, a tertiary. At level 25, the dragon can be retired from the challenge.
All from Nothing wrote:
Instead of having a ten-generation limit, your Legacy of War lives on until you have bred a dragon with a rare breed (Coatl or Wildclaw) and triple gem genes who can trace their lineage back to your triple-Basic and plentiful founder.
The Chosen One wrote:
If you bought a mate that has a rare breed (Coatl or Wildclaw) and/or any number of gem genes, it's unlikely that those traits will pass down even if your current heir has a limited breed or gene in their corresponding slots. If such a dragon is born against all odds, they are declared "the chosen one" for that generation and are automatically made heir, regardless of whether or not you prefer their siblings (for any reason) over them.
Quote:
-After the initial battle(s) to determine who is heir, 1d6 is rolled for every sibling that didn't make it. If it lands on 1, that dragon must be killed in the lore and must be exalt-trained.