Light (Scholarly and Artifacts): 49
Library Lurker 8
Meditate 1
Cranial Cache 1
Sphinx of Black Quartz chest 1
Iridescent Cloth 5
Shimmering Cloth 4
(In the future include the griffon staves? Reflective Scales???)
Ice (Prison and Fluff): 42
Ribbed Cage 1
Sunbleached Feathers 1
Anticipate 2
Carapace Chain 1
Fisher's Companion 5
Azure Lure 2
Boneweave Cage: 1
Other Items ~
Deepearth Geode x 60
Steelscale Isopuppy 1
Boneblade Knight 1
Mist Slash 1
Redtail Griffon 1
Enfeeble 1
Fan Scorpion 1
Prickly Strangler 1
Sanddrift Furian 1
Sap 1
Desert Strangler 1
Hunt Items:
Spotted Sand Delver: 3
Grapevine Beetle: 1
Pelvis Plate: 1
Boneweave Cage: 1
Ridgespine Adornment: 2
Hunter Fang: 2
Buff Primary Feathers: 1
Gaboon Caterpillar: 11 (Done)
***
Day 9, November 26: Walrus Pelt (Material)
Walrus pelt - well, of course. He goes to the Southern Icefields, then. Yay for the cold, and the doom that lurks there. I'll still have him hunting in the boneyard for now, because that's where I'm hunting, lol.
Pipkin is here because I have only two ice dragons somehow... I need more, maybe I'll find a way to breed a nice one? Or just train Pipkin, my rescue.
We're going with
Cloudbrey and
Meloncloud who will be profit exalted... and if there's more, we'll see.
I'm leveling to 6 because no reason not to, maybe will "finish" them in the waterway with
Coraggioso to finish her, too. Also, resetting doesn't prevent starving. Oops.
... Why stop at 6 fodder? Let's go for a nice even 10. Big double day, let's go.
Rarask,
Totchkan,
Viole,
Gloamtail. IDK why im linking them, I just feel like it.
***
Spire felt disoriented. Even looking at the sky didn't feel like it cleared anything up - only the twin pulling guided him. Was he still sick? No, he didn't think so. The magic that had awoken in him - and the magic that he had used to save his life - had burned out the sickness for the time being. It was the urging of his blood that still addled him.
Fine. He picked a direction, and went for it. At first, his flight was agonizing, his head aching with the sensation of pulling away and pulling toward. He was being torn apart by it.
It was a relief when one tug grew beyond the other. Bone spires and diseased ground became vibrant fuchsia crystals, and then shimmering trees that seemed to defy nature in sparkling glory.
To the tundra then, to confront whatever he found there. But while he was in the starfall isles...
***
You Walk Up To This Dragon
Glowing eyes emerge out of the shadows of the Mystborne Conclave's vast, echoing labyrinth of a library. They are followed by a lithe, serpentine dark shape, and soon a hooded figure looms between the stacks and bric-a-brack collected in the gentle glow of the magic-lit vault.
"Are you looking for something?" the spiral asks, in a voice that seems to crackle slightly, like breaking ice. "As a librarian, I'm here to assist however I can."
He coils in on himself, waiting for your reply.
Familiar: Longneck Magi Tulan
Tulan is, like Pipkin, a refugee from the interflight conflicts that drag everyone into their harsh orbit. She lives in the conclave, and the two have naturally been drawn towards each other as 'birds' of a 'feather.' Both are trying to find their place and learn more about a chaotic world, and more and more, the Conclave is proving to be a more stable home than any other they have known...
Day 10, November 27: Igueel Leather
Oops, didn't end up doing the stuff, so I guess it's a double day. Will also be levelling
Weaver,
Iris,
Acon, and
Smoke for the profit push... Even though some of them are really good valentine dragons which I am apparently obsessed with!
Interestingly, Tundras seem to have decent stats? Not that it matters, but I did like the floofs when I started out, so it's surprising how I only have 3 (probably) permanent members? Let's see:
Sirras: Healer + Arcane Mage Combo
Maoru: Healer + Support, Arcane with no damage
Kowa, who is water and unspecified.
