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TOPIC | [HUB THREAD] Roblox
@Roblox Hub Thread - QOTW

Question of the Week (4/6/25 - 4/12/25): Do you prefer playing Roblox games that are already popular, or instead play underrated, sometimes even hidden ones? (You may still answer if you like both!)

@Roblox Hub Thread - Avatar Showcase

Avatar Showcase (4/6/25 - 4/12/25): This week's avatar showcase theme is Spring! One of the four temperate seasons, and one of two seasons with an equinox on a specific day-- Meaning day and night would span equally for 12 hours each.

Dress your player avatar with the following theme and post an image of it here.
Previous week's question and avatar showcase
@Roblox Hub Thread - QOTW

Question of the Week (4/6/25 - 4/12/25): Do you prefer playing Roblox games that are already popular, or instead play underrated, sometimes even hidden ones? (You may still answer if you like both!)

@Roblox Hub Thread - Avatar Showcase

Avatar Showcase (4/6/25 - 4/12/25): This week's avatar showcase theme is Spring! One of the four temperate seasons, and one of two seasons with an equinox on a specific day-- Meaning day and night would span equally for 12 hours each.

Dress your player avatar with the following theme and post an image of it here.
Previous week's question and avatar showcase
Personally, whatever my friends play, I’m willing to give it a try regardless of popularity, as long as it looks like something I might be interested in!

In terms of what games I play right now on Roblox: Depends on what is considered "popular". Are we talking those big name ones like Sonaria, Flood Escape, Bee Sim, Adopt Me?

At the moment, I’d consider myself playing semi-popular games to a little more niche. In order of popularity, in my opinion:
  • PHIGHTING!
  • Doodleworld
  • Decaying Winter
  • Dummies VS Noobs

Honestly, I’m not really sure whether DVN or Decaying Winter is more popular. I started playing DVN when it was a lot more niche (1.9) but its boomed in popularity near or in the 2.0 era. I feel like the DW fandom is more active than DVN, so I put it was that in the rankings.

PHIGHTING! is one of those games with a lower player count than the other games, but the fandom is much bigger despite that. Like most of the fandom, I don’t play it, and just tune in on the creative side. So I put it at the top. (See: YouTube videos and Twitter posts. Much fan content, much engagement/views)

As we are speaking, this is how many people are playing:
  • 752 PHIGHTING!
  • 971 Doodleworld
  • 1.4K Decaying Winter I believe there’s been some updates very recently
  • 733 Dummies VS Noobs

But popularity is more than player count. I feel like DecayingW and Doodleworld could fight for their places since Doodleworld doesn’t really seem to have a much of a fandom? Much opposed to Decaying Winter. But I feel like more people would recognise Doodleworld than DecayingW if I said it in the wild.
Personally, whatever my friends play, I’m willing to give it a try regardless of popularity, as long as it looks like something I might be interested in!

In terms of what games I play right now on Roblox: Depends on what is considered "popular". Are we talking those big name ones like Sonaria, Flood Escape, Bee Sim, Adopt Me?

At the moment, I’d consider myself playing semi-popular games to a little more niche. In order of popularity, in my opinion:
  • PHIGHTING!
  • Doodleworld
  • Decaying Winter
  • Dummies VS Noobs

Honestly, I’m not really sure whether DVN or Decaying Winter is more popular. I started playing DVN when it was a lot more niche (1.9) but its boomed in popularity near or in the 2.0 era. I feel like the DW fandom is more active than DVN, so I put it was that in the rankings.

PHIGHTING! is one of those games with a lower player count than the other games, but the fandom is much bigger despite that. Like most of the fandom, I don’t play it, and just tune in on the creative side. So I put it at the top. (See: YouTube videos and Twitter posts. Much fan content, much engagement/views)

As we are speaking, this is how many people are playing:
  • 752 PHIGHTING!
  • 971 Doodleworld
  • 1.4K Decaying Winter I believe there’s been some updates very recently
  • 733 Dummies VS Noobs

But popularity is more than player count. I feel like DecayingW and Doodleworld could fight for their places since Doodleworld doesn’t really seem to have a much of a fandom? Much opposed to Decaying Winter. But I feel like more people would recognise Doodleworld than DecayingW if I said it in the wild.
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I enjoy a variety of both popular and niche games. Obviously, it is easier to find popular games. I find niche ones from YouTube recommendations or seeing what my friends list plays.

Games I enjoy the most:
- Creatures of Sonaria (popular, creature survival)
- Pressure (semi-popular, Doors-like game but better)
- Deepwoken (popular, pvp/pve rouge-like)

Games that I haven't played recently, but were pretty fun:
- TRAVERSAL (niche, great with a friend)
- MOONSTOMACH (niche, just a demo though)
- xolo (niche, does not look like a Roblox game)
- Twenty One (niche, kinda like gambling)
- Rain Escape (niche, Rain World fan game)
- lizard game! (niche, Rain World fan game)
- Skyvern (niche, you are a bird)
- dingus (niche, its updated since Ive last played it, and I liked it less)
- Doodle World (niche, Pokemon-like game)
- Split (niche, platform with a gimmick)
- Boost Vector (niche, racing game)
- Blood Sweat & Pixels (niche, fast paced fighting game)
- Block Tales (semi-popular, RPG-like game)
- Grace (popular, fast paced Doors-like game)
I enjoy a variety of both popular and niche games. Obviously, it is easier to find popular games. I find niche ones from YouTube recommendations or seeing what my friends list plays.

Games I enjoy the most:
- Creatures of Sonaria (popular, creature survival)
- Pressure (semi-popular, Doors-like game but better)
- Deepwoken (popular, pvp/pve rouge-like)

Games that I haven't played recently, but were pretty fun:
- TRAVERSAL (niche, great with a friend)
- MOONSTOMACH (niche, just a demo though)
- xolo (niche, does not look like a Roblox game)
- Twenty One (niche, kinda like gambling)
- Rain Escape (niche, Rain World fan game)
- lizard game! (niche, Rain World fan game)
- Skyvern (niche, you are a bird)
- dingus (niche, its updated since Ive last played it, and I liked it less)
- Doodle World (niche, Pokemon-like game)
- Split (niche, platform with a gimmick)
- Boost Vector (niche, racing game)
- Blood Sweat & Pixels (niche, fast paced fighting game)
- Block Tales (semi-popular, RPG-like game)
- Grace (popular, fast paced Doors-like game)
A little rat of anxiety
IDM if its popular or not, but I do end up hooked on lesser known games more often than not. I've been playing a rotation of Grave/Digger, Project: Butterfly, and the more popular Guts and Blackpowder lately.
IDM if its popular or not, but I do end up hooked on lesser known games more often than not. I've been playing a rotation of Grave/Digger, Project: Butterfly, and the more popular Guts and Blackpowder lately.
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>Wishlist
>Art Diary
Personally it's a mix of both! However, I've mostly found myself playing lesser known games recently, or just games that used to be popular but died in more recent years. Like Clash of Dragons, Crazy Stairs, [RWBY] From Remnant and especially Sharkbite 2 and Wings of Fire. (All mentioned games have around less than 500 active players, with From Remnant having a peak of 1 to 3 per day. Oof)

Sometimes when I just want to admire the scenery I play Berk - Dragon Riders. The graphics aren't that bad, but they feel a bit old. Same goes for the models, but I can't blame 'em.

I've played a bit of Forsaken and Dead Rails, but only because of my friends. Normally I wouldn't play those sorts of games. I used to be a big fan of Flee the Facility (and I still am. It's an oldie, but it's really good. Hate the toxic players though.)
Personally it's a mix of both! However, I've mostly found myself playing lesser known games recently, or just games that used to be popular but died in more recent years. Like Clash of Dragons, Crazy Stairs, [RWBY] From Remnant and especially Sharkbite 2 and Wings of Fire. (All mentioned games have around less than 500 active players, with From Remnant having a peak of 1 to 3 per day. Oof)

Sometimes when I just want to admire the scenery I play Berk - Dragon Riders. The graphics aren't that bad, but they feel a bit old. Same goes for the models, but I can't blame 'em.

I've played a bit of Forsaken and Dead Rails, but only because of my friends. Normally I wouldn't play those sorts of games. I used to be a big fan of Flee the Facility (and I still am. It's an oldie, but it's really good. Hate the toxic players though.)
Hi, I'm Elisha. I just go wherever the wind takes me.