And
Autumn, of course, but she's water, unspecified, and will be an aberration - so she doesn't count.
Hmm. Well, it's just a note. I like Ridgebacks, too. The only permanent two are Ralesh (Shadow) and Roseoil (Water.) Oh well.
Spire is now level 13. Unfortunately, that means that he's graduated from the Boneyard, there's no point to training him there, so I'll have to either put him into the Delta or find another warrior for the Boneyard. Or both.
After a bunch more grinding, Spire is now level 14. The question is, Graduate to Silkstrewn Wreckage, or not? We'll try it out next time.
***
Feeling strengthened, Spire took a detour, able to take advantage of the lessened pulling in two directions (and him having gotten accustomed to the brutal tearing of his mind) to visit some of the clans in the area.
The Mystborne Conclave still had contacts in the Starfall Isles, all over the place, and so his clan affiliations would take him far. There was one thing that he wanted to research, however - life and death. Not the sort that the Plaguebringer and the Gladekeeper represented, though. Theirs, Spire knew from his reading, was the story of growth and decay. Both were life, just different forms of it.
No, he wanted to understand the cycle, and how one broke free of it... true Necromancy, not the worship of the Plaguebringer, but the defiance of it. The sort corrupted by the Shade, usually - at least, he thought so.
That was what he intended to find out. His research and the call in his blood demanded that he learn it for terrible ends, so he had to learn it in order to combat it... and take back the right to choose his fate for himself. It was possible that he would not find anything of value, only Shade, but he still tried. He asked around. He tried to ignore the cravings for live meat and the intrusive thoughts that came into his mind whenever he spent too much time in the company of lone, smaller dragons.
Eventually, Spire's reputation and connections finally bore fruit...
***
Personality
Spire is a dragon of many, well-chosen words. At first look, he seems like an Arcane dragon, inquisitive and passionate, but his Light Flight nature shines through at times as his interests run to history and he has a generally positive outlook on life. That positivity is often tried by his troubles, and it's tempered by a bluntly rational realism. However, Spire believes that, even though trouble is inevitable, there is a point to resisting it and turning it towards one's ends. Still, he gets along well with the Arcane principles of the lair, with members of every Flight and breed, and with any beastfolk willing to get along with him.
Spire's passion for discovery runs deep, but he is very academic and can seem cold and distant. Overall friendly, happy to help, but not extroverted, and his word choice can be cold and off-putting, even distant. It may seem like he doesn't care for anything other than books, but this is a fundamental misunderstanding of his personality. He shows appreciation and care privately, and shows that are through quiet acts of service - the research that you needed, an item of yours (or his) offered, a claw on the shoulder, a nestling found - but typically done quietly, with little fanfare. Left silently at your den or work station, with library books equally silently reshelved when you are done, should you be overdue.
He is most often seen in the library, which he has effectively made into his lair. He is intermittently lurking there, watching those who enter, or simply minding his own business, a dark figure between the soft glow of the leyline-powered lights. He expresses the energy and drive of his species in constant activity, and it's rare to see him at rest - partially because he hides when sleeping, and partially because he is a driven personality. It also manifests in a hungry, busy intellect that he puts to use - again, for the most part, quietly solving problems and exploring ideas.
Though he finds something to be interested in with nearly every topic, Spire loves geneology and history the most. The lineage of dragons is a complicated thing, sometimes manifesting itself strongly, stronger than their inborn flight, or not being felt at all. The lineage of beastfolk and the very land itself is also fascinating. He's less concerned with the constant conflicts for Dominance, but is interested in how they shape the world of Sornieth. Subspecies and subcultures are also fascinating, and the rise of Ancient breeds has been a welcome distraction from his own problems...
Which, with a few exceptions, he keeps firmly to himself.
In short, Spire is a helpful, if cold-seeming librarian driven by a ravenous pursuit for knowledge and desire to understand the complicated world of Sornieth. He is ever-vigilant for that complexity and the change that often rides the salt breezes that wash over the Conclave's lair...