» Dragonsona/About Me

» MY ABSOLUTE FAVORITE NOCTURNE
Some extra space to push the flag over. Pretty great right?
flag-wind.png
ouuuu i didnt know there was a roblox thread onsite! i think its a mix but most arent that niche.

lately ive been into making fits so catalog avatar creator is all i do sometimes. but i LOVE specter, its a less popular version of blair and i (think) demonology? ive been a fan since release and it has gotten more traction since they revamped.

also dragon adventures and adopt me for popular games bc i love creature/pet collecting. just rly overwhelmed by all the robux purchases on both.. (esp AM with so many pets out of game)

conveyor sushi restaurant, hello kitty cafe, and total roblox drama are others i used to kinda play but not so much anymore. hkc used to be so popular but the hype definitely died down recently
ouuuu i didnt know there was a roblox thread onsite! i think its a mix but most arent that niche.

lately ive been into making fits so catalog avatar creator is all i do sometimes. but i LOVE specter, its a less popular version of blair and i (think) demonology? ive been a fan since release and it has gotten more traction since they revamped.

also dragon adventures and adopt me for popular games bc i love creature/pet collecting. just rly overwhelmed by all the robux purchases on both.. (esp AM with so many pets out of game)

conveyor sushi restaurant, hello kitty cafe, and total roblox drama are others i used to kinda play but not so much anymore. hkc used to be so popular but the hype definitely died down recently
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@Roblox Hub Thread - QOTW

Question of the Week (4/13/25 - 4/19/25): Have any developers of a Roblox game you play (or used to play) made decisions that leaves you disappointed?

@Roblox Hub Thread - Avatar Showcase

Avatar Showcase (4/13/25 - 4/19/25): This week's avatar showcase theme is Robloxian Myths! These are pretty a well-known staple among the fictional lore of Roblox, and the community built around it.

Dress your player avatar with the following theme and post an image of it here.
Previous week's question and avatar showcase

A: Most easily, and recently, Do Big Studios, once they acquired Fisch.

I started playing since December during the Winter Spotlight, and had fun with it for a while since, even if progressing could get painfully grindy-- All while having no idea that Do Big had acquired the game a month prior. At first, their methods to monetize Fisch wasn't anything that would affect the base game itself too directly, since any game on Roblox with a big traction of audience could usually mean more work to do, and more money to earn for covering costs. But my initial assumptions shattered when annoying pop-up ads in-game happen whenever a fishing rod gets a skin that costs Robux, and with NO way to disable it in the menu. Don't get me started on boat bundles that come with server luck either, as some fish are now nigh impossible to get unless you spend your money on server luck boosts.

While I know it took people updates earlier than the whale migration update for me to realize that they would ruin Fisch like many other games they bought (cough cough blade ball and a dusty trip cough), the fact that they were basically fixing what wasn't broken (i.e significantly lowering effect percentage of both the Steady and Blessed Song enchantments, locking a VERY specific enchant relic that provides the latter enchantment, which back then would have 80% chances of failing to enchant any fishing rod) was enough for me to leave almost every official Discord server. Almost, because exploitation has become rampant-- More so on public servers. And naturally, I would send report tickets to the game's support server.

Much to my dismay, I found out that my reports were rarely, if ever looked at. I upload video evidence on YouTube and I know something is at the VERY LEAST being acknowledged if it gets viewed, because these are uploaded for support moderators to investigate, and act accordingly).

Now I get that being overwhelmed and stressed out may happen if you're part of support staff (bonus points for being understaffed, because oh boy) and you see TONS of reports on people abusing the thing you help moderate with cheating of all things in a fishing simulation game, but I feel like all of this would have been PREVENTABLE if anti-cheat measures were implemented in the first place. Surely that can also be improved if first time implementation has flaws, but no-- It seems as if higher-ups at Do Big Studios do not care if their playerbase suffers from people who can't be bothered to play fair, but are likely implicit in allowing it to happen.

To make matters worse, some people in Fisch's Content Creator Program are getting varying degrees of mistreatment-- One of which a former member stated that they weren't even allowed to upload videos on any game update prior to them going live, but those outside of it could do so freely.

There had even been cases where a couple members had been falsely removed from said program, and banned from the game's main Discord server for the pettiest of reasons-- All while a notorious scammer with ongoing criminal allegations is STILL part of it. Here's a video of another former Fisch content creator, who became a victim to a false ban from the official server(s).

It is both saddening and blood-boiling since I still play Fisch to take a break from the more action-oriented Roblox games-- And given game mechanics I can understand and use well, am quite the completionist nut. I also decided to give a bit of support for it by purchasing a double XP game pass before knowing of controversies plaguing the game. Knowing the fate of games under Do Big's management, however, I refuse to spend anymore Robux on it, and I plan to quit-- Either around the time I get the Seraphic Rod, if I reach current max level (2500), or when I have acquired all main fishing rods.

And while I'm at it, I'd like to let you all know that Beaks, an upcoming game from former devs of Fisch will be released on the 18th. Watch the trailer here.
@Roblox Hub Thread - QOTW

Question of the Week (4/13/25 - 4/19/25): Have any developers of a Roblox game you play (or used to play) made decisions that leaves you disappointed?

@Roblox Hub Thread - Avatar Showcase

Avatar Showcase (4/13/25 - 4/19/25): This week's avatar showcase theme is Robloxian Myths! These are pretty a well-known staple among the fictional lore of Roblox, and the community built around it.

Dress your player avatar with the following theme and post an image of it here.
Previous week's question and avatar showcase

A: Most easily, and recently, Do Big Studios, once they acquired Fisch.

I started playing since December during the Winter Spotlight, and had fun with it for a while since, even if progressing could get painfully grindy-- All while having no idea that Do Big had acquired the game a month prior. At first, their methods to monetize Fisch wasn't anything that would affect the base game itself too directly, since any game on Roblox with a big traction of audience could usually mean more work to do, and more money to earn for covering costs. But my initial assumptions shattered when annoying pop-up ads in-game happen whenever a fishing rod gets a skin that costs Robux, and with NO way to disable it in the menu. Don't get me started on boat bundles that come with server luck either, as some fish are now nigh impossible to get unless you spend your money on server luck boosts.

While I know it took people updates earlier than the whale migration update for me to realize that they would ruin Fisch like many other games they bought (cough cough blade ball and a dusty trip cough), the fact that they were basically fixing what wasn't broken (i.e significantly lowering effect percentage of both the Steady and Blessed Song enchantments, locking a VERY specific enchant relic that provides the latter enchantment, which back then would have 80% chances of failing to enchant any fishing rod) was enough for me to leave almost every official Discord server. Almost, because exploitation has become rampant-- More so on public servers. And naturally, I would send report tickets to the game's support server.

Much to my dismay, I found out that my reports were rarely, if ever looked at. I upload video evidence on YouTube and I know something is at the VERY LEAST being acknowledged if it gets viewed, because these are uploaded for support moderators to investigate, and act accordingly).

Now I get that being overwhelmed and stressed out may happen if you're part of support staff (bonus points for being understaffed, because oh boy) and you see TONS of reports on people abusing the thing you help moderate with cheating of all things in a fishing simulation game, but I feel like all of this would have been PREVENTABLE if anti-cheat measures were implemented in the first place. Surely that can also be improved if first time implementation has flaws, but no-- It seems as if higher-ups at Do Big Studios do not care if their playerbase suffers from people who can't be bothered to play fair, but are likely implicit in allowing it to happen.

To make matters worse, some people in Fisch's Content Creator Program are getting varying degrees of mistreatment-- One of which a former member stated that they weren't even allowed to upload videos on any game update prior to them going live, but those outside of it could do so freely.

There had even been cases where a couple members had been falsely removed from said program, and banned from the game's main Discord server for the pettiest of reasons-- All while a notorious scammer with ongoing criminal allegations is STILL part of it. Here's a video of another former Fisch content creator, who became a victim to a false ban from the official server(s).

It is both saddening and blood-boiling since I still play Fisch to take a break from the more action-oriented Roblox games-- And given game mechanics I can understand and use well, am quite the completionist nut. I also decided to give a bit of support for it by purchasing a double XP game pass before knowing of controversies plaguing the game. Knowing the fate of games under Do Big's management, however, I refuse to spend anymore Robux on it, and I plan to quit-- Either around the time I get the Seraphic Rod, if I reach current max level (2500), or when I have acquired all main fishing rods.

And while I'm at it, I'd like to let you all know that Beaks, an upcoming game from former devs of Fisch will be released on the 18th. Watch the trailer here.
A: tbh I'm kinda lukewarm on most of the updates sonar studios does to DA, like they're not bad enough for me to stop playing but they're not fun a lot of the time. microtransactions aside a lot of them just feel useless? like changing stuff just for the sake of changing them.

Mild as it is I HATE the new textures they use for a lot of the newer terrain. I think it's so ugly. I get it if they're trying to go for a new style but the new trees look so bad to me. They also take forever to load because of my low end computer.
A: tbh I'm kinda lukewarm on most of the updates sonar studios does to DA, like they're not bad enough for me to stop playing but they're not fun a lot of the time. microtransactions aside a lot of them just feel useless? like changing stuff just for the sake of changing them.

Mild as it is I HATE the new textures they use for a lot of the newer terrain. I think it's so ugly. I get it if they're trying to go for a new style but the new trees look so bad to me. They also take forever to load because of my low end computer.
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have to agree on dragon adventures, loveee the game but its so grindy with events at times. lunar new year and guild wars actually burnt me out

idm some paid dragons but some packs feel so useless and overpriced

those event packs have no right to be worth +$10 when its only eggs u couldve easily grinded for + a dragon you can just as easily get from the egg. ig you could get it for the potions (honey element potion for example) but why are we paying this much for a potion is beyond me!
have to agree on dragon adventures, loveee the game but its so grindy with events at times. lunar new year and guild wars actually burnt me out

idm some paid dragons but some packs feel so useless and overpriced

those event packs have no right to be worth +$10 when its only eggs u couldve easily grinded for + a dragon you can just as easily get from the egg. ig you could get it for the potions (honey element potion for example) but why are we paying this much for a potion is beyond me!
Spr_Pt_Cyrus.png
Right! Agreed on Dragon Adventures as well. As a rough estimation of when I first started playing, I remember the debut of the Aranga and so on. I was also playing long before the Paukiki (and several subsequent dragons) remodel(s). I also got the Skyrix during the egg hunt event. It's sad to see how the game has changed.

Fisch as well. Why? The constant updates feel like a barrage and I kind of just upped and left, since the game was also getting a bit boring as well. Sometimes it feels more like an RNG game than a simulator game now. (Though I guess I am a bit biased as I still prefer Fishing Simulator, a once popular game that is most likely dead now.)

Aside from that, there's this extremely unpopular & desolate game called Dragonlore. Once they changed the design of the dragons (AKA the design of the only dragon variant that's available, even after all these years), as well as certain UI elements and gameplay tweaks, I felt a bit disappointed. I miss the old version. Now, when your dragon's at ridiculous levels, your dragon gets really large and it's a bit hard to get around if you aren't in the air. How the mighty have fallen. I think this game used to be popular, too. But it now averages at 0-10 players a day or week.
Right! Agreed on Dragon Adventures as well. As a rough estimation of when I first started playing, I remember the debut of the Aranga and so on. I was also playing long before the Paukiki (and several subsequent dragons) remodel(s). I also got the Skyrix during the egg hunt event. It's sad to see how the game has changed.

Fisch as well. Why? The constant updates feel like a barrage and I kind of just upped and left, since the game was also getting a bit boring as well. Sometimes it feels more like an RNG game than a simulator game now. (Though I guess I am a bit biased as I still prefer Fishing Simulator, a once popular game that is most likely dead now.)

Aside from that, there's this extremely unpopular & desolate game called Dragonlore. Once they changed the design of the dragons (AKA the design of the only dragon variant that's available, even after all these years), as well as certain UI elements and gameplay tweaks, I felt a bit disappointed. I miss the old version. Now, when your dragon's at ridiculous levels, your dragon gets really large and it's a bit hard to get around if you aren't in the air. How the mighty have fallen. I think this game used to be popular, too. But it now averages at 0-10 players a day or week.
Hi, I'm Elisha. I just go wherever the wind takes me.

» Dragonsona/About Me

» MY ABSOLUTE FAVORITE NOCTURNE
Some extra space to push the flag over. Pretty great right?
flag-wind.png